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The Puzzle Theory [successful refuse]


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#1026
saintjimmy43

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I wonder if you play multiplayer for a few months and get your ems all the way up to like six hundred thousand through promotions, if there's a secret ending that nobody's had the time to unlock. I doubt it, but that'd be funny.

#1027
KENNY4753

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saintjimmy43 wrote...

I wonder if you play multiplayer for a few months and get your ems all the way up to like six hundred thousand through promotions, if there's a secret ending that nobody's had the time to unlock. I doubt it, but that'd be funny.

talk about an incentive to play MP.

I would play for a week straight just to get the ending lol

#1028
BansheeOwnage

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Jade8aby88 wrote...

I also did this one, for anyone of those interested in categorizing each sentence.

Posted Image

EDit: although looking at the graph now, I somehow think that the "destroy life" ontop of "creates life" is about synthesis also. They seem too isolated together, too intertwined. It would also gives credence to the fact that synthesis is destroying organic life in a sense.

Jade, this is really intersting, but can you give me a link to a bigger version? I can barely read a lot of that.Posted Image
Oh, and there has been mild speculation that you are a Bioware employee. Posted Image

Is Jade8aby88 a bioware dev in secret? - Infiltration Theory MKIII!

Modifié par BansheeOwnage, 30 septembre 2012 - 03:46 .


#1029
Jadebaby

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KENNY4753 wrote...

saintjimmy43 wrote...

I wonder if you play multiplayer for a few months and get your ems all the way up to like six hundred thousand through promotions, if there's a secret ending that nobody's had the time to unlock. I doubt it, but that'd be funny.

talk about an incentive to play MP.

I would play for a week straight just to get the ending lol


I agree with Kenny, I would play for that also lol. It's a pity that if that was the case, people would have found out by now through datamining the game.



BansheeOwnage wrote...

Jade8aby88 wrote...

I also did this one, for anyone of those interested in categorizing each sentence.

*snip*

EDit: although looking at the graph now, I somehow think that the "destroy life" ontop of "creates life" is about synthesis also. They seem too isolated together, too intertwined. It would also gives credence to the fact that synthesis is destroying organic life in a sense.

Jade, this is really intersting, but can you give me a link to a bigger version? I can barely read a lot of that.Posted Image
Oh, and there has been mild speculation that you are a Bioware employee. Posted Image

Is Jade8aby88 a bioware dev in secret? - Infiltration Theory MKIII!


lol! Who started this speculation? Why would BioWare hire an Australian in the first place?

Oh also, I created the image. I will edit it to stretch out the fonts and upload again. However the pixels might get a bit distorted. If you have trouble reading a section, ask me and I'll tell you what it says.Posted Image

Modifié par Jade8aby88, 30 septembre 2012 - 04:40 .


#1030
sH0tgUn jUliA

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Nice work Jade.

#1031
Jadebaby

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I think I figured something out... I think that "Lots of Speculation from Everyone" means "One more Story"

If we look closer, the figure in the middle seems to be a prothean. That might mean that this was written when Javik was meant to be the Catalyst. Now this might also mean (in the stargazer scene) that the boy saying "but why did he have to die" was actually meant to be said like that.
Therefore, maybe "lots of speculation" is the answer to "but why did he have to die."

Rearrange this for script changes and we get..

"Can you tell me one more story about the Shepard?"

"It's getting late but okay, one.more.story."


Thoughts?

#1032
MAF1994

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Jade8aby88 wrote...

I think I figured something out... I think that "Lots of Speculation from Everyone" means "One more Story"

If we look closer, the figure in the middle seems to be a prothean. That might mean that this was written when Javik was meant to be the Catalyst. Now this might also mean (in the stargazer scene) that the boy saying "but why did he have to die" was actually meant to be said like that.
Therefore, maybe "lots of speculation" is the answer to "but why did he have to die."

Rearrange this for script changes and we get..

"Can you tell me one more story about the Shepard?"

"It's getting late but okay, one.more.story."


Thoughts?


It seems to me "the magic elevator" that brings shepard from catalyst...Posted Image

#1033
MAF1994

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*TO catalyst, sorry.

#1034
Gerbil Fetus

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This Is a pretty cool idea. I wouldn't mind it being what they do actually. Even if I had to pay for it.
Would I be concerned what it means as a standard of business practice? Probably. But I had the same concerns that kept flagging up when I thought IT was a cool idea (still no less cool.)

I would love more DLC from Bioware and It will be a sad day for me when they announce that they are done.

#1035
MAF1994

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Bump!

