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The Puzzle Theory [successful refuse]


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#876
Jadebaby

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KENNY4753 wrote...

I do like what you said about Operation Vigilance. If it was a failed operation why not make it a total loss unless it will build up to something bigger.

As for Patriot, wait until Omega and I never thought about that with the Earth dlc pack. Something to think about anyway


"Lots of speculations for everybody" Image IPB

#877
KENNY4753

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Jade8aby88 wrote...

KENNY4753 wrote...

I do like what you said about Operation Vigilance. If it was a failed operation why not make it a total loss unless it will build up to something bigger.

As for Patriot, wait until Omega and I never thought about that with the Earth dlc pack. Something to think about anyway


"Lots of speculations for everybody" Image IPB


Speculation never hurt anybody :whistle:

Modifié par KENNY4753, 20 septembre 2012 - 04:52 .


#878
Jadebaby

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Jade8aby88 wrote...

http://blog.bioware....ry-3_Final2.jpg
"Since the Reaper invasion of Earth dlc pack".

Is this meant to suggest that when the Earth dlc was released, that is when the Reapers first invaded Earth in the canon SP timeline?

It could be argued that that wouldn't make much sense because of the numerous Reaper forces we already encountered, but the Reapers did have to go through The Batarians first so they were already in the galaxy waging war before they reached Earth. It only came as a surprise to Earth because the comm bouys were destroyed.


I don't like to quote myself, but this is really frustrating me, anyone have any other info on this?

#879
Pascal219

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I believe two maps were during the invasion, Vancouver and Rio, and London was around the time Anderson first got there. It was answered somewhere but I can't find it anymore...

#880
sH0tgUn jUliA

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Jade8aby88 wrote...

Jade8aby88 wrote...

http://blog.bioware....ry-3_Final2.jpg
"Since the Reaper invasion of Earth dlc pack".

Is this meant to suggest that when the Earth dlc was released, that is when the Reapers first invaded Earth in the canon SP timeline?

It could be argued that that wouldn't make much sense because of the numerous Reaper forces we already encountered, but the Reapers did have to go through The Batarians first so they were already in the galaxy waging war before they reached Earth. It only came as a surprise to Earth because the comm bouys were destroyed.


I don't like to quote myself, but this is really frustrating me, anyone have any other info on this?


And Earth Alliance was too stupid not to send any recon into Batarian space to find out why? Come on. They knew exactly what was going on. They had Batarian operatives from the Terminus, you know refugees who were probably political opponents to the Hegemony they could have sent in with proper papers to check on things and report out, stealth shuttles and all that.

It's like saying we wouldn't know if say Russia was getting invaded.

Oh, silly me, I forget this is BioWare quality writing.

#881
saintjimmy43

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As much as I love the Puzzle Theory, i thought of something the other day:
The refuse option was only made available when public outcry against the original endings was so great that they had to release the Extended Cut. A refuse success would be nice, but I think the refuse option was only included to round out the options, to make your choices something other than a color palette.

#882
SpamBot2000

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People really should stop referring to refuse as if it's the 4th option. It's not. You don't get the game completion achievement if you pick it. It's a Game Over screen that someone at BioWare thought was hilarious enough to blow resources on.

But their extravagant trolling has the upside of at least providing one possible insert point for a victory ending. So maybe their snide jab at us will end up paying out in the end. Stranger things have happened.

#883
NT121784

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bump cuzz awesome

#884
Jadebaby

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Pascal219 wrote...

I believe two maps were during the invasion, Vancouver and Rio, and London was around the time Anderson first got there. It was answered somewhere but I can't find it anymore...


If you or anyone could find anymore info on this, it'd be greatly appreciated. That being said. If what you say is true, then they all would have had to be around the invasion because Anderson reaching London doesn't happen until later in the story and it wouldn't make much sense then because all Earth maps were released at the same time.

sH0tgUn jUliA wrote...

And Earth Alliance was too stupid not to send any recon into Batarian space to find out why? Come on. They knew exactly what was going on. They had Batarian operatives from the Terminus, you know refugees who were probably political opponents to the Hegemony they could have sent in with proper papers to check on things and report out, stealth shuttles and all that.

