Ash Wind wrote...
I believe this weak excuse started with the Devs, and was only one of a number of clumsy attempts to excuse the changes made.
As I understand the time line… DAO was completed on the PC 6 to 9 months before it was released and this additional period was used to adapt the game to the PS and Xbox. It was also the period of time that, under EA’s ownership, DA2 quickly went into pre-production. The lead designer on DAO left that position some months before Origin’s release, at least in part, because he didn’t care for the direction that DA2 was going.
DA2’s radical changes were well into production before DAO was even released. They were making changes to systems before Origins sold copy 1. Though the Devs have repeatedly denied this, I think it’s a fair presumption that new owner EA influenced the direction of DA2. I don’t know what their expectations were, but it seems they didn’t think Origins was going to sell well, and new owner EA wanted something that would appeal to a wider audience.
But… Origins took off and carved out a very respectable market share.
It seems odd that they were so taken back by the backlash of the DA2 announcement and subsequent release. You almost feel sorry for the Devs and moderators stuck with the task of defending the mediocrity of DA2 after the quality of DAO. But, they had a job to do, as thankless as it might have been: towing the company line.
The excuses were many: The absurd You just wanted DAO:2 - Super Blight; The equally dumb People just fear change (people fear personal change, as consumers, they not only embrace it, they demand it); Confirmation Bias; The delusion that just because something is changed, it automatically means in was improved, etc. etc.
All attempts to rationalize or excuse a simple miscalculation on the part of the developers who began designing changes in line with the new Owners desires before they even knew what they had on their hands. It happens a lot in businesses of all types.
This is what I wanted to say but better writen.
As you said the devs were shocked that there cool new direction was critisized so much that they had to make up an excuse and that was that they had a short development time.
Now that excuse is really grasping at straws, because every bad choice that they made to change in the game was presumably talked about, yet it was still decided to scrap every system from the old game and replace them with mediocre replacements.
Now if there was a short development window you dont scrap everthing from the old game and replace them with all new designs, because that will eat up the time you should be working on the game.
No the reason DA2 was like it was is because someone decided to make a quick cash grab using the simplest designs possible in the shortest time they could.





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