Dragon Age would be better DND 4e Based
#1
Posté 17 décembre 2009 - 04:15
People don't seem to give 4e a chance and in a game like this I think it would have worked very very well.
#2
Posté 17 décembre 2009 - 04:19
I'm so thankful Bioware did not make yet another D&D game... after years of playing them I've just had enough, thank you.
Let's also take a moment to remember the good/evil/law/chaos axxis.. good riddance, no one misses you.
#3
Posté 17 décembre 2009 - 04:33
however as long as hasbro is in the picture, there will be limits to what we see, and get.
no offense against Hasbro though.
but when you do a inhouse IP, you set the limits to waht can and cant be in the game.
#4
Posté 17 décembre 2009 - 04:42
Let's face it, the DA:O combat system is so unbalanced and flawed it's ridiculous and 4e is very balanced.
#5
Posté 17 décembre 2009 - 04:43
#6
Posté 17 décembre 2009 - 04:47
#7
Posté 17 décembre 2009 - 04:54
Don't get me wrong, I'd buy a NWN3 too, but I'm really fed up with Forgotten Realms and everything that comes with it, and in NWN I usually avoid every mod or world that stays close to the D&D rulebook.
Maybe the system would really work good, if it's used in an unusual, new and surprising way, but I don't see anything new and surprising coming from that direction anymore.
Plus, some changes and ideas in Bioware's system were actually quite refreshing. You can clearly see that they took D&D as a base and made an overhaul to their liking there, and that overhaul comes with some nice and fresh surprises. I love the rogue's dirty fighting and below the belt, for example. Even if useless, it's still something newer and fresher than the saaaame old rogue build in D&D you remade a thousand times with minor changes.
I also don't think that D&D is really balanced. There's always a class that totally owns the other class, but it doesn't really matter because it's made for party play, just like DA:O.
Last but not leasdt, not everyone really wants to learn the whole D&D rulebook. Even if 4e simplified a lot, D&D is overwhelming for a newbie. It took me years to understand it, and I still don't know it in and out. It's just not made for just jumping in and having fun, it's a science and total nerd thing.
#8
Posté 17 décembre 2009 - 05:09
Actually I like some parts better, the dwarves are more awesome in DAO than in any other setting I can think of, I think the elves get the short end of the stick though.
#9
Posté 17 décembre 2009 - 06:10
blazin130791 wrote...
4e=WoW
Yes, that is exactly my opinion. D&D 4th edition is boring compared to D&D 3.x, because all abilities that are really cool are missing and every class feels like the other one.
I prefer Pathfinder, which is an improved version of D&D 3.x and its a very good game system.
Modifié par Janko1200, 17 décembre 2009 - 06:16 .
#10
Posté 17 décembre 2009 - 06:13
And I personally think of WoW or Diablo when I set my sights on a 4E based game. That's not to say that a 3.5 edition version wouldn't be WAY too convoluted...
Now, none of this isn't to say that I hate 4th edition, because I didn't hate it. I had a good time playing it, but after a year or so of it, I went back to 3.5. 4E was kind of a fad to me... MtG vs Pokemon.
#11
Posté 17 décembre 2009 - 06:15
#12
Posté 17 décembre 2009 - 06:59
I have heard this too.blazin130791 wrote...
4e=WoW
and in some points, I can not disagree.
I have also heard it being called $E....
#13
Posté 17 décembre 2009 - 07:03
#14
Posté 17 décembre 2009 - 07:07
#15
Posté 17 décembre 2009 - 07:27
#16
Posté 17 décembre 2009 - 07:31
WKWBlank wrote...
Shoot me but I think the game would have been much better if it was based off DND 4e.
People don't seem to give 4e a chance and in a game like this I think it would have worked very very well.
People don't give 4e a chance bcause it is absolute crap.
It would make a beter video game than a tabletop though.
#17
Posté 17 décembre 2009 - 07:33
That's a pretty stuid thing to say.blazin130791 wrote...
4e=WoW
Also the rules in DA are actually rather similar to 4e.
Personally I would have loved a Forgotten Realm setting game because that's what I like the best. If it was 3.5 or 4 wouldn't matter much to me but 4e is probably much better suited to computer games.
It seems people forget that melee classes had NO active attack abilities in the older DnD
Modifié par MartinJHolm, 17 décembre 2009 - 07:34 .
#18
Posté 17 décembre 2009 - 07:36
MartinJHolm wrote...
That's a pretty stuid thing to say.blazin130791 wrote...
4e=WoW
Also the rules in DA are actually rather similar to 4e.
Personally I would have loved a Forgotten Realm setting game because that's what I like the best. If it was 3.5 or 4 wouldn't matter much to me but 4e is probably much better suited to computer games.
It seems people forget that melee classes had NO active attack abilities in the older DnD
Have you read what they did to FR for 4e? Talk about alienaiting your audience.
#19
Posté 17 décembre 2009 - 07:41
#20
Posté 17 décembre 2009 - 07:42
But that's classes. What 4th edition did to Forgotten Realms is appalling. Nevermind it's already happened 3-4 times, let's kill Mystra AGAIN! People will never see it coming! And then some retarded author can revive her in a book later and we'll offer another retarded explanation on how magic works in 5th edition. Also, let's make Elminster a crazy hermit and Drizzt more emo.
#21
Posté 17 décembre 2009 - 07:49
Sloth Of Doom wrote...
Have you read what they did to FR for 4e? Talk about alienaiting your audience.
Have you ever read about FR regardless of version? Cramming every possible culture and setting into one single continent does not make for... anything good.
#22
Posté 17 décembre 2009 - 07:51
But with pleasure !WKWBlank wrote...
Shoot me [...]
*BANG* *BANG* *BANG* *BANG* *BANG* *BANG* ...
#23
Posté 17 décembre 2009 - 08:03
Oh ? Is that so ?!?bjdbwea wrote...
No, but I do think it would be better with the ruleset of previous DnD editions instead of the undocumented, unbalanced and smaller-scope system used in DA.
Even if it is - unlike DnD, they can now fix it if they want to.
While in DnD you got a ton of stuff thats unbalanced, too. People simply have the experience to avoid them.
And if I want to play DnD, it would be NWN2. Very few wishes are still missing (Mystic Theurge PrC, Combat Reflexes Feat).
That, and IMHO the DA rulesystem might still face balance problems, and I dont like every detail (For example I dont like the fact we only have three starter classes, that dwarves cant be mages, and that you are practically forced to take 2 specializations, that specializations only give one single additional talent tree, the whole skills are totally screwed up, etc etc etc), it IS a solid basis to build upon.
#24
Posté 17 décembre 2009 - 08:27
That's why games based on other IP take longer, are more prone to censorship, etc etc. Because the company making the game is beholden to the IP holder's whims as far as what goes into the game content-wise.
#25
Posté 17 décembre 2009 - 08:47





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