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ending is written in stone, war asset points wont matter, whats the point with buying more dlc


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#151
Auckmid

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I don't care that much that DLC may not directly affect the ending. However, I always feel that DLC should add to the overall gaming experience to enact a sence of achievement. Yes, LotSB didn't realy change the course of the game, but I still felt I had accomplished something when I helped usurp the galaxy's largest intel network. I don't think that that recruiting a Reaper who's going to be dead in few hours when all synthetic life dies in the same fashion as before is something that will enhance my enjoyment of the game. There's a difference between creating new side arcs which I care about and just adding missions which will ultimately make no difference on the games focus. ME3's focus is build-up to the big moments, not exploration and enjoyment of the little moments as with games like Elder Scrolls, Infamous or even previous ME games. Therefore, shouldn't ME3 DLC stick with the theme of enchancing the big moments in the game(most notably the ending) instead of adding to the exploration elements and completely seperate side arcs which aren't nearly such a big thing in ME3?

#152
XqctaX

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Tealjaker94 wrote...

Sion1138 wrote...

I don't think they'll be doing any SP content at all, one piece of DLC perhaps. They know the score.

Leviathan is confirmed and Omega is basically confirmed.

problem is that ever since drew left, they keep breaking their own lore and changing themes around
as if they have no frikkin idea what they are doing.

writing skills at bioware are non-existant atm, some characters might have been done good,
but most characters in me3 were so out of character, its like characters were rewritten to fit the new theme.

and the new comics is nothing but a reapeat of allready semi-told stories.

there will be no good storydriving DLC's realeased ever again, they are struggeling and failing.

#153
crimzontearz

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Ztrobos wrote...

Galenwolf wrote...Unless it changes the ending to something that reflects player choices or at least adds a "reapers die, everyone else lives" ending I won't be getting it.Most of the DLC I buy is linked to the Elder Scrolls series which adds content post main quest, or expands on the game after the end mission, or with Fallout 3 Broken Steel which fixed a bad ending.I did get the DLC for dragon age as well because the endings where good, reflected the players choices and felt it was worth buying DLC for, it enhanced an already good experience. I won't give money to a game with the worst endings I've seen in a game.

One of the first sentences you hear in ME 3 is "you can´t save everyone this time", adding such an option would be a complete betrayal of the story as it was invisioned. Bioware: Do not appeace the care-bears. It is a one way trip that wil ultimatly see you end up with less mature story-content. No star-wars family adventures, please. I SOO much prefer the hero dies than see him being magicly saved by ewoks.

and that makes YOUR tastes superior to those of other people? what makes YOU worth being appeased and not others? Why be so selfish to NOT include an option taylored to different tastes?

#154
Ztrobos

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crimzontearz wrote...

Ztrobos wrote...

Galenwolf wrote...Unless it changes the ending to something that reflects player choices or at least adds a "reapers die, everyone else lives" ending I won't be getting it.Most of the DLC I buy is linked to the Elder Scrolls series which adds content post main quest, or expands on the game after the end mission, or with Fallout 3 Broken Steel which fixed a bad ending.I did get the DLC for dragon age as well because the endings where good, reflected the players choices and felt it was worth buying DLC for, it enhanced an already good experience. I won't give money to a game with the worst endings I've seen in a game.

One of the first sentences you hear in ME 3 is "you can´t save everyone this time", adding such an option would be a complete betrayal of the story as it was invisioned. Bioware: Do not appeace the care-bears. It is a one way trip that wil ultimatly see you end up with less mature story-content. No star-wars family adventures, please. I SOO much prefer the hero dies than see him being magicly saved by ewoks.

and that makes YOUR tastes superior to those of other people? what makes YOU worth being appeased and not others? Why be so selfish to NOT include an option taylored to different tastes?


