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The Puzzle Theory [successful refuse]


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#2726
KyreneZA

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Obadiah wrote...

What do you guys think of the Refuse option now? Do you think of it as:
- a loss
- an uncompromising ultimate sacrifice win
- some combination of both of the above

Just kinda curious.

As I explained in my own canon a couple of pages back, I see it as a combination of both.

I think BioWare took a hell of a risk with the endings. I can't see it as just being Casey and Mac responsible, since the game as a whole had to have been approved by someone higher up. And that means someone must have thought that the endings (even as they were pre-EC) work. Sadly, with this loyal customer it failed because I didn't get it, still don't get it (even after explanation attempts like the EC and IT) and have to head-canon so much (in a very sad way too) to make it work.

I won't say I didn't get my money's worth, it just wasn't at all satisfying. So you win some, you lose some and I'm sad ME3 was a loss as far as the SP campaign is concerned (and it probably should have been anyway, they just set the Reapers up as much too strong antagonists). I'm not bitter and will buy DA3 or !ME4 gladly if they are good games. I may even pre-order if some of the collector's editions have nice swag I want (don't get me started on missing out on the Tomb Raider Survival Edition in my country with that swanky figurine). I'll just never have fond memories of ME3 (almost like the "did not happen" episodes of Star Wars).

I'll see what people say about the Citadel DLC, and if it's what I expect, I may buy and play it after the ending, but as a "bar in heaven" kind of thing Garrus talks about.

ME3 MP was (and still is) one hell of a game though, and I've had as much laughs and fun with that as I had sadness and frustration with SP.

I'm sorry about your theory Jade!

#2727
Zagardal

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inversevideo wrote...

It's the human race.  Standing up to defy the evil that is the Catalyst. Refusing to go along with the choices made by evil. Humanity. That spark which makes us great.  The best of humanity delivered in a powerful speach by Shepard.

Letting evil know that whatever the cost, we will not let fear compromise us, we will not lose our soul.


Reapers are not evil, they certainly don't have an "evil" agenda, even if their methods are extreme. They are just "the other team" that we can't possibly hope understand.

#2728
N7Gold

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Zagardal wrote...

inversevideo wrote...

It's the human race.  Standing up to defy the evil that is the Catalyst. Refusing to go along with the choices made by evil. Humanity. That spark which makes us great.  The best of humanity delivered in a powerful speach by Shepard.

Letting evil know that whatever the cost, we will not let fear compromise us, we will not lose our soul.


Reapers are not evil, they certainly don't have an "evil" agenda, even if their methods are extreme. They are just "the other team" that we can't possibly hope understand.


It is possible to understand them, its just that their methods are what makes them appear "evil". They are trying to put a permanent end to the possibility of an organic vs synthetic conflict for the Leviathans, but they don't want us to stop the harvest on OUR terms, they made sure there are no alternatives other than the solutions they present to us when the Crucible is completed, they want us to choose Synthesis or at least Control. They'll punish us with the destruction of all synthetic life if we choose Destroy.

#2729
Zagardal

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N7Gold wrote...

Zagardal wrote...

inversevideo wrote...

It's the human race.  Standing up to defy the evil that is the Catalyst. Refusing to go along with the choices made by evil. Humanity. That spark which makes us great.  The best of humanity delivered in a powerful speach by Shepard.

Letting evil know that whatever the cost, we will not let fear compromise us, we will not lose our soul.


Reapers are not evil, they certainly don't have an "evil" agenda, even if their methods are extreme. They are just "the other team" that we can't possibly hope understand.


It is possible to understand them, its just that their methods are what makes them appear "evil". They are trying to put a permanent end to the possibility of an organic vs synthetic conflict for the Leviathans, but they don't want us to stop the harvest on OUR terms, they made sure there are no alternatives other than the solutions they present to us when the Crucible is completed, they want us to choose Synthesis or at least Control. They'll punish us with the destruction of all synthetic life if we choose Destroy.


