ME1 and ME2 fans talking about Deus Ex Machinas....silly hypocritical fanbase.
#426
Posté 14 juillet 2012 - 09:59
#427
Posté 14 juillet 2012 - 10:06
Plot device = plot device - - - in other words, ALL stories have them.
Learn the terms.
#428
Posté 14 juillet 2012 - 10:31
It's just that the terminology is reversed in Bizarro world. This thread is just a misunderstanding. That's the only way this thread makes any sense.CDRSkyShepard wrote...
Miracle-solution-in-a-box-to-the-main-conflict (some assembly required) = DEM
Plot device = plot device - - - in other words, ALL stories have them.
Learn the terms.
Modifié par Sauruz, 14 juillet 2012 - 10:32 .
#429
Posté 14 juillet 2012 - 02:31
DarkSpiral wrote...
txgoldrush wrote...
No, you are confusing the term from its Greek and Roman origins with its modern day usage.
DEM's do NOT have to come at the end of a story.
Ok then. Where are you finding this definition then? Because the classes I took in English, Theatre, and Creative Writing all tell me you're mistaken. I suppose the definition of the term MIGHT have been altered in the ten years or so since I last attended college, but frankly I'm much more inclined to think you're insisting your personal interpretation of the word is equally valid with official definition, and that isn't exactly true.
I'm not gonna lie, creative writing classes are full of ****, kind of like the education classes I took before I became a teacher. You basically never use the exact techniques found in the classes, and in fact most of the time you got to throw away methods of teaching because of the group of students you have.
#430
Posté 14 juillet 2012 - 03:53
the crucible is (found in a place where logically evrything would have been found)
DEM or not, the crucible and the kid are terrible writing, Vigil isn't nearly on the ame level of failure
that's wat matter
#431
Posté 14 juillet 2012 - 04:17
Brovikk Rasputin wrote...
Agreed, op.This fanbase is super silly.
you are part of this fanbase
#432
Posté 14 juillet 2012 - 06:50
dreman9999 wrote...
Read the codex. And mass at exteme speeds can go through object. Particles from space are doing that right now.xsdob wrote...
Ticonderoga117 wrote...
xsdob wrote...
How does the conduit send the mako through the citadels walls?
How do Relays send you through planets, asteroids, and other space particles?
I think they may be related.
I'm not sure if I should respond to the actual topic about this, or if it'd take more effort than its worth for a trolling OP. It is an interesting discussion, but..
Anyhow:
Wait, they can do that?
That sounds down right deus exish to me, the entire mass effect world is built on a device that breaks more laws of physics.
Light can't go through solid objects and it has no mass, how can a ship do it?
My apologies if I either do not understand the original question or someone answered in the several pages (don't feel like reading near 20, right now), but, if the question simply is, "How did the Conduit get them to the Citadel?" then it was explained in the game (though I understand, assuming I didn't misread the posts, it may have been forgotten) . It turns out that big Mass Relay statue isn't a statue, so you don't need to go through "Citadel walls" to get into the Citadel when the doorway's inside. Though I've heard there are other ways that this breaks laws of science(the momentum would somehow crash them against objects and kill everyone, or something?), I think they are less severe than going through walls.
Again, I have a bad feeling I'm completely misreading this, so please correctg me if I misunderstood.
#433
Posté 14 juillet 2012 - 09:01
Actually, this is kinda funny, watch this:en2ym3 wrote...
My apologies if I either do not understand the original question or someone answered in the several pages (don't feel like reading near 20, right now), but, if the question simply is, "How did the Conduit get them to the Citadel?" then it was explained in the game (though I understand, assuming I didn't misread the posts, it may have been forgotten) . It turns out that big Mass Relay statue isn't a statue, so you don't need to go through "Citadel walls" to get into the Citadel when the doorway's inside. Though I've heard there are other ways that this breaks laws of science(the momentum would somehow crash them against objects and kill everyone, or something?), I think they are less severe than going through walls.
Again, I have a bad feeling I'm completely misreading this, so please correctg me if I misunderstood.
So, a statue in a pond in the middle of an area where everything should be known suddenly develops a secondary function that, despite looking exactly like other Mass Relays, nobody ever gets until it's used, isn't a DEM, but finding another place in the Citadel, which is apparently very large, is?
Reads like: I didn't like it, so despite the contradiction of plot devices suddenly solving issues in the game, one is ok, and the other isn't, or, more accurately, one sucks, but the other is cool.
#434
Posté 14 juillet 2012 - 09:26
robertthebard wrote...
Actually, this is kinda funny, watch this:en2ym3 wrote...
My apologies if I either do not understand the original question or someone answered in the several pages (don't feel like reading near 20, right now), but, if the question simply is, "How did the Conduit get them to the Citadel?" then it was explained in the game (though I understand, assuming I didn't misread the posts, it may have been forgotten) . It turns out that big Mass Relay statue isn't a statue, so you don't need to go through "Citadel walls" to get into the Citadel when the doorway's inside. Though I've heard there are other ways that this breaks laws of science(the momentum would somehow crash them against objects and kill everyone, or something?), I think they are less severe than going through walls.
Again, I have a bad feeling I'm completely misreading this, so please correctg me if I misunderstood.
So, a statue in a pond in the middle of an area where everything should be known suddenly develops a secondary function that, despite looking exactly like other Mass Relays, nobody ever gets until it's used, isn't a DEM, but finding another place in the Citadel, which is apparently very large, is?
Reads like: I didn't like it, so despite the contradiction of plot devices suddenly solving issues in the game, one is ok, and the other isn't, or, more accurately, one sucks, but the other is cool.
Wait, what? Now I'm 99% sure I missed something.
1. I thought the posters were saying it's a D.E.M. But for reasons that didn't make sense for the Conduit (going through citadel walls?). If not, what's this whole deal on citadel walls? :[
2. What's this about finding another place in the Citadel? Are we referring to the Catalyst..stuff?
#435
Posté 14 juillet 2012 - 09:50
jstme wrote...
1/10
I usually never give scores as low as 1, but you earnt it OP.
Not funny, not at all...
#436
Posté 14 juillet 2012 - 10:46
Pretty much all popular Sci-Fi storys use a DEM of some sorts...
does anybody remember the first time the Borg invaded Earth in Star Trek...?
They were an unstoppable force...till data figured out that he can simply set them to sleep mode for a few hours and thus solving all their problems somehow .
It is still considered one of the best episodes of Star Trek.
why?
because it doesn´t matter how we come to the ultimate solution.
what only matter is... what are the implications of the solution? should we do it? what is so frightening of the initial thread? what are the consequences of my doing to stop them? is it justified ? what does it say about us? How does it relate to us?
these and many more important question, we should focus on.
everything else is just boring blabbering and opinionated ego boosting.
Modifié par maaaze, 14 juillet 2012 - 10:47 .





Retour en haut




