Really Need To Have In-Game Kicks
#101
Posté 13 juillet 2012 - 09:04
#102
Posté 13 juillet 2012 - 09:04
#103
Posté 13 juillet 2012 - 09:05
FlamboyantRoy wrote...
upinya slayin wrote...
FlamboyantRoy wrote...
upinya slayin wrote...
Seifer006 wrote...
FlamboyantRoy wrote...
ryanshowseason3 wrote...
FlamboyantRoy wrote...
It's a bad idea on paper, but with tweaking it could turn out to be a great one!
Once a player meets certain criteria within a match they become eligible for kickin.
I like it.
For this to be a valid argument you have to state what you mean by 'criteria'.
murder is a bad idea on paper, but with tweaking it could turn out to be a great one!
Once a person meets certain criteria within their life they become eligible for murder.
I like it.
And that's exactly why I was vague. Brainstormin'.
"murder is a bad idea on paper, but with tweaking it could turn out to be a great one!"
your logic is a joke. talkin about a VG here dude, and yes In-Game Kicks is good idea when the player has met the critieria of getting kick when the entire other team deems it necessary.
Simple Logic, lets stick with that
whats your criteria that a game could recognize.
low points? to what extent, and maybe that player is just ebing a good team player
deaths? maybe he keeps dying after reviving the other 3 guys
Definitely deaths, if you're dying every 30 seconds or so. You're eligible. If you're in 4th place and behind by say 15k points, you're eligible(please don't feed me that support class nonsense, even GEs kick ass). Other criteria could involve objectives.
If i die 5 times in 2 minutes but get 15 revivies out of it should i
really get kicked? what if its a wave 10 hack on goddes in the middle.
do you know how many "revive parties" it takes to get through that?
alot!
and 15k isn't that much to be behind say
80k
75k
70k
55k
should the 55k get kicked? that looks like pretty good team work to me.
and support class is there for a reason. yeah the GE is way good. its not a support class.
I'm willing to bet 90% of the people here that brag about how good they are. probably aren't very good at all. I've played with some people here and they never talk about how good they are and they are really good. they could easily brag but don't. So get over it. if you are really taht good you can survive carrying 1 person through 1 game
I said eligble for kicking, I never said that these people would be instantly kicked. If the other players felt that the 55k wasn't contributing enough, tough sh*t. But I'm sure you'll find more reasonable players elsewhere. If people were just automatically kicked upon meeting criteria then your argument would be correct. But merely meeting the criteria puts the kick option on the table for the team to decide.
Would it be abused? Of course. But what isn't abused in this game?
When playing with randoms I'd at least have a chance to play with more than one other person that can carry their own weight and be able to kick the undesirables. Or like now, I can suffer through the match, using all my rockets on wave 10 because my teammates apparently don't know what a target is, or how to deliver a device.
it happens. i'd rather do that (which i've done before trust me) then to have a bunch of kids kick me after wave 10 cause i woned them and i lose my earned credits. or as someone pointed out becuase their friend came online and wnats to play
#104
Posté 13 juillet 2012 - 09:05
#105
Posté 13 juillet 2012 - 09:08
DungeonHoek wrote...
Greqo wrote...
Have you played L4D with douchebags. That kick system was just as good as it was bad. Little people tend to abuse power.maabdout wrote...
It would be a good add. I've played all kinds of multiplayer games with kick systems and they work just fine..... I don't see why it would be a problem here
Tell me about it.
When I first started playing so long ago, I died as a Boomer, BAM!, vote kicked off. Neverminding that suiciding the Boomer is a legit tactic against survivors if you can slow them down and have no other options. But no, he died, so he sucks. Out he went.
And there was another time, I got stuck as the Tank in L4D2, I'm not particularly good as the Tank, but I can slow people down and of course give my "Team" time to do their job. Funny how, they don't, and decide to vote kick me instead :/
It's this kind of crap that has lead me to playing soley with my friends these days.
Not sure about yall experiences in games but being able to kick during play has come in handy more times than it has pissed me off, but hey that's just me.
