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The Puzzle Theory [successful refuse]


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#851
ld1449

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Yate wrote...

This is ridiculous. The endings are there. Hate them if you want, but stop this pathetic behaviour.


Arial? That you? *squints*

#852
Jadebaby

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KENNY4753 wrote...

ThaDPG wrote...

KENNY4753 wrote...

Jade8aby88 wrote...

This theory isn't about asking BioWare for anything, it's about what I believe they WANT to do.

The three crucible endings we have will not stay that way. There will either be a canon ending chosen or a revelation twist. Which do you think would upset the least amount of people?

A canon ending would upset people more because if they choose one of the current choices as the canon ending they probably would choose synthesis causing everybody else to get angry. except the synthesis supporters. Same thing with control or destroy.


I don't know any numbers or exact percentage of people, but just from looking at the BSN, it seems like they'd make less people upset if destroy became the "cannon" ending

I didn't want to say one canon ending would be better than the other to avoid arguments but I agree, destroy would be the best canon ending to choose and will upset the least amount of people


No, what I meant was, regardless of whether Destroy is more preferrable to Control or Synthesis. Those three crucible option are all different moral ideals that have seperated the fanbase. Whereas the refuse option is more impartial as far as endings go. The only downside people don't like is it's result. If he gain more foreshadowing to see the Catalyst as truly evil. Then I'm sure no one would be against refusing to cooperate with it.

darthoptimus003 wrote...

MP is my only hangup with this theroy
i cant alwys play MP dont really like MP and this theory which i hope turns out true hinges on MP sorry but ME is a SP game with a COD like MP it does nothing to the story at all and should not have been done on the last game of a trilogy. but with that said i hope BW looks at this because what is the point of DLCs if it only adds useless assets to a game that the 4 endings we have all suck so yeah hope this theory pans out for those of us that think we got screwed over in this whole thing


Yes but it's more of a community thing, you don't have to specifically play the MP to have access to the "win" ending. It's just the community has to reach the quota for it to happen. A lot of people have said before that MP shouldn't affect SP, and they are right. But it's not directly affecting it in that it's the community as a whole participating and the "affect" it would have on SP would come via a dlc. So it wouldn't be directly changing anything on an individual level. That being said, if it doesn't have any impact on SP.. Why put it in in the first place? The only thing I can think of is micro-transactions and I want to believe BioWare haven't sunk to that low.

I totally agree about the War Assets. What's more strange is that the EC lowered the requirements for the best ending, we know this is so MP didn't affect SP. (Just to go off track with this for a minute, if you think about how the game was pre-EC, MP DID affect SP on an individualistic level with EMS. So why not have it affect the community level also?) Anyway, the best endings were lowered, whatever the reason, it happened. So why incorporate MORE war assets through dlc if it will have no effect? And especially large-scale War Assets like the Leviathan (400 War Assets).


PS - Can we please ignore the troll. It's not the first time one has popped out of it's cave.

#853
KENNY4753

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Jade8aby88 wrote...

KENNY4753 wrote...

ThaDPG wrote...

KENNY4753 wrote...

Jade8aby88 wrote...

This theory isn't about asking BioWare for anything, it's about what I believe they WANT to do.

The three crucible endings we have will not stay that way. There will either be a canon ending chosen or a revelation twist. Which do you think would upset the least amount of people?

A canon ending would upset people more because if they choose one of the current choices as the canon ending they probably would choose synthesis causing everybody else to get angry. except the synthesis supporters. Same thing with control or destroy.


I don't know any numbers or exact percentage of people, but just from looking at the BSN, it seems like they'd make less people upset if destroy became the "cannon" ending

I didn't want to say one canon ending would be better than the other to avoid arguments but I agree, destroy would be the best canon ending to choose and will upset the least amount of people


No, what I meant was, regardless of whether Destroy is more preferrable to Control or Synthesis. Those three crucible option are all different moral ideals that have seperated the fanbase. Whereas the refuse option is more impartial as far as endings go. The only downside people don't like is it's result. If he gain more foreshadowing to see the Catalyst as truly evil. Then I'm sure no one would be against refusing to cooperate with it.


