LuckyBullet95 wrote...
No he isn't. Warp misses 50% of the time, a horrible primer or exploder. Honestly a true team player would use a class with Overload in a Biotic Run. If you're going for Bio'splosions then the best classes are Warp Justicar, Drell Adept, N7 Fury and Smashguard. If your giong for Tech Bursts then the uncrowned kind is the Male Quarian Engineer (Arc Grenade --> Incinerate --> Incinerate), next to him is the Human Engineer and N7 Paladin (Overload/Energy Drain --> Incinerate).
These are just ways to win. None of this is an excuse for the class no longer meaining anything, which is what the OP is referring to.
Being a good team player doesn't mean buddying up with a Turian as a Salarian Infiltrator so you can detonate Tech Bursts. It means being able to synergise to the point tech bursts are a natural occurence.
True. However, the OP was about the new additions to the Sentinel class. Sentinel's are biotics + tech. Which means the class will synergise with all other classes save soldier which is supposed to be a weapons class.
Also why do you get on about the Paladin having all tech when you ignore the fact that the Shadow has three aswell (Tactical Cloak, Shadow Strike and Electrical Slash. Also the Smashguard has three Biotic Powers, as does the Novaguard despite being Biotic/Combat hybrid. Heck so does the Asari Vanguard... and the Drellguard. Hell the only TRUE vanguard is the Battlemaster...
Battlemaster is not a true vanguard either. Vanguards are weapons centric biotics. They're adepts that like to get in close and do damage. Carnage, IMO is a tech power and therefore shouldn't be on a Vanguard (it's use in the Soldier class supports this). So, no, Battlemaster is not a pure Vanguard. In fact, Battlemaster is currently the only non-pure Vanguard. All the others are biotics...
If anything the battlemaster is more of a Sentinel if you go by the class's definition. Charge, Barrier (biotics) + Carnage (tech).
I'm talking class here. Not usefulness. As vanguards go, battlemaster is a good one to play. But that does equate to fitting in the class.
Which is the argument presented by the OP. As another poster already stated, the Vorcha sentinel pretty much broke the class as it has no biotic powers. No, grenades are not biotics. They are grenades.
The three multi-role classes in the game are Sentinels--biotics + tech, Infiltrators--tech + weapons, and Vanguards--biotics + weapons.
IMO, BW has pretty much just started putting new characters in slots to ensure there's an equal number in each one. They've obviously not given any thought to the class system nor any explanation as to why they've decided it no longer matters.
That's more than proven with the mixed enemy types in Platinum. Cerberus is just as much an enemy to Reapers and Reaper controlled geth as N7. But I doubt you'll see them fighting Reapers or Geth.
The attention to the ME universe dynamics pretty much end the moment anyone clicks on MP.