But we're never told why those are the only options, there's no back up argument or examples to justify their logic, there's just the resolution. They have millions of years of experience and knowledge but apparently they can't just sit for five minutes and make their case, there is only an ultimatum. That makes me think of two options: 1) lazy writing, which actually plagued the whole ending, or 2) Why bother to explain if understanding isn't possible, or at least not in a ver very long time. Much like an adult wouldn't explain morality to a 4 year old beyond the good/prize, bad/punishment logic, why would the catalyst try to explain a reasoning that evolved over millions of years to a human just a few years old? or even to an asari elder. they just provide what little info is required for you to make a decision, you're just an instrument.

IMO, I'm just overthinking it. Option nº1 is the most likely explanation, specially since giving you access to the control and destroy options makes no sense in the eyes of reaper logic. Nevermind the fact they exist at all, that can be explained, but why would the starbrat raise the platforms to begin with? is like giving a kid the keys to your car. If synthesis is the new "logical" solution besides continuing the cycle, then only synthesis should be made available and Shepard's choice should be to either accept or refuse that conclusion and act accordingly.

Сообщение изменено: Zagardal, 28 Февраль 2013 - 05:32 .


#2730
Ignis Mors

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Operation: LODESTAR (Mar 5th-10th)

We are coordinating the largest-scale attack in the brief history of this war. N7 unit actions will pave the way for resistance and conventional forces trying to retake the population centers of our homeworlds. There is no retreat. When an objective is finished or a target destroyed, you will immediately focus on the next. Our assets will provide cover to network ships that will update your targets in real-time. Rally points are at your disposal in the event that all space assets meet with catastrophic casualties. From there, you will fight as your CO sees fit or until further orders arrive.

I cannot fully express my deep respect for all of you, the sapients of the Milky Way who serve together under our banner. When future generations look back on this war, they will see the courage and commitment it takes to change the fate of a galaxy. It has been a hard road, but at last: the end is in sight.

Finish it.

–Admiral Steven Hackett

Individual Goal: This challenge is tiered:

Participation (extracting on any difficulty) earns the 1st-tier reward.
Extracting against all four enemy factions on Silver difficulty or higher earns the 2nd-tier reward.
Extracting against all four every enemy factions on Platinum difficulty earns the 3rd-tier reward.

Rewards:

1st tier – Commendation Pack.
2nd tier – A second bonus Commendation Pack and a banner, (“Stood Fast, Stood Strong, Stood Together”)
3rd tier – A third bonus Commendation Pack.

So, one last scripted operation. And, it seems to be priority earth timeline. So, at least the MP timeline theory part was definitely right. And, having seen the content of Citadel, though I haven't had time to play it yet, I'd say that four gigs seems a little big for one temporary squadmate, and the other stuff in the dlc.

#2731
CptData

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Well, did ANYONE successfully refuse? ;)

Сообщение изменено: CptData, 06 Март 2013 - 01:11 .


#2732
Jadebaby

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so I guess all roads led to nothing but this final operation. Oh and a banner. Yay!

#2733
ev76

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Well it was a good theory. I peeked in an out from time to time. Jadebaby tip of the hat to you for spearheading this.

#2734
Red Panda

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Ah yes, "My helice, the lodestar of my lyfe".

Lodestar... hmm... what else can I quote?







Anyways, stand fast, stand strong, stand together.

#2735
edisnooM

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Jadebaby wrote...

so I guess all roads led to nothing but this final operation. Oh and a banner. Yay!


Wait, that wasn't what we were hoping for?

#2736
Jadebaby

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Thanks ev76, and edisnooM. Of course it was, why do you think I got so excited! XD

#2737
ev76

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@jadebaby Your welcome! I hope you end up trying the new dlc at some point. It was truly a lot of fun. :)

#2738
edisnooM

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Oh, good I thought so.

For a moment there I had some weird flash of something to with satisfying narrative conclusion.

#2739
Jadebaby

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I can't justify giving my money to a company that treats it's own developers like crap (EA).

What I don't understand is, why didn't Priestly just lock this thread when he locked the IT?

#2740
Galbrant

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Well this theory doesn't bring out the worst in people like IT does. But alas it was a good run. Shame we couldn't see either the IT or successful refuse come into fruition. With the whole microtransactions and multiplayer being mandatory in every EA game looks like I'm going to save a crap ton of money.