Jade I agree with you but all I meant was that if they would choose one canon ending choice orver the others it would work.

Modifié par KENNY4753, 18 septembre 2012 - 02:31 .


#854
MAF1994

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Yate wrote...

MAF1994 wrote...

I really like your theory, Jade. Despite everything that has happened since Mass Effect 3 launch, this would be the best opportunity for Bioware for reedem large part of their fans. Instead of IT this is credibile and operable, and Bioware would have not excuses for not follow it: respects their artistic integrity and give a sense to multiplayer and DLC.
But although i have much hope in this, i suspect that Bioware will follow a "predetermined route", done immediatly after the EC. Ex: give us DLC with no impact on the final, or the story in general; just more useless EMS. All this just for a matter of principle and "coherence" to the fan. Image IPB

Let's hope that take it in their discussion...


BioWare doesn't need to 'reedem' anything. Grow up, learn to type, and quit whining about the lack of your Disney ending.


Bioware needs to redeem himself for the lies that they told fans about the ending. They told us that we would not have a limited ending, but an ending with MULTIPLE (not only three) conclusion. This theory don't add "Disney Ending", but another ending, in addition to those that already there are. The PT would give the opportunity to replay Mass Effect 3, and Bioware even gain something extra. Economically it would be a good strategy, but if they do not want to follow it...never mind. In future this will turn against them, but I've already made a reason.

P.S: 1) I have eighteen years and and I consider myself mature enough to step into the forum just to give my feedback,  and not wasting my time trolling like you.
2) If I do not write well, it's because I'm Italian, not English, American or Canadian.
3)Learned the education, little boy. In the future you will need this, trust me.

#855
Pascal219

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Though I'm currently fine with the endings as they are, I do think they could be (much) better. Which is why I support this theory. :)

Also on the subject of the dlc's changing things, did they fixed bugged dialogue? Because I started a new playthrough and Garrus for one has lines I never heard him say before. Like "I always knew I would be back on the Normandy someday." for one. I've had half a dozen playthroughs and not once have I heard him say that. Also, the reaper on Rannoch saying ''Shepard'' in the final nightmare before hitting the Cerberus base.

There is also a lot pointing at the Crucible being a reaper device. I picked up the interferometric array the other night, it's description says it's able to track all reaper capital ships in the galaxy. How could something that isn't of reaper origin do that? And doesn't that give us a decisive tactical advantage?

#856
ThaDPG

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Pascal219 wrote...

Though I'm currently fine with the endings as they are, I do think they could be (much) better. Which is why I support this theory. :)

Also on the subject of the dlc's changing things, did they fixed bugged dialogue? Because I started a new playthrough and Garrus for one has lines I never heard him say before. Like "I always knew I would be back on the Normandy someday." for one. I've had half a dozen playthroughs and not once have I heard him say that. Also, the reaper on Rannoch saying ''Shepard'' in the final nightmare before hitting the Cerberus base.

There is also a lot pointing at the Crucible being a reaper device. I picked up the interferometric array the other night, it's description says it's able to track all reaper capital ships in the galaxy. How could something that isn't of reaper origin do that? And doesn't that give us a decisive tactical advantage?


Not only that, the Leviathans themselves give us a decisive tactical advantage, and yet we're still railroaded into 1 of 4 morally ambiguous endings.  Here's to hoping we get something more with the other SP DLC's they have planned

#857
Jadebaby

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Pascal219 wrote...

Though I'm currently fine with the endings as they are, I do think they could be (much) better. Which is why I support this theory. :)

Also on the subject of the dlc's changing things, did they fixed bugged dialogue? Because I started a new playthrough and Garrus for one has lines I never heard him say before. Like "I always knew I would be back on the Normandy someday." for one. I've had half a dozen playthroughs and not once have I heard him say that. Also, the reaper on Rannoch saying ''Shepard'' in the final nightmare before hitting the Cerberus base.

