Aller au contenu

Photo

BioWare on "Shepard survives" scene: "We wanted to give them a little beacon of hope."


  • Veuillez vous connecter pour répondre
760 réponses à ce sujet

#751
The Real Bowser

The Real Bowser
  • Members
  • 703 messages

Pitznik wrote...

The Twilight God wrote...

To link to Arcturus and from their to the greater galaxy.  The Reapers want to corral the humans toward the Citadel. That is why all the homeworld systems conveniently have relays.

Are you saying that Reapers move Relays between cycles to make them more accessible to species that look like they can progress to FTL before the next cycle? That's somewhat amusing idea.

It makes perfect sense, doesn't it?  It's also why their sweeps are so thorough.  I'd say that they explore for potential new races every cycle (every few cycles?) and prepare accordingly.  Who knows, they might even *build* brand new relays for them.

Who can say for sure?  Well, Bioware I suppose, but they sure aren't.  LOL

Modifié par The Real Bowser, 22 juillet 2012 - 08:36 .


#752
PuppiesOfDeath2

PuppiesOfDeath2
  • Members
  • 308 messages

3DandBeyond wrote...

Helltech wrote...

What I don't get is if the Reapers could have (and had to have right?) been able to read Shepard's mind shouldn't they have been able to counter act everything Shepard had done up to that point anyway? Maybe I should just stop trying to think about it? Not like my Shepard ever would have cared about that child in the first place anyway. I didn't like any of the endings I admit, but I could have lived with all of them if not for the Starchild.


It would be a more interesting and one-sided debate if the kid had been harbinger.  No one would think he's telling the truth.  No one would want to make any of his choices.  The first thing everyone would have done was try to shoot him.

I didn't like the real kid, don't like his see through version and yes, what you say is a main problem.  The star kid can read Shepard's mind and pull out one more minor point, but cannot pull out any higher recurring huge concepts like the geth becoming Shepard's "friends" or EDI having value, conflict being solved.


The endings simply don't make any sense at all, and thinking about them is only good for giving yourself a needless headache.  The Destroy vs. Refuse is a great example of this.  Basically, StarBoy is willing to allow you to destroy all of his Reaper toys and himself presumably in the Destroy ending.  Why?  Because you got to the Citadel?  He reaped his own creators to stop the "chaos" of future wars between synthetics and organics.  And yet, he is willing to let Shepard destroy the Reapers even though "the peace won't last" and then "the chaos will come back."  Does this make sense that he would just allow this result?  No.  (Don't get me started about how choosing this option requires Shepard to shoot a tube full of something as opposed to flipping a switch or whatever.)  But let's for the sake of argument just assume that for some unknown and unexplained reason perhaps the Catalyst Star Boy can't stop Shepard from doing this Destroy tube shooting now that the Crucible is there.  Could that be the reason?  (This ignores the silliness of why the Star Boy would tell Shepard how to Destroy the Reapers if he didn't want that to happen, but I digress.)

Well, I would suggest that StarBoy doesn't have to allow Shepard to Destroy the Reapers.  We know this from the Refusal ending, where just making the StarBrat mad by declining his choices or shooting at him causes him to declare "So Be It.  The Cycle continues." If a temper tantrum can cause the cycle to continue, why would Star Boy allow Destroy when he thinks "the peace won't last" and "the chaos will come back"?

Because the ending is terrible.  That's why.

#753
3DandBeyond

3DandBeyond
  • Members
  • 7 579 messages

PuppiesOfDeath2 wrote...

The endings simply don't make any sense at all, and thinking about them is only good for giving yourself a needless headache.  The Destroy vs. Refuse is a great example of this.  Basically, StarBoy is willing to allow you to destroy all of his Reaper toys and himself presumably in the Destroy ending.  Why?  Because you got to the Citadel?  He reaped his own creators to stop the "chaos" of future wars between synthetics and organics.  And yet, he is willing to let Shepard destroy the Reapers even though "the peace won't last" and then "the chaos will come back."  Does this make sense that he would just allow this result?  No.  (Don't get me started about how choosing this option requires Shepard to shoot a tube full of something as opposed to flipping a switch or whatever.)  But let's for the sake of argument just assume that for some unknown and unexplained reason perhaps the Catalyst Star Boy can't stop Shepard from doing this Destroy tube shooting now that the Crucible is there.  Could that be the reason?  (This ignores the silliness of why the Star Boy would tell Shepard how to Destroy the Reapers if he didn't want that to happen, but I digress.)

Well, I would suggest that StarBoy doesn't have to allow Shepard to Destroy the Reapers.  We know this from the Refusal ending, where just making the StarBrat mad by declining his choices or shooting at him causes him to declare "So Be It.  The Cycle continues." If a temper tantrum can cause the cycle to continue, why would Star Boy allow Destroy when he thinks "the peace won't last" and "the chaos will come back"?

