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Really Need To Have In-Game Kicks


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#126
FlamboyantRoy

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[quote]upinya slayin wrote...

[quote]FlamboyantRoy wrote...

[quote]upinya slayin wrote...

[quote]FlamboyantRoy wrote...

[quote]upinya slayin wrote...

[quote]Seifer006 wrote...

[quote]upinya slayin wrote...

[quote]Seifer006 wrote...

[quote]FlamboyantRoy wrote...

[quote]ryanshowseason3 wrote...

[quote]FlamboyantRoy wrote...

It's a bad idea on paper, but with tweaking it could turn out to be a great one!

Once a player meets certain criteria within a match they become eligible for kickin.

I like it.
[/quote]

For this to be a valid argument you have to state what you mean by 'criteria'.

murder is a bad idea on paper, but with tweaking it could turn out to be a great one!

Once a person meets certain criteria within their life they become eligible for murder.

I like it.

[/quote]

And that's exactly why I was vague. Brainstormin'. 

[/quote]

"murder is a bad idea on paper, but with tweaking it could turn out to be a great one!"

your logic is a joke. talkin about a VG here dude, and yes In-Game Kicks is good idea when the player has met the critieria of getting kick when the entire other team deems it necessary.

Simple Logic, lets stick with that

[/quote]

whats your criteria that a game could recognize.

low points? to what extent, and maybe that player is just ebing a good team player
deaths? maybe he keeps dying after reviving the other 3 guys


[/quote]

How about the entire other team makes the judgement. That's good enough for me. I've played enough Online games where It's not abuse ( 9 out of 10 ) there's always that 1% but that's not to say it's not a good idea.
Low Points?  Scoreboard is irrevalent
""deaths? maybe he keeps dying after reviving the other 3 guys"






Why would you kick a guy who's reviving others. LMAO!!!
[/quote]

thats my point. how can you set a criteriea? it would be based on numbers and numbers lie so there couldn't be one. it would have to be a vote. and that leaves it open to 3 people getting mad they "carried" the 4th guy or getting mad cause the 4th guy owned them all game and kicking him/her on wave 11 and he loses eveyrhting. people are too immature to have that kind of power

reminds me of when i first played madden online like 5 years ago and i had a game winning FG lined up (a gimme) and as sonn as i hiked the ball the guy paused and unpaused the game 3 times during my kick meter real quick cause it to be shanked and he won.

bad players ruin the game and since you can't stop people from being dicks the only way to fix it is try to limit their abilty to use their extreme dickyness to ruin others experiance

[/quote]

But how common is behavior like that?

I've played in one of the worst gaming communities around, WoW. They implemented a vote kick system, it was used appropriately most of the time in my experience. But of course I heard stories about people getting kicked after the last boss etc etc. 

What with all the cheats and exploits in the game, this would hardly make a dent in the missle glitching, credit cheating community we have now. 

[/quote]

difference is credit glitching, missle glitching etc all take away from BWs pocket not the players directly. they take away from teh players fun but only for 1 game then they can leave or kick the glitcher.

a kick system allows other players to directly screw over other players (right now they can only screw over BW) and that would not be good.playing for 20 mins to beat a gold and earn 400k exp and 75 credits tehn getting kicke don wave 11 becuase i scored way more then the 3 friends i was playing with doens't sound appealing to me. i'd rather carry a really bad player though the match anyday. and in reality gold doens't take 4 players to beat. 1 amazing player can carry 3 bad ones (i'm not good enough for that) 2 great players can carry 2 bad players  3 good players can carry 1 bad player.

step your game up. people wanting an in game kick make me feel like they aren't good enough and want to blame the other guy who is even worse then they are and wants somebody to come in and carry them. worse case let them die every wave and just run it with 3 people while the bad player acts as a human decoy for the first 2 mins of each wave

[/quote]

You had some good points until that bit at the end. Some of us need to manage our time, carrying said bad player(s) usually makes short 17minute runs into 25, 30minute runs. So instead of 2 games before going to class/work, I only get 1, in which I had to use consumables to ensure success. 

Carrying every once in a while aint bad. But the way it is now? There is a SEA of bad/apathetic players on gold. God forbid If I play random, because then I'm guaranteed to HAVE to carry at least 2 other people. Which will make the match take even longer. 

It's why any decent player pretty much has to sign up for some of these groups on the forums(no hate, love em) to avoid playing with randoms with mattock !Vs. 

