Play fable much there mate?Pitznik wrote...
Some story tellers can't force themselves do that. Except "Mass Effect 4: The Daughter of Shepard". Main character can be either human or asari, for all your "my choices matter" needs. Think wisely who you sleep with, your decision will have great implications on main character in "Mass Effect 8: The Shepard's Legacy".Dean_the_Young wrote...
All stories have a point the story teller stops talking. Expecting otherwise is silly.
BioWare on "Shepard survives" scene: "We wanted to give them a little beacon of hope."
#376
Posté 17 juillet 2012 - 06:47
#377
Posté 17 juillet 2012 - 06:48
Mr.BlazenGlazen wrote...
Pitznik wrote...
It's not contradiction. Shepard is alive at the end of the game with high EMS destroy. And in this moment, story ends.TheFlyingBeer wrote...
Mmm... I guess we are all (?) a bit confused by the things that have been said during SDCC (the famous breath scene means shepard is going to die or to live...?) and this: http://www.dsogaming...mass-effect-3/. Contradiction you've said? O_o'
What happens next is not said, and remains open. Is Shepard alive? Yes. Can he die like 2 seconds after fade to black? Yes. Can he be rescued 2 seconds after fade to black? Yes. Can he spontaneously explode 2 seconds after fade to black? Yes (that one is unlikely, though).
Can he be attacked by weeping angels? Yes.
can they turn him into robocop like murphy? yes
#378
Posté 17 juillet 2012 - 06:50
clarkusdarkus wrote...
Mr.BlazenGlazen wrote...
Pitznik wrote...
It's not contradiction. Shepard is alive at the end of the game with high EMS destroy. And in this moment, story ends.TheFlyingBeer wrote...
Mmm... I guess we are all (?) a bit confused by the things that have been said during SDCC (the famous breath scene means shepard is going to die or to live...?) and this: http://www.dsogaming...mass-effect-3/. Contradiction you've said? O_o'
What happens next is not said, and remains open. Is Shepard alive? Yes. Can he die like 2 seconds after fade to black? Yes. Can he be rescued 2 seconds after fade to black? Yes. Can he spontaneously explode 2 seconds after fade to black? Yes (that one is unlikely, though).
Can he be attacked by weeping angels? Yes.
can they turn him into robocop like murphy? yes
Can they rebuild him? Faster? Stronger? Oh, wait...
Can he explode twice?
#379
Posté 17 juillet 2012 - 07:44
shep and as many crew mates out alive... but noooooo... i get nothing...
nada...
now i really do love the game... hey i even bought an xbox so i could start at
ME1 (not easy.. had to load hard drive... had to be me someone else might have
messedit up...)... so full on involved here, even if late to the party... but it
is a video game that i have invested in and made my choices... and they were not
reflected in the ending I CHOSE... through my participation...
and its no excuse to say 'well noone would be satisfied with the destroy end if
they showed shep surviving coz we all would want it different'... didnt seem to
bother them that they showed shepard dying 2 (or 3 with low EMS) different
ways... and hell we had no choice at the end of ME1 and 2... i mean i may have
wanted my shep to rush immediately to the shadow broker base before i turned
myself in to the the alliance to pacify those whiney batarians...
i have seen and read some great suggestions from people on this site and others
about the way we could have had a decent heroic end to the series... if we
choose it... if you want to see shepard die in two misguided attempts at self
sacrifice (although choosing anything other than destroy, which is still pretty
crappy with all the plot flaws, is just for fun to see how it turns out coz we
all know what shepard would really do...) then you can... so give me my one
hard earned, hard fought for, heavily invested happy freakin ending... even if
the galaxy has taken a huge hit... i earned the right to WIN against the big
cockroach type things...
and if you want arty (in a good way).. then lets all put some money together and make an
independant movie for femShep to star in... and we can make it as Blade
Runner/Matrix meets Alien rushes quickly past StarTrek/StarWars nodding towards
Waiting for Godot all wrapped in a Hamlet impersonation of KIng Lear set on the
Babylon 5 station as we want.... should be some Canadian film grant available for that...
file:///C:%5CUsers%5Cuser%5CAppData%5CLocal%5CTemp%5Cmsohtmlclip1%5C01%5Cclip_image001.pngbut
my vid game trilogy, beautiful and arty and artful as it was has a
story arc... it has a final act that needs clear resolution
(redemption).. if thats what i chose with my participation for my
shepard...
Modifié par ddraigcoch123, 17 juillet 2012 - 08:05 .
#380
Posté 17 juillet 2012 - 07:50
can't even get one of those cool banners at the bottom of my posts... where's my VI... darn it... choose destroy ending... bummer...
