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The Puzzle Theory [successful refuse]


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#476
AresKeith

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Conniving_Eagle wrote...

AresKeith wrote...

I still say the fetch quest should have been like the side-missions from ME2 but have it involve the Reapers, Cerberus, or Indoctrinated people


I get the feeling it was supposed to be like that but instead it was rushed.

Just look at this and tell me how well it sits with you...

*Normandy scans planet*

CONGRADULATIONS! YOU'VE FOUND A PERFECTLY INTACT VOLUS DREADNOUGHT!

Or...

GOOD JOB! YOU SAVED A STRANDED TEAM OF EXTREMELY TALENTED ASARI SCIENTISTS!


or going to the Elcor homeworld or its moon with the Mako to help them evacuate Image IPB

#477
KENNY4753

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Jade8aby88 wrote...

KENNY4753 wrote...

Yeah on my initial playthrough I thought it meant that I had an even chance at beating the reapers. I wasted an hour making sure I played fetch everyewhere hoping it would help out but none of it mattered anyway


The thing I was most upset about was that all these fetch quests are on the Citadel, which literally means nothing as in the end, the Citadel gets boned regardless.

true but at least you fetched them the bone:lol: 

#478
Conniving_Eagle

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The Twilight God wrote...

Jade8aby88 wrote...

I've been thinking about adding a part in about supporting a Shepard living ending shown with their Love Interest also. But if a galaxy win is implied then doesn't that speak for itself?


Anything involving relays being physically impaired bothers me. Especially in Destroy were everyone has to FTL to the next relay to reestablish the connection. Sure, the Normandy lifts off that planet, but if they are in a different cluster they are still S.O.L. And nobody knows how to make mass relays. The material they are made of is an unknonw alloy that is nigh invulnerable. They can't just "fix em" like Hackett seems to think will happen. I would have the relays deactivate powerwise, but th Crucible could be used to temporarily charge them and bus ships through the network until they can adapt that technolgoy in form of a new netwrok or even come up with a more star wars style technolgoy. All the endings are invalid nonsense that ****s all over the lore. ME needs writers who care. The current writers clearly don't give a ****. It's just a paycheck to them.


That's why Destroy is ****ed. The relays aren't going to get fixed, and the two most capable races of fixing them (the Reapers and the Geth) are dead. People like to ignore that and go on Hackett's "Everything's gonna be okay," one of the reasons why Destroy is more popular than Control. Synthesis, don't get me started Image IPB

#479
Jadebaby

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The Twilight God wrote...

Jade8aby88 wrote...

I've been thinking about adding a part in about supporting a Shepard living ending shown with their Love Interest also. But if a galaxy win is implied then doesn't that speak for itself?


Anything involving relays being physically impaired bothers me. Especially in Destroy were everyone has to FTL to the next relay to reestablish the connection. Sure, the Normandy lifts off that planet, but if they are in a different cluster they are still S.O.L. And nobody knows how to make mass relays. The material they are made of is an unknonw alloy that is nigh invulnerable. They can't just "fix em" like Hackett seems to think will happen. I would have the relays deactivate powerwise, but th Crucible could be used to temporarily charge them and bus ships through the network until they can adapt that technolgoy in form of a new netwrok or even come up with a more star wars style technolgoy. All the endings are invalid nonsense that ****s all over the lore. ME needs writers who care. The current writers clearly don't give a ****. It's just a paycheck to them.

It would be nice if they would simply complete the EC. For instance, the way the Citadel explodes in the cutscene is that the arms are intact, but break away from the presidium. Then in the slides the arms are attached to the Citadel, but shredded. The Relay rings break apart in high EMs, but in the cutsecen the rings are intact and the superstructure is torn to shreds like mid EMS. That's really bugs me.


That'd be EA's influence, don't you think?

Also, if that is the case, should we have seen it coming? With novels like Deception passing publishing?

#480
Jadebaby

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Conniving_Eagle wrote...

The Twilight God wrote...

Jade8aby88 wrote...

I've been thinking about adding a part in about supporting a Shepard living ending shown with their Love Interest also. But if a galaxy win is implied then doesn't that speak for itself?


Anything involving relays being physically impaired bothers me. Especially in Destroy were everyone has to FTL to the next relay to reestablish the connection. Sure, the Normandy lifts off that planet, but if they are in a different cluster they are still S.O.L. And nobody knows how to make mass relays. The material they are made of is an unknonw alloy that is nigh invulnerable. They can't just "fix em" like Hackett seems to think will happen. I would have the relays deactivate powerwise, but th Crucible could be used to temporarily charge them and bus ships through the network until they can adapt that technolgoy in form of a new netwrok or even come up with a more star wars style technolgoy. All the endings are invalid nonsense that ****s all over the lore. ME needs writers who care. The current writers clearly don't give a ****. It's just a paycheck to them.


