Things you've learnt from Operation Broadside
#201
Posté 15 juillet 2012 - 02:56
#202
Posté 15 juillet 2012 - 02:59
#203
Posté 15 juillet 2012 - 03:01
RiouHotaru wrote...
That Marauders and Ravagers are actually MORE dangerous than Banshees.
You played a match for FIFTY ONE MINUTES!? What in the world were you guys doing? Also, yes, Marauders are faaaaaaar more dangerous than banshees.
#204
Posté 15 juillet 2012 - 03:01
8/10 of my Gold matches I've had great teams!
#205
Posté 15 juillet 2012 - 03:02
#206
Posté 15 juillet 2012 - 03:08
#207
Posté 15 juillet 2012 - 03:12
i hate my nephews.
i hate the claymore, Javelin, Widow if reload canceling isnt working. ( in this case due to my controller dieing and RB stopping working)
i HATE BEYOND BELIEF THAT STUPID GLITCH I HAD RIGHT ON MY LAST MATCH OF THE NIGHT.... game got extremely low FPS and flash glared in a starburst pattern with a frame update of about 1fps due to the OMFGness.
i also learned that a large HDTV with a Componet Connection has terrible video due to the size and distance from the TV i was.. ( i couldnt see the crosshairs...)
i learned that the Wraiths biggest issue is not the damage... its the ROF.. and the resulting fire rate being about the same as a reload canceled Claymore... which really means its completly weaker than a Claymore.
oh wait i already knew that last one... i just tryed using it again and went "oh yeah, thats why i dont like this gun.."
Modifié par Hypertion, 15 juillet 2012 - 03:12 .
#208
Posté 15 juillet 2012 - 03:36
An N7 rating of 630-something, a Geth SMG VII, and getting Banshee-gibbed in 3 of 11 waves does not correlate to any measure of skill whatsoever - booted as a scrub for the first time ever.
Reaper/Gold ad infinitum is hazardous to good humor, and is a suspected carcinogen in the state of California.
The community collectively needs to take a step towards extroversion and plug in their microphones. Except for you. Yes, you - the hypothetical strawman gamer with the infant/dog/polka collection you feel the need to share.
#209
Posté 15 juillet 2012 - 06:03
#210
Posté 15 juillet 2012 - 06:07
#211
Posté 15 juillet 2012 - 06:09
Edalborez wrote...
I've learned nothing that I didn't already know before the operation:
-Nobody will stay in the hack circle or, mod gods forbid, use a missile.
I had a couple of those... we actuall ended up with a lucky hack location, and wo of the four people were running all over the map. I can understand one person trying to kite bad guys... but what was the other guy doing stayingas far away from the hack as possible?
#212
Posté 15 juillet 2012 - 06:17
#213
Posté 15 juillet 2012 - 06:18
Modifié par sharif227, 15 juillet 2012 - 06:18 .
#214
Posté 15 juillet 2012 - 06:21
Equipment and gear is nice.
will now only play gold with people who have level 20 characters, I somehow managed to extract with a level 10 soldier in our squad.
And please, use a microphone and communicate.
Modifié par x artic fox, 15 juillet 2012 - 06:22 .
#215
Posté 15 juillet 2012 - 06:26
banshee's roar radius damage is too high
Ravengers need a lesser damage...to an extent
that's about it >_>
the warp effect I mean I can get used to it their magnet kills are too annoying yeah but glitches aside meh just those things maybe banshee roar shouldn't stagger so badly >_> that whatkilsl me mostly
#216
Posté 15 juillet 2012 - 06:29
SirLulzalot wrote...
I learned that the vast majority of people are completely oblivious as to how much of a threat Marauders are compared to Banshees.
*** raises hand ***
Guilty as charged. When I see 3 banshees headed my way, I scream like a girl and hold the trigger down until I've nothing left to shoot. Then I die. Lol.
#217
Posté 15 juillet 2012 - 06:34
Salarian Infiltrator + Reegar= killstreaks
Reegar Krobine is much more effective when NOT meleeing.
Platinum may be coming at just the right time
#218
Posté 15 juillet 2012 - 06:35
#219
Posté 15 juillet 2012 - 06:41
#220
Posté 15 juillet 2012 - 06:42
JKTreb wrote...
RiouHotaru wrote...
That Marauders and Ravagers are actually MORE dangerous than Banshees.
You played a match for FIFTY ONE MINUTES!? What in the world were you guys doing? Also, yes, Marauders are faaaaaaar more dangerous than banshees.
Absolutely this. I'm equally impressed and amused.
#221
Posté 15 juillet 2012 - 06:43
- Cannibals are deadly...
- Stealth+Damage Upgrade+Hunter Mode+Reegar Shotgun = Boss Killer. Seriously, use one mag to take down a shield, disappear to draw off agro, then pile another mag to kill anything, include banshee's. Tis awesome.
Modifié par Selvec_Darkon, 15 juillet 2012 - 06:47 .
#222
Posté 15 juillet 2012 - 07:00
Nexpeed wrote...
I think they buffed the banshees for this operation, theyre usually easier to take down than that geth prime.
Same. They definately upped the insta kill ratio to crazy extremes at least, to the point where they'll pull you from half way across the map at anytime to insta kill ya. That's just a waste of time and equipment. I'd even go as far as to say theft if I had bought any of said consumable equipment with real dollars.
But I didn't so... I guess I shall just cry to myself in the corner. Don't mind me.
#223
Posté 15 juillet 2012 - 07:32
heybigmoney wrote...
Don't get assassinated ever or my team will completely fail.
This happen must have been like 4 times to me. Turian Sentinel can't dodge, so easy to get caught. And then the team just drop. Taking one guy out especially one that's top two lead in the score board, changes the dynamic of the team's capability. Changes everything.
They were all like round 8-9 too, argh. So many Bronze Silver players still saving up their missiles, even though not a player used like even one of them. Why do they think they can go around solo Reapers when a Banshee and a few other thing come down on them with regular guns, no idea.
Worse, some wouldn't even use medigels on round 9. Some teams deserve to fail, I'm sorry I was in many of them this weekend.
Modifié par Maker MEDA, 15 juillet 2012 - 07:33 .
#224
Posté 15 juillet 2012 - 07:35
cuzIMgood wrote...
Most people are bad.
#225
Posté 15 juillet 2012 - 07:36
2) Even at Wave 10, pretty much no body uses their missiles or medigel.
3) Novaguards that charge and die at the other side of the map still exist.





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