Im not pushing for a re-wright of a story that has been told. The wrighters already said they from the start wanted a complex and bitter-sweet finale that would give a lasting impression of real sacrifice upon the audience. Artisticly, it´s mission accomplished. Han Solo shot first, deal with it.
Further DLC should add game-time That´s why DLCs are usually made, and it's enough for those who still love the game.

#155
crimzontearz

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good on you....but for MANY more game time is wasted because they can't bring themselves to replay the game ALSO.....only recently did dear Helper go and screw with us about the destroy ending

#156
ld1449

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Ztrobos wrote...


Im not pushing for a re-wright of a story that has been told. The wrighters already said they from the start wanted a complex and bitter-sweet finale that would give a lasting impression of real sacrifice upon the audience. Artisticly, it´s mission accomplished. Han Solo shot first, deal with it.
Further DLC should add game-time That´s why DLCs are usually made, and it's enough for those who still love the game.


Late to the party but here I am.

The writers "from the start" said the game would have wildly different conclusions. So no, they did not say complex and bitter sweet.

Furthermore this ending is not "complex" its bad writing trying to play dress up to pass itself off as complex.

There is very little, if anything artistic about this and Han solo shooting first was a FAN statement, the Author had him shoot second despite nearly everyone saying that such a change detracted from Han's character same as here in ME. the ending detracts from the whole game. It adds NOTHING.

DLC's normally do add game time. When there's some replay value to the game these DLC's sell fairly well.

With ME3 where many people find it pointless to even put the game back into their x box what would be the point?

Most of the answers I've seen to questions like the OP's boils down to. "Shut up and buy the DLC you buy it for more gameplay time not ending related BS." Dismissing the question entirely when he says just adding an hour of gameplay isn't enough FOR HIM and the other people who post also say that an hour more of gameplay to just end up with three flavors of crap with different sprinkles also feel pointless TO THEM.

The pro DLC/Pro-ender people have no answer save for "deal with it" to the statement that the DLC would be pointless.:? So either the OP has no point to counter in his statement/opinion on the future DLC relevance or the pro DLC people don't have an objective counter to the statement that doesn't fall under the category of their own personal preference.

#157
crimzontearz

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Also I am not asking for a complete rewrite all I wanted was an expansion on the breath scene but hey apparently sacrificing a whole race and a friend was not enough for that kind of emotional payoff and thanks to Helper, once again, our ****ing reward for our sacrifice is speculation. No amount of doc could EVER bring me to replay the game right now. It is just not worth it

Modifié par crimzontearz, 16 juillet 2012 - 11:52 .


#158
Grubas

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Storywise they left so many things out.
Theoreticly every DLC to come could change the way you see the entire game, or add "just" more missions.
Seriously!
There are still so many plotlines, i want to be fleshed out. And in fact we know they cut many things deliberately short, to elaborate upon it at a later time.

Of course its difficult to stay invested in the game, for someone who didnt give the EC at last an "OK".
Those have my sincerest sympathy.

But dont be so fixed about the ending. Who says you can not make your own? Many did with great success.

Modifié par Grubas, 16 juillet 2012 - 11:59 .


#159
Ztrobos

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ld1449 wrote...

Ztrobos wrote...


Im not pushing for a re-wright of a story that has been told. The wrighters already said they from the start wanted a complex and bitter-sweet finale that would give a lasting impression of real sacrifice upon the audience. Artisticly, it´s mission accomplished. Han Solo shot first, deal with it.
Further DLC should add game-time That´s why DLCs are usually made, and it's enough for those who still love the game.


Late to the party but here I am.

The writers "from the start" said the game would have wildly different conclusions. So no, they did not say complex and bitter sweet.

Furthermore this ending is not "complex" its bad writing trying to play dress up to pass itself off as complex.

There is very little, if anything artistic about this and Han solo shooting first was a FAN statement, the Author had him shoot second despite nearly everyone saying that such a change detracted from Han's character same as here in ME. the ending detracts from the whole game. It adds NOTHING.

