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The Puzzle Theory [successful refuse]


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#1476
Sharkey1337

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Jade8aby88 wrote...


I agree with this, but it leaves me with one last question.

Why, instead of lowering the EMS requirements for all endings... Why not just get rid of galactic readiness instead?

This would allow people to get the "best" ending without MP, and it would be easier for BioWare to do then to change the EMS ratings I would have thought....


Because they still want a good excuse for people to play more mutliplayer and spend money on it.

#1477
devSin

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The EMS requirements weren't difficult to change, apparently. Just some resource that they already had to modify with the extended cut.

Readiness is a part of the system (it accrues and decays based on your playtime and is tied to your account) and an advertised way to incorporate multiplayer with single-player (it also has several GUI representations, such as the war "theaters" and the assets interface).

Changing the requirement is just an invisible switch they have to edit (in files that they're already changing). Removing or obviating the galactic readiness component would seem to be a much more drastic change. They could have raised the default (67% or 75% would have worked), but again, it probably would have been more involved (it may require a code change—i.e., a patch—as well as server-side edits, and it also changes the established interface of the 50% default for the value and the theaters, which may or may not matter).

Changing the requirement just makes much more sense. The more involved option (and one that I used to advocate for) would have been to go through and rebalance the assets (which are just values in an INI file—which is how people ended up with insane EMS values in the original, since they downloaded hacked Coalesced.bin files that had modified asset values), but they clearly took the easier option (which gives the same result, although it still leaves us with assets having silly values, like resources being more valuable than fleets of ships).

Sharkey1337 wrote...

Oh I know all about that, I'm just hoping the Puzzle Theory is true and the last DLC will open up a Successful Refuse based on a higher EMS score that the DLC helps you reach. Still irks me to this day that Bioware never apologized for that screwup as you simply couldn't get the breath scene without multiplayer.

I wish there were something too, but I truly don't feel it.

The next DLC will tell us for sure whether there is something more or not. I do believe that... but I also believe that what it will reveal is that there really is nothing more to come.

Modifié par devSin, 29 novembre 2012 - 07:18 .


#1478
Jadebaby

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Oh wow, okay, I didn't know it was that involved...

#1479
Guest_Commander Casanova_*

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LOL at being forced to pay for a new ending, and a super-LOL at people who would actually follow along with it.

BioWare can go DIAF if they pull that mess. Not only will I not do that, they'll also lose me as a customer for life.

#1480
Jadebaby

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Commander Casanova wrote...

LOL at being forced to pay for a new ending, and a super-LOL at people who would actually follow along with it.

BioWare can go DIAF if they pull that mess. Not only will I not do that, they'll also lose me as a customer for life.


What are you talking about?

#1481
Guest_Commander Casanova_*

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Jade8aby88 wrote...

What are you talking about?


-------------------------------------------

MWMike2011 wrote...

DWH1982 wrote...

Jade8aby88 wrote...

Nup, I'd gladly pay for it.

It would be the best amount of money I would have ever spent on a game, ever.


I hate to say it, but... this.

I'd gladly pay it if it gave me a triumphant ending like ME1 and like what was possible in ME2. It sucks, I shouldn't have to pay for a proper ending to ME3, but at the same time, it means maybe I could have Mass Effect back again.

The fact that Star Brat would still be involved in the endings sickens me, but I think I could learn to overlook it if only the endings felt more like Mass Effect.


I sadly agree with both of these. I just want a satisfying ending, even if it means my Shepard has to die, I just want it to make sense. If I have to pay for it, finally, I will, but I shouldn't have to...



#1482
Jadebaby

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Sorry for wanting a satisfying conclusion to my favourite game series. I'd rather pay for that then some dlc like Omega which does nothing except rub salt in the wound.

You used to be cool.

#1483
CR121691

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Jade8aby88 wrote...

Sorry for wanting a satisfying conclusion to my favourite game series. I'd rather pay for that then some dlc like Omega which does nothing except rub salt in the wound.

