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Dragon Age. Is it worth it?


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#26
Swordfishtrombone

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Vormaerin wrote...

DuskWarden wrote...

The only difference between PC and 360 versions of DAO is that the PC has a tactical camera and +health/mana/stamina regeneration items are halved. Plus some small interface changes. Whereas I found DA2 more enjoyable on the 360 than PC. In short, don't worry about it too much.


This isn't true, unless they changed the 360 version.   I distinctly recall a lot of forum confusion over various puzzles (particularly the bridge in the Urn challenges) because the PC version was significantly more complex.   There were a lot of console players giving completely wrong advice on the forums as a result.


Also, as I mentioned earlier, the advantage the PC version of both games has is the availability of mods. While I recommend playing the game "vanilla", without mods the first time through, on subsequent playtrhoughs, mods can greatly increase replay value.

For example, there's a mod for DA2 that removes the companion custom armor and allows you to equip them just like in DA:O. The only difference is that only human companions will reflect the change of armor in their appearance, non-human characters will remain visually the same (as if they had their custom armor), though wearing the armor you put on them.

To go along with that mod, there's a mod that allows you to increase the value of junk items - having to fully equip your companions has the drawback that it takes more money, so increasing the value of junk items kinda balances it out.

(The only bug I've found with the armor-mod is that in the DLC "Mark of the Assassin", if you have this mod installed, Talis will not have any armor, nor will you be able to equip armor on her. Not game breaking though - I've played thorugh the mod with this a bit more "squishy" Talis and did not find it too difficult.)

#27
Veganterror

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I'm not too big on modding, unless we're talking about a Portal Gun for Skyrim..

#28
Guest_Rojahar_*

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You should get KOTOR, Baldur's Gate, and Neverwinter Nights.

#29
Veganterror

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KOTOR? You don't mean the MMO, right?

The old ones from early 2000 have already been played, replayed and rereplayed. No worries.

#30
CuriousArtemis

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Swordfishtrombone wrote...

Also, as I mentioned earlier, the advantage the PC version of both games has is the availability of mods. While I recommend playing the game "vanilla", without mods the first time through, on subsequent playtrhoughs, mods can greatly increase replay value.

For example, there's a mod for DA2 that removes the companion custom armor and allows you to equip them just like in DA:O. The only difference is that only human companions will reflect the change of armor in their appearance, non-human characters will remain visually the same (as if they had their custom armor), though wearing the armor you put on them.

To go along with that mod, there's a mod that allows you to increase the value of junk items - having to fully equip your companions has the drawback that it takes more money, so increasing the value of junk items kinda balances it out.


Actually, all of that can be done on the 360 and then some.  But it's true that it's much easier to mod the PC version, and there are loads more options when it comes to tweaking outfits, face morphs, etc.

But when it comes to outfiting companions and modding stats, that's easily done on the 360.

#31
devSin

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Yes.

It's up to you whether you like it or not, but Origins is one of the best games that BioWare has made.

DA2 is a fair game. Not great for BioWare, but I still liked it. Great characters. Great mood. Great style.

#32
Cultist

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If you like RPG - get DA: Origins, Ultimate edition
Avoid Dragon AGe 2 like a plague - that's just Hack-n-Slash.

#33
Shevy

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You have to play DA: Origins. Get the Ultimate edition for pc and enjoy this masterpiece.

DA II, I wouldn't recommend, but maybe you'll have fun with it too. Just don't expect something like Origins, because that its truly not.

#34
Kidd

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I played both DAO and DA2 on 360, works fine. From what I've seen, DAO is better on PC and DA2 is better on console, mainly due to the user interfaces. DAO for PC allows you to zoom out into a topdown view to get an easy, overhead view of the battlefield a la Baldur's Gate. This allows not only overview, but an easy way to set up movement and positioning for your party. While on console, there isn't even a click-to-move command - instead you have to move every character manually like in Knights of the Old Republic.

For DA2, click-to-move was implemented on console and the targeting of area of effect spells and talents is better made on console than on PC. The PC also lost its topdown view for some reason. There is also the option in DA2 of whether you want your character to auto-attack or if you want to press A yourself for every attack (you will always be auto-attacking on PC) - which is a matter of taste. I really like the option to not auto-attack on console since it makes me feel like I'm actually doing something during those seconds where I have nothing tactical to do, instead of just watching the screen.

As for whether you should get the games or not, the subliminal message nestled in my comparison between systems here is simple - the question is which platform you want them for, not whether you want the games at all ;)

#35
Chiramu

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Modifié par Chiramu, 16 juillet 2012 - 10:04 .


#36
WotanAnubis

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Veganterror wrote...

Ah, so it's more of a 'Skyrim'-approach to it? Do what suits you best, nobody will judge you?

Poor comparison, but it's the best I can do


The games do not judge you, no. There are no Paragon or Renegade bars, no Open Palm or Closed Fist.

Your party members will judge you, however, depending on their own personality and sense of morality.