DLC's normally do add game time. When there's some replay value to the game these DLC's sell fairly well.

With ME3 where many people find it pointless to even put the game back into their x box what would be the point?

Most of the answers I've seen to questions like the OP's boils down to. "Shut up and buy the DLC you buy it for more gameplay time not ending related BS." Dismissing the question entirely when he says just adding an hour of gameplay isn't enough FOR HIM and the other people who post also say that an hour more of gameplay to just end up with three flavors of crap with different sprinkles also feel pointless TO THEM.

The pro DLC/Pro-ender people have no answer save for "deal with it" to the statement that the DLC would be pointless.:? So either the OP has no point to counter in his statement/opinion on the future DLC relevance or the pro DLC people don't have an objective counter to the statement that doesn't fall under the category of their own personal preference.


Han Solo where changed to shoot second in order to sell the movie to an even younger crowd than before, in order to make more money at the expence of the fans. That is also why the policemen in ET now have cellphones instead of guns. But thats besides the point.


As for the discussion: The OP is a statement of personal preference, why must it be countered with objective arguments? Either buy the thing or do´nt. They already changed/clarified the ending once, they will not do it again. I think the vast majority of players are more or less satesfied with the new endings, enough so that they do´nt see the needto visit forums or vote in polls, but they still want more DLC. DLCs should be made for players who acctually are playing still and acctually want more game-time and more story-content.

#160
ld1449

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Ztrobos wrote...


Han Solo where changed to shoot second in order to sell the movie to an even younger crowd than before, in order to make more money at the expence of the fans. That is also why the policemen in ET now have cellphones instead of guns. But thats besides the point.


As for the discussion: The OP is a statement of personal preference, why must it be countered with objective arguments? Either buy the thing or do´nt. They already changed/clarified the ending once, they will not do it again. I think the vast majority of players are more or less satesfied with the new endings, enough so that they do´nt see the needto visit forums or vote in polls, but they still want more DLC. DLCs should be made for players who acctually are playing still and acctually want more game-time and more story-content.


No the vast majority of players are not satisfied, at best you can cut it right down the middle between satisfied and dissatisfied, and even the ones that are "satisfied" at times seem more resigned than anything else.

And the people who are here actually DO want to keep playing, that's why they're here. They just find it extremely difficult  to play as the game currently sits which is somewhere between the vicinity of mediocre and unremarkable.

#161
RenegadeXV

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For an entertaining side-story and more opportunities to learn about the lore? As a few people have already mentioned, Overlord and LotSB were stand alone stories, and they were fantastic.

Overlord is one of my favourite missions in the trilogy, and that has nothing to do with ME2's main story/ending.

#162
AlanC9

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ld1449 wrote...
The pro DLC/Pro-ender people have no answer save for "deal with it" to the statement that the DLC would be pointless.:? So either the OP has no point to counter in his statement/opinion on the future DLC relevance or the pro DLC people don't have an objective counter to the statement that doesn't fall under the category of their own personal preference.


What possible "objective counter" could there be to the question of whether or not someone likes ME3 enough to buy more of it? Either he does or he doesn't.

The confusion comes in because people keep posting that DLC need to change endings as if that's something that DLC is supposed to do. That argument is just silly if it's supposed to be a general principle of DLC design.

Remember, this was the OP's actual post:

considering that in the game you can actually reach the amount of war asset points that will allow you to reach the breath scene in destroy and all other things in the other endings. 

If future dlc will just be abled to enjoy 1 and a half hour more gameplay and then just end up as war asset points that originaly wont matter regardless. is there any point of buying more dlc that will just be like this.


By this argument, BtdS wasn't worth getting.  Kasumi, Zaeed,  and Overlord weren't worth getting. LotSB was barely worth getting. (I'm not sure about Arrival). Shale, RtO, and WK were not worth getting., And so on.

Modifié par AlanC9, 16 juillet 2012 - 06:40 .


