Lord Gremlin wrote...
For now I would go with no, but I've seen crazy stuff happening. You know Two Worlds? It's was a disgusting abomination of a game. And then same guys suddenly wow us with Two Worlds 2, perfectly good and enjoyable game. So, who knows?
That said most people who made Bioware Bioware quit...
To be honest, I have both, and in Two Worlds I, specifically the PC version in its final patched state, you can see the love is there. Just not the experience and the resources that were needed. The console version was really, really awful. It was a necessary lesson for Reality Pump Studios, and hopefully they’ll continue developing their expertise in RPG’s. I am certainly interested in what they make of their next game, Sacrilegium.
But there’s a big difference between Reality Pump Studios making Two Worlds I and BioWare making Dragon Age 2. The first was a relatively small European studio making its first RPG, the second was THE RPG maker par excellence and crown jewel of mighty EA, BioWare, producing a sequel to a highly regarded and successful game within the genre that is its specialty.
In the first case, the stumble is regrettable but understandable. In the second case, what happened is highly surprising to many and almost beyond belief to some.
By now I’ve been seriously wondering for quite some time whether there’s something structurally not quite right.
Hopefully not, because that would mean that a major improvement, analogous to the jump in quality between Two Worlds I and II, is highly unlikely. But that may be precisely what is needed. It seems to me that some very powerful forces, some of them possibly internal to BioWare, are pulling in different directions.
I hope for the best, but as I am a semi-pessimist by nature my confidence level could use some encouragement…