#106
Posté 13 juillet 2012 - 09:09
Zkyire wrote...
Seifer006 wrote...
Title Says It All, I'm sure many of you would agree
> Scoring above another player.
> Their ego gets hurt.
> They start a kick-vote.
No way I'd support that feature.
exactly what would happen. don't give immature people power to abuse. there are more immature and bad players then there are good players.
on a sidenote, i've noticed on a % system that women are better players then guys. i higher % of them play as team players and are more concerned with winning then stroking their e-peen (i mean e-vag?) plus anyone under the age of 10 there is a 95% chance they would rage kick becuase you out scored them in fornt of their friends. this idea is terible and BW is too smart to implement it.
and like stated before games are 20 mins. not taht long. if it was a 2 hour mission i might feel a little diff but even tehn the kick would need to happen in the 1st 10 mins cause working for 1hr and 55 mins to get kicked sounds terrible
#107
Posté 13 juillet 2012 - 09:14
upinya slayin wrote...
FlamboyantRoy wrote...
upinya slayin wrote...
Seifer006 wrote...
upinya slayin wrote...
Seifer006 wrote...
FlamboyantRoy wrote...
ryanshowseason3 wrote...
FlamboyantRoy wrote...
It's a bad idea on paper, but with tweaking it could turn out to be a great one!
Once a player meets certain criteria within a match they become eligible for kickin.
I like it.
For this to be a valid argument you have to state what you mean by 'criteria'.
murder is a bad idea on paper, but with tweaking it could turn out to be a great one!
Once a person meets certain criteria within their life they become eligible for murder.
I like it.
And that's exactly why I was vague. Brainstormin'.
"murder is a bad idea on paper, but with tweaking it could turn out to be a great one!"
your logic is a joke. talkin about a VG here dude, and yes In-Game Kicks is good idea when the player has met the critieria of getting kick when the entire other team deems it necessary.
Simple Logic, lets stick with that
whats your criteria that a game could recognize.
low points? to what extent, and maybe that player is just ebing a good team player
deaths? maybe he keeps dying after reviving the other 3 guys
How about the entire other team makes the judgement. That's good enough for me. I've played enough Online games where It's not abuse ( 9 out of 10 ) there's always that 1% but that's not to say it's not a good idea.
Low Points? Scoreboard is irrevalent
""deaths? maybe he keeps dying after reviving the other 3 guys"
Why would you kick a guy who's reviving others. LMAO!!!
thats my point. how can you set a criteriea? it would be based on numbers and numbers lie so there couldn't be one. it would have to be a vote. and that leaves it open to 3 people getting mad they "carried" the 4th guy or getting mad cause the 4th guy owned them all game and kicking him/her on wave 11 and he loses eveyrhting. people are too immature to have that kind of power
reminds me of when i first played madden online like 5 years ago and i had a game winning FG lined up (a gimme) and as sonn as i hiked the ball the guy paused and unpaused the game 3 times during my kick meter real quick cause it to be shanked and he won.
bad players ruin the game and since you can't stop people from being dicks the only way to fix it is try to limit their abilty to use their extreme dickyness to ruin others experiance
But how common is behavior like that?
I've played in one of the worst gaming communities around, WoW. They implemented a vote kick system, it was used appropriately most of the time in my experience. But of course I heard stories about people getting kicked after the last boss etc etc.
What with all the cheats and exploits in the game, this would hardly make a dent in the missle glitching, credit cheating community we have now.
difference is credit glitching, missle glitching etc all take away from BWs pocket not the players directly. they take away from teh players fun but only for 1 game then they can leave or kick the glitcher.
a kick system allows other players to directly screw over other players (right now they can only screw over BW) and that would not be good.playing for 20 mins to beat a gold and earn 400k exp and 75 credits tehn getting kicke don wave 11 becuase i scored way more then the 3 friends i was playing with doens't sound appealing to me. i'd rather carry a really bad player though the match anyday. and in reality gold doens't take 4 players to beat. 1 amazing player can carry 3 bad ones (i'm not good enough for that) 2 great players can carry 2 bad players 3 good players can carry 1 bad player.
step your game up. people wanting an in game kick make me feel like they aren't good enough and want to blame the other guy who is even worse then they are and wants somebody to come in and carry them. worse case let them die every wave and just run it with 3 people while the bad player acts as a human decoy for the first 2 mins of each wave
You had some good points until that bit at the end. Some of us need to manage our time, carrying said bad player(s) usually makes short 17minute runs into 25, 30minute runs. So instead of 2 games before going to class/work, I only get 1, in which I had to use consumables to ensure success.