#163
crimzontearz

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COGNiTiON 1 wrote...

For an entertaining side-story and more opportunities to learn about the lore? As a few people have already mentioned, Overlord and LotSB were stand alone stories, and they were fantastic.

Overlord is one of my favourite missions in the trilogy, and that has nothing to do with ME2's main story/ending.

LotSB allowed a romantic rekindling with Luara which A LOT of people asked for...without that that DLC would have been useless fluff to me

#164
robtheguru

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I think they'll notice a marked reduction in the amount of DLC purchased compared to the previous games.

#165
ld1449

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AlanC9 wrote...

ld1449 wrote...
The pro DLC/Pro-ender people have no answer save for "deal with it" to the statement that the DLC would be pointless.:? So either the OP has no point to counter in his statement/opinion on the future DLC relevance or the pro DLC people don't have an objective counter to the statement that doesn't fall under the category of their own personal preference.


What possible "objective counter" could there be to the question of whether or not someone likes ME3 enough to buy more of it? Either he does or he doesn't.

The confusion comes in because people keep posting that DLC need to change endings as if that's something that DLC is supposed to do. That argument is just silly if it's supposed to be a general principle of DLC design.

Remember, this was the OP's actual post:

considering that in the game you can actually reach the amount of war asset points that will allow you to reach the breath scene in destroy and all other things in the other endings. 

If future dlc will just be abled to enjoy 1 and a half hour more gameplay and then just end up as war asset points that originaly wont matter regardless. is there any point of buying more dlc that will just be like this.


By this argument, BtdS wasn't worth getting.  Kasumi, Zaeed,  and Overlord weren't worth getting. LotSB was barely worth getting. (I'm not sure about Arrival). Shale, RtO, and WK were not worth getting., And so on.


That's the entire point. There IS no objective argument, there is only OPINIONS and by definition the opinion of person X is not inferior or superior to person Y. Meaning that both arguments are equally valid. The only difference is that the opinions of people on how much point there is or is not for SP will determine how many sales it will have.

Lets give an estimate on saying 3 million sales on ME3, (Its more but I don't recall just how many the total number of sales were for last month.) since the game released judging by normal game return statistics you can already cut out 2 million people who have more or less returned the game or who simply don't or CANT buy DLC for lack of internet connection or whatever.

All you have left is 1 million hard core fans who would potentially buy DLC. Now cut off roughly 300k due to people that left during the fiasco of the original ending and after the extended cut. It might be more or less than that, I don't know, but I do know that it did hapen, I know at least 8 people personally that returned ME3 and even ME2 and ME1, thats not counting the people over the internet who said they did the same.

That means you have 700k by rough estimates 1/4th of the original sales of the game (again this is paraphrasing for arguments sake) that could buy DLC in the future.

Now judging from the polls here on the BSN of the 700k people remaining, 350k or less are happy enough to consider buying DLC that means that at best you're looking at 1/8th of the people that originally bought your game willing to buy the DLC you come out with tomorow.

a far cry from the normal range of DLC sales that is usually as high as 1/3rd from what I've read.

Quite frankly ME3's ONLY financial saving grace is the micro transactions of multiplayer.

That's why they're making everything for Multiplayer free so far. Because they want to try and appease pissed off fans (long shot) but primarilly they want to also keep the MP crowd playing MP so that they can keep raking in money through MP micro transactions while they figure out just what they can do with the SP campaign.

People got the SP DLC for ME2 because the CORE game was good, DLC just added to it. The primary problem with the ME3 game is that the CORE game, with the ending it has is BAD and they're looking to DLC to "save it" a ****** poor buisness practice but Mass effect has a loyal enough fanbase that they would WANT the DLC to fix it and they would FORGIVE the original, out of box game for being bad, but only if their issues are adressed, and not "clarified"

#166
DistantUtopia

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Ieldra2 wrote...