Because the ending is terrible.  That's why.


Exactly right.  It's been a longstanding practice of those that dislike the endings explaining in detail why this is so, just so there's no misunderstanding.  We have reasons and not just feelings as to why they are wrong.

But someone once described this so well as following a rabbit trail and continually finding a new one to chase and getting so twisted by it all.  It is headache inducing.

I agree I totally cannot comprehend the star kid getting all demonic if you refuse his choices and then being ok if you pick destroy.  I'd even say if destroy is authentic (a real choice) then he'd be madder about that than he would refuse.  If he's been fine with the reapers as a solution then refuse means it's still possible they will win and continue on.  If destroy is real, then the reapers and the kid will be gone.  I'd have thought he'd have uttered some protest when Shepard starts walking toward the tube.  "Hey, you're going the wrong way!  Bad bad choice.  Look at this lovely choice over here."

I always hated it whenever these discussions would arise and someone would say I hate the endings because of xyz.  And then someone would post, "no, you only want a bunnies and rainbows ending and like to complain.  The endings are ok move on grow up."  But, I'm beginning to think the best explanation for why they endings suck is this:  because they suck.


We have had the benefit of actual SF writers, literary persons, and in fact authors from all over stating what is wrong with the endings and Bioware has their fingers in their ears.  So apparently simpler is better.  The endings suck.

Modifié par 3DandBeyond, 23 juillet 2012 - 04:59 .


#754
PuppiesOfDeath2

PuppiesOfDeath2
  • Members
  • 308 messages
Art and literature can suck. It can be objectively bad. Like these endings. You don't see the crayon drawings of third graders hanging in the Louvre.

#755
Bellendaine

Bellendaine
  • Members
  • 233 messages

cyrslash1974 wrote...

MordiMoro wrote...

Dean_the_Young wrote...

]Mass Effect without Shepard would be like the DC Universe without Batman. Batman is central to his own corner of the universe. The Mass Effect universe is bigger than Shepard, and has been for some time.


I created my Shepard, I have played in the world of Mass Effect as Shepard.
To play as James Vega I do not care.


This. 5 years of Shepard's adventures (our Shepard, a great part of us) cannot be deleted easily


Agreed!

#756
xDeluCx

xDeluCx
  • Members
  • 13 messages

Modifié par xDeluCx, 25 juillet 2012 - 03:10 .


#757
Marauder Shieldz

Marauder Shieldz
  • Members
  • 221 messages

wright1978 wrote...

Most people hated Bioware's original completely ambigious endings. They promised to provide clarification and closure. However they were too cheap to clarify the Shep lives ending.


I mainly wanted a LI reunion. A picture would have been great. A cinematic would have been amazing.

But nah, as usual Bioware wanted us to speculate pretty much everything after the endings. 

*clap*

#758
3DandBeyond

3DandBeyond
  • Members
  • 7 579 messages

Marauder Shieldz wrote...

wright1978 wrote...

Most people hated Bioware's original completely ambigious endings. They promised to provide clarification and closure. However they were too cheap to clarify the Shep lives ending.


I mainly wanted a LI reunion. A picture would have been great. A cinematic would have been amazing.

But nah, as usual Bioware wanted us to speculate pretty much everything after the endings. 

*clap*


I'm pretty sure they'll have to get good at head canoning my money from now on as well.  Speculation for Bioware.

#759
BDelacroix

BDelacroix
  • Members
  • 1 441 messages

3DandBeyond wrote...

I'm pretty sure they'll have to get good at head canoning my money from now on as well.  Speculation for Bioware.


I like that one.

#760
DrwEddy

DrwEddy
  • Members
  • 259 messages
SCREW HEADCANONING! I would pay $20 just to see the reunion, even if it doesn't have dialouges!

#761
sporeaddict101

sporeaddict101
  • Members
  • 687 messages
Bioware or EA I have no idea, wanted to keep their three original endings and so called "artistic integrity". If they showed a reunion scene, parties, house on Rannoch, blue babies, human babies, whatever, everybody would pick that. At least a majority of people would. They wanted the endings to be, I guess you could say equal. So they ripped off the destroy ending so that people would lean toward their other endings. They don't confirm it because they don't want to suck up to us and give us what we are asking for. Now maybe they wouldn't show babies and parties but even the slightest thing. Like maybe if the LI shouted Shepard's name and he/she whispered the LI's name in a voice of relief while in the rubble. That small thing would probably win over a lot of people and get them to choose destroy. But the other two provide more closure. So, people choose those to feel a relief and knowing of closure.