Is Mass Effect 3 better with Kinect
#1
Posté 15 juillet 2012 - 05:42
Does Kinect enhance the battles?
Or is it just an execuse for your annoying friend to shout "Grenade" and "medigel" depleting your reserves in less than 5 minutes?
Did it help eliminate pause and play mechanics? Or do you still go to the wheel?
#2
Posté 15 juillet 2012 - 05:43
Also outside of Mass Effect 3 do you know of any other games that make good use of Kinect?
Modifié par Abraham_uk, 15 juillet 2012 - 05:44 .
#3
Posté 15 juillet 2012 - 05:56
#4
Posté 15 juillet 2012 - 05:56
#5
Posté 15 juillet 2012 - 05:58
#6
Posté 15 juillet 2012 - 07:23
#7
Posté 15 juillet 2012 - 07:29
#8
Posté 15 juillet 2012 - 08:16
Why Mass Effect 3 is worse with Kinect.
During the mission on Sur'Kesh
Claudia (Playing as Claudia Shepard Adept): Liara Stasis. Garrus move.
Garrus: Aye Comander.
Claudia: Garrus sniper rifle. Liara SMG. Liara warp, Garrus concussive shot. Shepard hack this console.
Claudia's boyfriend Jack: Cluster Grenade.
Claudia: Hey!
Jack:
Move. (Both Garrus and Liara move to a group of Cerberus troopers and
are gunned down) Medi gel. Cluster Grenade. Move, Medi Gel, Cluster
Grenade.
Claudia: Thanks. I'm out of grenades and Medi Gel.
Jack: But you're an adept at level 36. You don't need grenades and medigel.
Liara: Sorry Shepard but we're out of Medigel
Claudia: Please just stop talking.
Garrus: I'm on it.
Claudia: Ugh!
Garrus: Where to Shepard?
Jack: Oh look you've picked up some GRENADES!!!!!
Claudia: I can't believe you used one of my grenades (Shepard uses another grenade). Oops. I didn't mean to use that
Jack: Grenade?
Claudia: What are you doing?
Jack: Taking care of your Grenades! XD
Nope. I think Mass Effect 3 is worse with Kinect.
#9
Posté 15 juillet 2012 - 08:33
Here's a list of all good games that make significant use of the Kinect:
Dance Central
Dance Central 2
So, I suppose if you really like dancing in front of your television, it might be worth the money.
#10
Posté 15 juillet 2012 - 09:58
#11
Posté 17 juillet 2012 - 08:28
#12
Posté 17 juillet 2012 - 09:40
- Microsoft
#13
Posté 17 juillet 2012 - 10:05
I can see how saying "Garrus, Sniper Rifle" or "Liara, Singularity" is easier than pulling open the little menu wheels all the time. But I'm not spending $150 just for that.
#14
Posté 17 juillet 2012 - 10:09
#15
Posté 17 juillet 2012 - 10:29
Asch Lavigne wrote...
Oh deer.
Is it really that bad.
#16
Posté 17 juillet 2012 - 11:00
Kinect for the conversations is stupid but also funny. Its also way too easy to troll, my sister got me with it a few times.
Being able to say "boom stick" to get out your shotgun is pretty fun.
#17
Posté 17 juillet 2012 - 11:17
Sarcastic Tasha wrote...
One good thing it does is make the game a bit more difficult. The power wheel pauses the game which obviously makes things easier. If your not pausing all the time to issue commands you have less time to think which obviously makes the game more challenging. The other thing that makes it more difficult is when Kinect doesn't understand what your saying which is obviously more frustrating than challenging. Although that did help me once. I swore out loud because an enemy was about to kill Shep and EDI thought my swearing was me saying "overload" so she zapped the enemy thus saving Shepard.
Kinect for the conversations is stupid but also funny. Its also way too easy to troll, my sister got me with it a few times.
Being able to say "boom stick" to get out your shotgun is pretty fun.
It's funny, because I always thought boomstick was an assault rifle.