I don't get the OP's attitude. There are still so many unanswered questions, so many things in this universe to explore, and to do. More background information about the Reapers is a good thing, more content with certain characters, too. Not everything must have influence on the ending. Recall the ME2 DLC? Overlord? LotSB? Arrival? They make no difference at all to ME3's ending except a few points of EMS. They were still fun to play.

I don't buy story DLC to get a different ending. I buy it to spend more time in this universe.

(Though admittedly I am thinking about the possibility for a story DLC to give us an added epilogue slide. I don't require it, but it would be very nice)


For me, any DLC would be moot point when taken into the context (and meta-context) of the ME3 game.  I'd LIKE to spend time in the universe but unfortunately for me, the destination matters as much as the journey.

1.) So pany things in the universe to explore
- Seems moot point if RP'ing.  The galaxy is "dying" and Shepard wants to go explore every nook and cranny of the galaxy? Sounds kinda...off.  The DLC would have to take place before ME3 itself to make sense from a gameplay perspective.  Maybe if it happened prior to Shepard turning himself in to the alliance.
- Metagaming : What tangible benefit does this really bring to my story?  Shepard dies in the end anyway (and don't bring up the breath scene.  He still "dies" eventually.  It's the only way a sequel would work if EA milks ME).  I know how the game ends and any additional codex or war asset entries add little to my enjoyment.  I need to know what I do matters.
2.) More background on the reapers
- Potentially moot point if RP'ing. See above
- Metagaming : Star Jar already told me everything I need to know about the reapers.  Nothing BW says or elaborates about them adds to the mystique; if anything, Star Jar's explanation ruined the Reapers for me.  The Levianthan of Dis may add an interesting diversion but it doesn't seem to intrigue me as much (again, due to the endings).

On the ME2 DLCs
- These worked within the ME2 game.  Metagaming, I knew ME3 was in the works so any potential storyline change due to these DLCs might be seen in ME3.  Also, the game continued on post the Collector base so it felt like additional exploration of the galaxy.  Contrast to that, we know that there's no post-ending DLC so logically it would have to be pre-ending DLC.  I'm one of the people where the destination matters as much as the journey.  An additional stop/waylay can't suspend my disbelief of the endings.

While LotSB and Overlord didn't really add much, look at Kasumi.  She helps in ME3 if you do her DLC.  That directly affected gameplay.

#167
Eterna

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I hear that Mass Effect 2 dlc affected the ending of that game too.

#168
DistantUtopia

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ld1449 wrote...

People got the SP DLC for ME2 because the CORE game was good, DLC just added to it. The primary problem with the ME3 game is that the CORE game, with the ending it has is BAD and they're looking to DLC to "save it" a ****** poor buisness practice but Mass effect has a loyal enough fanbase that they would WANT the DLC to fix it and they would FORGIVE the original, out of box game for being bad, but only if their issues are adressed, and not "clarified"


Oh, so much this; I am of the same opinion.  W/o the ending, ME3 is actually a very good game to me.  With the ending, it drops to mediocre, approaching bad because it taints my enjoyment of the game.

#169
Eterna

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DistantUtopia wrote...

ld1449 wrote...

People got the SP DLC for ME2 because the CORE game was good, DLC just added to it. The primary problem with the ME3 game is that the CORE game, with the ending it has is BAD and they're looking to DLC to "save it" a ****** poor buisness practice but Mass effect has a loyal enough fanbase that they would WANT the DLC to fix it and they would FORGIVE the original, out of box game for being bad, but only if their issues are adressed, and not "clarified"


Oh, so much this; I am of the same opinion.  W/o the ending, ME3 is actually a very good game to me.  With the ending, it drops to mediocre, approaching bad because it taints my enjoyment of the game.


Yes we know, the same thing is posted every 5 minutes, blah blah the ending is bad.

They won't release dlc that changes it and I assure you people will buy dlc regardless of that fact.