It's like saying we wouldn't know if say Russia was getting invaded.

Oh, silly me, I forget this is BioWare quality writing.


I don't think the alliance had a chance to send any recon into Batarian space, if you have a look at Arcturus Station, they got hit right out of the gate and were reduced to nothing before they even knew something was wrong. Speaking of Batarian operatives, does anyone know in which pack we got the first Batarian operative? Was it, in fact, Earth dlc?

saintjimmy43 wrote...

As much as I love the Puzzle Theory, i thought of something the other day:
The refuse option was only made available when public outcry against the original endings was so great that they had to release the Extended Cut. A refuse success would be nice, but I think the refuse option was only included to round out the options, to make your choices something other than a color palette.


Remember how Mike Gamble said they had to structure their whole dlc schedule differently because of the outcry? What I'm thinking is they weren't going to incorporate the refuse option UNTIL we could successfully refuse. But had to incorporate it earlier to give us something to hope for. To hold on to. Come on, Shepard's speech is just to great to amount to nothing.

SpamBot2000 wrote...

People really should stop referring to refuse as if it's the 4th option. It's not. You don't get the game completion achievement if you pick it. It's a Game Over screen that someone at BioWare thought was hilarious enough to blow resources on.

But their extravagant trolling has the upside of at least providing one possible insert point for a victory ending. So maybe their snide jab at us will end up paying out in the end. Stranger things have happened.


SpamBot2000? Ouch! Image IPB

Two ways to answer this bolded part;
1) Because, it is, infact the Game Over option you don't get the achievement because it is the worst possible ending, a fail ending. But you still have the choice, in a game like Mass Effect, that's what it's all about.
2) Because dlc might not be able to activate acheivements from the Vanilla game.

Exactly, stranger things have happened. And if the refuse option truly doesn't amount to anything when it is all said and done. Then, and only then. Can it been seen as a troll to the fans.

#885
Jadebaby

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I have a question for people, but I don't know if it's possible or if it's a good idea.

Say they do incorporate a successful refuse ending. Would you guys be happy if the only way to achieve it was to play a NG+?

This would allow people who haven't beaten ME3 before to still go through it and compromise with the Catalyst, but then get the stargazer "one more story," allowing them to play the game again and beat it properly?

I guess the downside would be that you'd have to play it through twice to really beat it. And besides I think that anyone who really cares about Mass Effect has beaten 3 already.

Thoughts?

#886
DarthSliver

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Jade8aby88 wrote...

I have a question for people, but I don't know if it's possible or if it's a good idea.

Say they do incorporate a successful refuse ending. Would you guys be happy if the only way to achieve it was to play a NG+?

This would allow people who haven't beaten ME3 before to still go through it and compromise with the Catalyst, but then get the stargazer "one more story," allowing them to play the game again and beat it properly?

I guess the downside would be that you'd have to play it through twice to really beat it. And besides I think that anyone who really cares about Mass Effect has beaten 3 already.

Thoughts?


I care about Mass Effect series but i only beat it once, the ending is unbearable. 


As for your theory thats something they shouldve outright said or thrown us an obvious clue to it throughout the game or said in real life. The fact is if this theory was true than Bioware can be sued for selling us a game without an ending, selling us an incomplete game.

Modifié par DarthSliver, 22 septembre 2012 - 08:04 .


#887
MAF1994

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Jade8aby88 wrote...

I have a question for people, but I don't know if it's possible or if it's a good idea.

Say they do incorporate a successful refuse ending. Would you guys be happy if the only way to achieve it was to play a NG+?

This would allow people who haven't beaten ME3 before to still go through it and compromise with the Catalyst, but then get the stargazer "one more story," allowing them to play the game again and beat it properly?

I guess the downside would be that you'd have to play it through twice to really beat it. And besides I think that anyone who really cares about Mass Effect has beaten 3 already.

Thoughts?


I'm waiting to get out all the dlc to re-play ME3 again. This because i believe in PT and I want play the "complete" experience of Mass Effect 3, with or not the "refusal victory".
But if the all DLC give me this, i think it's worth it.

I re-play ME for "one more story"...Image IPB

#888
sH0tgUn jUliA

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Jade8aby88 wrote...


sH0tgUn jUliA wrote...