Modifié par ddraigcoch123, 17 juillet 2012 - 07:57 .
#381
Posté 17 juillet 2012 - 08:18
chemiclord wrote...
iakus wrote...
::sigh::It would have taken so little effort to provide genuine hope and closure.. This ain't rocket surgery.
For you, perhaps.
Thousands of others would hate your scene because it's not how "their Shepard" would act.
Well, a hell of a lot of scenes in ME3 left me no control about how "my" Shepard acted, so too late for that. Might as well have given me proper conclusion without control.
#382
Posté 17 juillet 2012 - 08:23
clarkusdarkus wrote...
Mr.BlazenGlazen wrote...
Pitznik wrote...
It's not contradiction. Shepard is alive at the end of the game with high EMS destroy. And in this moment, story ends.TheFlyingBeer wrote...
Mmm... I guess we are all (?) a bit confused by the things that have been said during SDCC (the famous breath scene means shepard is going to die or to live...?) and this: http://www.dsogaming...mass-effect-3/. Contradiction you've said? O_o'
What happens next is not said, and remains open. Is Shepard alive? Yes. Can he die like 2 seconds after fade to black? Yes. Can he be rescued 2 seconds after fade to black? Yes. Can he spontaneously explode 2 seconds after fade to black? Yes (that one is unlikely, though).
Can he be attacked by weeping angels? Yes.
can they turn him into robocop like murphy? yes
Can shepard accidentally activate a portal from another dimension and summon forth chthulu? Yes.
#383
Posté 17 juillet 2012 - 08:42
chemiclord wrote...
iakus wrote...
::sigh::It would have taken so little effort to provide genuine hope and closure.. This ain't rocket surgery.
For you, perhaps.
Thousands of others would hate your scene because it's not how "their Shepard" would act.
Then don't choose it. Simple as that.
#384
Posté 17 juillet 2012 - 08:47
wantedman dan wrote...
chemiclord wrote...
iakus wrote...
::sigh::It would have taken so little effort to provide genuine hope and closure.. This ain't rocket surgery.
For you, perhaps.
Thousands of others would hate your scene because it's not how "their Shepard" would act.
Then don't choose it. Simple as that.
That's the beauty of a game that has multiple endings. You can choose the one that fits your character.
Most of the tiime, anyway. Unless a particular canon is being forced on the player.
Modifié par iakus, 17 juillet 2012 - 08:47 .
#385
Posté 17 juillet 2012 - 08:50
MordiMoro wrote...
Dean_the_Young wrote...
]Mass Effect without Shepard would be like the DC Universe without Batman. Batman is central to his own corner of the universe. The Mass Effect universe is bigger than Shepard, and has been for some time.
I created my Shepard, I have played in the world of Mass Effect as Shepard.
To play as James Vega I do not care.Dean_the_Young wrote...
]Or, alternatively, they'll set it far enough forward in time that Shepard would be dead anyway, and either leave it ambiguous or reflect it and let it be as irrelevant to a later story as it already is.
But in fact, even if the protagonist why change?
I do not think Hawke in DA2 has shined ....
This destroy / alive sounds like a joke. if he should die for "artistic integrity" could be avoided, as they can to avoid speculation and changing versions breathe / exhale.
Did you just google translate this entire thing?
#386
Guest_Cthulhu42_*
Posté 17 juillet 2012 - 08:50
Guest_Cthulhu42_*
You called?Mr.BlazenGlazen wrote...
Can shepard accidentally activate a portal from another dimension and summon forth chthulu? Yes.
#387
Posté 17 juillet 2012 - 08:51
Don't like the scene we have now? Then don't choose it. Simple as that.wantedman dan wrote...
chemiclord wrote...
iakus wrote...
::sigh::It would have taken so little effort to provide genuine hope and closure.. This ain't rocket surgery.
For you, perhaps.
Thousands of others would hate your scene because it's not how "their Shepard" would act.
Then don't choose it. Simple as that.
Really, we're discussing the ending cutscene and your answer is "don't choose it"? Don't choose "destroy" because your Shepard would act different in the cutscene?
#388
Posté 17 juillet 2012 - 08:54
Pitznik wrote...
Don't like the scene we have now? Then don't choose it. Simple as that.wantedman dan wrote...
chemiclord wrote...
iakus wrote...
::sigh::It would have taken so little effort to provide genuine hope and closure.. This ain't rocket surgery.
For you, perhaps.
Thousands of others would hate your scene because it's not how "their Shepard" would act.
Then don't choose it. Simple as that.