#37
caradoc2000

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WotanAnubis wrote...

Your party members will judge you, however, depending on their own personality and sense of morality.

Obviously nobody has told them: "thou shalt not judge, lest ye be judged"

#38
Kidd

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Veganterror wrote...

Ah, so it's more of a 'Skyrim'-approach to it? Do what suits you best, nobody will judge you?

Poor comparison, but it's the best I can do

Should've replied to this.

There is no paragon and renegade score for your own character, nope. Your character is just your character. That doesn't mean things don't have consequences, however. If you steal a teddy bear from a little kid and you have people who do not agree with that action in your party, they will lose affection with you. The mean witch just might gain affection though =( And if you stabbed said kid, perhaps a few of your companions would even turn hostile against you - or at least, the kid's family and friends.

The closest thing you have to "alignment bars" are the approval bar in DAO and the friend/rivalry bar in DA2. Basically, in DAO, the bar shows you how much the person is indifferent about you, really likes you or hates your guts and only sticks around due to obligations.

In DA2, you have friendship and rivalry instead, where you can find different ways to relate to them (for instance, friendship would be agreeing with them, rivalry would be disagreeing with them yet remaining by their side). Some people mix paragon and friendship up, along with rivalry and renegade. Not necessarily true, though it can often be that way.

Garrus' loyalty mission in ME2 has a paragon/renegade choice at the end for instance. Since he wants to take the renegade path, you would've gained friendship points with him in DA2 (and Approval in DAO) by going that path - paragon would lend you rivalry, and in DAO possibly disapproval or approval for a different reason.

#39
Veganterror

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KiddDaBeauty wrote...

Veganterror wrote...

Ah, so it's more of a 'Skyrim'-approach to it? Do what suits you best, nobody will judge you?

Poor comparison, but it's the best I can do

Should've replied to this.

There is no paragon and renegade score for your own character, nope. Your character is just your character. That doesn't mean things don't have consequences, however. If you steal a teddy bear from a little kid and you have people who do not agree with that action in your party, they will lose affection with you. The mean witch just might gain affection though =( And if you stabbed said kid, perhaps a few of your companions would even turn hostile against you - or at least, the kid's family and friends.

The closest thing you have to "alignment bars" are the approval bar in DAO and the friend/rivalry bar in DA2. Basically, in DAO, the bar shows you how much the person is indifferent about you, really likes you or hates your guts and only sticks around due to obligations.

In DA2, you have friendship and rivalry instead, where you can find different ways to relate to them (for instance, friendship would be agreeing with them, rivalry would be disagreeing with them yet remaining by their side). Some people mix paragon and friendship up, along with rivalry and renegade. Not necessarily true, though it can often be that way.

Garrus' loyalty mission in ME2 has a paragon/renegade choice at the end for instance. Since he wants to take the renegade path, you would've gained friendship points with him in DA2 (and Approval in DAO) by going that path - paragon would lend you rivalry, and in DAO possibly disapproval or approval for a different reason.


So it's somewhat more realistic? (Minus the dragons, demons and other various monsters). I mean morality-wise. It's more how a person sees you, and not how ..you see you?

#40
WotanAnubis

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Veganterror wrote...


So it's somewhat more realistic? (Minus the dragons, demons and other various monsters). I mean morality-wise. It's more how a person sees you, and not how ..you see you?


Basically, yeah. Dragon Age never gives your character Good or Evil points. it just makes your party react to what you do.

This fortunately means that there's never really a disconnect between the player's sense of right and wrong and what the game tells you what's right and wrong (apparently, Fallout 3 had something of a problem with this sometimes) simply because, well, the game never tells you what's right and what's wrong. The people within it might, but the game itself does not.

#41
Arthur Cousland

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Vormaerin wrote...

DuskWarden wrote...

The only difference between PC and 360 versions of DAO is that the PC has a tactical camera and +health/mana/stamina regeneration items are halved. Plus some small interface changes. Whereas I found DA2 more enjoyable on the 360 than PC. In short, don't worry about it too much.


This isn't true, unless they changed the 360 version.   I distinctly recall a lot of forum confusion over various puzzles (particularly the bridge in the Urn challenges) because the PC version was significantly more complex.   There were a lot of console players giving completely wrong advice on the forums as a result.

Good point.  I'm in the middle of playing Origins on pc (after doing countless playthroughs on xbox 360), and I had to look up a solution to that bridge in the Sacred Ashes temple because your character can actually fall through, and one wrong move makes you restart that puzzle over.  On xbox 360, I just needed two of my companions to hit the switches, since the bridge doesn't disappear if you make a wrong move.

Also, when in dungeons, many rooms are completely blacked out before you open the door to them, which doesn't allow you to target+cast aoe mage spells on the unsuspecting victims beforehand.  On xbox 360, you can more easily take targets out with mana clash, storm of the century and etc., before they even notice you.

Overall, the xbox 360/ps3 version of the game is much easier and simpler.  The pc version is more tactical and challenging.