And Earth Alliance was too stupid not to send any recon into Batarian space to find out why? Come on. They knew exactly what was going on. They had Batarian operatives from the Terminus, you know refugees who were probably political opponents to the Hegemony they could have sent in with proper papers to check on things and report out, stealth shuttles and all that.

It's like saying we wouldn't know if say Russia was getting invaded.

Oh, silly me, I forget this is BioWare quality writing.


I don't think the alliance had a chance to send any recon into Batarian space, if you have a look at Arcturus Station, they got hit right out of the gate and were reduced to nothing before they even knew something was wrong. Speaking of Batarian operatives, does anyone know in which pack we got the first Batarian operative? Was it, in fact, Earth dlc?


Jade, I'm talking about the fact that Batarian space went dark pretty quickly after Arrival. From what I understand the Batarians filed their protest quickly, then they went dark. They were hit by the reapers. Arrival was six months before Earth was hit so I'm guessing one maybe two months later they went dark, but given the speed they were traveling it would probably be closer to two weeks, lolz unless they suddenly decided to obey the codex.

Alliance would be wondering why they went dark and at least send probes in to get readings as to what was going on. And they did have shuttles with stealth drives. They would have sent something in to check. Or contacted an one of their operatives in the Terminus to take a trip into Hegemony space to investigate. It would be a quick trip, because as soon as they saw the invasion they'd be out of there. That's what I was saying.

#889
sH0tgUn jUliA

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Jade8aby88 wrote...

I have a question for people, but I don't know if it's possible or if it's a good idea.

Say they do incorporate a successful refuse ending. Would you guys be happy if the only way to achieve it was to play a NG+?

This would allow people who haven't beaten ME3 before to still go through it and compromise with the Catalyst, but then get the stargazer "one more story," allowing them to play the game again and beat it properly?

I guess the downside would be that you'd have to play it through twice to really beat it. And besides I think that anyone who really cares about Mass Effect has beaten 3 already.

Thoughts?


NG+? I don't know. I don't really care. If a player were to be able to beat the game properly the first time with all the DLC installed I wouldn't care. I wouldn't wish the suffering of the original or EC endings on anyone TBH. I'd just wish it had been done correctly out of the gate.

As far as one person said about them being sued goes, I doubt that the case would hold water. Companies reserve the right to make updates to their products, and this would be considered an update or revision.

Modifié par sH0tgUn jUliA, 22 septembre 2012 - 09:31 .


#890
The Devlish Redhead

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See this is why I try to avoid MP campaigns and DLC unless I am truly interested in something different. With game prices as high as they are sometimes the DLC should be part of the purchase price..

#891
sH0tgUn jUliA

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AdelaideJohn1967 wrote...

See this is why I try to avoid MP campaigns and DLC unless I am truly interested in something different. With game prices as high as they are sometimes the DLC should be part of the purchase price..


Well, Borderlands 2 is $90. $60 basic, but then if you add $30 in advance for all the DLC it comes to $90. If you pay as you go it'll come to $100. That's how they're doing it now. The days of the $60 game are long gone, but then each DLC for that one takes about 25 hrs. to go through.

#892
Jadebaby

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DarthSliver wrote...

Jade8aby88 wrote...

I have a question for people, but I don't know if it's possible or if it's a good idea.

Say they do incorporate a successful refuse ending. Would you guys be happy if the only way to achieve it was to play a NG+?

This would allow people who haven't beaten ME3 before to still go through it and compromise with the Catalyst, but then get the stargazer "one more story," allowing them to play the game again and beat it properly?

I guess the downside would be that you'd have to play it through twice to really beat it. And besides I think that anyone who really cares about Mass Effect has beaten 3 already.

Thoughts?


I care about Mass Effect series but i only beat it once, the ending is unbearable. 


As for your theory thats something they shouldve outright said or thrown us an obvious clue to it throughout the game or said in real life. The fact is if this theory was true than Bioware can be sued for selling us a game without an ending, selling us an incomplete game.


Sorry, but they can't. Due to the Mutliplayer timeline discussed in the OP it physically wouldn't work if they put the successful ending in the vanilla game. This allows the Reapers to have the true Space Cthulhu presence everybody loved.

