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BioWare on "Shepard survives" scene: "We wanted to give them a little beacon of hope."


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#126
The Angry One

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RiouHotaru wrote...

It's an RPG folks. Do you want Bioware to take away your adventure and tell you what happens to your character?


Uh. You mean like they did when they forced me to cooperate with the leader of the Reapers or kill everyone due to inaction?
Or when they forced my character to continually dream about an anonymous child she doesn't care about?
Or when autodialogue decided to make her say things I would never have her say?

Or would you rather it continue to be your story and you can say "Yes, he/she lived." or "Well, I guess he/she died."?


I'd rather they write a proper ending and not put cliffhangers into the finale of a trilogy.

Modifié par The Angry One, 16 juillet 2012 - 05:02 .


#127
Guest_Cthulhu42_*

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RiouHotaru wrote...

The point of the 'Shepard Lives' scene is to allow for headcanon. I'll repeat it so people get it:

Bioware specifically WANTS YOU TO HEADCANON SHEPARD'S FATE

That was the intent of the original endings, to allow for wide varieties of headcanon. After all, it IS supposed to be your Shepard, right?

So decide for yourself how he or she lives or dies, don't ask Bioware to tell you

If they want me to headcanon things, they'd be better off ending the game right before the beam and letting me headcanon the entire ending without Starchild or RGB.

#128
RiouHotaru

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Baronesa wrote...

RiouHotaru wrote...

The point of the 'Shepard Lives' scene is to allow for headcanon. I'll repeat it so people get it:

Bioware specifically WANTS YOU TO HEADCANON SHEPARD'S FATE

That was the intent of the original endings, to allow for wide varieties of headcanon. After all, it IS supposed to be your Shepard, right?

So decide for yourself how he or she lives or dies, don't ask Bioware to tell you



That stance is a bit hypocritical when someone comes to a conclusion with the evidence presented in game (Like for example next cycle NOT using th crucible) and you counter with "Word of God" argument...

So it looks like you are ok with headcannon as long as it goes YOUR way... otherwise you reach to WoG.


Note that I'm being specific to Shepard in the Destroy ending.  Bioware basically said "Whether Shepard lives in the Destroy ending is up to you."

Shepards fate in every one ending is definitive.

Asking the fans to decide whether their own character lives or dies in ONE ending isn't asking too much.

#129
MordiMoro

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RiouHotaru wrote...

The point of the 'Shepard Lives' scene is to allow for headcanon. I'll repeat it so people get it:

Bioware specifically WANTS YOU TO HEADCANON SHEPARD'S FATE

That was the intent of the original endings, to allow for wide varieties of headcanon. After all, it IS supposed to be your Shepard, right?

So decide for yourself how he or she lives or dies, don't ask Bioware to tell you


I ask Bioware to be quiet and not say one thing one day and the next day to say the contrary.

If different members of Bioware have their headcanon, could not say at meetings or official statements. that's all.

#130
Vox Draco

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Mcfly616 wrote...

Funny, people are still debating this......page 323 of the Official Strategy Guide released on March 6, 2012.....if you get 4000 EMS and save Anderson: "Shepard LIVES"

its written in ink....permanent. I'm guessing they wouldn't put that into millions of copies of an official guide, if they were implying he dies lol....ass backwards logic again. BSN never stops lol...I used to come here for good intelligent discussions.....now I just laugh at the lack of common sense


The only thing left up for interpretation in the breathe scene is : who pulled him from the rubble, how long until he's rescued, and how does he spend the royalties from the war vids?


He dies in the other 3 endings.....they didn't just throw in a scene in the Destroy ending, just to drive the.point home that "yup he's dead".....not to.mention the symbolism of you L.I. not putting your plaque up and then looking to the stars....common sense.....its a rare thing I guess


Just my two cents here...again....

First cent: Yeah, I think most people by now know what Bioware tried to imply. That Shepard lives. Yeah, and they did show it with the same kind of logic they made the Jungle-Flight-Normandy-Crahs-scene earlier. So everyone is happily reabuilding the galaxy, Hackett tells us that? WHO THE F.... CARES, ADMIRAL? WHAT IS WITH THE HERO THAT FOUGHT AND SUPPOSEDLY DIED FOR US? What is everybody doing in this ending? Making nice memorial plaques it seems, while Shepard waits patiently bleeding and starving in some rubble?