You used to be cool.


But if your theory is true you may need the assets from Omega to win the war if you refuse.

#1484
sH0tgUn jUliA

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Yeah, and then what about the stupid EMS? What about a year from now when no one is playing multiplayer? What then? You can't get it anymore? Or will it only be available on teh PC where you can hack your save game and edit the war asset numbers?

#1485
Jadebaby

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If we get a "reveal" dlc. I'll be buying Omega regardless, because then I will know I'm not experiencing Omega for no reason.

#1486
devSin

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sH0tgUn jUliA wrote...

Yeah, and then what about the stupid EMS? What about a year from now when no one is playing multiplayer? What then? You can't get it anymore? Or will it only be available on teh PC where you can hack your save game and edit the war asset numbers?

Multiplayer no longer matters, except in cases where you don't import (if you don't have any DLC and don't import a ME2 save, you may not be able to get the dying breath—if you have the DLC, then you'll probably be fine, although nobody has ever run the numbers to check).

You still have to do most everything in ME3 when importing (although you get a lot of breathing room with the Leviathan and Omega assets, so more and more of the planet scanning garbage can be skipped), but you'll have access to all the content even with the default 50% readiness.

If they added a new ending (which they won't), it definitely would not be locked behind multiplayer (that wouldn't go over well at all), so it shouldn't be any different. Just don't play without importing, and have access to all the DLC. (PC and Xbox players can always cheat their saved games as well, just like they did when the original requirement for the death gurgle was impossible to attain without multiplayer.)

(As an aside, I believe it's now also possible to get to Level 60 in a single playthrough when importing a Level 30 Shepard from ME2, assuming you have From Ashes, Leviathan, and Omega.)

Modifié par devSin, 29 novembre 2012 - 09:48 .


#1487
CaptainCommander

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Its a lovely theory but I wouldn't take everything Bioware says seriously! I mean we were fed a lot of rubbish up to the game release about it that wasn't true. So anything the devs and people involved say can't be taken as law.

#1488
saintjimmy43

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I feel like when they say no more ending dlc, they're either being very certain (and defensive), or they're just trying to pull the wool over our eyes.


argh..........

#1489
BansheeOwnage

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I found something that supports the Puzzle Theory :)

Once up and running again, Alliance forces in the area return to ready and collaborative form, regaining the upper hand and supporting each other's efforts again. But now that the station is known to the enemy, Cerberus will continue to try to take it down, facilitating the multi-player narrative. - Leaked script regarding N7 side-missions.

It's not like we didn't already know the multiplayer timeline in invovled with the SP one, but now we have confirmation.

#1490
Jadebaby

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It's not really confirmation, the MP can still have it's own narrative seperate from the SP, in that sense, the MP's narrative could be why the operations are what they are. I guess it does confirm some strange sense of canon though, that is, unless it was altered from leaking to final

#1491
darthoptimus003

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some people dont play mp
to have an ending that is based on mp is crazy and the ****storm would be massive if it happens
but i do think that dlcs will give us a new ending or revamped one if we complete them

#1492
saintjimmy43

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the ****storm couldn't possibly get more massive than it's already been

#1493
Jadebaby

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Exactly, and a lot of people misunderstand, it's not just the people that participate in the MP that have accessibility to the ending. It's a community effort to give accessibility to everyone.

Basically.. If all the dlcs are going to add up to a new ending anyway.. Why not sprinkle the cake with extra incentives to add to that effort via MP?

#1494
ZarZar726

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IsaacShep wrote...

I don't agree with PT or IT, but I agree that Citadel DLC seems to be shaping up as big. This post by Jos and what Mike Gamle said in Major Nelson podcast make me think Citadel DLC could be the last one and be mostly fanservice to fans - Miranda, more romance, more time with squadmates etc. I think it's possible it could also influence the endings a bit (like allowing Geth to survive) but nothing big like completly new succesful refuse ending, that would require tons of new cinematics, much bigger than simple slide change for Geth Survival.


