Aller au contenu

Photo

Flop - Earth


  • Veuillez vous connecter pour répondre
43 réponses à ce sujet

#26
Guest_Arcian_*

Guest_Arcian_*
  • Guests
The focus on Earth is just one of the many, many issues I have with BioWare's apparent fetish for their own species. I truly, TRULY hated the use of the "humans are special" trope right from the start. Humans have become a rival of the turians, earned an embassy and claimed more galactic territory than all of Citadel space in just 30 years, not to mention the "humans = genetically diverse = good for building Reapers" BS in ME2 and Shep's retarded "That's what humans do" speech in Arrival.

It's like the entire human species is a Mary Sue.

Modifié par Arcian, 21 août 2012 - 08:42 .


#27
Sil

Sil
  • Members
  • 935 messages
I still believe that we should never have seen Earth in this game, or any Mass Effect game, as what became the visual representation of a homeworld in the series was the Citadel, a place we saw in each and every game. Instead of being on Earth, we should have been held by the Alliance Military at the Arcturus Station and after a decent trial, we would have had to escape from the station in the opening salvo of the war, meaning we would have seen a major space battle out of the windows as we were battling to escape. Not only that, but the final battle of the game should have taken place entirely on the Citadel, this would not only have brought the game series full circle when we witness the place under Reaper siege again, but would have made for an epic place for a final battle.

But saying that, I always wanted us to board Harbinger and put him down from within, causing the indoctrination of the other Reaper's to disappear and make them go bat**** insane and kill each other.

#28
iSousek

iSousek
  • Members
  • 948 messages

Arcian wrote...

The focus on Earth is just one of the many, many issues I have with BioWare's apparent fetish for their own species. I truly, TRULY hated the use of the "humans are special" trope right from the start. Humans have become a rival of the turians, earned an embassy and claimed more galactic territory than all of Citadel space in just 30 years, not to mention the "humans = genetically diverse = good for building Reapers" BS in ME2 and Shep's retarded "That's what humans do" speech in Arrival.

It's like the entire human species is a Mary Sue.


Yes, ME 2 turned from "human dirtbags", which was largely presented in ME 1, to "humans number one" (refering to general social perception and approach)

But to be honest, some things, like military and political power, have been adressed in lore. Though I can't explain how come humans control 1/3 of whole Council Space. I could say that we expanded into areas that were originally promised to Batarians. Or maybe galactic mapping works a bit different because of the 'scrambled' habitable planets. But that's a bit far-fetched.

Most likely is that it is a designer oversight due to multiplayer mapping purposes since it is dubbed Earth Alliance space while others are dubbed Council space (EAS Space is part of Council space)

#29
Dark_Caduceus

Dark_Caduceus
  • Members
  • 3 305 messages
Flop- game.

#30
Guest_Eloise K_*

Guest_Eloise K_*
  • Guests

Arcian wrote...

The focus on Earth is just one of the many, many issues I have with BioWare's apparent fetish for their own species. I truly, TRULY hated the use of the "humans are special" trope right from the start. Humans have become a rival of the turians, earned an embassy and claimed more galactic territory than all of Citadel space in just 30 years, not to mention the "humans = genetically diverse = good for building Reapers" BS in ME2 and Shep's retarded "That's what humans do" speech in Arrival.

It's like the entire human species is a Mary Sue.

^This.

Sil wrote...

I still believe that we should never have
seen Earth in this game, or any Mass Effect game, as what became the
visual representation of a homeworld in the series was the Citadel, a
place we saw in each and every game.


Also consider how the Citadel has been represented since the last part of ME1 to the end of ME3: as a home and also a threat to every species in the Galaxy. That means that fighting in the Citaldel would have also been a symbolic representation of every species' will to regaining freedom and control over their fate, no more Reapers leading the path...
So much wasted potential.

#31
D24O

D24O
  • Members
  • 7 579 messages
Funny how both the Earth missions were pretty bad.

#32
bboynexus

bboynexus
  • Members
  • 1 484 messages
The prologue on Earth specifically is indeed extremely ****** poor, especially when compared with ME2's prologue.

#33
Guest_Fandango_*

Guest_Fandango_*
  • Guests
Comedy parkour with Anderson notwithstanding, setting the games tutorial during what should have been a series defining moment got things off to a wretched start. Who wrote it?

#34
varteral6162

varteral6162
  • Members
  • 765 messages
in the prologue your not really under any pressure to leave Earth in the first the only times the Reapers themselves open fire on Shep are at scripted locations.

#35
RebelTitan428

RebelTitan428
  • Members
  • 765 messages
Mass Effect 3....take back Tuchanka

#36
Robibond

Robibond
  • Members
  • 25 messages
I always wanted to see Shepard return to earth and taken into custody. Dependaing of your action through in ME 1 and 2, you could see a riot in front of Alliance headquaters in favor of the liberation of improsonment of Shepard.

Also, I felt that leaving the Earth was too easy. You simply call the Normandy on the radio for a pick up and Joker came without being attack by a single Reaper.

#37
Zulufoxtrot

Zulufoxtrot
  • Members
  • 328 messages
I don't think you can really do anything for Earth to upstage Rannoch unless you change the the game prior to that, as the entire Geth/Quarian Arc has to be the big plus side for me (And to a lesser extent Tuchanka) and it was really well done in comparison, I don't think you can make Earth look better than Rannoch unless we're given a better beginning that makes Earth stand out beyond trying to play on our emotions with a small child we saw in a vent. How about we actually get down to the street level for a while and see the Reapers dragging people away, or incinerating entire positions or something that gives us more of a connection like the CGI sunflower field trailer for example. That one trailer handled Earth much better than the opening scene did. Ironically it seems like they forgot to humanize Earth for us.