Modifié par Arthur Cousland, 16 juillet 2012 - 01:18 .


#42
Veganterror

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Arthur Cousland wrote...

Vormaerin wrote...

DuskWarden wrote...

The only difference between PC and 360 versions of DAO is that the PC has a tactical camera and +health/mana/stamina regeneration items are halved. Plus some small interface changes. Whereas I found DA2 more enjoyable on the 360 than PC. In short, don't worry about it too much.


This isn't true, unless they changed the 360 version.   I distinctly recall a lot of forum confusion over various puzzles (particularly the bridge in the Urn challenges) because the PC version was significantly more complex.   There were a lot of console players giving completely wrong advice on the forums as a result.

Good point.  I'm in the middle of playing Origins on pc (after doing countless playthroughs on xbox 360), and I had to look up a solution to that bridge in the Sacred Ashes temple because your character can actually fall through, and one wrong move makes you restart that puzzle over.  On xbox 360, I just needed two of my companions to hit the switches, since the bridge doesn't disappear if you make a wrong move.

Also, when in dungeons, many rooms are completely blacked out before you open the door to them, which doesn't allow you to target+cast aoe mage spells on the unsuspecting victims beforehand.  On xbox 360, you can more easily take targets out with mana clash, storm of the century and etc., before they even notice you.

Overall, the xbox 360/ps3 version of the game is much easier and simpler.  The pc version is more tactical and challenging.


Well, I'm not one for tactics. Just hand the the gun (sword) and tell me what to do.

#43
Raydenos256

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Get DA:Origins, it is so much better than DA2.

The game is so good I have started playing it a second time.

#44
Arthur Cousland

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Veganterror wrote...

Well, I'm not one for tactics. Just hand the the gun (sword) and tell me what to do.

In that case, I'd suggest the xbox 360/PS3 version.  Also, since DA2 is less tactical and has a bigger empasis on action+combat, you should have fun with it.  Just start with easy difficulty and go from there.

#45
They call me a SpaceCowboy

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Veganterror wrote...
...

So it's somewhat more realistic? (Minus the dragons, demons and other various monsters). I mean morality-wise. It's more how a person sees you, and not how ..you see you?


Your actions affect your relationship with each NPC separately

Here's an example:

WARDEN(PC): We need to save the village!
NPC1: I agree (+5 friendship points)
NPC2: This is a waste of time! (-5 relationship points)

So NPC 1 likes youa  bit more and NPC2 dislikes you a bit more

You can get them gifts t improve ther approval ratings

#46
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The biggest similarities between ME and DA would be the focus on companions/sqaddies. DA:2 is more action oriented than Origins and, as others have pointed out, there is no paragon/renegade scale. In Origins there is an approval/disapproval scale with followers but it's all depending on the companion's personal morals and/or agenda. 

Origins is a big game and feels less action-y and more tactical (and to be honest sucks on console, targeting enemies is the worst!). DA:2 still has the great followers, but feels more action-y (somewhat like the ME series) and is great on console. DA:2 also has this really neat icon system that lets you know the tone of what you're going to say before you select.

What were your preferences with the ME series? Did you like the first game better than 2 and 3? If so then give Origins a try first. If it's the other way around then give DA:2 a try first. :)

Also, one very big difference between Origins and DA:2 is there is no voiced protagonist in Origins, but there is in DA:2.

Modifié par PurebredCorn, 16 juillet 2012 - 03:35 .


#47
FenrirBlackDragon

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I think the series overall is fantastic and well worth it. I have the 360 version for now since I don't have the resources to get a good gaming PC, but if you do then PC version allows mods. Which are very cool, especially in DA:O. And some fixes that restore some scenes and dialogue. 360 and PS3 are still pretty good to me even without them though. So whichever you fancy, I guess.

#48
SeanBahamut

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Get DA:O Ultimate Edition while its cheap on Steam sale right now. You wont be disappointed... I'm sorry to say that I cant be as positive about DA2 though.

Modifié par SeanBahamut, 16 juillet 2012 - 03:24 .


#49
Kidd

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Veganterror wrote...

So it's somewhat more realistic? (Minus the dragons, demons and other various monsters). I mean morality-wise. It's more how a person sees you, and not how ..you see you?

Something like that =)

#50
Fallstar

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Vormaerin wrote...

This isn't true, unless they changed the 360 version.   I distinctly recall a lot of forum confusion over various puzzles (particularly the bridge in the Urn challenges) because the PC version was significantly more complex.   There were a lot of console players giving completely wrong advice on the forums as a result.


The one puzzle difference I noticed was the spectral bridge gauntlet one. And it wasn't significantly more complex really. Another difference is that you only get 6 maps in the console version. I do recommend him to get Origins for the PC, but if he's more comfortable on the console his game experience with Origins will be mostly the same.

DA2 went in the other direction, the console version made switching between targets far easier compared to the PC. Although there wasn't auto attack functionality when I played the console version. Not sure if they added that yet.