I think I understand what you're saying here, "kicking is wrong"? It's a beautiful sentiment but it's not realistic. 
[/quote]

most people ahve to manage their time. kids have school and homework and extra corricualr activites. adults have jobs, families, activites, etc. i wish i could sit home and play games 15 hours a day but thats not realistic. someitmes i can only squeeze and hour here or there. like last night i wanted to get in 4 game sbut only got 3 due to running long and wiating in teh lobby for people to ready, but in the same sense eveyrone's life doens't revovle around me either. if someone wants a 5 min smoke break in the lobby or to take their dog out or to go pee who am i to be like FU i'm on a time limit. if everyone acts mature and respectful to each other sure it isn't time efficient but it makes a better community. i can live with making 75k cedits less tehn what i wnated to. i love ME 3 but it doens't mean that i cna't be an adult about it and realize that there are moe importnant things then time efficiency. Kicking in game is 100% wrong. unless a player is just standing there to leech but tahts why they made a semi sucessfull AFK system (sure some people cheat it) but thats the point. you cna't stop everyone so why screw over the good players becuase there are more immature players then mature players?

[/quote]

Excessive quote pyramids ftw eh?

Gonna have to predictably disagree with kicking being 100% wrong. What about players who purposely drag their katana III weilding drell adepts into gold lobbies to be carried to credits? Do you not believe that that's immature or selfish behavior? I've seen it happen. Hell I've played a game with said player who was clearly holding the team back and he kept hopping into gold lobbies for moar free credits. 

There are jerks on both sides of the equation. 

This kick system wouldn't be perfect, nothing is. But if given to the team as a whole, I can assure you that not everyone would be a douchebag, it's statistically unprobable. 

But since you seem to like things the way they are now, they could make the kick system optional. Such as checking a mission setting for a match. That way if so and so doesn't uncheck kicking, you know right away what they may have in mind. 

That would be nice utopian implementation, but it would only happen if this Multiplayer takes off like Bioware seems to intend it to. At least until they make a strictly MP Mass Effect game. And no not an mmorpg. 

Either way, kicking is more often than not the right call when it comes from the Team's reccomendation and yes there are exceptions. But they aren't the rule. 

#127
devon c greenwell

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The thing that would sucked about it is some games on gold I'm good make it to extraction get a bunch of gold and others I start dieing on round 1and I quit at 4 so a better player can take my spot. Some times islets the whloe night and others its the team. So before you get all high and mighty try working as a team and cut them slack, cause not every one that has a life is on the ball all the time

#128
Schneidend

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capn233 wrote...

Yes we do.

And it isn't as if you are going to get kicked for "frivolous" reasons if it takes a unanimous vote from the rest of the team to kick.


Are you...being sarcastic?

I watched a friend of mine play yesterday. He did fine in the previous match, then readied up while the lobby waited for a third so he could turn around and talk to me. A few moments later, we looked back at the screen to find a kick message waiting for him.

As near as I can figure it, he was kicked purely for switching to Human Sentinel, or using the Avenger, or both. Frivolous.

#129
cerberus1701

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I'd be abused.

Case in point:

Some guy with a Krysae just doing what he's supposed to do. Not playing badly. Going for objectives or honestly covering those who do. But the weapon, by its nature, steals kills.

I don't really care. It's a co-op game. The point is to extract. Even so, I find it kinda annoying. I can see a lot of people kicking someone from a game for that. They'd kick him and he did nothing wrong.

There are other scenarios.....so...no.

Modifié par cerberus1701, 13 juillet 2012 - 10:10 .


#130
Volatile Device

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FlamboyantRoy wrote...

This kick system wouldn't be perfect, nothing is. But if given to the team as a whole, I can assure you that not everyone would be a douchebag, it's statistically unprobable. 




You're half right. Not everyone is a jerk. However, those who aren't jerks, are sheep. When I get one kick-vote against me, it'll be a few more seconds before the second, then eventually, the third. All you need is one jerk and two sheep in the lobby with you. The jerk starts the kick-vote, and the sheep assume that the jerk sees/knows something they don't, and then feel obligated to vote to kick as well.

I've been on both sides. I could start a vote against a perfectly fine player, and unless the other two people know the guy, they'll kick as well.

It's actually quite sad.

#131
elPrimoFilipino

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Please, let's go for a pyramid quote that covers one whole page. I want to see it.

#132
cerberus1701

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lemon00 wrote...