Seriously, if anything was important to clarify it wasn't that silly Normandy run scene or what happened to those stupid relays, it was Shepard. You know, the protagonist that made this series special...

And second cent: This breathe scene is so lame, stupidly lazy and unworthy it hurts, it really hurts if you care at least a little about Shepard, or when the characters and their relation to Shep are/were more important than what that green or blue button did (If only they were buttons...instead of stll symbolic bullshiat)

It is not whether or not Shepard is alive, but how cheapily Bioware copped out on that issue, especially comapred to the far superior Dragon Age Origins. You don't let your iconic protagonsit lie in a pile of rubble, surrounded by this silly ending and the silly justification with shep'd LI "hesitating"...Whoa...s/he hesitates to put a plaque on a wall, so ambigous and artistic...

If anything that ending is telling me one thing: Bioware never cared about Shepard's fate, it never mattered to them, in favor of oh so galaxy-moving endings with philosophical wanna-be decisions...whatever...

Rant over.

#131
devSin

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Cthulhu42 wrote...

If they want me to headcanon things, they'd be better off ending the game right before the beam and letting me headcanon the entire ending without Starchild or RGB.

The game should have just cut to credits when you were sitting with Anderson looking at Earth.

Did the Crucible fire? Were the Reapers defeated? Was there a mysterious Christ-like child behind it all? Did Shepard live or die?

Remember, BioWare can't make all the major decisions for your character, so they should let you do it yourself.

It's ambiguous on purpose.

Modifié par devSin, 16 juillet 2012 - 05:12 .


#132
AlanC9

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Heavensrun wrote...

TudorWolf wrote...

I still can't see how they missed the obvious issue where Shepard can live in one of four endings.

People are going to pick that one for that reason alone, damn the consequences. Why bother giving the choice at all?


I didn't.  I wouldn't.  My shepard cared more about securing the rights of the sentient species of the galaxy than her own survival.  She'd rather die than kill a friend and destroy an entire race of sentient beings.


Same for me. I don't have any Sheps yet who find Destroy morally acceptable. Though you can make an argument that Control carries unacceptable risks and Systhesis is immoral, Shepard's own life shouldn't enter into the debate.

#133
AresKeith

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Pitznik wrote...

AresKeith wrote...

RiouHotaru wrote...

The point of the 'Shepard Lives' scene is to allow for headcanon. I'll repeat it so people get it:

Bioware specifically WANTS YOU TO HEADCANON SHEPARD'S FATE

That was the intent of the original endings, to allow for wide varieties of headcanon. After all, it IS supposed to be your Shepard, right?

So decide for yourself how he or she lives or dies, don't ask Bioware to tell you


last time I checked this was a video game not a book, you Headcanon when your reading a book, playing a video game your expected to see everything you paid or wait till the next game. I've been a gamer for 13 years and not one of the games I played forces you to headcanon your own ending, that is a sad BS move

Both books and RPG games tells a story, and story has to end at some point. The only true end of your character's story is his death. What you expected, reunion, marriage, children and year by year description of Shepard's life til he/she dies of old age?


so now I'm paying them to tell me to do fanfiction, when they could have just did 16 different endings like they promised, thats not a good thing 

#134
RiouHotaru

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Honestly, if they cut RIGHT at that moment I'd be furious. At least with what we got, I know that the battle against the Reapers is over.

#135
Mcfly616

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Vox Draco wrote...

Mcfly616 wrote...

Funny, people are still debating this......page 323 of the Official Strategy Guide released on March 6, 2012.....if you get 4000 EMS and save Anderson: "Shepard LIVES"

its written in ink....permanent. I'm guessing they wouldn't put that into millions of copies of an official guide, if they were implying he dies lol....ass backwards logic again. BSN never stops lol...I used to come here for good intelligent discussions.....now I just laugh at the lack of common sense


The only thing left up for interpretation in the breathe scene is : who pulled him from the rubble, how long until he's rescued, and how does he spend the royalties from the war vids?


He dies in the other 3 endings.....they didn't just throw in a scene in the Destroy ending, just to drive the.point home that "yup he's dead".....not to.mention the symbolism of you L.I. not putting your plaque up and then looking to the stars....common sense.....its a rare thing I guess


Just my two cents here...again....