There is also a lot pointing at the Crucible being a reaper device. I picked up the interferometric array the other night, it's description says it's able to track all reaper capital ships in the galaxy. How could something that isn't of reaper origin do that? And doesn't that give us a decisive tactical advantage?


Don't forget that after the Cerberus base, the Reaper "Heart" or "Brain" gets put into the Crucible also. Confirming that it is at least part Reaper.

With the latest news about a Mass Effect 4, I'm highly optimistic about a succesful refuse ending.

#858
Juggle

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Jade8aby88 wrote...

Don't forget that after the Cerberus base, the Reaper "Heart" or "Brain" gets put into the Crucible also. Confirming that it is at least part Reaper.

With the latest news about a Mass Effect 4, I'm highly optimistic about a succesful refuse ending.


Um... How so?
At this point, I don't think we will get something good at all. Related to endings I mean.

#859
Jadebaby

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JDeelane wrote...

Jade8aby88 wrote...

Don't forget that after the Cerberus base, the Reaper "Heart" or "Brain" gets put into the Crucible also. Confirming that it is at least part Reaper.

With the latest news about a Mass Effect 4, I'm highly optimistic about a succesful refuse ending.


Um... How so?
At this point, I don't think we will get something good at all. Related to endings I mean.


How do you suppose they will move forth with the endings as is?

#860
Juggle

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Jade8aby88 wrote...

How do you suppose they will move forth with the endings as is?


I don't know. But I'm sure Mac Walters thought about that, before writing this nonsense.
Since they forgot about their own lore, everything is possible.

#861
J.Random

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This "puzzle theory" is nothing more than an attempt to backtrack and self-excuse yourself for buying every DLC EAware produces. Don't worry, it happens a lot after EC release (where, you know, illogical crap with sprinkles on it is - I don't know why - not an illogical crap for a lot of people anymore).
Sorry.

#862
sH0tgUn jUliA

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Jade8aby88 wrote...

JDeelane wrote...

Jade8aby88 wrote...

Don't forget that after the Cerberus base, the Reaper "Heart" or "Brain" gets put into the Crucible also. Confirming that it is at least part Reaper.

With the latest news about a Mass Effect 4, I'm highly optimistic about a succesful refuse ending.


Um... How so?
At this point, I don't think we will get something good at all. Related to endings I mean.


How do you suppose they will move forth with the endings as is?


There will be two of them.

Mass Effect: ODST which will be a
collection of short action stories about the Reaper occupation of Vancouver BC
and the Marines stationed there and their valiant and failed
fight against them. It will be a third person shooter with four player
co-op campaign mode and horde mode with new vs mode.

Mass Effect:
Rannoch -- this will star Adam Baldwin in the role of Kal'Reegar
leading his reconnaisance squad on their disasterous mission on Rannoch
before Shepard and team arrived in the system. The opening cutscene
shows a Quarian helmet on the ground with a bullet hole in the face
mask. Then it fades to black. Then the story begins. We know Kal'Reegar
was killed via e-mail. They were cut off from the main Quarian fleet and
fought valiantly. You will fight inside of Quarian cities, and out in
the Rannoch countryside. Shepard will arrive in the system and defeat
the reaper that controls the geth, and the Quarians will send in a
shuttle for evac, but Reegar will remain behind to hold off geth forces
so his team can escape. It ends with Reegar taking a bullet in the face
mask.

It will be a third person shooter with four play co-op and features otherwise like ODST.

Sorry if I sound cynical.....  Actually these games could be pretty good. They do follow very successful models. :whistle:

They would be great additions if BW gave us a successful refuse to defeat the reapers. Honestly I see that as the only way to save the franchise at this point. I have no interest in prequels.

#863
ElSuperGecko

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At the end of the day, if we go by what we saw in Mass Effect 2, we could see, what, anything up to half a dozen or so more substantial additions to the single player campaign, each of which could well make changes to what we see during the endings - not necessarily change them, but add to them, expand on them, foreshadow them.