Also, it's not because the RGB are still endings in themselves. This would have allowed BioWare to keep said endings, should no one have minded them. A fail-safe, if you will.

#893
Jadebaby

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AdelaideJohn1967 wrote...

See this is why I try to avoid MP campaigns and DLC unless I am truly interested in something different. With game prices as high as they are sometimes the DLC should be part of the purchase price..


I think he's from Australia, in which case Video games are usually over $100 on release.

I know I paid $130 for my Collector's Edition and then another $90 for my Xbox 360 Mass Effect vault.

Still, I wouldn't mind paying more for a real ending. It would be the best $10-$20 I would have EVER spent on ANY dlc. Period.

#894
XXIceColdXX

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Quietly waiting for the next piece of the puzzle.

#895
KENNY4753

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Jade8aby88 wrote...

I have a question for people, but I don't know if it's possible or if it's a good idea.

Say they do incorporate a successful refuse ending. Would you guys be happy if the only way to achieve it was to play a NG+?

This would allow people who haven't beaten ME3 before to still go through it and compromise with the Catalyst, but then get the stargazer "one more story," allowing them to play the game again and beat it properly?

I guess the downside would be that you'd have to play it through twice to really beat it. And besides I think that anyone who really cares about Mass Effect has beaten 3 already.

Thoughts?

Simple answer, yes

#896
DarthSliver

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Jade8aby88 wrote...

DarthSliver wrote...

Jade8aby88 wrote...

I have a question for people, but I don't know if it's possible or if it's a good idea.

Say they do incorporate a successful refuse ending. Would you guys be happy if the only way to achieve it was to play a NG+?

This would allow people who haven't beaten ME3 before to still go through it and compromise with the Catalyst, but then get the stargazer "one more story," allowing them to play the game again and beat it properly?

I guess the downside would be that you'd have to play it through twice to really beat it. And besides I think that anyone who really cares about Mass Effect has beaten 3 already.

Thoughts?


I care about Mass Effect series but i only beat it once, the ending is unbearable. 


As for your theory thats something they shouldve outright said or thrown us an obvious clue to it throughout the game or said in real life. The fact is if this theory was true than Bioware can be sued for selling us a game without an ending, selling us an incomplete game.


Sorry, but they can't. Due to the Mutliplayer timeline discussed in the OP it physically wouldn't work if they put the successful ending in the vanilla game. This allows the Reapers to have the true Space Cthulhu presence everybody loved.

Also, it's not because the RGB are still endings in themselves. This would have allowed BioWare to keep said endings, should no one have minded them. A fail-safe, if you will.


Sorry if it felt i was knocking your theory, its a good sound theory. As of now DLC is pointless unless it changes the ending like i think you said in your starting post. But i dont think they were planning on any changes to the ending, Leviathan to me feels like missing content and that alone makes your theory sound. Just that is something that seems like it shouldve been there from start. But in this case the dlc has to feel like a missing piece in the game otherwise its pointless to get considering dlc takes place before the end of the game.

#897
Jadebaby

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sH0tgUn jUliA wrote...

Jade8aby88 wrote...


sH0tgUn jUliA wrote...

And Earth Alliance was too stupid not to send any recon into Batarian space to find out why? Come on. They knew exactly what was going on. They had Batarian operatives from the Terminus, you know refugees who were probably political opponents to the Hegemony they could have sent in with proper papers to check on things and report out, stealth shuttles and all that.

It's like saying we wouldn't know if say Russia was getting invaded.

Oh, silly me, I forget this is BioWare quality writing.


I don't think the alliance had a chance to send any recon into Batarian space, if you have a look at Arcturus Station, they got hit right out of the gate and were reduced to nothing before they even knew something was wrong. Speaking of Batarian operatives, does anyone know in which pack we got the first Batarian operative? Was it, in fact, Earth dlc?


Jade, I'm talking about the fact that Batarian space went dark pretty quickly after Arrival. From what I understand the Batarians filed their protest quickly, then they went dark. They were hit by the reapers. Arrival was six months before Earth was hit so I'm guessing one maybe two months later they went dark, but given the speed they were traveling it would probably be closer to two weeks, lolz unless they suddenly decided to obey the codex.