#38
JSwisha

JSwisha
  • Members
  • 89 messages
I'll give Priority: Earth some credit...it's so terrible that I never have the urge to replay it and suffer through the piece of **** endings again.

#39
blueumi

blueumi
  • Members
  • 1 237 messages
it is weak for a final followed by a lackluster ending it does really disappoint

#40
djspectre

djspectre
  • Members
  • 1 237 messages

NexusIsaac wrote...

I'm currently replaying Mass Effect 3 for the third time, this time as Renegade while my previous playthroughs was as paragon. And the more I replay the opening "mission" on Earth, the more do I feel like there is so much potential lost in it. You can sum it up like this:
"Here take this pistol. *Shooting at husks* Welcome to Earth."
You never feel anything for earth, because its so hollow. You never get to see anything but attacked rooftops and poorly animated figures running on the streets.Image IPB
I'm going to list the reasons why I think it is one of the bigger flops.

1. "Right into the fray"
As I've stated above, there is nothing that soaks you up. Instead of getting you to walk around and hear how the personal gets more and more active, to get up the tension. Instead, you get a long cutscene some choices and then you get the pistol. No time to soak in the story. I wanted to jump over the cutscene everytime.
Or why not have to be in the actual hearing. See how they reflect your past actions during ME2. What choices you made and such.

2. Return
The return to London is also a flop. If you began in London I might considered otherwise, or if you returned to Vancouver. You could have seen how the Repares have demolished the city and see the same level of architecture now completly destroyed. But, no. You get to another city, where the architecture is completly different.
A dark, destroyed city with blocky skyscrapers... Where have we seen it before?Image IPB
If it at least would have had the same architecture...

These are my viewpoints on Earth. I'm sharing my thoughts to see if there are people who agree with me or not.
What are your viewpoints about Earth in Mass Effect 3?


The issue is that the mission never builds up to anything really, there is no sense of loss or cost. You never get to talk to any of the random soldiers that the british fellow claims you inspire to find out if in fact you actually inspire them or not. 

There is no viewing of your war assets in motion, other than a brief glance at a krogan and asari sniper unit getting blown up. 

None of your squadmates has a chance to die. You literally can't get anyone killed here. THIS should have been the true suicide mission of the series, the one where you get to choose the fates of each and every individual you met. (though choosing to put Jack's students on the front lines and netting more assets, ultimately show's they all died except Jack in a slide where Jack is standing in a graveyard). 

You can check in with all of them at that hologram machine but spamming 'goodbyes' for a half hour as you cycle through all the options, they felt ungenuine and had to heart or feeling to them. Even Garrus' "kick some ass" speech seemed forced...it was a good speech, but it probably was better suited earlier in the story when Shepard doubted himself (maybe after one of those dream sequences). 

Priority: Earth was a very unemotional mess. 

It just felt like the writers and game makers just literally ran out of steam and were just lobbing anything they could into the mission. 

#41
Xellith

Xellith
  • Members
  • 3 606 messages
At any point on Earth, whether the start of the game or the end of the game.  Was ANY part of it actually decent?  I really cant say I personally liked ANY part of Earth.  It just seems so lazily stuck on like someone had an accident and so the doctor just used duck tape to do the job with the nearest thing to hand.

I mean I tried to look at the start... really its just BAD.  Characters that come out of nowhere.  (James).  Who is that guy?  Why does my shep know him but I do not?  Reeks of fail.  Then on my game Ashley turned out.. Least I think its Ash.. cant tell under all that barbie stuff.  Seems like she just went "oh S*T Shepard is alive???" on Horizon and then decided "MAKEUP TIME BEBE!" or something.  She looks really retarded.

I honestly cannot remember anything being good about Earth.

So at the end its the same deal.  It just seems rushed with no thought. Even the "best bit" at the end where you are arming the "Thanix Missle" (lol wtf Bioware) the Reaper coulda just shot the trucks and TADA!  But no.  Bioware replaced decent storytelling with the easy option of "meh maybe they wont notice...".

ME3 - Earth in particular - is completely abysmal.

Modifié par Xellith, 22 août 2012 - 11:02 .


#42
MrSuperCrazyAwesome

MrSuperCrazyAwesome
  • Members
  • 140 messages
True. They relied too much on people having pre existing pro-earth feelings in order to create an emotional response rather than actually making an engaging and entertaining cinematic or whatever. Filmmakers in general do this, and it's a shame. I felt worse for Alderaan or Taris when those planets got destroyed than I did for earth in mass effect 3. On top of this, spacer and colonist Shepards shouldn't have been so "Earth F*** Yeah!" but that's already been covered on here. I'd even argue that earthborn Shepards wouldn't feel so strongly for earth, because they had a bad time of it on earth.
Anyways, there's my disjointed ramble for today. Thanks for reading.

#43
Xellith

Xellith
  • Members
  • 3 606 messages
Thats not a ramble.

#44
EnvyTB075

EnvyTB075
  • Members
  • 3 108 messages
Earth would have mattered if it had mattered at all until the end game, which it didn't.

Sil wrote...

But saying that, I always wanted us to board Harbinger and put him down from within, causing the indoctrination of the other Reaper's to disappear and make them go bat**** insane and kill each other.


That would've been appropriate.

Modifié par EnvyTB075, 22 août 2012 - 11:19 .