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The Puzzle Theory [successful refuse]


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#1976
estebanus

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BansheeOwnage wrote...

estebanus wrote...

I like this theory. I will support it.

Hey Estebanusister :) I think you'll find this is one of the few sane places on BSN. Hi everyone.

I suppose so. Does this thread view any interpretation as equally valid?

#1977
BansheeOwnage

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estebanus wrote...

BansheeOwnage wrote...

estebanus wrote...

I like this theory. I will support it.

Hey Estebanusister :) I think you'll find this is one of the few sane places on BSN. Hi everyone.

I suppose so. Does this thread view any interpretation as equally valid?

More than most.

#1978
Jadebaby

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estebanus wrote...

BansheeOwnage wrote...

estebanus wrote...

I like this theory. I will support it.

Hey Estebanusister :) I think you'll find this is one of the few sane places on BSN. Hi everyone.

I suppose so. Does this thread view any interpretation as equally valid?


Yes, because that's all the endings are, just people's interpretations, there is no right or wrong choice.

That being said it obviously favours refuse. But how you want to interpret refuse is entirely up to you.

Pascal219 wrote...

True enough. Not sure I like that theory though. :)


What theory is that?

Ignis Mors wrote...

Just thought of a little bit more of what the Leviathanalyst's motives for the harvest. Maybe it wants revenge for being turned into little more than a machine, so it is trying to destroy those that turned it into what it is.


Exactly! So it was trying to kill it's own race. And now that they've gone into hiding maybe it could be trying to gulp up as many organics as it can to try and get information on where the rest of the Leviathans are..

#1979
Ignis Mors

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And, to prevent any race from getting advanced enough to possibly prevent it from getting its payback. And, the only other problem with this would be "Salvation through destruction." My weak explanation would be that it is saving us from being controlled by the Leviathans, being reduced to what the miners who were taken for ten years were. That it is saving us from that.

#1980
estebanus

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Jade8aby88 wrote...

estebanus wrote...

BansheeOwnage wrote...

estebanus wrote...

I like this theory. I will support it.

Hey Estebanusister :) I think you'll find this is one of the few sane places on BSN. Hi everyone.

I suppose so. Does this thread view any interpretation as equally valid?


Yes, because that's all the endings are, just people's interpretations, there is no right or wrong choice.

That being said it obviously favours refuse. But how you want to interpret refuse is entirely up to you.

Finally a group I can identify myself with!

#1981
Jadebaby

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that's a good explanation actually!

#1982
Ignis Mors

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 And, I doubt that Bioware would even consider such a thing. It wouldn't have 'artistic integrity.' Well, this is what I have to say about artistic integrity. 
www.youtube.com/watch

#1983
Jadebaby

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gosh I love that video. But I'm refraining from judging BioWare and ME3 until the dlc schedule is finished.

#1984
Ignis Mors

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I'm not judging the company as a whole, just that statement about artistic integrity. Because, despite all their misteps in ME3, they still have a ton of good will from me built up from KOTOR, ME!, and ME2. And, I'm not even too bitter about the ending anymore. My bitterness is their treatment of all of my favorite characters introduced in 2.

#1985
Pascal219

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estebanus wrote...

BansheeOwnage wrote...

estebanus wrote...

I like this theory. I will support it.

Hey Estebanusister :) I think you'll find this is one of the few sane places on BSN. Hi everyone.

I suppose so. Does this thread view any interpretation as equally valid?


Yes. Very much so. A lot better than the IT thread, which is why I mostly lurk in that thread since I'm on the fence concerning IT. Which usually results in how can you not completely believe IT? Well you know how it goes I'm afraid. In any case looking forward to hear more of your thoughts! ^_^

Jade8aby88 wrote...

Pascal219 wrote...

True enough. Not sure I like that theory though. :)


What theory is that?


The Catalyst being a trapped Leviathan, I understand the theory and it certainly sounds plausible but I don't really like it though. =]


Just a thought: What if BioWare did these endings on purpose in order to receive fan feedback in order to create the 'best' ending for 'everyone'? I realize that it sounds farfetched, but all these fan fiction stories and video's popping up are doing a better job than any poll or survey ever could!

