An example, I set a character to attack an enemy attacking the main character. His general behavior is also set to aggressive. The main character falls unconscious in battle and the character just stops attacking entirely. He just bloody stands there and watches his party members get butchered one by one unless I order him to attack someone else.
Sometimes the presets don't work properly either. If you have points invested in dual weapons and you have the "dual weapon sweep" ability it and select the "scrapper" preset, it incorrectly lists its activating conditions as "Enemy: surrounded by at least 3 enemies" which does absolutely nothing. I had to set this to "self: surrounded by at least 2 enemies" to get this ability to activate at all.
The endless micromanaging is driving me crazy and makes any of the combat sequences boring, tiresome and not very exciting. That, and the fact that I have to go through so many story options to get to any action is really destroying the fun for me. I don't really understand all the good reviews this game is getting. Sure it's immersive and I do like the lore and the story, but the gameplay has been extremely frustrating.
And please, this is not a QQ post or anything of the like, it's just how I feel about the game so far. If you don't have any constructive comments, please refrain from posting.
Modifié par TriggerHappy64, 17 décembre 2009 - 01:39 .





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