We've already had From Ashes and Leviathan. Leviathan added dialogue to the ending, even though we were told that Bioware was "done" with the endings after the Extended Cut. We now know for sure that Omega is coming within a month or two, and there'll be more. You can be sure that Bioware will save the best for last.

Until we've seen all the DLC, we're not going to know the full story.

Modifié par ElSuperGecko, 19 septembre 2012 - 09:26 .


#864
Pascal219

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Jade8aby88 wrote...

Pascal219 wrote...

Though I'm currently fine with the endings as they are, I do think they could be (much) better. Which is why I support this theory. :)

Also on the subject of the dlc's changing things, did they fixed bugged dialogue? Because I started a new playthrough and Garrus for one has lines I never heard him say before. Like "I always knew I would be back on the Normandy someday." for one. I've had half a dozen playthroughs and not once have I heard him say that. Also, the reaper on Rannoch saying ''Shepard'' in the final nightmare before hitting the Cerberus base.

There is also a lot pointing at the Crucible being a reaper device. I picked up the interferometric array the other night, it's description says it's able to track all reaper capital ships in the galaxy. How could something that isn't of reaper origin do that? And doesn't that give us a decisive tactical advantage?


Don't forget that after the Cerberus base, the Reaper "Heart" or "Brain" gets put into the Crucible also. Confirming that it is at least part Reaper.

With the latest news about a Mass Effect 4, I'm highly optimistic about a succesful refuse ending.


Agreed! A new Mass Effect will be set after Mass Effect 3, there are simply too many fans against the idea of a prequel. Not only that, but it would constrain the team alot. Also, they're asking for ideas. They know how the past played out, but not how the future plays out. :)

So the current endings don't leave much room for a sequel, with the exception of refuse. Which would roughly have the same outcome depending on your war assets, but still could vary much for each independent faction. 

Speaking of which, war assets, Bioware isn't the kind of company that would introduce so many different war assets only to completely ignore them later on. That would be a 180 from what they'd normally do. And the new DLC includes more war assets, why do that? Why bring back something a lot of fans hated because it had little to no impact?

Perhaps because we haven't truely seen them in action yet?

#865
alx119

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Haven't posted in months, but I've been lurking around at times, and I stumbled upon this marvelous piece. I must say I'm on board with this "theory", or I've been since a very long time, since I still have a bit of hope that in the end, after all DLC is out we'll get a decent closure. And if that closure is along the lines of refusal, then my god, I will take everything negative I said about ME3 back and send it to hell.

#866
Jadebaby

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JDeelane wrote...

Jade8aby88 wrote...

How do you suppose they will move forth with the endings as is?


I don't know. But I'm sure Mac Walters thought about that, before writing this nonsense.
Since they forgot about their own lore, everything is possible.


Not really though, They kind of can't choose any of the crucible option as canon because the other two sides will be enraged that there endings have been negated. Whereas Refuse is really impartial to the whole "morality" factor. The only way it makes it immoral is because of it's result. Allow it to be successful and then BioWare can establish a canon ending. I've thought about them making Destroy canon, but I really can't see them continuing Mass Effect without any Geth whatsoever.

alx119 wrote...

Haven't posted in months, but I've been lurking around at times, and I stumbled upon this marvelous piece. I must say I'm on board with this "theory", or I've been since a very long time, since I still have a bit of hope that in the end, after all DLC is out we'll get a decent closure. And if that closure is along the lines of refusal, then my god, I will take everything negative I said about ME3 back and send it to hell.


Thanks for popping your head out of the darkness to show support :) I too hope by the end of this I eat all those negative words.

J.Random wrote...

This "puzzle theory" is nothing more than an attempt to backtrack and self-excuse yourself for buying every DLC EAware produces. Don't worry, it happens a lot after EC release (where, you know, illogical crap with sprinkles on it is - I don't know why - not an illogical crap for a lot of people anymore).
Sorry.


Don't apologize for speaking your opinion, that's what these forums are for  :)

Pascal219 wrote...
*snip*
Perhaps because we haven't truely seen them in action yet?