#1986
Ignis Mors

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True, it would be an interesting way to get fan-feedback for what's best, but the problem is there are also people they drove away from the franchise. I doubt EA would approve of risking so much money.

#1987
Jadebaby

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Pascal219 wrote...
Just a thought: What if BioWare did these endings on purpose in order to receive fan feedback in order to create the 'best' ending for 'everyone'? I realize that it sounds farfetched, but all these fan fiction stories and video's popping up are doing a better job than any poll or survey ever could!


I've been saying this for *SO* long!

The reason they couldn't do it all in the EC is because they had to finish the other dlc first before they started working on it.

This means that anyone going "oh they sold us a game without an ending."

One of two ways this can be interpreted.

1. It was an accident. And after the fan backlash they've decided to maybe think about giving a "win" ending. In which case it's not planned therefore they did sell us a game with endings. Imo even if it was planned they still sold us a game with endings because who's to say you can't still pick those endings if we get that "win" ending?

2. It was planned, but it was to incorporate fan feedback, so anyone saying "oh sold us game without ending" should be *happy* they did because it means the fans would have a greater say in the ending than ever before!

Another reason why they couldn't put this "win" ending in the base game would be because it would totally undermine the Reapers.

But an entire RL year of performing MP operations and finding new information and war assets in SP dlc's. Well what a great way to fight the war out.

#1988
Jadebaby

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Ignis Mors wrote...

True, it would be an interesting way to get fan-feedback for what's best, but the problem is there are also people they drove away from the franchise. I doubt EA would approve of risking so much money.


Walters knew that they were taking risks with the ending. A reporter asked him this pre-release and he simply said "yes, we are."

But what this would mean, is while they'd be taking risks with losing fans, they would also gain most of those fans back if they did a "fan feedback" ending.

This means that they get money for us paying for it, and we get the closure and ending that we want.

It's a win/win, isn't it?

#1989
Lars Honeytoast

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The amount of **** BioWare would get for not giving the "real" ending on disc would be even more than they received for the current ones.

#1990
Jadebaby

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I disagree, it wouldn't be the "real" ending, this isn't the IT thread....

It would just be another alternate ending.

#1991
Ignis Mors

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Possibly, but there is a strong chance that there will be people who were too hurt by the ending to ever be able to go back to the Mass Effect universe. I know a couple of people who are like that.

#1992
Pascal219

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Jade8aby88 wrote...

Pascal219 wrote...
Just a thought: What if BioWare did these endings on purpose in order to receive fan feedback in order to create the 'best' ending for 'everyone'? I realize that it sounds farfetched, but all these fan fiction stories and video's popping up are doing a better job than any poll or survey ever could!


I've been saying this for *SO* long!

The reason they couldn't do it all in the EC is because they had to finish the other dlc first before they started working on it.

This means that anyone going "oh they sold us a game without an ending."

One of two ways this can be interpreted.

1. It was an accident. And after the fan backlash they've decided to maybe think about giving a "win" ending. In which case it's not planned therefore they did sell us a game with endings. Imo even if it was planned they still sold us a game with endings because who's to say you can't still pick those endings if we get that "win" ending?

2. It was planned, but it was to incorporate fan feedback, so anyone saying "oh sold us game without ending" should be *happy* they did because it means the fans would have a greater say in the ending than ever before!

Another reason why they couldn't put this "win" ending in the base game would be because it would totally undermine the Reapers.

But an entire RL year of performing MP operations and finding new information and war assets in SP dlc's. Well what a great way to fight the war out.


Really? Sorry didn't mean to steal your idea. I just came to this conclusion after replaying the ending again. :blush: And getting hurt in the process. -_-''

But yeah, it's fighting out the war and keeping fans busy as it were. And I agree, I don't think they will lose more fans. I think they will regain al ot of old ones and a lot of new ones.

