Ehh, the fury vid was lacking big-time. He didn't really use annihilation field, but from the description, it seems to be like barrier but with a damage effect instead of protective. Also would've liked to see whether dark channel can be detonated every time it spreads to a new enemy.
As for the Destroyer, it's everything I hoped it would be. Soldiers in general always had the problem of "I should be carrying OP heavy weapons, but I want to still spam Marksmen/AR/whatever. The destroyer seems to have no "powers" as such, making it pretty awesome. Automatic carnages every few seconds looks pretty cool. Still not sure what the screen on the bottom-right is for, it doesn't seem to be able to see through walls, and it's not as if lighting is a problem in ME3 maps right now.
As for the slayer, it looks pretty good. From what I saw, it actually has decent range, as opposed to smash, and I'm hoping the damage stacks up as well. Also goes through walls, so that's a plus. I'm hoping he can set off his own Biosplosions. Phase disruptor feels kinda odd here. The only real reason it would use barrier and not have a CD is so you can use it right before or after a charge, and while I can see the logic in phase disruptor-->Charge to restore barrier, most of the time, if you actually need to spam a long ranged skill, it'll be because it's not safe to charge, and just waiting in cover for barrier to recharge isn't really a fun time. Here's hoping it can at least prime a Biosplosion or something.
Typhoon looks pretty good, and the Piranha looks to be an upgrade to the scimitar, being a rapid-fire assault shotgun.
Modifié par Lukeman1884, 13 juillet 2012 - 10:19 .