Modifié par Seifer006, 01 septembre 2013 - 03:02 .
Really Need To Have In-Game Kicks
#51
Posté 13 juillet 2012 - 07:58
#52
Posté 13 juillet 2012 - 07:58
Seifer006 wrote...
holdenagincourt wrote...
So many Geth Primes in this thread....
I don't support. A patently bad idea when you take into account the average social intelligence, empathy and skill level of XBL players.
it's a great idea. I'm a PC user btw. Ive played L4D2 it's very good. You need three votes. Not everyone on the team is going to kick the player for frivilous reasons
There is no swifter way for the pool of ME3MP players to dry out than for an in-game kick system to be implemented, mark my words.
Thankfully, BioWare will never do this.
#53
Posté 13 juillet 2012 - 07:59
Modifié par Seifer006, 01 septembre 2013 - 03:02 .
#54
Posté 13 juillet 2012 - 07:59
Modifié par Seifer006, 01 septembre 2013 - 03:02 .
#55
Posté 13 juillet 2012 - 08:03
Modifié par Seifer006, 01 septembre 2013 - 03:02 .
#56
Posté 13 juillet 2012 - 08:04
#57
Posté 13 juillet 2012 - 08:05
Modifié par Seifer006, 01 septembre 2013 - 03:02 .
#58
Posté 13 juillet 2012 - 08:06
My point is, its doable given that you can't just kick for any old reason with three votes. I'd worry it would be glitchy as hell though given the present state of ME3 multi though.
What kind of crowd you run into on XBL is largely determined by which game you are playing. I've played CoD, Halo Reach and ME3 on XBL. I quit *CoD because it was an absolute cesspool of jerks and kids that made me worry about the state of the future. Halo had some jerks but you can mute them. ME3 by far has the best community I've seen on XBL in terms of maturity and cooperation over voice.
You'll always run into a few bad apples even on the PC. I've played EVE online, Erepublik, and Warhammer all on PC, and guess what? They had plenty of their own immature jerks that were no fun to interact with on Ventrilo or Skype or whatever. <_<
*For anyone that is going to say "yeah you quit CoD because you're a noob! You suck!". Yes, you are right, Cod isn't my best gaming experience and I found it difficult to try build up my skills in multiplayer- but the most damnable thing about it was the people I encountered.
#59
Posté 13 juillet 2012 - 08:06
Modifié par Seifer006, 01 septembre 2013 - 03:02 .
#60
Posté 13 juillet 2012 - 08:09
Descy_ wrote...
People would abuse it.
#61
Posté 13 juillet 2012 - 08:09
This would have to be done by all 3 other players. Main menu > kick menu > pick player > confirm.
No pop-ups saying a vote is underway, and current kick markers only show in the kick menu. Again keeping it out of the hands of twitch kick.
That's the way I'd do it.
#62
Posté 13 juillet 2012 - 08:10
Modifié par Seifer006, 01 septembre 2013 - 03:02 .
#63
Posté 13 juillet 2012 - 08:10
ryanshowseason3 wrote...
Jay_Hoxtatron wrote...
Yes, we need that. Unlike many other games, you need 3 kicks to pass the vote. It won't be abused, except if 3 friends are playing together. But in PUGs? Nah. Most people kick because some players are bad, leech, glitch, or are AFK. Which seem good reasons to me.
Severely optimistic about the intelligence of average people playing online. I've been harassed and kicked from lobbies for my voice sounding 'black'. I won't use the word they actually used.
Ah they used the N word... I understand, Nerf should not exist in the dictionnary.
On a more serious note, I don't have serious evidence/data to back up my claims. I just have my experience of gaming, which is pretty long though and it tells me this : people getting kicked are for a good reason 9 times out of 10.
Maybe I'm just lucky and meet the right folks, but I doubt it.
Anyways, Ingame kick = Lobby kick. Except an ingame kick lets in every player in my lobbies, and if they really are that bad/leech, I can kick them but I gave them a fair chance. You can even argue that lobby kicks can be more unfair.
Modifié par Jay_Hoxtatron, 13 juillet 2012 - 08:12 .
#64
Posté 13 juillet 2012 - 08:11
Modifié par Seifer006, 01 septembre 2013 - 03:02 .
#65
Posté 13 juillet 2012 - 08:14
ryanshowseason3 wrote...
FlamboyantRoy wrote...
It's a bad idea on paper, but with tweaking it could turn out to be a great one!
Once a player meets certain criteria within a match they become eligible for kickin.
I like it.
For this to be a valid argument you have to state what you mean by 'criteria'.
murder is a bad idea on paper, but with tweaking it could turn out to be a great one!
Once a person meets certain criteria within their life they become eligible for murder.
I like it.
And that's exactly why I was vague. Brainstormin'.
