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Pics of some platinum stuff


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#51
LuckyBullet95

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Wordlywisewiz wrote...

Add a cyclonic 4 on that soldier and your at like 3k shields lol


1000 base + 650 from Fitness gives 1650 natural shields. +150% from Cyclonic Modulator IV gives 4125 shields. With Max Sheilds from Devastor Mode it brings that total up to 4785

EDITED: Corrected the numbers. Devastor Mode's +40% Shield Strength would apply just like Cyclonic Mod from the base shield strength (1650 with maxed fitness). Man all of these classes are looking awesome.

Modifié par LuckyBullet95, 16 juillet 2012 - 06:11 .


#52
Shadowsword8

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Lots of shield sound good, but I suspect that you won't be able to run, and possibly not even take cover, while on devastator mode. Otherwize there'd be no point playing other soldier-type characters.

#53
Elecbender

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Shadowsword8 wrote...

Lots of shield sound good, but I suspect that you won't be able to run, and possibly not even take cover, while on devastator mode. Otherwize there'd be no point playing other soldier-type characters.


We clearly saw the Destroyer run in the video and also take cover while in Devastator Mode.

Modifié par Elecbender, 16 juillet 2012 - 06:07 .


#54
Fox-snipe

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Uchimura wrote...

Elecbender wrote...

Uchimura wrote...

Thanks a lot for the screens.

Any idea what the max +% Magazine size for Devastator Mode is?


Increases your current magazine by that percentage.

If you have a default of 4 shots in your magazine, 25% bonus gives it 5 shots.

I wonder if it can be brought up to 100%...


I had a brain fart and missed that screenshot. I know what mag size does, but I didn't know what % it went up to for the skill. It looks like it's at 25% but the bar isn't filled up halfway with that.. so I'd guess 60% which means it can break some weapons like Widow and Claymore to have 2 shots instead of 1. Pretty cool.

60% of 1 is less than 1.0, and the game doesn't rount up from what I can tell.  Those weapons will likely remain single-shot.  I'd think the power is designed to encourage use of Assault Rifles, otherwise it would have been a spare ammo bonus.

#55
ka243

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Watch out here come the nerfers. Omg something new! Lol

#56
LuckyBullet95

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Shadowsword8 wrote...

Lots of shield sound good, but I suspect that you won't be able to run, and possibly not even take cover, while on devastator mode. Otherwize there'd be no point playing other soldier-type characters.


I'm sure I've seen someone take cover in one of the (many) horrible bronze vids from ign. (seriously why are people basing skills of THESE videos, if the people playing were decent they wouldn't be playing on BRONZE) 

Ofcourse like I said those guys sucked at the game so they might not have even had Devastator Mode on. And decreased movement speed is nothing Adrenaline Mod can't fix.

#57
Elecbender

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Fox-snipe wrote...

60% of 1 is less than 1.0, and the game doesn't rount up from what I can tell.  Those weapons will likely remain single-shot.  I'd think the power is designed to encourage use of Assault Rifles, otherwise it would have been a spare ammo bonus.


There's also shotguns and sniper rifles not named the Widow and Claymore...

Imagine a Valiant or Graal with Devastator Mode on...

#58
tdoshea90

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did you take these pictures with a microwave or a toaster

#59
LuckyBullet95

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tdoshea90 wrote...

did you take these pictures with a microwave or a toaster


It's quite clearly off of his phone ******...

#60
Maker MEDA

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Wow, always want to try the AT-12 out.

#61
Uchimura

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Fox-snipe wrote...

60% of 1 is less than 1.0, and the game doesn't rount up from what I can tell.  Those weapons will likely remain single-shot.  I'd think the power is designed to encourage use of Assault Rifles, otherwise it would have been a spare ammo bonus.


Hm. Thought it did. If not that's unfortunate. Would've been a nice feature. Oh well.

Modifié par Uchimura, 16 juillet 2012 - 06:16 .


#62
upinya slayin

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LuckyBullet95 wrote...

tdoshea90 wrote...

did you take these pictures with a microwave or a toaster


It's quite clearly off of his phone ******...


i know. i didn't have to post anything. blame motorola for its bad cameras on its droids lol

#63
The Waffle Cat

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This thread gets a +1 from me.

#64
Fox-snipe

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Elecbender wrote...

Fox-snipe wrote...

60% of 1 is less than 1.0, and the game doesn't rount up from what I can tell.  Those weapons will likely remain single-shot.  I'd think the power is designed to encourage use of Assault Rifles, otherwise it would have been a spare ammo bonus.


There's also shotguns and sniper rifles not named the Widow and Claymore...

Imagine a Valiant or Graal with Devastator Mode on...

I didn't mean to say no snipers/shotguns will benefit, but the bonus will benefit full-auto weapons more since they have more than 1 shot.  The B. Widow would get a single extra bullet with a 60% bonus which isn't much of a benefit, but it's designed to be semi-auto and not bolt-action so even then there some logic there.