#2741
devSin

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Jadebaby wrote...

so I guess all roads led to nothing but this final operation. Oh and a banner. Yay!

It's kind of funny (or maybe sad) that all this time you were speculating on some master design they were just making party DLC.

The ending is still really, really bad, but I admit that I really, really liked Citadel. It was just fun.

#2742
Jadebaby

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devSin wrote...

Jadebaby wrote...

so I guess all roads led to nothing but this final operation. Oh and a banner. Yay!

It's kind of funny (or maybe sad) that all this time you were speculating on some master design they were just making party DLC.

The ending is still really, really bad, but I admit that I really, really liked Citadel. It was just fun.


So you have no qualms with giving them your money?

#2743
devSin

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For the DLC? Not at all.

I made my peace with the trilogy after the extended cut (had it not been for at least that minimal adjustment, I wouldn't have purchased any DLC at all). Even with the botched ending, I still care for the characters, and I still have a fair investment in Shepard's story (we've only been playing it for half a decade now). I told Mike that DLC really only needed to bring the whole squad back with new content for me to buy it, and I meant it (and this DLC delivers on that front beyond any expectation).

Even if Shepard's story will forever end in ruin, I have the expanded characterization from the DLCs to help supplement my memories of all the wonderful characters we've met along the way. To me, that's worth the price.

I still have no plans to purchase any future installments, however. My interest in the series has waned (because of the ending) to the extent that I just have better things to spend my time on. (Nor can I ever again purchase any game that shares the same lead writer as ME3.)

Сообщение изменено: devSin, 06 Март 2013 - 07:41 .


#2744
Applepie_Svk

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Jadebaby wrote...

devSin wrote...

Jadebaby wrote...

so I guess all roads led to nothing but this final operation. Oh and a banner. Yay!

It's kind of funny (or maybe sad) that all this time you were speculating on some master design they were just making party DLC.

The ending is still really, really bad, but I admit that I really, really liked Citadel. It was just fun.


So you have no qualms with giving them your money?


party DLC wasn´t even planned at all ... it was part of the negative feedback which they tried to fix. Citadel DLC was planned since the ME2 as mentioned Walters I think.

#2745
Jadebaby

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Just curious, are you playing on xbox, pc or ps3?

#2746
devSin

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Me? I play on PC.

#2747
Jadebaby

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devSin wrote...

Me? I play on PC.


do u have mehem?

#2748
devSin

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Jadebaby wrote...

do u have mehem?

No, for various reasons, I decline user mods. (Even when I was active in the BG mod scene, I rarely ever played with any mods, go figure.) I've never even seen it or what changes it makes, to tell the truth.

The narrative is insufficient, but it cannot be patched away at this point. I suppose there's some value in pretending otherwise, but I don't think it's fair to the story to just overlook how bad it became, even if it makes you feel better about it (and even if you think there's some comfort in what you're seeing, that's not actually the story that was being told).

To each their own, but I have no intention of burying my head in the sand.

Сообщение изменено: devSin, 06 Март 2013 - 04:26 .


#2749
Jadebaby

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devSin wrote...

Jadebaby wrote...

do u have mehem?

No, for various reasons, I decline user mods. (Even when I was active in the BG mod scene, I rarely ever played with any mods, go figure.) I've never even seen it or what changes it makes, to tell the truth.

The narrative is insufficient, but it cannot be patched away at this point. I suppose there's some value in pretending otherwise, but I don't think it's fair to the story to just overlook how bad it became, even if it makes you feel better about it (and even if you think there's some comfort in what you're seeing, that's not actually the story that was being told).

To each their own, but I have no intention of burying my head in the sand.

Yea, if I already had ME3 on PC i'd get mehem 100%. But I can't justify giving BioWare another $100 just to "bury my head in the sand." I can understand why people do though, it really is the only option left to those that cannot be content with BioWare's 'ending'. Having also seen the mehem content, I can understand it even more, it really is quite spectacular.

#2750
CosmicGnosis

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I'm sorry that this theory didn't work out for you guys. I hate the fact that so many fans feel betrayed by BioWare.