#66
Posté 13 juillet 2012 - 08:16
Abraham_uk wrote...
lemon00 wrote...
holdenagincourt wrote...
take into account the average social intelligence, empathy and skill level of XBL players.
this
for us PCers, it might not be too bad, but put this on xbox and it would probably kill the game
What about PS3 players? Do we not exist anymmore?
Are we synthetics that were exterminated when everyone chose the destroy ending?
What about WiiU players? Don't they count?
Ps what now? The Hegemony say that is a terrorist plot made up by those bleedin human punching bags!
#67
Posté 13 juillet 2012 - 08:16
#68
Posté 13 juillet 2012 - 08:17
#69
Posté 13 juillet 2012 - 08:18
Modifié par Seifer006, 01 septembre 2013 - 03:02 .
#70
Posté 13 juillet 2012 - 08:21
lemon00 wrote...
Abraham_uk wrote...
Do they use voice chat? The XBOX players?
Do they use it properly?
well, for me (and this is just my opionion, others may feel differently, and love XBOX), that is a big part problem. The insults, racist comments and obnxiousness really comes out on the XBOX live chat. The anonimity and physical distance can really bring out the "Dark" side....
Hmm are we say DOwn with Darth Vader?! Anyway yes there are some real jerks on xbox, but I have ran into lots of decent ppl who are fine on mic or don't have a mic and just send friendly message. So NO judging us by our worst specoimens! Thank you and have a nice day, unless you'd prefer a rotten day of course.
#71
Posté 13 juillet 2012 - 08:26
holdenagincourt wrote...
Jay_Hoxtatron wrote...
It won't be abused, except if 3 friends are playing together.
That's reason enough to not implement it.Jay_Hoxtatron wrote...
But in PUGs? Nah. Most people kick because some players are bad, leech, glitch, or are AFK. Which seem good reasons to me.
We don't in fact know why "most people" kick. We have only anecdotal testimony, unless you're sitting on some rigorous statistical data I'm unaware of. If a player is bad, leeching, glitching or AFK, he can be kicked from the next lobby, and the team has the option to wipe (if no one's using consumables) to hasten that. There are anti-leeching and anti-AFK measures already in place, and BioWare has shown concern about these issues.
Someone who has glitched does not deserve to be kicked from the game for that reason alone. He had no control over that game-breaking bug, and he shouldn't lose all credits and experience (and equipment if applicable) because he happened to glitch out.
And if you get a bad player, oh well. Your chance to get rid of him was in the lobby when you could see his character, level, weapons, mods, equipment and gear, and possibly even communicate with him. To propose that another player who doesn't meet your standards should lose out on everything because you got frustrated and couldn't wait for a few more minutes to kick him from the post-game lobby is more than a little self-centered.
Then there is the fact that the next person to stumble into your game in progress may be 10x worse than the one booted. Plus having to stop playing long enough to decide if you agree to the boot. No thank you. Just keep playing or leave. We can always just boot after the match if we ALL agree he really is that bad.
#72
Posté 13 juillet 2012 - 08:26
Seifer006 wrote...
FlamboyantRoy wrote...
ryanshowseason3 wrote...
FlamboyantRoy wrote...
It's a bad idea on paper, but with tweaking it could turn out to be a great one!
Once a player meets certain criteria within a match they become eligible for kickin.
I like it.
For this to be a valid argument you have to state what you mean by 'criteria'.
murder is a bad idea on paper, but with tweaking it could turn out to be a great one!
Once a person meets certain criteria within their life they become eligible for murder.
I like it.
And that's exactly why I was vague. Brainstormin'.
"murder is a bad idea on paper, but with tweaking it could turn out to be a great one!"
your logic is a joke. talkin about a VG here dude, and yes In-Game Kicks is good idea when the player has met the critieria of getting kick when the entire other team deems it necessary.
Simple Logic, lets stick with that
whats your criteria that a game could recognize.
low points? to what extent, and maybe that player is just ebing a good team player
deaths? maybe he keeps dying after reviving the other 3 guys
#73
Posté 13 juillet 2012 - 08:31
#74
Posté 13 juillet 2012 - 08:32
Kingston Atticus wrote...
Then there is the fact that the next person to stumble into your game in progress may be 10x worse than the one booted. Plus having to stop playing long enough to decide if you agree to the boot. No thank you. Just keep playing or leave. We can always just boot after the match if we ALL agree he really is that bad.
I kick when the player is really bad. As in 'youshouldstopplayingvideogames' bad. So getting someone worse is not very probable. Someone who can regularly beat bronze I have no problems with on Gold. Those whom I want to get kicked are leechers.
Having to stop playing long enough to boot? Lolwut. In between waves you have at least 5 seconds. On PC, Esc, kick. Done.
Boot after the match? Meh. If the dude doesn't deserve the credits, he shouldn't get them.
#75
Posté 13 juillet 2012 - 08:32
So to reiterate: No I don't think we need it, but it wouldn't break my heart either.





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