#1036
Verit

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So you're saying that Bioware is doing all this intentionally? It's outrageous, but it would actually explain why I'm still in disbelief at how Bioware wrote the endings as they are. It just doesn't make sense to me how it's basically designed to ruin everything Shepard stood for. How such important choices we made (geth/quarian resolution) are not even a factor. How killing the Reapers requires stabbing your friends in the back. As you explained, Refuse in particular is the best example of this. Out of all endings, refuse is the only one where I can actually recognize the Shepard I knew from the three games, and yet it ends in the worst possible way. To me it felt like the Catalyst's "so be it" was meant for the player who refused Bioware's original endings, rather than Shepard.

Considering how wrong it all feels, I've considered the possibility that Bioware had something planned. The IT was created because players believed it was impossible for Bioware to seriously intend to end the game the way they did. While I never believed the IT, I can't (or perhaps don't want to) dismiss this puzzle theory so easily. But if you watch what happened over the past months, it's hard to believe that Bioware had any master plan in mind, especially after the EC. Still, I really want to believe this.

Jade8aby88 wrote...

What I found most strange was that EDI said in the Synthesis ending that "only now do I feel truly alive"....

Whereas before when I talked to her in London, she told me she already felt alive and that it was my influence.

Sorry,, EDI doesn't need synthesis to make her feel alive.

It's things like this that had me stare at the screen in disbelief thinking "Bioware, are you freaking kidding me?". It doesn't make any sense, and the ending is just full of contradictions like this. It was like Bioware went "hey guys you know how we spent the past two games trying to make you think of EDI and Legion as indivduals instead of "just machines"? Yeah, well forget about all of that, they really were just machines.".

Modifié par -Draikin-, 02 octobre 2012 - 09:36 .


#1037
saintjimmy43

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^I think that line was bad writing. The conversation you have with EDI in the base seems to be the most earnest.

#1038
Jadebaby

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-Draikin- wrote...

The IT was created because players believed it was impossible for Bioware to seriously intend to end the game the way they did.


I see this statement being said a lot, and as much as I don't believe in the IT anymore, this just isn't true.

Even in the demo when people first saw the kid, there were threads being created about the kid being apart of Reaper indoctrination in Shepard's mind.

Anyone who says that the IT is a theory born out of denial. Are themselves, in denial of the theory.

It is a factor that comes into the equation, and I'm sure for some others who didn't play the demo or don't know much about the lore that it could very well be a coping mechanism for them. But to generalize that to the entire theory is just ludicrous.

#1039
AresKeith

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Jade8aby88 wrote...

-Draikin- wrote...

The IT was created because players believed it was impossible for Bioware to seriously intend to end the game the way they did.


I see this statement being said a lot, and as much as I don't believe in the IT anymore, this just isn't true.

Even in the demo when people first saw the kid, there were threads being created about the kid being apart of Reaper indoctrination in Shepard's mind.

Anyone who says that the IT is a theory born out of denial. Are themselves, in denial of the theory.

It is a factor that comes into the equation, and I'm sure for some others who didn't play the demo or don't know much about the lore that it could very well be a coping mechanism for them. But to generalize that to the entire theory is just ludicrous.


tell that to Seivel

#1040
Jadebaby

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Seival is a troll. Anyone who listens to them is at the end of a joke.

Actually correct that, Seival is a *really good* troll. Because to this day, no one realizes that they are just screwing with people.

#1041
sH0tgUn jUliA

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IT is a valid interpretation. I still cannot make sense of things without it. In fact the EC if anything underscores IT rather than diminishes it. However it is not the indoctrination of Shepard. It is the indoctrination of the puppeteer controlling Shepard -- you, the player.

#1042
BansheeOwnage

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sH0tgUn jUliA wrote...

IT is a valid interpretation. I still cannot make sense of things without it. In fact the EC if anything underscores IT rather than diminishes it. However it is not the indoctrination of Shepard. It is the indoctrination of the puppeteer controlling Shepard -- you, the player.

That's what makes it so impressive and original.

#1043
Jadebaby

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If that's there plan than I agree.

In the Final Hours app Casey Hudson said that because video games are an interactive medium that leaving things open to interpretation is much more interesting. Because "you can explore other ideas and avenues without having to make a statement on it."

The only thing I can take from this is that IF they DID choose to make actual statements on the options. Then both Synthesis and Control wouldn't be made good.

#1044
portalking

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Anybody else think that the new Retaliation dlc could fit in with this theory and the Omega dlc idea?

#1045
saintjimmy43

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^Sure, the Alliance could co-opt some recovered Collector technology and/or completely ally with the collectors (like the Geth, though i doubt the likelihood of this), making the war easier to win straight up.