Abraham_uk wrote...


Do they use voice chat? The XBOX players?
Do they use it properly?


well, for me (and this is just my opionion, others may feel differently, and love XBOX), that is a big part problem. The insults, racist comments and obnxiousness really comes out on the XBOX live chat. The anonimity and physical distance can really bring out the "Dark" side....



This.

The biggest problem with mics are most of the people with mics.

#133
FlamboyantRoy

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Volatile Device wrote...

FlamboyantRoy wrote...

This kick system wouldn't be perfect, nothing is. But if given to the team as a whole, I can assure you that not everyone would be a douchebag, it's statistically unprobable. 




You're half right. Not everyone is a jerk. However, those who aren't jerks, are sheep. When I get one kick-vote against me, it'll be a few more seconds before the second, then eventually, the third. All you need is one jerk and two sheep in the lobby with you. The jerk starts the kick-vote, and the sheep assume that the jerk sees/knows something they don't, and then feel obligated to vote to kick as well.

I've been on both sides. I could start a vote against a perfectly fine player, and unless the other two people know the guy, they'll kick as well.

It's actually quite sad.


Peer pressure ftw, I know exactly what you're talking about. It's like they're all in highschool again, desperate to be the cool kid. 

If more people could think for themselves we probably wouldn't even have this problem.

#134
upinya slayin

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FlamboyantRoy wrote...


Excessive quote pyramids ftw eh?

Gonna have to predictably disagree with kicking being 100% wrong. What about players who purposely drag their katana III weilding drell adepts into gold lobbies to be carried to credits? Do you not believe that that's immature or selfish behavior? I've seen it happen. Hell I've played a game with said player who was clearly holding the team back and he kept hopping into gold lobbies for moar free credits. 

There are jerks on both sides of the equation. 

This kick system wouldn't be perfect, nothing is. But if given to the team as a whole, I can assure you that not everyone would be a douchebag, it's statistically unprobable. 

But since you seem to like things the way they are now, they could make the kick system optional. Such as checking a mission setting for a match. That way if so and so doesn't uncheck kicking, you know right away what they may have in mind. 

That would be nice utopian implementation, but it would only happen if this Multiplayer takes off like Bioware seems to intend it to. At least until they make a strictly MP Mass Effect game. And no not an mmorpg. 

Either way, kicking is more often than not the right call when it comes from the Team's reccomendation and yes there are exceptions. But they aren't the rule. 


cleaned the quotes for easier reading.

I never said its 100% wrong. i said there is a 100% chance people will abuse it. its not the ystem its the people so you cna't create somehting to be abused. Also in regards to your katana part, tahts why you cna kick pre game. if you see soemone doing that kick them before the game. If you dind't pay attention its your fault. no reaosn to kick them mid game becuase you didn't take teh chance before you presed ready.

Also i agree not eveyrone would be a DB, I never said that. WHat i said is there is a high percentage of DBs and it would cause good players ot be kciked for no reaosn after they earned credits. my rpoblem is pre-game, nothing earned. mid-game credits and xp got earne dthat were taken away by immature DBs

#135
upinya slayin

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Schneidend wrote...

capn233 wrote...

Yes we do.

And it isn't as if you are going to get kicked for "frivolous" reasons if it takes a unanimous vote from the rest of the team to kick.


Are you...being sarcastic?

I watched a friend of mine play yesterday. He did fine in the previous match, then readied up while the lobby waited for a third so he could turn around and talk to me. A few moments later, we looked back at the screen to find a kick message waiting for him.

As near as I can figure it, he was kicked purely for switching to Human Sentinel, or using the Avenger, or both. Frivolous.


not true. the parties firned could ahve came on and kciked him to amke room? don't assume the worst.

#136
Seifer006

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Modifié par Seifer006, 01 septembre 2013 - 03:08 .


#137
Volatile Device

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FlamboyantRoy wrote...

Volatile Device wrote...

FlamboyantRoy wrote...

This kick system wouldn't be perfect, nothing is. But if given to the team as a whole, I can assure you that not everyone would be a douchebag, it's statistically unprobable. 




You're half right. Not everyone is a jerk. However, those who aren't jerks, are sheep. When I get one kick-vote against me, it'll be a few more seconds before the second, then eventually, the third. All you need is one jerk and two sheep in the lobby with you. The jerk starts the kick-vote, and the sheep assume that the jerk sees/knows something they don't, and then feel obligated to vote to kick as well.

