It was also so clear from the Tali adventure in Mass Effect 2 that dying stars and dark energy were going to be part of this finale. But all that got dropped when they brought in one of the more awkward and obvious Deus Ex Machina's ever seen in a work of fiction.
As I've pointed out in a blog post in any work of fiction you tell the readers right up front what you're going to deliver. You know Harry is going to face Voldemort, you know Frodo will have to deal with the ring. What they told us through two and three quarters games is that you will defeat the Reapers. Unity, and healing old wounds is a huge theme throughout all the games so the efforts you make in ME3 to craft this alliance are very satisfying. And then it means nothing because suddenly there is a Star Child.
I understand that players may select different endings. Please take a look at Dragon Age: Origins to see how it was handled well. You can go for self-sacrifice, you can sacrifice another -- Alistair or Loghain, you can take the deal with Morrigan. Happy endings, sad endings, ethically challenged endings, but you can craft an ending appropriate to your vision of your warden. None of that was evident in the ending of Mass Effect 3, and they failed to live up to the promise they made from the first game.
Also, you can't bring your ultimate villain onstage in the final ten pages of a book or ten minutes of a movie, or ten minutes of a game. You have to play fair with your reader/viewer/player and hint at and suggest the real villain and the ultimate solution from the beginning. When all is revealed we have to have this sense of -- "Oh, that makes sense. I saw that coming. Now I understand what that cryptic exchange meant." You can't have the players/readers/viewers reaction be "huh"? and not expect a fire storm from your disappointed consummer. And again in Harry Potter or Lord of the Rings we didn't suddenly find out it wasn't Voldemort or Sauron after all, but some character we'd never heard of before.
I went ahead, and went public in my blog rather then staying behind a handle so I'm going to do the same here. I'm Melinda Snodgrass. I'm a novelist and screenwriter. I've worked on numerous television shows, written several movies, have had many novels published. Together with George R.R. we created the Wild Card shared world book series, and I'm penning a movie based on those books for Universal Pictures.
I fell in love with gaming because of Dragon Age, and loved Mass Effect with a passion until they messed up the ending. Which is why I'm being bad, and writing my own Mass Effect ending, and aftermath in between working on my paying work.
It is a great universe with marvelous characters. It deserved a better conclusion.





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