#1046
LazyTechGuy

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I have a question for those that played Leviathan. In the Leviathan section of Harbinger's wikia it states that "Through Harbinger, the Catalyst directs the Reapers to harvest the galaxy of advanced life every 50,000 years." Is that true? Does the Catalyst only have communication with Harbinger and its Harby that relays the orders?


You might know where I'm going with that. Each DLC has had some piece of Harbinger in it.  EC has him at the Conduit and not firing on the Normandy. Leviathan explained his backstory and how he's the first Reaper. Who knows what Omega has in store. And if what was said in my first paragraph is true, then Harbinger is the Catalyst's personal antenna. 

What if we're being lead to learn more about Harbinger so that it can be discovered that we can use him (with or without his cooperation) to undermine and subvert the Catalyst?  Maybe like: kill Harbinger ... indirectly kill Catalyst. 

Modifié par LazyTechGuy, 05 octobre 2012 - 04:40 .


#1047
Jadebaby

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LazyTechGuy, you could be on too something. If the Retaliation MP trailer is anything to go by. It looks as if Harbinger will play a signifcant role in Omega dlc.

Though If they are including Harbinger as an "environmental hazard" on one of the maps. Then it's highly unlikely that he'll be defeated in Omega. But playing a role, sure. In fact I'm 80% sure he will, based on all the fan's pleas of "please bring back harbinger" lol.

@saintjimmy, that's a good idea.Collectors are definitely known for their technology.

@porttalking, I hope so, I really hope that in the Omega dlc. You find a collector attack first, before heading to Omega. That way it's paying homage to the fact that the retaliation dlc was released *before* the Omega dlc itself..

However, if we don't see Collectors at all until the end of the dlc, then it's kind of screwing with the timeline.

But it also depends on the Collector's location too. If they are only beyond the Omega 4 relay then it's not very good lore-wise.

If they are attacking colonies etc.. around the galaxy, then it's very good lorewise.

Modifié par Jade8aby88, 05 octobre 2012 - 05:46 .


#1048
CmdrShep80

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Jade8aby88 wrote...

I also did this one, for anyone of those interested in categorizing each sentence.

Posted Image

EDit: although looking at the graph now, I somehow think that the "destroy life" ontop of "creates life" is about synthesis also. They seem too isolated together, too intertwined. It would also gives credence to the fact that synthesis is destroying organic life in a sense.


I love the drawings!

#1049
villevalo

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LazyTechGuy wrote...

I have a question for those that played Leviathan. In the Leviathan section of Harbinger's wikia it states that "Through Harbinger, the Catalyst directs the Reapers to harvest the galaxy of advanced life every 50,000 years." Is that true? Does the Catalyst only have communication with Harbinger and its Harby that relays the orders?


You might know where I'm going with that. Each DLC has had some piece of Harbinger in it.  EC has him at the Conduit and not firing on the Normandy. Leviathan explained his backstory and how he's the first Reaper. Who knows what Omega has in store. And if what was said in my first paragraph is true, then Harbinger is the Catalyst's personal antenna. 

What if we're being lead to learn more about Harbinger so that it can be discovered that we can use him (with or without his cooperation) to undermine and subvert the Catalyst?  Maybe like: kill Harbinger ... indirectly kill Catalyst. 


Interesting idea, perhaps even a possibility that Harbinger could be given or helped to a state of full self awareness, he/it could be able to distance itself from the rest of the Reapers...help in the war effort?

#1050
LazyTechGuy

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Well BW has listed what the hazards will be (fog, seeker swarms, etc) but Harbinger isn't on that list. I think he's something more than just a trailer puppet.

Start to think about it. Leviathan introduced him as the signal beacon for the Catalyst. It also introduced his back story. So maybe it can go something like this (this is bare bones at the moment):


- Kill Harbinger a/k/a the Catalyst's router. Reapers are no longer "connected'. Maybe some break off, maybe they just float there, maybe they just cease to be alive. Dunno. Catalyst did say he controls them.  But what happens when that connection is broken?  They're just tools; fire. Sounds like Destroy without all the bad stuff.

- Recruit Harbinger. This is too rainbows and popsicles for me, but maybe. Leviathan gave us a back story. Gave us a reason to think Harbinger may still have memories and emotions from when this all started. You found his relatives. Maybe they can sway some influence. Harbinger stops listening to Catalyst. Now you have rebellion. And *that's* one of the real themes of Mass Effect. Who knows where that leads.

Modifié par LazyTechGuy, 05 octobre 2012 - 02:36 .