Carrying every once in a while aint bad. But the way it is now? There is a SEA of bad/apathetic players on gold. God forbid If I play random, because then I'm guaranteed to HAVE to carry at least 2 other people. Which will make the match take even longer.
It's why any decent player pretty much has to sign up for some of these groups on the forums(no hate, love em) to avoid playing with randoms with mattock !Vs.
I think I understand what you're saying here, "kicking is wrong"? It's a beautiful sentiment but it's not realistic.
#108
Posté 13 juillet 2012 - 09:16
#109
Posté 13 juillet 2012 - 09:17
ckriley wrote...
Descy_ wrote...
People would abuse it.
#110
Posté 13 juillet 2012 - 09:21
Leronel wrote...
I want better a blacklist.
A block option, like on Steam. Good idea.
#111
Posté 13 juillet 2012 - 09:23
maabdout wrote...
DungeonHoek wrote...
Greqo wrote...
Have you played L4D with douchebags. That kick system was just as good as it was bad. Little people tend to abuse power.maabdout wrote...
It would be a good add. I've played all kinds of multiplayer games with kick systems and they work just fine..... I don't see why it would be a problem here
Tell me about it.
When I first started playing so long ago, I died as a Boomer, BAM!, vote kicked off. Neverminding that suiciding the Boomer is a legit tactic against survivors if you can slow them down and have no other options. But no, he died, so he sucks. Out he went.
And there was another time, I got stuck as the Tank in L4D2, I'm not particularly good as the Tank, but I can slow people down and of course give my "Team" time to do their job. Funny how, they don't, and decide to vote kick me instead :/
It's this kind of crap that has lead me to playing soley with my friends these days.
Not sure about yall experiences in games but being able to kick during play has come in handy more times than it has pissed me off, but hey that's just me.
Well, then you're lucky. I've sadly been on the abuse side of the kick stick far too many times with the stupidest of reasons behind it.
Now, I agree that cheaters, and sponges should be kicked. Don't get me wrong there. But when you ask for a kick feature, you're banking on players to have the maturity to put their ego's aside and kick with good reasons.
I knew a guy on TF2 who got banned from a server, accused of cheating when he wasn't for example. He knew a trick with the Huntsmen, which was able to be done by anyone, though it was hard to do, needed practice. But no, he was a dirty cheater to all the whiners. There was no kick feature, so they called for banning. Even though it was demonstrated, and argued and refuted. He got banned too.
And the same thing came close to happening to me on several occassions, why?, I main the Pyro and used the Backburner. And people can't watch their backs. An odd occurance in most video games strangely enough. So they get mad, and declare that the Pyro/Backburner and Pyro player should be banned and try to go for it.
#112
Posté 13 juillet 2012 - 09:33
Modifié par Seifer006, 01 septembre 2013 - 03:06 .
#113
Posté 13 juillet 2012 - 09:34
Batgang alumni wrote...
Bad idea
#114
Posté 13 juillet 2012 - 09:35
FlamboyantRoy wrote...
upinya slayin wrote...
FlamboyantRoy wrote...
upinya slayin wrote...
Seifer006 wrote...
upinya slayin wrote...
Seifer006 wrote...
FlamboyantRoy wrote...
ryanshowseason3 wrote...
FlamboyantRoy wrote...
It's a bad idea on paper, but with tweaking it could turn out to be a great one!
Once a player meets certain criteria within a match they become eligible for kickin.
I like it.
For this to be a valid argument you have to state what you mean by 'criteria'.
murder is a bad idea on paper, but with tweaking it could turn out to be a great one!