Alliance would be wondering why they went dark and at least send probes in to get readings as to what was going on. And they did have shuttles with stealth drives. They would have sent something in to check. Or contacted an one of their operatives in the Terminus to take a trip into Hegemony space to investigate. It would be a quick trip, because as soon as they saw the invasion they'd be out of there. That's what I was saying.


Sorry I didn't address this yesterday, I was feeling really unwell. I think it was more like a couple of weeks before Earth got hit that the Batarian space had been invaded. It definitely didn't happen straight after Arrival because Shepard had to get back to Earth and remanded in custody. Plus, as you said, they would have known about it should it have been soon after the events of Arrival.
The impression I got was that the Reapers flooded the Batarian systems about a week prior to landing on Earth. When Batarian space went dark the Alliance may have assumed they were preparing for War because of Bahak. Or maybe they didn't even notice, because hey.. Who cares about Batarians? lulz.

DarthSliver wrote...

Sorry if it felt i was knocking your theory, its a good sound theory. As of now DLC is pointless unless it changes the ending like i think you said in your starting post. But i dont think they were planning on any changes to the ending, Leviathan to me feels like missing content and that alone makes your theory sound. Just that is something that seems like it shouldve been there from start. But in this case the dlc has to feel like a missing piece in the game otherwise its pointless to get considering dlc takes place before the end of the game.


No, don't be silly. I didn't take it that way at all, everyone has a right to their opinion and to voice said opinion, plus if you read through the whole thread, There have definitely been more.. blunt kinds of people.

I agree 100% that Leviathan feels like missing content that should have been in the game, but that's exactly what I thought before I even played it, being the Reaper's creators and all. Plus, I have a feeling Omega is going to be the next piece. In that I don't think the whole idea of the dlc is just going to be to take back Omega for Aria. That will be apart of it sure. But I definitely think it'll be a subplot to the dlc.

sH0tgUn jUliA wrote...

NG+? I don't know. I don't really care. If a player were to be able to beat the game properly the first time with all the DLC installed I wouldn't care. I wouldn't wish the suffering of the original or EC endings on anyone TBH. I'd just wish it had been done correctly out of the gate.

As far as one person said about them being sued goes, I doubt that the case would hold water. Companies reserve the right to make updates to their products, and this would be considered an update or revision.


That's true about new players. Okay, I just had an oxy, so this might not make sense, but I'm gonna give it a go.

If, it doesn't require a NG+ and new players are able to beat the game properly out of the gate. Then they wont ever know what the real Mass Effect 3 experience was. THIS, what you're feeling right now, what we all felt with the original endings. This is war, and a war with the Reapers. A galaxy-exterminating godlike beings. All the MP operations and all the SP dlc are helping us to get to the end of this war. Sure you can play the game and beat it before all this happens. But you aren't going to be able to win because the rest of the galaxy isn't ready yet.

And it's this which makes us true Mass Effect fans, because we are actively participating in the Reaper war outside of Shepard's shoes. Anyone else who might just pick up the game, buy all the dlc and play it. No matter how much they enjoy it, they will NEVER get the same experience we all got who were there from day 1.

#898
The Devlish Redhead

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Jade8aby88 wrote...

AdelaideJohn1967 wrote...

See this is why I try to avoid MP campaigns and DLC unless I am truly interested in something different. With game prices as high as they are sometimes the DLC should be part of the purchase price..


I think he's from Australia, in which case Video games are usually over $100 on release.

I know I paid $130 for my Collector's Edition and then another $90 for my Xbox 360 Mass Effect vault.

Still, I wouldn't mind paying more for a real ending. It would be the best $10-$20 I would have EVER spent on ANY dlc. Period.


Hi Jade

I am from Australia, Adelaide actually (its in my forum nick)  I got my Mass Effect when the prices were pretty high, around the $100 mark. That's why I feel that way about DLC. If you pay that much for a game you should get something in return like maybe DLC included in the price.  Having to pay extra for bits you have to add on just doesn't appeal to me unless there's something of interest in the content of the DLC..

#899
sH0tgUn jUliA

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Jade8aby88 wrote...


