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Saving Both Ashley and Kaidan in ME1 -unused dialogue-


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#26
SuperVulcan

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What a shame, I liked both characters, too bad you can't save them both on Virmire.

#27
aya001

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I like that this option was not available. I don't mean that I hate this option, I don't mean that, Just that (in MY opinion) the fact that shepard can NOT save the two of them makes him more... real, human and less Commander 'f*cking' Shepard that can always save everyone and solve every problem... I see it that way, also that drama XDDD is not bad. So it's interesting that they had this option, but I like the fact that is not available. It made me had to take the hard decision (leave Kaidan to die T_T) in some of my playthroughs. Thanks for sharing the video, didn't know anything about this deleted scene. ^_^

#28
Shade of Wolf

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RenegonSQ wrote...

HagarIshay wrote...

SpamBot2000 wrote...

Alas, poor Kaidan. We hardly knew ye.


Who's "we"? 

My Shepard "knew" him very well. :devil:


I think most male players decided to "sacrifice" Kaidan


Not me. I romanced Ashley in ME1, cheated with Jack in ME2, and then, after her endless moaning in ME3, I reverted back to ME1, had her ass blasted, took Liara, cheated with Jack and ended with Jack. Happy Happy.

#29
DocGriffin

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Yeah I'm kinda glad I had the option to kill off Ashley, but saving them both would've been interesting. If you modify the game, you can have them both in your party in ME3 and they'll have standard banter with each other.

#30
DocGriffin

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RenegonSQ wrote...

HagarIshay wrote...

SpamBot2000 wrote...

Alas, poor Kaidan. We hardly knew ye.


Who's "we"? 

My Shepard "knew" him very well. :devil:


I think most male players decided to "sacrifice" Kaidan


Kaidan saver standing by

#31
Tasker

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Over 60 playthroughs of ME1 and I think I only ever saved Kaidan once. lol

#32
Anvos

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I guess it would be worth a playthrough just to see how it changes 2 and 3 if they ever added it. Though it would take something out of virmire.

Honestly though kaiden is only gonna end up living a handful of times for me regardless as my cannon choice is ash since kaiden has less people if any counting on him outside the normandy, he's lead the longer life, and techniqually he is the higher ranking officer between the 2 in ME1 so I guess his wishes for you to save ash should have a little more weight militarially.

#33
Han Shot First

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I'm glad this was cut.

Virmire is a much better mission for actually requiring Shepard to make a tough choice that isn't going to end with rainbows and butterflies. If this had been included ME1's advertising slogan might as well have been, "Many choices lie ahead..all of them easy."
 
In fact one of the flaws of the ME2 suicide mission is that it allows Shepard to get everyone through unscathed.

Modifié par Han Shot First, 25 juillet 2012 - 05:25 .


#34
Guest_Unbreakable Shepard_*

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RenegonSQ wrote...

Kaidan sucks, so I'm glad this option wasn't there.


Agreed, Ashley is the much better choice

#35
RiouHotaru

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It makes sense that the option wasn't there. The drama of the moment would've been ruined by being able to just save both of them.

#36
andy6915

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I'm a straight guy, yet I almost always save Kaiden. He's a better character, more interesting, more lore backing up saving him (he's got several special commendations and he's decently high ranked and a well trained biotic, whereas Ashley is just a chief and a soldier from an agro colony, which seems more important to keep?), and Kaiden feels like he's less of a dick about Cerberus and trusting you in ME2 and ME3 then Ashley is.

#37
chemiclord

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Oh, it was absolutely forced drama (forced emotional response, in MY ME1? UNPOSSIBLE!!!), especially since if you think about it, there was absolutely NO reason why being forced to make such a decision was necessary. It's another example of rose-colored glasses and nostalgia blinding fans from acknowledging that the actual story of ALL THREE GAMES was fairly heavy-handed; riddled with nonsensical "decisions" (that really only offered the illusion of choice more than anything) and narrative flaws you could drive a truck through.

ME's story has NEVER been a masterpiece. The only difference is that most people finally realized it in ME3.

Modifié par chemiclord, 25 juillet 2012 - 06:13 .