#170
CuseGirl

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For me, single player DLC should matter during the ending sequences, because it's the finale of the trilogy. That's the thematic climax of everything you've done, including the DLCs. So if any SP DLC, like "Take Back Omega" or this Leviathan thing, just adds to the war asset number and I don't see those assets during the London push or they don't remove the Starchild outright (lolll), I don't want it. Because it's meaningless.

#171
DistantUtopia

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Eterna5 wrote...

Yes we know, the same thing is posted every 5 minutes, blah blah the ending is bad.

They won't release dlc that changes it and I assure you people will buy dlc regardless of that fact.


Yes, and people will still post threads about how for them, any dlc is pointless.

#172
Eterna

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DistantUtopia wrote...

Eterna5 wrote...

Yes we know, the same thing is posted every 5 minutes, blah blah the ending is bad.

They won't release dlc that changes it and I assure you people will buy dlc regardless of that fact.


Yes, and people will still post threads about how for them, any dlc is pointless.


Let them cry, it changes nothing. 

#173
Galenwolf

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Ztrobos wrote...

Galenwolf wrote...

Unless it changes the ending to something that reflects player choices or at least adds a "reapers die, everyone else lives" ending I won't be getting it.

Most of the DLC I buy is linked to the Elder Scrolls series which adds content post main quest, or expands on the game after the end mission, or with Fallout 3 Broken Steel which fixed a bad ending.

I did get the DLC for dragon age as well because the endings where good, reflected the players choices and felt it was worth buying DLC for, it enhanced an already good experience. I won't give money to a game with the worst endings I've seen in a game.


One of the first sentences you hear in ME 3 is "you can´t save everyone this time", adding such an option would be a complete betrayal of the story as it was invisioned.

Bioware: Do not appeace the care-bears. It is a one way trip that wil ultimatly see you end up with less mature story-content. No star-wars family adventures, please. I SOO much prefer the hero dies than see him being magicly saved by ewoks.


We didn't save everyone, millions died on earth within the first 10 minutes, so did millions of taurians, oh but yea not wanting EDI and the geth to die because of badly thoughtout logic makes me a "care-bear", ****** off. Take your WoW PvP Elitist rubbish outta here (and before you say anything, I'm both Magtheridon which is PvP and Venture Co which is RP-PvP).

We are not "care bears" we are customers who where told by the developers there would be 16 endings which would reflect the choices we made. I expect a way to beat the reapers without resorting to a friggin starkid, even if it means loosing 50% of the galactic population - so don't dare call me a care bear.

As for "mature" lol ya, "mature = death", christ thats the same kind of backward-ass logic  as "cussing = bad education" or "sex = edgy".  Even in 40k, whose whole purpose is to be dystopia of hopless struggle, has heroes surviving so you can take that rubbish outta here as well.

Modifié par Galenwolf, 16 juillet 2012 - 07:36 .


#174
crimzontearz

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Eterna5 wrote...

DistantUtopia wrote...

ld1449 wrote...

People got the SP DLC for ME2 because the CORE game was good, DLC just added to it. The primary problem with the ME3 game is that the CORE game, with the ending it has is BAD and they're looking to DLC to "save it" a ****** poor buisness practice but Mass effect has a loyal enough fanbase that they would WANT the DLC to fix it and they would FORGIVE the original, out of box game for being bad, but only if their issues are adressed, and not "clarified"


Oh, so much this; I am of the same opinion.  W/o the ending, ME3 is actually a very good game to me.  With the ending, it drops to mediocre, approaching bad because it taints my enjoyment of the game.


Yes we know, the same thing is posted every 5 minutes, blah blah the ending is bad.

They won't release dlc that changes it and I assure you people will buy dlc regardless of that fact.

someone said the same thing about me saying I would not be buying DA2 on the grounds that it lacked NG+


 

 
I dare you to ask me if I stuck toy guns or not

#175
LPPrince

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Leviathan will likely add new dialogue to the Catalyst section.