That's why Destroy is ****ed. The relays aren't going to get fixed, and the two most capable races of fixing them (the Reapers and the Geth) are dead. People like to ignore that and go on Hackett's "Everything's gonna be okay," one of the reasons why Destroy is more popular than Control. Synthesis, don't get me started Image IPB



I agree about the relays, it's funny because that one of people's biggest complaints pre-EC. But the EC didn't fix it for destroy. Only Control and Synthesis, because the Reapers are still kicking.

#481
KENNY4753

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1) Bioware: "Here boy! You know that planet in (insert system here), I need you to go there and fetch me your toy."

2) Us: *Hop onto Normandy, fly to relay, get to the (insert system here), hit LT, here a beep, probe the planet, return to citadel, walk to Bioware* "Thanks for wasting 15 minutes of my life to get you this."

3) Bioware: "It's okay. See these 10 EMS points, they will impact your ending. But before you go...(return to #1)

THE CYCLE CONTINUES!!!

#482
AresKeith

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Jade8aby88 wrote...

Conniving_Eagle wrote...

The Twilight God wrote...

Jade8aby88 wrote...

I've been thinking about adding a part in about supporting a Shepard living ending shown with their Love Interest also. But if a galaxy win is implied then doesn't that speak for itself?


Anything involving relays being physically impaired bothers me. Especially in Destroy were everyone has to FTL to the next relay to reestablish the connection. Sure, the Normandy lifts off that planet, but if they are in a different cluster they are still S.O.L. And nobody knows how to make mass relays. The material they are made of is an unknonw alloy that is nigh invulnerable. They can't just "fix em" like Hackett seems to think will happen. I would have the relays deactivate powerwise, but th Crucible could be used to temporarily charge them and bus ships through the network until they can adapt that technolgoy in form of a new netwrok or even come up with a more star wars style technolgoy. All the endings are invalid nonsense that ****s all over the lore. ME needs writers who care. The current writers clearly don't give a ****. It's just a paycheck to them.


That's why Destroy is ****ed. The relays aren't going to get fixed, and the two most capable races of fixing them (the Reapers and the Geth) are dead. People like to ignore that and go on Hackett's "Everything's gonna be okay," one of the reasons why Destroy is more popular than Control. Synthesis, don't get me started Image IPB



I agree about the relays, it's funny because that one of people's biggest complaints pre-EC. But the EC didn't fix it for destroy. Only Control and Synthesis, because the Reapers are still kicking.


and Bioware didn't even change the codex about what happens when a Mass Relay gets damaged

#483
The Twilight God

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Jade8aby88 wrote...

The Twilight God wrote...

Jade8aby88 wrote...

I've been thinking about adding a part in about supporting a Shepard living ending shown with their Love Interest also. But if a galaxy win is implied then doesn't that speak for itself?


Anything involving relays being physically impaired bothers me. Especially in Destroy were everyone has to FTL to the next relay to reestablish the connection. Sure, the Normandy lifts off that planet, but if they are in a different cluster they are still S.O.L. And nobody knows how to make mass relays. The material they are made of is an unknonw alloy that is nigh invulnerable. They can't just "fix em" like Hackett seems to think will happen. I would have the relays deactivate powerwise, but th Crucible could be used to temporarily charge them and bus ships through the network until they can adapt that technolgoy in form of a new netwrok or even come up with a more star wars style technolgoy. All the endings are invalid nonsense that ****s all over the lore. ME needs writers who care. The current writers clearly don't give a ****. It's just a paycheck to them.

It would be nice if they would simply complete the EC. For instance, the way the Citadel explodes in the cutscene is that the arms are intact, but break away from the presidium. Then in the slides the arms are attached to the Citadel, but shredded. The Relay rings break apart in high EMs, but in the cutsecen the rings are intact and the superstructure is torn to shreds like mid EMS. That's really bugs me.


That'd be EA's influence, don't you think?

Also, if that is the case, should we have seen it coming? With novels like Deception passing publishing?


I highly doubt EA execs are walking into Bioware's offices and demanding they **** all over the lore. Bioware writers wrote ME3's ending. This blame EA trend needs to end. Nobody praised EA for DA:O or ME2, but when something bad happens it's always EAs fault. IF DA3 turned out to be great I can assure you all the praise will be to Bioware.