#38
Ryzaki

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Still better than starbrat.

And I'd take Alenko over Williams any day.

#39
Kastrenzo

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I killed off the other one in ME3, The ME1 Humans were like the most uninteresting characters of the series to me.

#40
Big I

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In the many times I have played through ME1, I saved Ash exactly once. Kaidan was the less annoying choice.

#41
zninjazzero

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I'm not disappointed this wasn't implemented so much as this "taking a third option" thing wasn't consistent. There are only 2 choices in the whole series where you're guaranteed to lose--this one and the choice of ending. Every other choice in the series you can set up to be win-win without consequences. I'd have liked to see more choices, particularly in the suicide mission, where you can't save everyone.

#42
Xeranx

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I think the drama would have been just fine if saving both required a significant push to pull off. The way people talk about how being able to save them both means that the whole thing's ruined makes me think these people either passed with flying colors or failed disastrously.

There are moments of a great thrill when one realizes that they beat the odds. So long as the scenario is believable, I'm happy to experience it. Besides, it offers more outcomes from decisions we make and I'm all for being able to have actual consequences for things I do in a game rather than the decision being of no consequence - like trying to get rid of Miranda during The Long Walk in ME2 and seeing that she's protected until the end.

#43
en2ym3

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Xeranx wrote...

I think the drama would have been just fine if saving both required a significant push to pull off. The way people talk about how being able to save them both means that the whole thing's ruined makes me think these people either passed with flying colors or failed disastrously.

There are moments of a great thrill when one realizes that they beat the odds. So long as the scenario is believable, I'm happy to experience it. Besides, it offers more outcomes from decisions we make and I'm all for being able to have actual consequences for things I do in a game rather than the decision being of no consequence - like trying to get rid of Miranda during The Long Walk in ME2 and seeing that she's protected until the end.


Agreed. I've come to really like the concept of a really difficult, but not literally impossible happy ending like that.  Though I think cutting it out has its own validity.

#44
Lyria

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robertthebard wrote...

I'd blow 'em both up if I could, especially after 5 minutes on Mars.



At least you made it 5mins. I regretted letting Kaiden live about 30 seconds to mars....Image IPB

#45
Little Princess Peach

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I wish we culd save them both even though I think ash was annoying as hell in me1 in me2 she was fine maybe because she was dead in my playthrough who knows

#46
Rovay

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protognosis wrote...

robertthebard wrote...

I'd blow 'em both up if I could, especially after 5 minutes on Mars.



At least you made it 5mins. I regretted letting Kaiden live about 30 seconds to mars....Image IPB


I see what you did there. Image IPB (or at least I think I did...)

#47
Tonymac

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In all my runs I did - every time, as in every single one, Kaidan was dogfood. In ME2 the game had that editor so you could make ME1 run major decisions, thats the only time I had Kaiden on Horizon.

It would have been neat to save them both - but we all know this game is not sunshine and daisies. Tough choices must be made. It changes you to have to make those sacrafices. At least Kaidan was a trooper and took the hit every time! LOL

#48
mupp3tz

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How interesting! Though, I kind of prefer it to be the way it is. I think having Shepard choose who to save and who is sacrificed does a lot in terms of shaping your character.

#49
iSousek

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Sacrifice on Virmire would make sense if the ME 2/3 continued with the 'what/who are you going to sacrifice' theme.

As it stand now, it is the only real sacrifice choice in the trilogy, where all the others are easily avoidable.

It's a shame really, because it led BW into a situation where VS are treated like an unwanted child because 'some players may not have them in their playthroughs'

#50
andy6915

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Xeranx wrote...

I think the drama would have been just fine if saving both required a significant push to pull off. The way people talk about how being able to save them both means that the whole thing's ruined makes me think these people either passed with flying colors or failed disastrously.

There are moments of a great thrill when one realizes that they beat the odds. So long as the scenario is believable, I'm happy to experience it. Besides, it offers more outcomes from decisions we make and I'm all for being able to have actual consequences for things I do in a game rather than the decision being of no consequence - like trying to get rid of Miranda during The Long Walk in ME2 and seeing that she's protected until the end.


Protected until the end? So she can do the vent run without dieing?