Really, we're discussing the ending cutscene and your answer is "don't choose it"? Don't choose "destroy" because your Shepard would act different in the cutscene?
I didn't. Problem?
The cutscene is a direct consequence of your actions. Don't like the consequences? Sorry--choose another color and hope you like those better.
#389
Posté 17 juillet 2012 - 08:59
I don't think you know what the post you quoted was about.wantedman dan wrote...
I didn't. Problem?
The cutscene is a direct consequence of your actions. Don't like the consequences? Sorry--choose another color and hope you like those better.
#390
Posté 17 juillet 2012 - 09:00
Pitznik wrote...
I don't think you know what the post you quoted was about.wantedman dan wrote...
I didn't. Problem?
The cutscene is a direct consequence of your actions. Don't like the consequences? Sorry--choose another color and hope you like those better.
Then by all means, explain.
#391
Posté 17 juillet 2012 - 09:03
After playing and choosing destroy in the EC, I've come to the conclusion the best choice at the end is to use that pistol and put it to your head and pull the trigger.
#392
Posté 17 juillet 2012 - 09:09
The cutscene we have currently is very impersonal, it shows the required minimum, nothing more - the only information is that Shepard lives. It works for each and every Shepard, since it doesn't show anything dependant on his choice. But if it would be changed to reunion, it would have to force some canon. Some people would be unhappy because of that, since they imagined it differently. That was the point of post you quoted.wantedman dan wrote...
Pitznik wrote...
I don't think you know what the post you quoted was about.wantedman dan wrote...
I didn't. Problem?
The cutscene is a direct consequence of your actions. Don't like the consequences? Sorry--choose another color and hope you like those better.
Then by all means, explain.
How reunion looks like is hardly a consequence of picking an ending, it is unrelated. That is why asking someone to change their choice of ending based on the reunion cutscene alone is unreasonable.
#393
Posté 17 juillet 2012 - 09:16
Pitznik wrote...
The cutscene we have currently is very impersonal, it shows the required minimum, nothing more - the only information is that Shepard lives. It works for each and every Shepard, since it doesn't show anything dependant on his choice. But if it would be changed to reunion, it would have to force some canon. Some people would be unhappy because of that, since they imagined it differently. That was the point of post you quoted.
How reunion looks like is hardly a consequence of picking an ending, it is unrelated. That is why asking someone to change their choice of ending based on the reunion cutscene alone is unreasonable.
That, in no way, contradicts my post. Congratulatons.
#394
Posté 17 juillet 2012 - 09:17
Actually it does.wantedman dan wrote...
Pitznik wrote...
The cutscene we have currently is very impersonal, it shows the required minimum, nothing more - the only information is that Shepard lives. It works for each and every Shepard, since it doesn't show anything dependant on his choice. But if it would be changed to reunion, it would have to force some canon. Some people would be unhappy because of that, since they imagined it differently. That was the point of post you quoted.
How reunion looks like is hardly a consequence of picking an ending, it is unrelated. That is why asking someone to change their choice of ending based on the reunion cutscene alone is unreasonable.
That, in no way, contradicts my post. Congratulatons.
#395
Posté 17 juillet 2012 - 09:18
sH0tgUn jUliA wrote...
If one wants closure choose Control, Synthesis, or Refuse. Bottom line was that BW wanted to kill off Shepard but didn't have the guts to do it outright because it would have been too bleak for those who scrounged for every last asset. So they tossed this glimmer of "hope" and won't even commit to it because "ART." So if you choose destroy, no closure for you. You didn't go along with the master plan.
After playing and choosing destroy in the EC, I've come to the conclusion the best choice at the end is to use that pistol and put it to your head and pull the trigger.
The only thing I would change in your post is this: You said "BW wanted to kill off Shepard...." I think BW wanted to make the player kill off his or her Shepard, whether they wanted to or not. Thus, the silly, contrived Star Child choices. But those of us who did scrounge for every last asset are going to reject the bratty kid's options as invalid (and why would anyone believe a Reaper kid anyway?).
#396
Posté 17 juillet 2012 - 09:19
Pitznik wrote...
wantedman dan wrote...
Pitznik wrote...
The cutscene we have currently is very impersonal, it shows the required minimum, nothing more - the only information is that Shepard lives. It works for each and every Shepard, since it doesn't show anything dependant on his choice. But if it would be changed to reunion, it would have to force some canon. Some people would be unhappy because of that, since they imagined it differently. That was the point of post you quoted.
How reunion looks like is hardly a consequence of picking an ending, it is unrelated. That is why asking someone to change their choice of ending based on the reunion cutscene alone is unreasonable.
That, in no way, contradicts my post. Congratulatons.