#484
Jadebaby

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KENNY4753 wrote...

1) Bioware: "Here boy! You know that planet in (insert system here), I need you to go there and fetch me your toy."

2) Us: *Hop onto Normandy, fly to relay, get to the (insert system here), hit LT, here a beep, probe the planet, return to citadel, walk to Bioware* "Thanks for wasting 15 minutes of my life to get you this."

3) Bioware: "It's okay. See these 10 EMS points, they will impact your ending. But before you go...(return to #1)

THE CYCLE CONTINUES!!!



lol it's funny, I made a similiar meme about the refuse ending. The first time and only time I played the EC, I chose refuse and was like yes, yes. But then the catalyst was like "the cycle continues and it cut to black." Then I thought, what a great time to go back and replay Mass Effect 1.

#485
Jadebaby

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The Twilight God wrote...

I highly doubt EA execs are walking into Bioware's offices and demanding they **** all over the lore. Bioware writers wrote ME3's ending. This blame EA trend needs to end. Nobody praised EA for DA:O or ME2, but when something bad happens it's always EAs fault. IF DA3 turned out to be great I can assure you all the praise will be to Bioware.


Wasn't it EA's decision to move Drew? Not BioWare's?

edit: also, people blame EA because ME3 needed more time, time of which EA didn't allow. That's a legit reason to put the blame on the publisher, and you cannot deny that.

Furthermore, u didn't answer my question about Deception, have u read it?

Modifié par Jade8aby88, 22 août 2012 - 06:48 .


#486
KENNY4753

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Jade8aby88 wrote...

KENNY4753 wrote...

1) Bioware: "Here boy! You know that planet in (insert system here), I need you to go there and fetch me your toy."

2) Us: *Hop onto Normandy, fly to relay, get to the (insert system here), hit LT, here a beep, probe the planet, return to citadel, walk to Bioware* "Thanks for wasting 15 minutes of my life to get you this."

3) Bioware: "It's okay. See these 10 EMS points, they will impact your ending. But before you go...(return to #1)

THE CYCLE CONTINUES!!!



lol it's funny, I made a similiar meme about the refuse ending. The first time and only time I played the EC, I chose refuse and was like yes, yes. But then the catalyst was like "the cycle continues and it cut to black." Then I thought, what a great time to go back and replay Mass Effect 1.

If the cycle continues maybe the next Shepard will have better luck in his cycle. 

#487
MacNasty

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The Twilight God wrote...

Jade8aby88 wrote...

The Twilight God wrote...

Jade8aby88 wrote...

I've been thinking about adding a part in about supporting a Shepard living ending shown with their Love Interest also. But if a galaxy win is implied then doesn't that speak for itself?


Anything involving relays being physically impaired bothers me. Especially in Destroy were everyone has to FTL to the next relay to reestablish the connection. Sure, the Normandy lifts off that planet, but if they are in a different cluster they are still S.O.L. And nobody knows how to make mass relays. The material they are made of is an unknonw alloy that is nigh invulnerable. They can't just "fix em" like Hackett seems to think will happen. I would have the relays deactivate powerwise, but th Crucible could be used to temporarily charge them and bus ships through the network until they can adapt that technolgoy in form of a new netwrok or even come up with a more star wars style technolgoy. All the endings are invalid nonsense that ****s all over the lore. ME needs writers who care. The current writers clearly don't give a ****. It's just a paycheck to them.

It would be nice if they would simply complete the EC. For instance, the way the Citadel explodes in the cutscene is that the arms are intact, but break away from the presidium. Then in the slides the arms are attached to the Citadel, but shredded. The Relay rings break apart in high EMs, but in the cutsecen the rings are intact and the superstructure is torn to shreds like mid EMS. That's really bugs me.


That'd be EA's influence, don't you think?

Also, if that is the case, should we have seen it coming? With novels like Deception passing publishing?


I highly doubt EA execs are walking into Bioware's offices and demanding they **** all over the lore. Bioware writers wrote ME3's ending. This blame EA trend needs to end. Nobody praised EA for DA:O or ME2, but when something bad happens it's always EAs fault. IF DA3 turned out to be great I can assure you all the praise will be to Bioware.


The writers did write it, but the thing people blame EA is for causing them to write that. With so little time to actually make the game, less than ME2, which had even less than ME1 IIRC. Had EA given them more time, then the game may have turned out better.

#488
Jadebaby

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MacNasty wrote...

