And Zwerkules, great to see this out in the wild. Thanks again.
It seems that Baba has been quietly working on this too. Where are ya, Baba? We miss ya.
Modifié par henesua, 06 janvier 2014 - 10:37 .
Modifié par henesua, 06 janvier 2014 - 10:37 .
Zwerkules wrote...
...I'll ask Six if it is okay to use the water terrain from his wildwoods tileset. You're right, it could look good.
I've almost finished the road crosser. I think one type is enough, no need for a path crosser.KlatchainCoffee wrote...
- addition of roads or paths woudl be good.

I'll add the water terrain from Six's wildwoods as Baba Yaga suggested, but after I finished other terrains and crossers.KlatchainCoffee wrote...
- addition of water terrain and possibly also bog/marsh terrain would be a boon too.
The chasm terrain is unfinished. Not even the tiles that are there now are completely finished yet and there aren't enough variations. It also doesn't work next to raised terrain yet.KlatchainCoffee wrote...
- perhaps 1-2 more 'less bushy' chasm edge tilescan be added into the possible selections.
I think Baba Yaga did that on purpose. That camp site offers a natural shelter and you can add a leanto or a tarp and a campfire as placeables. I will add camp groups with tents later.KlatchainCoffee wrote...
- the 'adventure camp' feature... lacks an 'adventure camp'.
The animations only work in the original tiles yet. I have to add them for all the tiles I added that have flowers.KlatchainCoffee wrote...
- separating the flowers and the 'falling leaves' animation loops into two different ones.
KlatchainCoffee wrote...
------------------- In the light of certain recent posts around here, this is in no way a complaint, simple some suggestions from a 'user', in case you are thinking which bits to do next.
Modifié par Zwerkules, 02 février 2014 - 12:04 .
There's a new version at the new vault with the bugs Henesua reported fixed and a new crosser: road.
I've just tried it, and I think I'll replace my current forest tileset with this one! It's really looking good Zwerkules!
smiles to you!
________
looks great, Zwerkules. Thanks.
I totally love these ruins.
Great Zwekules!
This tileset just gets better and better!
Awesome ![]()
I noted that under mountains tiles, the two mine cave openings aren't functional; when placed on a map, the map gets stuck on load in game.