#18
Posté 17 juillet 2012 - 11:43
#19
Posté 18 juillet 2012 - 01:04
#20
Posté 18 juillet 2012 - 01:40
The voice recognition is actually remarkably good, unlike Skyrim which seem to delight in misinterpreting what I say. The major problem I've found when using powers is keeping the target highlighted whilst giving a command. By the time I've said 'Garrus, concussive shot' the intended target has often stepped aside or otherwise moved out of the targeting reticule. If this happens the power will simply not activate and I will often be left in the lurch (or being dry-humped by a husk).
On the other hand, when you do not have to actively target something (eg changing weapons or ammo powers), kinect can be a big help and aids in not breaking the rhythm of the game too much.
Note that this is all from only a couple of hours of experimentation with a kinect my cousin leant me, so with a little more practice the commands might come more naturally and complement the gameplay more.
In case you are interested, I've had far more experience using the kinect in Skyrim. The voice recognition doesn't seem so reliable here, and for some reason they decided to make the voice recognition all or nothing - either you 'hotkey' a weapon to you d-pad or you assign it to a voice command (for instance in the favourites menu, you can highlight a longsword, say 'assign sword', and then in combat say 'equip sword'), but you cannot have a sword both hotkeyed and voice assigned at the same time. This wouldn't be a problem if the voice commands worked perfectly, but at least for my Portsmothian accent they often don't, especially in the heat of battle.
You are able to assign a lot of different things to voice commands (one of each weapon type, several different spells along with healing and stamina potions) and outside of battle they all work fairly well. Inside a melee however, I find the commands work too slowly if at all.
A major benefit is that by saying any of the shouts in english, that power is activated (alternatively, you can hit right bumper and have a go in dragon-tongue). Although againg not perfectly reliable, this has resulted in me making greater and more varied use of shouts.
Also, you can quicksave by saying 'quicksave' and navigate the inventory far more rapidly, which is handy.
I wouldn't pay out £100+ for a kinect, but you can get them fairly cheap (just bagged one for 30 quid on e-bay).
Modifié par Pressedcat, 18 juillet 2012 - 01:42 .
#21
Posté 18 juillet 2012 - 04:56
i also found that moving my kinect closer to me on the coffee table gets it clear of the tv speakers, prevents the game from telling itself what to do. it happens, very weird. wouldnt buy kinect just to play ME3 but i use the voice commands all the time
[ME3 has pretty much set the bar for voice commands + dialogue trees. im already noticing i get very annoyed when i cant put my controller down and yell at the tv instead of choosing options by hand. kingdoms of amalur in particular, that game needs kinect commands]
#22
Posté 18 juillet 2012 - 06:19
#23
Posté 18 juillet 2012 - 05:07
Red Son Rising wrote...
kinect worked best for me in conversations, i never use voice commands in combat. roaming the normandy to chewing thru dialogue trees with kinect is very easy and affords some good hands free damn-i-needed-to-eat-a-bowl-of-cereal down time
So Kai Leng. Did Kinect actually register your munching cereal as you giving commands?
Player: Munch, munch, munch.
Shepard: Quite a delicious outfit you have there.
Player: No! I didn't say that!!!
Kai Leng: Thank you Shepard. By the way, before I kill you, I'd like you to know that those fruit loops look amazing.
Player: Munch, munch, munch.
Kai Leng: Can I have some?
Player: Munch, munch, munch.
Shepard: Well, sure why not...
Kai Leng: Wow. Alliance grade provisions have really improved. I regret leaving the Alliance now.
Player: Gulp. What the hell is going on? I didn't say anything!!? That's the last time I'm eating cereal with the Kinect switched on.
#24
Posté 18 juillet 2012 - 05:10
I only select powers for my squad mates.
The only time I swich weapons is to make sure that an ammo power is activated for all weapons.
(Which is a pain. You have to individually place an ammo power on each weapon. There is no option to activate the ammo power for all weapons).
#25
Posté 22 juillet 2012 - 08:30





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