I've been on both sides. I could start a vote against a perfectly fine player, and unless the other two people know the guy, they'll kick as well.

It's actually quite sad.


Peer pressure ftw, I know exactly what you're talking about. It's like they're all in highschool again, desperate to be the cool kid. 

If more people could think for themselves we probably wouldn't even have this problem.

Exactly! Just like that. Better yet, message one of the sheep who oblikicked you and, if they respond, it's "because everyone else did :innocent:"

My response: :mellow:

#138
Seifer006

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Modifié par Seifer006, 01 septembre 2013 - 03:08 .


#139
BDelacroix

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L4d has an in game kick and while I don't see it used often, when it is, often everyone just clicks yes when the vote comes up just to get the box out of the way.

So, no.

#140
IllusiveManJr

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ckriley wrote...

Descy_ wrote...

People would abuse it.



#141
Seifer006

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Modifié par Seifer006, 01 septembre 2013 - 03:08 .


#142
Seifer006

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Modifié par Seifer006, 01 septembre 2013 - 03:08 .


#143
cerberus1701

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Seifer006 wrote...

theillusiveman11 wrote...

ckriley wrote...

Descy_ wrote...

People would abuse it.


worthless comment if you cant back up reason



A six year-old's understanding of human psychology is all that's required as a reason.

Modifié par cerberus1701, 13 juillet 2012 - 10:36 .


#144
Tommy 9un

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Would just be abused, it's a good idea but unfortunately it would just be used to kick any one with a krysae or many other petty reasons.

#145
FlamboyantRoy

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upinya slayin wrote...

FlamboyantRoy wrote...


Excessive quote pyramids ftw eh?

Gonna have to predictably disagree with kicking being 100% wrong. What about players who purposely drag their katana III weilding drell adepts into gold lobbies to be carried to credits? Do you not believe that that's immature or selfish behavior? I've seen it happen. Hell I've played a game with said player who was clearly holding the team back and he kept hopping into gold lobbies for moar free credits. 

There are jerks on both sides of the equation. 

This kick system wouldn't be perfect, nothing is. But if given to the team as a whole, I can assure you that not everyone would be a douchebag, it's statistically unprobable. 

But since you seem to like things the way they are now, they could make the kick system optional. Such as checking a mission setting for a match. That way if so and so doesn't uncheck kicking, you know right away what they may have in mind. 

That would be nice utopian implementation, but it would only happen if this Multiplayer takes off like Bioware seems to intend it to. At least until they make a strictly MP Mass Effect game. And no not an mmorpg. 

Either way, kicking is more often than not the right call when it comes from the Team's reccomendation and yes there are exceptions. But they aren't the rule. 


cleaned the quotes for easier reading.

I never said its 100% wrong. i said there is a 100% chance people will abuse it. its not the ystem its the people so you cna't create somehting to be abused. Also in regards to your katana part, tahts why you cna kick pre game. if you see soemone doing that kick them before the game. If you dind't pay attention its your fault. no reaosn to kick them mid game becuase you didn't take teh chance before you presed ready.

Also i agree not eveyrone would be a DB, I never said that. WHat i said is there is a high percentage of DBs and it would cause good players ot be kciked for no reaosn after they earned credits. my rpoblem is pre-game, nothing earned. mid-game credits and xp got earne dthat were taken away by immature DBs


Much better.

Yes, there would be collateral damage. But that's happening atm anyways. Teammates of players that use any kind of glitches/cheats  in a match are banned outright, it's wrong but it happens.

So essentially you don't mind having to carry bad players who endanger the mission over the miniscule possibility of being wrongfully kicked in a match?

This community's pretty tame. Personally I believe they could handle it at least for a bit. But the person being kicked  would have to meet that list of criteria to be eligible to be kicked and THEN the team would have to kick said player.

Falling too far below the 3rd guy on the scoreboard, regardless of your role in the match. Using your example before to improve my own. Let's say third guy's 40k points and the 4th is 8k points, both entered the match at the same time. Clearly something's wrong there. There isn't a class in the game that is clearly defined as pure support with no damage capabilities so there isn't an excuse for such a lack of effort. 

Dieing a certain number of times in quick succession should also be a criteria. The team wouldn't kick if you're circle jerk rezzing/being a team player unless they didn't like you from the start, and even then I wouldn't bet on it.  Especially on the important waves. 