I agree with this, it also gives credence to Mac Walters saying "The Rachni will have a major impact on the war, especially in the last battle."

sH0tgUn jUliA wrote...
*snip*
They would be great additions if BW gave us a successful refuse to defeat the reapers. Honestly I see that as the only way to save the franchise at this point. I have no interest in prequels.


Yep, the Elephant theory would also be just as awesome, as long as Kal'Raegar is at the helm of one of the Quarian Dreadnaughts :) . I highly doubt they'd do a ODST though, I hope not anyway.

#867
saintjimmy43

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I'd looooove for this theory to be true, and I'd pay an arm and a leg for a refusal-win DLC, but I don't think it would play over well if they released it for anything but $0.

#868
saintjimmy43

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Jade8aby88 wrote...



Not really though, They kind of can't choose any of the crucible option as canon because the other two sides will be enraged that there endings have been negated. Whereas Refuse is really impartial to the whole "morality" factor. The only way it makes it immoral is because of it's result. Allow it to be successful and then BioWare can establish a canon ending. I've thought about them making Destroy canon, but I really can't see them continuing Mass Effect without any Geth whatsoever.




I love it, I love it. The only problem is that you make sense, and for that your words will be flung by the hands of Bioware into the howling wilderness, where they shall perish and starve, in that order.

#869
Sil

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As soon as I heard that there will be no post-ending DLC, I thought this was likely to be the case, that all SP DLC would end up contributing to the ending of the game. Hopefully this will come true.

#870
ATiBotka

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I have a question.
If this theory is true, then what's the point of the Crucible? Why building it?

#871
ThaDPG

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ATiBotka wrote...

I have a question.
If this theory is true, then what's the point of the Crucible? Why building it?


Well, it's not like Shepard knew he/she would be asked to make 1 of 3 morally ambiguous choices by the Reaper mastermind.  The least of the 3 evils here still includes Shepard committing genocide.  So I'd definitly love for this to be true

#872
CROAT_56

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@Jade are you going to update with op vigilance?

here is the Announcement

Image IPBOperation: VIGILANCE (September 7th-9th)
Unexpected attacks have taken out several squads and damaged vital
Alliance equipment. We will deploy drones to repair damage and
investigate the nature of these attacks.
Squad Goal: Complete up to and including wave 10 on
any difficulty without using a consumable (medi-gel, ammo, Ops pack or
Cobra missile launcher).
Allied Goal: Complete 250,000 escort missions on any difficulty.
Special Circumstance: None
Squad Goal Success: All individual players awarded a Commendation Pack

Allied Goal Success: All players awarded a Victory Pack


here is the fail message

From: Admiral Steven Hackett
Re: Operation VIGILANCE
Confidentiality classification: XB-PRIME
Distribution: N7 Forces Only

Soldiers of the Milky Way –

   
As mentioned in previous communications, we’ve seen a number of reports
describing unusual enemy activity. Operation VIGILANCE was prompted by
the latest in a string of unexpected attacks. I regret to inform you
that the operation has failed.

    Before our drones could
complete their assignments, our troops were overrun by enemy forces. It
is clear they knew what we were trying to do. Our troops were forced to
salvage what they could before withdrawing from the battlefield. While
we will put the salvaged materials to good use, we’ve learned very
little about the initial attacks or how we might counter similar attacks
in the future.

    We will continue our investigation. I know
that comes as little consolation to those involved. To you, all I can
say is that you must stay alert and rely on your fellow soldiers. The
Reapers have a plan. We must be ready for anything.

--Admiral Hackett


Modifié par CROAT_56, 20 septembre 2012 - 12:18 .


#873
Jadebaby

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saintjimmy43 wrote...



Jade8aby88 wrote...



Not really though, They kind of can't choose any of the crucible option as canon because the other two sides will be enraged that there endings have been negated. Whereas Refuse is really impartial to the whole "morality" factor. The only way it makes it immoral is because of it's result. Allow it to be successful and then BioWare can establish a canon ending. I've thought about them making Destroy canon, but I really can't see them continuing Mass Effect without any Geth whatsoever.


