PuppiesOfDeath2 wrote...
The endings simply don't make any sense at all, and thinking about them is only good for giving yourself a needless headache. The Destroy vs. Refuse is a great example of this. Basically, StarBoy is willing to allow you to destroy all of his Reaper toys and himself presumably in the Destroy ending. Why? Because you got to the Citadel? He reaped his own creators to stop the "chaos" of future wars between synthetics and organics. And yet, he is willing to let Shepard destroy the Reapers even though "the peace won't last" and then "the chaos will come back." Does this make sense that he would just allow this result? No. (Don't get me started about how choosing this option requires Shepard to shoot a tube full of something as opposed to flipping a switch or whatever.) But let's for the sake of argument just assume that for some unknown and unexplained reason perhaps the Catalyst Star Boy can't stop Shepard from doing this Destroy tube shooting now that the Crucible is there. Could that be the reason? (This ignores the silliness of why the Star Boy would tell Shepard how to Destroy the Reapers if he didn't want that to happen, but I digress.)
Well, I would suggest that StarBoy doesn't have to allow Shepard to Destroy the Reapers. We know this from the Refusal ending, where just making the StarBrat mad by declining his choices or shooting at him causes him to declare "So Be It. The Cycle continues." If a temper tantrum can cause the cycle to continue, why would Star Boy allow Destroy when he thinks "the peace won't last" and "the chaos will come back"?
Because the ending is terrible. That's why.
Exactly right. It's been a longstanding practice of those that dislike the endings explaining in detail why this is so, just so there's no misunderstanding. We have reasons and not just feelings as to why they are wrong.
But someone once described this so well as following a rabbit trail and continually finding a new one to chase and getting so twisted by it all. It is headache inducing.
I agree I totally cannot comprehend the star kid getting all demonic if you refuse his choices and then being ok if you pick destroy. I'd even say if destroy is authentic (a real choice) then he'd be madder about that than he would refuse. If he's been fine with the reapers as a solution then refuse means it's still possible they will win and continue on. If destroy is real, then the reapers and the kid will be gone. I'd have thought he'd have uttered some protest when Shepard starts walking toward the tube. "Hey, you're going the wrong way! Bad bad choice. Look at this lovely choice over here."
I always hated it whenever these discussions would arise and someone would say I hate the endings because of xyz. And then someone would post, "no, you only want a bunnies and rainbows ending and like to complain. The endings are ok move on grow up." But, I'm beginning to think the best explanation for why they endings suck is this: because they suck.
We have had the benefit of actual SF writers, literary persons, and in fact authors from all over stating what is wrong with the endings and Bioware has their fingers in their ears. So apparently simpler is better. The endings suck.
Modifié par 3DandBeyond, 23 juillet 2012 - 04:59 .