Simply said their team might not have known how do the ending of the trilogy justice in the eyes of their fans, so with these endings they get all the feedback they need. You get a game from the fans for the fans as it were.

#1993
Pascal219

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Jade8aby88 wrote...

Ignis Mors wrote...

True, it would be an interesting way to get fan-feedback for what's best, but the problem is there are also people they drove away from the franchise. I doubt EA would approve of risking so much money.


Walters knew that they were taking risks with the ending. A reporter asked him this pre-release and he simply said "yes, we are."

But what this would mean, is while they'd be taking risks with losing fans, they would also gain most of those fans back if they did a "fan feedback" ending.

This means that they get money for us paying for it, and we get the closure and ending that we want.

It's a win/win, isn't it?


Truly it would be, Priority Earth always felt strangely off for some reason. Also way too short, we're in the heart of Reaper occupied space with all these assets we gathered and save from some generic cutscenes we see none of them? 

This could be some brilliant, the fans themselves made the endings in a way! 

#1994
Jadebaby

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Pascal219 wrote...
Really? Sorry didn't mean to steal your idea. I just came to this conclusion after replaying the ending again. :blush: And getting hurt in the process. -_-''

But yeah, it's fighting out the war and keeping fans busy as it were. And I agree, I don't think they will lose more fans. I think they will regain al ot of old ones and a lot of new ones.

Simply said their team might not have known how do the ending of the trilogy justice in the eyes of their fans, so with these endings they get all the feedback they need. You get a game from the fans for the fans as it were.


LOL I wasn't claiming it as "my" idea lol just that it's nice someone else thinks of it this way too Image IPB

And yes, but what's more is that the three endings we originally got were solely based on how the writers wanted to end it "as fans" of their own work, which explains the thematic inconsistency with the rest of the narrative. But they only did this so that it's a lot more fair when the fans get their ending too.Image IPB

Pascal219 wrote...
Truly it would be, Priority Earth always felt strangely off for some reason. Also way too short, we're in the heart of Reaper occupied space with all these assets we gathered and save from some generic cutscenes we see none of them?

This could be some brilliant, the fans themselves made the endings in a way!


Yea, Priority Earth does feel really lack-luster. What I'd love more than anything is for those War Assets to not be shown in Priority Earth revamp. But in a successful refuse option.

This would also give credence to why they were left out of Priority Earth to begin with.

#1995
BansheeOwnage

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Jade8aby88 wrote...

This means that they get money for us paying for it, and we get the closure and ending that we want.

It's a win/win, isn't it?

Win/win/win actually. We'd win, they'd win, and Shepard would win. Image IPB

#1996
BansheeOwnage

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Many people only still stick around (the forums and the games) becaus they still hope* that some DLC will "fix" the end. I find that so very interesting...

* I also find it interesting that hope is one of the things ME teaches us about - now more literally than ever! Maybe they were paying attention to the themes after all. Image IPB

#1997
Jadebaby

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There are so many hints in the narrative that not all is what it seems.

It could be about Indoctrination. But more often than not they are talking about the war.

ftr, I'm one of those people.

#1998
Ignis Mors

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Priority earth does feel really lackluster. But, maybe not only could it have cutscenes, but where you play as your MP characters you promoted. Give you objectives, like my long sought out, board a reaper and kill it from within gameplay. That, would be awesome It would make all that time playing MP seem important, and make you feel like a badass if you pulled it off. Have your medigel, ops packs, rockets, and ammo packs, and just go through a reaper within a certain time frame, or get indoctrinated. It would make the effect of the ending in your hands, and that would be awesome.

#1999
Jadebaby

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That would be awesome! But way to many variables to be feasible I think.

#2000
Ignis Mors

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I could see Bioware making it work. They've done amazing work in the past(cough, suicide mission, cough). It would be tough to do, but I think it's feasible. I think that you would get them at mp level 20, and you get to choose how they're leveled then and there, to remove a good deal of the variables. And, you get to choose a squad of three to take in. And, it wouldn't be too many reapers. I was thinking of it being 3 of them. With Harbinger being the third.