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Omega dlc confirmed!


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#126
DistantUtopia

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I can't see the point lore wise for an Omega DLC

In game
- What's the point? Is there really some pressing need to get one out of the way space station that will help against the reaper armada? And as others have so eloquently mentioned, for Paragon Players, Aria is a pirate and a damn evil one at that. The galaxy would be better off without her and Omega so I can't see my Paragon Shepard agreeing to take that back. Although my Renegade Shepard might see the benefit in break Aria's rule for a reward ;)

Meta-gaming
- How exactly will the DLC benefit the game overall? A few hours of gameplay? More exposition on Aria? *gasp* War Assets that no longer make sense due to the reduced requirement? The only benefit I would get out of an Omega DLC is if it gave more insight into the Protheans (after all, it was used by them ages ago, maybe there's something they left). Other than the Prothean angle, more shooting up stuff isn't something that would get me to play the DLC; I'll just head over to MP if I wanted that.

Modifié par DistantUtopia, 17 juillet 2012 - 03:05 .


#127
SpamBot2000

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Granny chasers are a major demographic?

#128
Jere85

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I hope EMS matters at some point for the ending, otherwise all DLC will be so useless.. Knowing how it will all end.

#129
Twinzam.V

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Jere85 wrote...

I hope EMS matters at some point for the ending, otherwise all DLC will be so useless.. Knowing how it will all end.


A conventional victory would make EMS matter. As it is rigth now EMS doesnt matter for anything.
What was the point for EMS any way?

#130
StrawberryRainPop

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cant wait to boost my EMS and get a new ending.

oh wait.... EMS does nothing.
pass

#131
DistantUtopia

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SpamBot2000 wrote...

Sexy Granny chasers are a major demographic?


Fixed it for ya.

#132
DonYourAviators

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Comics were the worst thing to happen to this franchise.

#133
Tibbur

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taggen86 wrote...

mass perfection wrote...

If Aria is and LI,then I'm going to start a full series playthrough without romancing anyone except Aria.


heHe exactly what I was thinking right now:) liara is hot but aria omg;)


I bet she tells Shepard he/she is crap.

#134
DistantUtopia

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Tibbur wrote...

taggen86 wrote...

mass perfection wrote...

If Aria is and LI,then I'm going to start a full series playthrough without romancing anyone except Aria.


heHe exactly what I was thinking right now:) liara is hot but aria omg;)


I bet she tells Shepard he/she is crap.


Aria: "What? That's it? I've had better from Krogans."
Shepard: T_T

#135
wright1978

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DistantUtopia wrote...

I can't see the point lore wise for an Omega DLC

In game
- What's the point? Is there really some pressing need to get one out of the way space station that will help against the reaper armada? And as others have so eloquently mentioned, for Paragon Players, Aria is a pirate and a damn evil one at that. The galaxy would be better off without her and Omega so I can't see my Paragon Shepard agreeing to take that back. Although my Renegade Shepard might see the benefit in break Aria's rule for a reward ;)


If we do go to Omega there should be alternatives to returning her to power. Personally i want to be able to make a deal with Petrovsky and his men rather than slaughter them as Aria's stooge. Possibly a paragon option would be to get rid of them both and put the station under temporary Alliance jurisdiction.

#136
DistantUtopia

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wright1978 wrote...

DistantUtopia wrote...

I can't see the point lore wise for an Omega DLC

In game
- What's the point? Is there really some pressing need to get one out of the way space station that will help against the reaper armada? And as others have so eloquently mentioned, for Paragon Players, Aria is a pirate and a damn evil one at that. The galaxy would be better off without her and Omega so I can't see my Paragon Shepard agreeing to take that back. Although my Renegade Shepard might see the benefit in break Aria's rule for a reward ;)


If we do go to Omega there should be alternatives to returning her to power. Personally i want to be able to make a deal with Petrovsky and his men rather than slaughter them as Aria's stooge. Possibly a paragon option would be to get rid of them both and put the station under temporary Alliance jurisdiction.



True, that would be an interesting turn of events for the DLC.  For me ,however, in the grand scheme of the ME3 plot, it doesn't seem to add anything other than an alternative way of getting War Assets. Image IPB

#137
Haiyato

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DonYourAviators wrote...

Comics were the worst thing to happen to this franchise.


Nah I don't think it was the worst to happen to the franchise.  Redemption wasn't bad. It gives insight on Liara trying to get your remains from the collectors during the 2 years your were a pile of mush.

Evolution gives more insight about Jack Harper (TIM).

And of course, Invasion gives us insight on Aria loosing Omega to Cerebus.

Yea I bought the comics when I learned of them lol.

#138
Xellith

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Haiyato wrote...

DonYourAviators wrote...

Comics were the worst thing to happen to this franchise.


Nah I don't think it was the worst to happen to the franchise.  Redemption wasn't bad. It gives insight on Liara trying to get your remains from the collectors during the 2 years your were a pile of mush.

Evolution gives more insight about Jack Harper (TIM).

And of course, Invasion gives us insight on Aria loosing Omega to Cerebus.

Yea I bought the comics when I learned of them lol.