The writers did write it, but the thing people blame EA is for causing them to write that. With so little time to actually make the game, less than ME2, which had even less than ME1 IIRC. Had EA given them more time, then the game may have turned out better.


Exactly, and I only think ME2 did so well because they had two lead writers.

#489
AresKeith

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Jade8aby88 wrote...

MacNasty wrote...

The writers did write it, but the thing people blame EA is for causing them to write that. With so little time to actually make the game, less than ME2, which had even less than ME1 IIRC. Had EA given them more time, then the game may have turned out better.


Exactly, and I only think ME2 did so well because they had two lead writers.


exactly and ME2's main problem besides the story (to some people) was the lack of RPG elements that ME1 had because ME2 had a shorter development time thanks to EA

#490
Grogimus

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MacNasty wrote...

The Twilight God wrote...

Jade8aby88 wrote...

The Twilight God wrote...

Jade8aby88 wrote...

I've been thinking about adding a part in about supporting a Shepard living ending shown with their Love Interest also. But if a galaxy win is implied then doesn't that speak for itself?


Anything involving relays being physically impaired bothers me. Especially in Destroy were everyone has to FTL to the next relay to reestablish the connection. Sure, the Normandy lifts off that planet, but if they are in a different cluster they are still S.O.L. And nobody knows how to make mass relays. The material they are made of is an unknonw alloy that is nigh invulnerable. They can't just "fix em" like Hackett seems to think will happen. I would have the relays deactivate powerwise, but th Crucible could be used to temporarily charge them and bus ships through the network until they can adapt that technolgoy in form of a new netwrok or even come up with a more star wars style technolgoy. All the endings are invalid nonsense that ****s all over the lore. ME needs writers who care. The current writers clearly don't give a ****. It's just a paycheck to them.

It would be nice if they would simply complete the EC. For instance, the way the Citadel explodes in the cutscene is that the arms are intact, but break away from the presidium. Then in the slides the arms are attached to the Citadel, but shredded. The Relay rings break apart in high EMs, but in the cutsecen the rings are intact and the superstructure is torn to shreds like mid EMS. That's really bugs me.


That'd be EA's influence, don't you think?

Also, if that is the case, should we have seen it coming? With novels like Deception passing publishing?


I highly doubt EA execs are walking into Bioware's offices and demanding they **** all over the lore. Bioware writers wrote ME3's ending. This blame EA trend needs to end. Nobody praised EA for DA:O or ME2, but when something bad happens it's always EAs fault. IF DA3 turned out to be great I can assure you all the praise will be to Bioware.


The writers did write it, but the thing people blame EA is for causing them to write that. With so little time to actually make the game, less than ME2, which had even less than ME1 IIRC. Had EA given them more time, then the game may have turned out better.


And yet the ending is brilliant!  You obviously don't see that...hell 90% of the masses don't see it.  Hence the massive move to 'explain' 'change' 'redo' the endings.  The endings are perfect as is.  Not even a need for an extended cut.  Yup, I'm a crazy idiot.  I know this. 

#491
MacNasty

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 I would quote what you said, but I really don't like really long quote "pyramids." They annoy me. But on the topic... 

I would not call you a crazy idiot, just someone with a differing opinion. My opinion is not as some (I never really hated the endings, just didn't think that they were all that they could be), it's likely what more people than any other thought, at least the way I see it. But we all have differing viewpoints, opinions, and the like. There's nothing wrong with liking the ending, it just means you have different tastes than others. Also, about the 90% of the masses... Most of the people likely were fine with the ending. Most of the people don't come onto forums and talk about it, and likely most weren't invested enough to truly compare.

#492
Jadebaby

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AresKeith wrote...

exactly and ME2's main problem besides the story (to some people) was the lack of RPG elements that ME1 had because ME2 had a shorter development time thanks to EA


Actually a lot of people just wanted them out.

ME1 - People didn't like all the equipment you could pick up everywhere, having to convert things to omni-gel before it filled up. I think it was 170 pieces or under...
         - People didn't like the mini games of having to push coloured buttons.


ME2 - People didn't like not having any equipment
         - People didn't like the replacement of mini games with mining for minerals.

Sometimes, you can't win.

Me personally. I preferred everything in ME2 because imo, the lack of equipment was made up by having such a diverse squad and converstaion options.

#493
The Twilight God

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Jade8aby88 wrote...

The Twilight God wrote...

I highly doubt EA execs are walking into Bioware's offices and demanding they **** all over the lore. Bioware writers wrote ME3's ending. This blame EA trend needs to end. Nobody praised EA for DA:O or ME2, but when something bad happens it's always EAs fault. IF DA3 turned out to be great I can assure you all the praise will be to Bioware.