Sorry I didn't address this yesterday, I was feeling really unwell. I think it was more like a couple of weeks before Earth got hit that the Batarian space had been invaded. It definitely didn't happen straight after Arrival because Shepard had to get back to Earth and remanded in custody. Plus, as you said, they would have known about it should it have been soon after the events of Arrival.
The impression I got was that the Reapers flooded the Batarian systems about a week prior to landing on Earth. When Batarian space went dark the Alliance may have assumed they were preparing for War because of Bahak. Or maybe they didn't even notice, because hey.. Who cares about Batarians? lulz.

sH0tgUn jUliA wrote...

NG+? I don't know. I don't really care. If a player were to be able to beat the game properly the first time with all the DLC installed I wouldn't care. I wouldn't wish the suffering of the original or EC endings on anyone TBH. I'd just wish it had been done correctly out of the gate.

As far as one person said about them being sued goes, I doubt that the case would hold water. Companies reserve the right to make updates to their products, and this would be considered an update or revision.


That's true about new players. Okay, I just had an oxy, so this might not make sense, but I'm gonna give it a go.

If, it doesn't require a NG+ and new players are able to beat the game properly out of the gate. Then they wont ever know what the real Mass Effect 3 experience was. THIS, what you're feeling right now, what we all felt with the original endings. This is war, and a war with the Reapers. A galaxy-exterminating godlike beings. All the MP operations and all the SP dlc are helping us to get to the end of this war. Sure you can play the game and beat it before all this happens. But you aren't going to be able to win because the rest of the galaxy isn't ready yet.

And it's this which makes us true Mass Effect fans, because we are actively participating in the Reaper war outside of Shepard's shoes. Anyone else who might just pick up the game, buy all the dlc and play it. No matter how much they enjoy it, they will NEVER get the same experience we all got who were there from day 1.


Well, MY Shepard was on vacation in Vancouver having made Hackett use the 103rd Marines (I didn't get them for ME3 because I didn't do Arrival) to rescue Kenson and blow up the relay. :P She'd been doing all the Cerberus stuff against the Collectors with the blessing of the Council being a Spectre and all that, and Anderson being a councilor. She'd been declared officially dead by the Alliance and was waiting to be declared officially alive again. She brought a state of the art Cerberus vessel to the Alliance and was showing them what they did with it. She was just waiting for her paperwork to clear for re-commission and security clearance. Why would she be in lockup?

She was kicking back enjoying the sunshine (?) and good food and soft bed, and having James act as chauffeur driving her all over town. Then Liara arrived later after TIM crashed her Shadow Broker party.

Still, regarding the EC endings without Puzzle Theory, do you really want to make them suffer through Mac and Casey's idiocy?  I'm not so sure I do. It was really painful. Maybe a footnote -- "We fought for this so you wouldn't have to see the original."

I hope you're feeling better.

#900
saintjimmy43

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saintjimmy43 wrote...

As much as I love the Puzzle Theory, i thought of something the other day:
The refuse option was only made available when public outcry against the original endings was so great that they had to release the Extended Cut. A refuse success would be nice, but I think the refuse option was only included to round out the options, to make your choices something other than a color palette.

Remember how Mike Gamble said they had to structure their whole dlc schedule differently because of the outcry? What I'm thinking is they weren't going to incorporate the refuse option UNTIL we could successfully refuse. But had to incorporate it earlier to give us something to hope for. To hold on to. Come on, Shepard's speech is just to great to amount to nothing.


What you're suggesting is that they planned to release a success-refuse as the real, canonical ending after the vanilla game had been out for a while, right? I feel like they would have been able to guess that everyone would hate them for releasing a game with ****ty, sub-par endings, and hate them even more for making us pay for the real ending. I just think they wouldn't have let themselves get blindsided like that if that was the plan. 
And then to release refuse without success? A canonical ending DLC would draw in tons of flames, because we'll just be paying for the real ending. Fans would eat them alive. I would buy it and play it, but they must know they'd get eaten alive.
I think Mike Gamble's remarks were about pushing free DLC for MP and the EC for SP to the front of the line to stop people from burning their copies of the game.
Not that I was going to burn my copy of the game.