Im confused... are books comics now?

#139
clarkusdarkus

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Not interested in omega dlc, i already know the endings and if they charge for it then there's no way i'll ever pay real money for something that was a hub world in ME2. Not interested in comics either as i dont want or feel the need to go outside gaming to get more lore of a trilogy series.

#140
JeffZero

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So excited. :D

I hope we get more than two, though. DA2 only got two, although I hear they were of surprisingly high quality given general reactions to the vanilla game. ME3 has probably outsold DA2, though, so I'm hoping for something closer to ME2's count.

#141
JeffZero

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One thing I've been pondering lately, and I'm not saying I'd actually like this, but I wonder if it would be possible to make the Retake Omega DLC place Aria as protagonist, with a small squad of loyal mercs as squadmates.

I'd much rather give Shepard's team and former squadmates more chance to shine, but it'd be a somewhat unique take.

#142
JeffZero

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wright1978 wrote...

DistantUtopia wrote...

I can't see the point lore wise for an Omega DLC

In game
- What's the point? Is there really some pressing need to get one out of the way space station that will help against the reaper armada? And as others have so eloquently mentioned, for Paragon Players, Aria is a pirate and a damn evil one at that. The galaxy would be better off without her and Omega so I can't see my Paragon Shepard agreeing to take that back. Although my Renegade Shepard might see the benefit in break Aria's rule for a reward ;)


If we do go to Omega there should be alternatives to returning her to power. Personally i want to be able to make a deal with Petrovsky and his men rather than slaughter them as Aria's stooge. Possibly a paragon option would be to get rid of them both and put the station under temporary Alliance jurisdiction.


Ha, that'd be badass. My number one concern (aside from a few complete pipedreams like having Miranda optionally pop in...) is that the writers maintain Petrovsky's sympathetic elements. It would be too easy for them to transform him into a more despicable character.

Given that Mac Walters penned Invasion, I'll go ahead and say something most people on the BSN would hang and quarter me for -- I hope he's working on Omega.

#143
taggen86

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I am more excited for omega dlc that the leviathan one because of the setting and the invasion comics. Given these factors, I am expecting that omega will be the new shadow broker dlc (while levi will be more akin to arrival). 

i hope that you get to know aria more (which is one of the best characters in the games), more exploration of new and old parts omega, a huge battle between cerberus and the packs and I also hope that you will be able to go beyond the omega 4 relay to stop the new reaper creatures that attack omega in in the comic. It would be awesome if it included several missions and also was as big as the shadow broker dlc. like shadow broker I would happy pay more to bw provided that the dlc is bigger.

i am extremely excited for this:D

Modifié par taggen86, 17 juillet 2012 - 07:12 .


#144
wright1978

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JeffZero wrote...

wright1978 wrote...

DistantUtopia wrote...

I can't see the point lore wise for an Omega DLC

In game
- What's the point? Is there really some pressing need to get one out of the way space station that will help against the reaper armada? And as others have so eloquently mentioned, for Paragon Players, Aria is a pirate and a damn evil one at that. The galaxy would be better off without her and Omega so I can't see my Paragon Shepard agreeing to take that back. Although my Renegade Shepard might see the benefit in break Aria's rule for a reward ;)


If we do go to Omega there should be alternatives to returning her to power. Personally i want to be able to make a deal with Petrovsky and his men rather than slaughter them as Aria's stooge. Possibly a paragon option would be to get rid of them both and put the station under temporary Alliance jurisdiction.


Ha, that'd be badass. My number one concern (aside from a few complete pipedreams like having Miranda optionally pop in...) is that the writers maintain Petrovsky's sympathetic elements. It would be too easy for them to transform him into a more despicable character.

Given that Mac Walters penned Invasion, I'll go ahead and say something most people on the BSN would hang and quarter me for -- I hope he's working on Omega.


Yeah i have this fear that they will turn them into Cerberus indoctinated troops, which i would find very disheartening. Like you i would love Miranda to make an optional if alive appearance, maybe to aid you convincing Petrovsky to turn renegade.

#145
taggen86

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Regarding the ending discussion. How come almost everybody liked lair of the shadow broker even though it had almost no connections to the main reaper plot? (and it was clear that it wouldnt affect me3 and its ending a huge deal even back when it was released as it was only about the shadow broker and liara)
I would guess that most people enjoy the small stories in the me universe (me2 was all about them) just as much as the reaper/ending plot. This is why we need lots of me3 dlc exploring new/old worlds and characters more!

Modifié par taggen86, 17 juillet 2012 - 07:27 .


#146
darkchief10

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JeffZero wrote...

wright1978 wrote...

DistantUtopia wrote...

I can't see the point lore wise for an Omega DLC

In game
- What's the point? Is there really some pressing need to get one out of the way space station that will help against the reaper armada? And as others have so eloquently mentioned, for Paragon Players, Aria is a pirate and a damn evil one at that. The galaxy would be better off without her and Omega so I can't see my Paragon Shepard agreeing to take that back. Although my Renegade Shepard might see the benefit in break Aria's rule for a reward ;)


If we do go to Omega there should be alternatives to returning her to power. Personally i want to be able to make a deal with Petrovsky and his men rather than slaughter them as Aria's stooge. Possibly a paragon option would be to get rid of them both and put the station under temporary Alliance jurisdiction.