I love it, I love it. The only problem is that you make sense, and for that your words will be flung by the hands of Bioware into the howling wilderness, where they shall perish and starve, in that order.


I must say, that was very poetic lol.

CROAT_56 wrote...

@Jade are you going to update with op vigilance?

here is the Announcement

Snipped*

Operation: VIGILANCE (September 7th-9th)

Unexpected attacks have taken out several squads and damaged vital
Alliance equipment. We will deploy drones to repair damage and
investigate the nature of these attacks.
Squad Goal: Complete up to and including wave 10 on
any difficulty without using a consumable (medi-gel, ammo, Ops pack or
Cobra missile launcher).
Allied Goal: Complete 250,000 escort missions on any difficulty.
Special Circumstance: None
Squad Goal Success: All individual players awarded a Commendation Pack

Allied Goal Success: All players awarded a Victory Pack


here is the fail message

From: Admiral Steven Hackett
Re: Operation VIGILANCE
Confidentiality classification: XB-PRIME
Distribution: N7 Forces Only

Soldiers of the Milky Way –


As mentioned in previous communications, we’ve seen a number of reports
describing unusual enemy activity. Operation VIGILANCE was prompted by
the latest in a string of unexpected attacks. I regret to inform you
that the operation has failed.

Before our drones could
complete their assignments, our troops were overrun by enemy forces. It
is clear they knew what we were trying to do. Our troops were forced to
salvage what they could before withdrawing from the battlefield. While
we will put the salvaged materials to good use, we’ve learned very
little about the initial attacks or how we might counter similar attacks
in the future.

We will continue our investigation. I know
that comes as little consolation to those involved. To you, all I can
say is that you must stay alert and rely on your fellow soldiers. The
Reapers have a plan. We must be ready for anything.

--Admiral Hackett


Thanks heaps for this, I was meaning to update the OP with a new bunch of information but was too tired last night, look for it today :)

ATiBotka wrote...

I have a question.
If this theory is true, then what's the point of the Crucible? Why building it?


Thank you for voicing a question and not just dismissing the theory straight away because you may not like it.

Short version; Reaper trap.

Long version; Shepard and the galaxy are desperate, the Reapers are obviously a powerful entity and as Hackett said we can't just take them head on and expect to win.
The crucible was their only chance. However, so little is known about it that it's pratically impossible it hasn't been tainted by Reaper influence if it wasn't designed by the Reapers themselves in the first place. Because of the galaxy's desperation they can't take this into account. Just as a starving person doesn't take into account whether the food they are about to eat will make them sick.

The crucible being a "Pandora's Box, a big Reaper enigma", fits with the lore in that the narrative coherence wasn't setting us up for the Crucible to achieve victory, it was setting us up to lose. This is by the crucible's functions and the Catalyst's manipulations. These both fit into the lore by Reapers being superior beings in both the intellectual side and the physical presense. It would really turn them from our babysitters back into space Cthulhu's.

#874
Jadebaby

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Bump for Operations Patriot and Vigilence added, and the MP anomaly in the telemetry data. Also extra information in the Leviathan and Omega sections.

Edit: Just want to add this here incase people don't read the OP again.

http://blog.bioware....ry-3_Final2.jpg
"Since the Reaper invasion of Earth dlc pack".

Is this meant to suggest that when the Earth dlc was released, that is when the Reapers first invaded Earth in the canon SP timeline?

It could be argued that that wouldn't make much sense because of the numerous Reaper forces we already encountered, but the Reapers did have to go through The Batarians first so they were already in the galaxy waging war before they reached Earth. It only came as a surprise to Earth because the comm bouys were destroyed.

Modifié par Jade8aby88, 20 septembre 2012 - 04:43 .


#875
KENNY4753

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I do like what you said about Operation Vigilance. If it was a failed operation why not make it a total loss unless it will build up to something bigger.

As for Patriot, wait until Omega and I never thought about that with the Earth dlc pack. Something to think about anyway