Once a person meets certain criteria within their life they become eligible for murder.
I like it.
And that's exactly why I was vague. Brainstormin'.
"murder is a bad idea on paper, but with tweaking it could turn out to be a great one!"
your logic is a joke. talkin about a VG here dude, and yes In-Game Kicks is good idea when the player has met the critieria of getting kick when the entire other team deems it necessary.
Simple Logic, lets stick with that
whats your criteria that a game could recognize.
low points? to what extent, and maybe that player is just ebing a good team player
deaths? maybe he keeps dying after reviving the other 3 guys
How about the entire other team makes the judgement. That's good enough for me. I've played enough Online games where It's not abuse ( 9 out of 10 ) there's always that 1% but that's not to say it's not a good idea.
Low Points? Scoreboard is irrevalent
""deaths? maybe he keeps dying after reviving the other 3 guys"
Why would you kick a guy who's reviving others. LMAO!!!
thats my point. how can you set a criteriea? it would be based on numbers and numbers lie so there couldn't be one. it would have to be a vote. and that leaves it open to 3 people getting mad they "carried" the 4th guy or getting mad cause the 4th guy owned them all game and kicking him/her on wave 11 and he loses eveyrhting. people are too immature to have that kind of power
reminds me of when i first played madden online like 5 years ago and i had a game winning FG lined up (a gimme) and as sonn as i hiked the ball the guy paused and unpaused the game 3 times during my kick meter real quick cause it to be shanked and he won.
bad players ruin the game and since you can't stop people from being dicks the only way to fix it is try to limit their abilty to use their extreme dickyness to ruin others experiance
But how common is behavior like that?
I've played in one of the worst gaming communities around, WoW. They implemented a vote kick system, it was used appropriately most of the time in my experience. But of course I heard stories about people getting kicked after the last boss etc etc.
What with all the cheats and exploits in the game, this would hardly make a dent in the missle glitching, credit cheating community we have now.
difference is credit glitching, missle glitching etc all take away from BWs pocket not the players directly. they take away from teh players fun but only for 1 game then they can leave or kick the glitcher.
a kick system allows other players to directly screw over other players (right now they can only screw over BW) and that would not be good.playing for 20 mins to beat a gold and earn 400k exp and 75 credits tehn getting kicke don wave 11 becuase i scored way more then the 3 friends i was playing with doens't sound appealing to me. i'd rather carry a really bad player though the match anyday. and in reality gold doens't take 4 players to beat. 1 amazing player can carry 3 bad ones (i'm not good enough for that) 2 great players can carry 2 bad players 3 good players can carry 1 bad player.
step your game up. people wanting an in game kick make me feel like they aren't good enough and want to blame the other guy who is even worse then they are and wants somebody to come in and carry them. worse case let them die every wave and just run it with 3 people while the bad player acts as a human decoy for the first 2 mins of each wave
You had some good points until that bit at the end. Some of us need to manage our time, carrying said bad player(s) usually makes short 17minute runs into 25, 30minute runs. So instead of 2 games before going to class/work, I only get 1, in which I had to use consumables to ensure success.
Carrying every once in a while aint bad. But the way it is now? There is a SEA of bad/apathetic players on gold. God forbid If I play random, because then I'm guaranteed to HAVE to carry at least 2 other people. Which will make the match take even longer.
It's why any decent player pretty much has to sign up for some of these groups on the forums(no hate, love em) to avoid playing with randoms with mattock !Vs.
I think I understand what you're saying here, "kicking is wrong"? It's a beautiful sentiment but it's not realistic.
most people ahve to manage their time. kids have school and homework and extra corricualr activites. adults have jobs, families, activites, etc. i wish i could sit home and play games 15 hours a day but thats not realistic. someitmes i can only squeeze and hour here or there. like last night i wanted to get in 4 game sbut only got 3 due to running long and wiating in teh lobby for people to ready, but in the same sense eveyrone's life doens't revovle around me either. if someone wants a 5 min smoke break in the lobby or to take their dog out or to go pee who am i to be like FU i'm on a time limit. if everyone acts mature and respectful to each other sure it isn't time efficient but it makes a better community. i can live with making 75k cedits less tehn what i wnated to. i love ME 3 but it doens't mean that i cna't be an adult about it and realize that there are moe importnant things then time efficiency. Kicking in game is 100% wrong. unless a player is just standing there to leech but tahts why they made a semi sucessfull AFK system (sure some people cheat it) but thats the point. you cna't stop everyone so why screw over the good players becuase there are more immature players then mature players?