Ha, that'd be badass. My number one concern (aside from a few complete pipedreams like having Miranda optionally pop in...) is that the writers maintain Petrovsky's sympathetic elements. It would be too easy for them to transform him into a more despicable character.

Given that Mac Walters penned Invasion, I'll go ahead and say something most people on the BSN would hang and quarter me for -- I hope he's working on Omega.

It would be awesome if it started because petrovski turned on the Illusive Man( I saw a lot of tension during the invasion series)

#147
Jonata

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taggen86 wrote...

Regarding the ending discussion. How come almost everybody liked lair of the shadow broker even though it had almost no connections to the main reaper plot? (and it was clear that it wouldnt affect me3 and its ending a huge deal even back when it was released as it was only about the shadow broker and liara)
I would guess that most people enjoy the small stories in the me universe (me2 were all about them) just as much as the reaper/ending plot. This is why we need lots of me3 dlc exploring new/old worlds and characters more!


I wholehartedly agree: what made Mass Effect 2 the best in the trilogy (IMO) was the focus on smaller stories and character development. That's where BioWare shine: the Galaxy feels too empty if you don't fill it with Mordin's past or Jack's wonderful personality. 

It's all about smaller stories. I hope further ME3 DLC will provide something like Lair of the Shadow Broker in terms of intimacy and characters development.

#148
Forsythia

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"There's still singleplayer DLC coming" sounds like they're tossing out one singleplayer DLC and be done with it. I hope I'm wrong.

I'm not too excited about the Omega DLC, I don't care about that place and I don't care about Aria. Please someone explain to me what's so great about Omega, because I just don't get it.

#149
blmlozz

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RukiaKuchki wrote...

The point of the DLC is so you can spend some more time in the ME universe, learning about other characters and new situations. If you're honest, you know how 99% of stories you ever read/movies you watch are going to end anyway, it's all about enjoying the experience of getting there. I just hope that the quality of the upcoming DLC is more on a par with LotSB rather than From the Ashes... the latter was interesting enough and I like Javik and his dead-pan comments a lot, but quality-wise it felt more on a par with the free stuff from ME2. As for Aria and Shephard...Shephard is just the kinda guy that Aria would go for in my opinion. He's dangerous, darn handsome and can hold his own in a fight. I'll eat my hat if Aria doesn't at least try....



While I mostly agree with your assesment, and I'd be lying if I said I won't be grabbing up any DLC for ME3, I also feel that we'll never see LOTSB quality content again.  LOTSB had it all, guns, giant aliens, hand to hand combat, sky-car chases, smexy time with Liara (if you're into her..)  and hugs and kisses if you wern't. I didn't even L/I her and that hug felt good. Importantly though (for me) it felt good because I knew I was building a relationship with her and providing critical context for the story in ME3, because I didn't know how this portion of ME2 would pan out in ME3.. I'm unsure how Liara is explained as an information broker in ME3 but having played LOTSB it makes a lot more sense, it's a lot more fun to listen to Shepard say 'there goes the next shadow broker' at the yagg on surr'kesh and so on.

Which leads me to the question; what's Omega going to provide? A giant shooting scenario ? Some kind of insight into TIM's motives right before you blow him out of the sky with the 5th fleet? Will Aria go all mushy on us and break her unyielding Asari commando poker face?

The big question that's already been answered though, is that it will be irelevent. The book is over, the last page has been turned. It may have all the excitement and flair of LOTSB, but it will never, can never have the same depth, or the same emotional pull, because the reality is as you said, is that this is simply another experience in the ME universe. LotSB was more than that (to me) it wasn't some side quest to go and explore, it was focused on a single character-- Liara, the entire DLC was about her, about what she's been doing for the last 2 years, how she saved Me from death, how she reluctantly handed me over to Cerebus, and how she was relentless in her quest to save her friends.


When you go buy a directors or extended cut of a movie you've already watched, you don't go 'OMG WOW that extra minuite long scene was EPIC!' Or at least I don't. The most I get is 'ehh, so that's what he ment' or 'hey, that's neat..'

Take that same position for a movie you haven't seen and well, you'd wonder why it wasen't apart of the orginal movie in the first place.

That's the direction ME3 DLC is heading imo. It's going to feel disjointed at best going back from a dead shepard to play-through, or at worst, feel like it should have been apart of it from the begining. It's not going to be enough to keep me from enjoying it, but I have set my expectations low as a result.
Javik being a perfect example. Credit where it's due; Day 1 DLC was a perfect oportunity to test the waters with this idea, because there's very little chance I'd spend $10 on him after a play-through without him and go replay the game for some extra banter or dialog about how I saved him and he wants to committ suicide anyway.

Modifié par blmlozz, 17 juillet 2012 - 07:47 .


#150
M0keys

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i'm not sure bioware loves their mass effect universe anymore. they treat it like an abused child.. why keep playing along with their promises of "oh, we'll stop beating her"?