Try using logging to check if your events are actually happening or not. I had this issue where I had no way ingame to know if it recorded the fact I had looted a campaign item (if so, it was supposed to change a plot flag).
For this, add a line like below in your event scripts (events have to be handled by module core):
case Eventblablabla:
insert script here
PrintToLog("the text I want to see in my log when my event happens");
break;
Go in your dragon age/bin_ship folder, right-click, create new text and put only
[LogTypes]
Script=1
Save this file as ECLog.ini (force the extension)
It will then start using printtolog to record the information you entered between "".
You can make a shortcut to the following file to access and check your log when you want (I got it quick barred)
\\\\Documents\\\\BioWare\\\\Dragon Age\\\\Logs\\\\DragonAge_1.log
Modifié par wyvern14, 17 décembre 2009 - 08:44 .