Actually it does.
Only it doesn't. Glad to see you understand the burden of proof.
#397
Posté 17 juillet 2012 - 09:27
Direct consequences of picking destroy endings are destruction of Reapers, synthetic life, relays, and so on, and so on. Each and every Shepard picking it, as long as EMS is equal, gets the same.wantedman dan wrote...
Pitznik wrote...
wantedman dan wrote...
Pitznik wrote...
The cutscene we have currently is very impersonal, it shows the required minimum, nothing more - the only information is that Shepard lives. It works for each and every Shepard, since it doesn't show anything dependant on his choice. But if it would be changed to reunion, it would have to force some canon. Some people would be unhappy because of that, since they imagined it differently. That was the point of post you quoted.
How reunion looks like is hardly a consequence of picking an ending, it is unrelated. That is why asking someone to change their choice of ending based on the reunion cutscene alone is unreasonable.
That, in no way, contradicts my post. Congratulatons.
Actually it does.
Only it doesn't. Glad to see you understand the burden of proof.
On the other hand, the reunion scene should be different for each and every Shepard, and showing it in the cutscene would be arbitrary choice made by cutscene's director. How exactly your Shepard reunites with his friends and what exactly he does is not a consequence of picking "destroy" ending.
Do you understand now, why your post didn't make any sense?
#398
Posté 17 juillet 2012 - 09:32
Pitznik wrote...
Direct consequences of picking destroy endings are destruction of Reapers, synthetic life, relays, and the potential of Shepard's life afterward. Each and every Shepard picking it, as long as EMS is equal, gets the same.
Fixed that for you.
On the other hand, the reunion scene should be different for each and every Shepard, and showing it in the cutscene would be arbitrary choice made by cutscene's director. How exactly your Shepard reunites with his friends and what exactly he does is not a consequence of picking "destroy" ending.
Do you understand now, why your post didn't make any sense?
Don't like what's given to you? Don't pick that ending. The point still stands.
Edit: Peace out. I'm going to the gym.
Modifié par wantedman dan, 17 juillet 2012 - 09:34 .
#399
Posté 17 juillet 2012 - 09:48
Pitznik wrote...
The cutscene we have currently is very impersonal, it shows the required minimum, nothing more - the only information is that Shepard lives. It works for each and every Shepard, since it doesn't show anything dependant on his choice. But if it would be changed to reunion, it would have to force some canon. Some people would be unhappy because of that, since they imagined it differently. That was the point of post you quoted.
How reunion looks like is hardly a consequence of picking an ending, it is unrelated. That is why asking someone to change their choice of ending based on the reunion cutscene alone is unreasonable.
I hardly think a huge amount of people would complain about a better or more conclusive fate for Shepard. A sentence saying they found him/her, a quick 20 second reunion in a hospital... none of those would drastically interfere with anyone's Shepard personality more than Autodialog Shepard already did.
Shep's story is *over*, there's no more to tell, unless they change their mind. You lose nothing by giving more information. If Mass Effect is Bioware's story to tell, then they need to make up their mind as to whether we're supposed to ♥imagine♥ how the story ends, or have them tell it like they wanted to.
Their staff seems to contradict themselves with their statements on Shepard's status (nevermind relying on external sources like Twitter to provide information like this.)
With all that said, for all intents and purposes, Shepard is dead to Bioware. They might be alive for those who want that but he/she is dead to Bioware.
Modifié par OchreJelly, 17 juillet 2012 - 09:53 .
#400
Posté 17 juillet 2012 - 10:03
clarkusdarkus wrote...
Mr.BlazenGlazen wrote...
Pitznik wrote...
It's not contradiction. Shepard is alive at the end of the game with high EMS destroy. And in this moment, story ends.TheFlyingBeer wrote...
Mmm... I guess we are all (?) a bit confused by the things that have been said during SDCC (the famous breath scene means shepard is going to die or to live...?) and this: http://www.dsogaming...mass-effect-3/. Contradiction you've said? O_o'
What happens next is not said, and remains open. Is Shepard alive? Yes. Can he die like 2 seconds after fade to black? Yes. Can he be rescued 2 seconds after fade to black? Yes. Can he spontaneously explode 2 seconds after fade to black? Yes (that one is unlikely, though).
Can he be attacked by weeping angels? Yes.
can they turn him into robocop like murphy? yes
The the Control ending he just makes a body, but more life-like than EDI's.
In Synthesis Shepard sprouts out of a giant cabbage patch in Iowa fully grown 2 weeks after the ending. Obviously anything is possible in synthesis ending.





Retour en haut