Wasn't it EA's decision to move Drew? Not BioWare's?

edit: also, people blame EA because ME3 needed more time, time of which EA didn't allow. That's a legit reason to put the blame on the publisher, and you cannot deny that.

Furthermore, u didn't answer my question about Deception, have u read it?


Drew left halfway into ME2's development to work on SWTOR. Then he left of his own accord. Not sure if EA made him leave ME or not. As he would tell you himself games are written by teams of writers. He can't take all the credit. Besides, I could poop a better ending for Mass Effect 3 than what we got. And even if Drew was carrying the team that still doesn't bode well for those he left as it's basically saying they all suck. In which case it's their fault, not EA's.

ME3 had the same amount of time as ME2. Yet ME2 is twice as long, despite massive changes compared to ME1 and the ending isn't ****ty. All they had to do was story. They actually had less work to do in the same amount of time. Bioware simply isn't a great developer anymore. I don't know what theior problem is, but it's not EA. And they won't be getting another dime from me. DA2 stretched the camel's back to the llimit and ME3 endings broke it.  

Yes. I read Deception. I even pre-ordered it. Pointless book which seemed to have been written for the sole purpose of killing of all the characters so they wouldn't have to cameo anyone.

There is a funny comic based on it. THIS IS A MUST READ Image IPB It perfectly captures idiotic plot of that horrible novel.

#494
Grogimus

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MacNasty wrote...

 I would quote what you said, but I really don't like really long quote "pyramids." They annoy me. But on the topic... 

I would not call you a crazy idiot, just someone with a differing opinion. My opinion is not as some (I never really hated the endings, just didn't think that they were all that they could be), it's likely what more people than any other thought, at least the way I see it. But we all have differing viewpoints, opinions, and the like. There's nothing wrong with liking the ending, it just means you have different tastes than others. Also, about the 90% of the masses... Most of the people likely were fine with the ending. Most of the people don't come onto forums and talk about it, and likely most weren't invested enough to truly compare.


This is a good answer.  Thanks.

#495
Oransel

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Worst part about the Refusal? Twitter from developers saying: "Next cycle used Crucible anyway". lolwut?

#496
AresKeith

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Jade8aby88 wrote...

AresKeith wrote...

exactly and ME2's main problem besides the story (to some people) was the lack of RPG elements that ME1 had because ME2 had a shorter development time thanks to EA


Actually a lot of people just wanted them out.

ME1 - People didn't like all the equipment you could pick up everywhere, having to convert things to omni-gel before it filled up. I think it was 170 pieces or under...
         - People didn't like the mini games of having to push coloured buttons.


ME2 - People didn't like not having any equipment
         - People didn't like the replacement of mini games with mining for minerals.

Sometimes, you can't win.

Me personally. I preferred everything in ME2 because imo, the lack of equipment was made up by having such a diverse squad and converstaion options.


they whole convert things into omni-gel was stupid and the inventory was very tight, but everything most people complained about they really wanted Bioware to improve on it, but they was either rushed because of the deadlines or they got lazy and cut it out

#497
Jadebaby

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The Twilight God wrote...
*snip*
There is a funny comic based on it. THIS IS A MUST READ Image IPB It perfectly captures idiotic plot of that horrible novel.


LOL! Nice one.. Pretty much sums it up.

So, for you, it's either BioWare writers suck. Or they are geniuses because of IT?

#498
Jadebaby

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Oransel wrote...

Worst part about the Refusal? Twitter from developers saying: "Next cycle used Crucible anyway". lolwut?


Yea, I only took that as a troll tbh.

#499
The Twilight God

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MacNasty wrote...

The writers did write it, but the thing people blame EA is for causing them to write that. With so little time to actually make the game, less than ME2, which had even less than ME1 IIRC. Had EA given them more time, then the game may have turned out better.


Where are the getting this from?
 
ME2 had about 28 months (Nov  2007 - Jan 2010).
ME3 had about 28 months (Dec 2009 - Mar 2012).

#500
Jadebaby

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The Twilight God wrote...

MacNasty wrote...

The writers did write it, but the thing people blame EA is for causing them to write that. With so little time to actually make the game, less than ME2, which had even less than ME1 IIRC. Had EA given them more time, then the game may have turned out better.


Where are the getting this from?
 
ME2 had about 28 months (Nov  2007 - Jan 2010).
ME3 had about 28 months (Dec 2009 - Mar 2012).


It went gold in february... Actually.