Essentially, as long as you don't suck you're safe from gettin' the boot. 

Modifié par FlamboyantRoy, 13 juillet 2012 - 10:58 .


#146
drmoose00

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Seifer006 wrote...



again, crawl out of the cave, this doesn't actually happen.

read my responses. The In-Game Kick System 9 out of 10 will work. Yes, 1% isn't high enough to say it's a bad idea.


mmm that's 10%.

and as to the argument that an in-game kick would speed up games where you have a bad player. whahuh? Yes bad players can make a game longer, but how on earth would an in game kick make the game faster. As one player said - what's the big deal? If they die alot, don't revive, and you've got your in-game kick right there. And that way you don't get a 4th player joining that is unpredicable and potentially bad too. 

If they don't die a lot, then what's the problem.....they are standing in your way? Taking too many grenades?

#147
Volatile Device

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Seifer006 wrote...

Volatile Device wrote...

FlamboyantRoy wrote...

Volatile Device wrote...

FlamboyantRoy wrote...

This kick system wouldn't be perfect, nothing is. But if given to the team as a whole, I can assure you that not everyone would be a douchebag, it's statistically unprobable. 




You're half right. Not everyone is a jerk. However, those who aren't jerks, are sheep. When I get one kick-vote against me, it'll be a few more seconds before the second, then eventually, the third. All you need is one jerk and two sheep in the lobby with you. The jerk starts the kick-vote, and the sheep assume that the jerk sees/knows something they don't, and then feel obligated to vote to kick as well.

I've been on both sides. I could start a vote against a perfectly fine player, and unless the other two people know the guy, they'll kick as well.

It's actually quite sad.


Peer pressure ftw, I know exactly what you're talking about. It's like they're all in highschool again, desperate to be the cool kid. 

If more people could think for themselves we probably wouldn't even have this problem.

Exactly! Just like that. Better yet, message one of the sheep who oblikicked you and, if they respond, it's "because everyone else did :innocent:"

My response: :mellow:


that doesn't always happen.

No, but it would happen too often for the good aspects of the in-game kick system to make up for.

#148
cerberus1701

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Quote: So essentially you don't mind having to carry bad players over the possibility of being wrongfully kicked in a match?


Yup. I'd rather carry a guy with the heart of Rambo, but the combat skill of Chief Wiggum, than to see a decent player get booted because of one cyber-bully and two spineless jellyfish.

But that's just me.

#149
Jeremiah12LGeek

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Controllerfreak wrote...

I would rather the AFK system be changed to a kick system, where if the conditions are met for the Afk to happen, it asks the remaining players if they want to kick said player.


   I actually think this is a really good idea. If a player goes "idle", there's little room for abuse (It takes about 5 minutes, I think). And if they're playing with friends or have a mike, and everyone knows he has to answer an important phone call or something, they would vote not to kick him.

   When I first started reading this thread, I had just stopped playing to report a "rocket Glitcher". My first thought when I saw him do it five seconds into the game was, "We need an in-game kick".
   Then I read this, and I've definitely changed my mind. Given the various possibilities, I agree that one game is the longest anyone technically has to tolerate anything. While far from perfect, it is fair in that no one has the power to take away another player's credits.
   I think "kicking" is a culture that people can get too easily accustomed to, and begin to think it's no big deal. I personally think kicking another player is a very aggressive and hostile act. While several people have said the ME3 multiplayer community is a particularly good on (and it is!) there is still no shortage of players who try to kick others for frivolous or selfish reasons.
   I typically leave a PUG lobby if two players are trying to kick a third. All that achieves, of course, is that the third player is immediately kicked once I'm gone. Still, as a rule of thumb, I'm not going to care much to play with a group that turns on another player so easily. I tend to care far more about team play than such players.
   The occasions I would kick a player would be exceptionally rare. The occasions when players would be kicked for reasons that I personally feel are invalid would be far more common. In the balance, not adding an in-game kick is better.

Modifié par Jeremiah12LGeek, 21 mars 2013 - 10:37 .


#150
FlamboyantRoy

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cerberus1701 wrote...

Quote: So essentially you don't mind having to carry bad players over the possibility of being wrongfully kicked in a match?


Yup. I'd rather carry a guy with the heart of Rambo, but the combat skill of Chief Wiggum, than to see a decent player get booted because of one cyber-bully and two spineless jellyfish.

But that's just me.


Thanks for catching that, forgot a word.