Sorry for the late response to this, but if this is true, I would be extremely happy. Squadmate interaction is always a plus, and I've heard that Seth Green is recording for the next dlc. If Joker is in the dlc, that means it's good :). But anyway, thanks for sharing this!

#1495
Red Panda

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Jade8aby88 wrote...

Exactly, and a lot of people misunderstand, it's not just the people that participate in the MP that have accessibility to the ending. It's a community effort to give accessibility to everyone.

Basically.. If all the dlcs are going to add up to a new ending anyway.. Why not sprinkle the cake with extra incentives to add to that effort via MP?

True, it's not like it's mandatroy.



You do realize that if you're right, you will be the most famous person on the forums, right?

#1496
Jadebaby

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No I wont... Why would I?

#1497
Massa FX

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Didn't buy Omega either Jade. I might if future DLC makes it worth it. (Spending time with Aria is not something I want to do)

#1498
Red Panda

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Jade8aby88 wrote...

No I wont... Why would I?


Predicting something as big as an ending change that makes the game worth playing again would be no small feat.  Posted Image

#1499
garrusfan1

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Bump

#1500
Jadebaby

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Recently just put this in another thread, so will put it here too as I was talking about this quote in previous pages but never found the exact one.

First is the actual quote, then I'll do my interpretation of how it can be seen to the player from BioWare...


Shepard: My mother's in the Alliance. Haven't heard from her since Earth got hit.
Garrus: I'm sure... she's okay. Pretty soon, blind hope is all we'll have left... and I hate being blind.
Shepard: I know you don't have any illusions about what we're up against, Garrus. How do you rate our chances?
Garrus: I know it looks bad now, but I think we can win this, Shepard. For the first time since we met, we're not alone in the fight.
Shepard: After what's happened to Palaven, you still believe that?
Garrus: It's something I learned long ago in C-Sec: an imminent and painful death has a way of motivating people.Instead of questioning your every word, whole civilizations are going to be begging you to save them.I didn't say there wouldn't be casualties. It's something turians are taught from birth... If just one survivor is left standing at the end of a war, then the fight was worth it, but humans want to save everyone.


Shepard: (unchanged)
Garrus: I'm sure she's okay. Pretty soon (after you beat the game) blind hope is all we'll have left... and I hate being blind. (blind hope is all *you'll* have left. People hate being blind.)
Shepard: I know you don't have any illusions about what we're up against, Garrus. (Garrus is usually a character who's straight to the point. No bull. BioWare are appealing to that to give the player insight) So what are our chances? (of getting a "win" ending)
Garrus: I know it looks bad now (the flaming/ending situation), but I think we can win this Shepard (hint, hint). For the first time since we met, we're not alone in this fight. (Which can only mean the player themself is not alone in his/her playthrough, via multiplayer, different people can get together to help achieve this victory over the Reapers. Because although they were technically alone in ME1. They weren't in ME2. They had Cerberus' support and they weren't as small as we all thought.)
Shepard: (unchanged)
Garrus: It's something I learned long ago in C-Sec: an imminent and painful death has a way of motivating people. (The ending was imminent and painful to most ME fans. *especially original*. This had a way to motivate them to try and appeal to BioWare *Child's Play* etc...)

Instead of questioning your every word, whole civilizations are going to be begging you to save them. (Re: appealing to BioWare). I didn't say there wouldn't be casualties (We know we're going to lose fans over this). It's something turians are taught from birth (it's something writers are taught when taking risks in their stories). If just one survivor is left standing at the end of this war, then it was worth it. (If just one diehard fan is left standing when all this is over, then we succeeded.) But humans want to save everyone. (But fans are going to want to save everyone, inc. Shepard.)

So although some things fit, and somethings only loosely. It's quite a humerous comparison I thought.

Modifié par Jade8aby88, 07 décembre 2012 - 12:42 .