#115
Posté 13 juillet 2012 - 09:35
Modifié par Seifer006, 01 septembre 2013 - 03:06 .
#116
Posté 13 juillet 2012 - 09:36
Modifié par Seifer006, 01 septembre 2013 - 03:06 .
#117
Posté 13 juillet 2012 - 09:37
oh but they will.Seifer006 wrote...
elPrimoFilipino wrote...
There would be so much abuse I would have to call Protective Services. On other people, of course.
how? the kick isn't instant. the vote would be the entire team it's not likely three other people would vote a good player off.
#118
Posté 13 juillet 2012 - 09:37
Modifié par Seifer006, 01 septembre 2013 - 03:06 .
#119
Posté 13 juillet 2012 - 09:38
Modifié par Seifer006, 01 septembre 2013 - 03:07 .
#120
Posté 13 juillet 2012 - 09:40
Seifer006 wrote...
upinya slayin wrote...
Zkyire wrote...
Seifer006 wrote...
Title Says It All, I'm sure many of you would agree
> Scoring above another player.
> Their ego gets hurt.
> They start a kick-vote.
No way I'd support that feature.
exactly what would happen. don't give immature people power to abuse. there are more immature and bad players then there are good players.
on a sidenote, i've noticed on a % system that women are better players then guys. i higher % of them play as team players and are more concerned with winning then stroking their e-peen (i mean e-vag?) plus anyone under the age of 10 there is a 95% chance they would rage kick becuase you out scored them in fornt of their friends. this idea is terible and BW is too smart to implement it.
and like stated before games are 20 mins. not taht long. if it was a 2 hour mission i might feel a little diff but even tehn the kick would need to happen in the 1st 10 mins cause working for 1hr and 55 mins to get kicked sounds terrible
again, crawl out of the cave, this doesn't actually happen.
read my responses. The In-Game Kick System 9 out of 10 will work. Yes, 1% isn't high enough to say it's a bad idea.
it would work at best 50% of the time. and thats giving the beenfit of the doubt. your syaing 90% is crazy. if 90% of the players on here actually were fair and mature you wouldn't be seeing the missle gltich, modded games, etc taht eveyrone on here always complains about. these board represent maybe 1-2% of the entier pool of ME3 players. and even on here alot of people aren't mature enough to NOT abuse the system. what makes you think the other 98-99% are mature enough.
Look at the credit wiping thread. 3 people would kick 1 for not purposly dieng after wave 10. so i'll get kicked for wnating to win the game?
#121
Posté 13 juillet 2012 - 09:41
Seifer006 wrote...
upinya slayin wrote...
oh but they will.Seifer006 wrote...
elPrimoFilipino wrote...
There would be so much abuse I would have to call Protective Services. On other people, of course.
how? the kick isn't instant. the vote would be the entire team it's not likely three other people would vote a good player off.
then Bioware will get rid of it.
by then too many good players will ahve been screwed over by the system. it would be an annoying failed experiment at best
#122
Posté 13 juillet 2012 - 09:44
Modifié par Volatile Device, 13 juillet 2012 - 09:46 .
#123
Posté 13 juillet 2012 - 09:47
#124
Posté 13 juillet 2012 - 09:49
#125
Posté 13 juillet 2012 - 09:55
Controllerfreak wrote...
I would rather the AFK system be changed to a kick system, where if the conditions are met for the Afk to happen, it asks the remaining players if they want to kick said player.
again i'd like to know what conditions. its easier said then done and since a system cna't be subjective it would have to be based on stats.





Retour en haut