Single-shot weapons would remain as such unless there was a 100% bonus to mags/clips, which is unlikely to ever happen as a general equipment/passive bonus.

#65
LuckyBullet95

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Elecbender wrote...

Fox-snipe wrote...

60% of 1 is less than 1.0, and the game doesn't rount up from what I can tell.  Those weapons will likely remain single-shot.  I'd think the power is designed to encourage use of Assault Rifles, otherwise it would have been a spare ammo bonus.


There's also shotguns and sniper rifles not named the Widow and Claymore...

Imagine a Valiant or Graal with Devastator Mode on...

I'm more interested in using the Typhoon or Harrier with the Prianha or Reegar. The Destroyer cares not for recharge speed with two sustained and one cap based power.

#66
MingoStarr

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upinya slayin wrote...

MingoStarr wrote...

 Missile launcher power:

Base tier: Base rank > increase firing rate > increase damage

Top tier: Increase damage to shields > Increase firing rate > Mulit-shot missile?

Botom tier: Increase damage > Increase damage to armor > Increase damage.

This is my guess based on the images.


sorry for the poor quality


Don't need to apologize! This is more than we've gotten in any other way, I'm stoked you snapped these!
I was simply guessing what the evolutions could be, see how close I am Tuesday.
:)

#67
Epsilon330

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MUST. HAVE. DESTROYER.

#68
Aaron360

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upinya slayin wrote...

LuckyBullet95 wrote...

tdoshea90 wrote...

did you take these pictures with a microwave or a toaster


It's quite clearly off of his phone ******...


i know. i didn't have to post anything. blame motorola for its bad cameras on its droids lol


Don't apologize to that ungrateful *****, the rest of us thank you and appreciate it! This makes waiting for Tuesday even worse lol tho.

This is the 1st time that I'm looking forward to getting every single new character! I thought the adept and engineer and vanguard would be my usual "go to", but damn they all look good!

#69
ka243

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By the way thanks for the pics. Awesome!

#70
Nightmare137

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Thanks for the pictures. Everything is looking to be beyond awesome. Where to start...

Typhoon looks like it'll be an awesome assault rifle, it has really great damage considering its fire rate and from the vids we know it has a lot of ammo. Only 2 downsides to it really seem to be the stability & weight (looks heavy even at lvl 10) but easily capable of compensating for those.

Melee mod for assault rifles, bought time.

Devastator, even more excited then before. He has been my most anticipated character. Devastator mode is gonna be awesome with all the bonuses you can get out of it and really the only way I can describe what he seems like he'll be is a krogan in human form. I'd also like to add that he seems like his fitness skill is gonna be different from your average fitness considering it goes under a different name.

Fury, of the 6 new ones was probably the one I was least interested in (not that I wasnt interested) before I saw what annihilation field can do. Now I know exactly what kind of aoe havoc I can wreak with that character. My plans (when appropriate):

Activate AF --> DC enemy --> Heavy melee (believe it aoes) --> detonate AF --> DC (explodes from AF det maybe?) --> DC jumps --> mop up.

#71
LuckyBullet95

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The Waffle Cat wrote...

This thread gets a +1 from me.


WaffleScrub +1ing a thread WITHOUT trolling? :sick:

#72
Elecbender

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Fox-snipe wrote...

I didn't mean to say no snipers/shotguns will benefit, but the bonus will benefit full-auto weapons more since they have more than 1 shot.  The B. Widow would get a single extra bullet with a 60% bonus which isn't much of a benefit, but it's designed to be semi-auto and not bolt-action so even then there some logic there.

Single-shot weapons would remain as such unless there was a 100% bonus to mags/clips, which is unlikely to ever happen as a general equipment/passive bonus.


Darn I forgot.  I'll prepare for the worst then...

But we still don't know the exact maximum...

#73
fanning

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i had hoped destroyer would have base shields equal to a krogan this is a great day

#74
Nightmare137

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Elecbender wrote...

Fox-snipe wrote...

I didn't mean to say no snipers/shotguns will benefit, but the bonus will benefit full-auto weapons more since they have more than 1 shot.  The B. Widow would get a single extra bullet with a 60% bonus which isn't much of a benefit, but it's designed to be semi-auto and not bolt-action so even then there some logic there.

Single-shot weapons would remain as such unless there was a 100% bonus to mags/clips, which is unlikely to ever happen as a general equipment/passive bonus.


Darn I forgot.  I'll prepare for the worst then...

But we still don't know the exact maximum...


I believe it's around 60%. Dont quote me but if you take the bar and kind of eye ball measure it out it comes out to about that. Also when you watch the devastator vid from IGN his LMG ammo goes from 100 ammo in clip w/ 500 back up to 159 in the chamber w/ 441 backup.

#75
Elecbender

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I see...

But at least I can smile knowing my Crusader will be put to good use.