First cent: Yeah, I think most people by now know what Bioware tried to imply. That Shepard lives. Yeah, and they did show it with the same kind of logic they made the Jungle-Flight-Normandy-Crahs-scene earlier. So everyone is happily reabuilding the galaxy, Hackett tells us that? WHO THE F.... CARES, ADMIRAL? WHAT IS WITH THE HERO THAT FOUGHT AND SUPPOSEDLY DIED FOR US? What is everybody doing in this ending? Making nice memorial plaques it seems, while Shepard waits patiently bleeding and starving in some rubble?

Seriously, if anything was important to clarify it wasn't that silly Normandy run scene or what happened to those stupid relays, it was Shepard. You know, the protagonist that made this series special...

And second cent: This breathe scene is so lame, stupidly lazy and unworthy it hurts, it really hurts if you care at least a little about Shepard, or when the characters and their relation to Shep are/were more important than what that green or blue button did (If only they were buttons...instead of stll symbolic bullshiat)

It is not whether or not Shepard is alive, but how cheapily Bioware copped out on that issue, especially comapred to the far superior Dragon Age Origins. You don't let your iconic protagonsit lie in a pile of rubble, surrounded by this silly ending and the silly justification with shep'd LI "hesitating"...Whoa...s/he hesitates to put a plaque on a wall, so ambigous and artistic...

If anything that ending is telling me one thing: Bioware never cared about Shepard's fate, it never mattered to them, in favor of oh so galaxy-moving endings with philosophical wanna-be decisions...whatever...

Rant over.

while I don't totally disagree with you about the breathe scene(it would've been nice to see Shep break out of the rubble and stand on his own two feet, seeing that he saved Earth)....I don't hate it though. The EC endings gave me the fate of the galaxy and my impact on it. It gave me closure to the big picture, not just speck of it, such as the fate of an individual. But let's not forget, as you said....that individual is Commander Shepard(he's a pretty big ****ing deal....just not as big a deal as the entire galaxy)...



So since Shep is such a big deal, they left his fate up in the air until the last scene. He lived. That's all that I need to know...so while it would've been nice to see him stand up out of the rubble, It wasnt necessary....I know he's alive, and that's what is important

Modifié par Mcfly616, 16 juillet 2012 - 05:24 .


#136
Love Sherri

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HopHazzard wrote...

Love Sherri wrote...

So, they included the breathing scene to give hope...

Does that mean the other 3 choices contain no hope?


No hope that Shepard is alive. The epilogs are pretty clear that there's hope for the future no matter what choice you make. It's just a future in which Shepard is dead.


And when did this trilogy become about "little beacons of hope" that Bioware decided to lovingly throw to us like bacon bits?

#137
davidshooter

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Bioware themselves don't know what the breath scene actually means.

How to explain it.

Where it takes place.

How their character got there.

It's there because the lead writer has seen this before and thought it was cool - nothing more.

That's what this franchise has become.

Modifié par davidshooter, 16 juillet 2012 - 05:27 .


#138
Iakus

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Vox Draco wrote...

Mcfly616 wrote...

Funny, people are still debating this......page 323 of the Official Strategy Guide released on March 6, 2012.....if you get 4000 EMS and save Anderson: "Shepard LIVES"

its written in ink....permanent. I'm guessing they wouldn't put that into millions of copies of an official guide, if they were implying he dies lol....ass backwards logic again. BSN never stops lol...I used to come here for good intelligent discussions.....now I just laugh at the lack of common sense


The only thing left up for interpretation in the breathe scene is : who pulled him from the rubble, how long until he's rescued, and how does he spend the royalties from the war vids?


He dies in the other 3 endings.....they didn't just throw in a scene in the Destroy ending, just to drive the.point home that "yup he's dead".....not to.mention the symbolism of you L.I. not putting your plaque up and then looking to the stars....common sense.....its a rare thing I guess


Just my two cents here...again....

First cent: Yeah, I think most people by now know what Bioware tried to imply. That Shepard lives. Yeah, and they did show it with the same kind of logic they made the Jungle-Flight-Normandy-Crahs-scene earlier. So everyone is happily reabuilding the galaxy, Hackett tells us that? WHO THE F.... CARES, ADMIRAL? WHAT IS WITH THE HERO THAT FOUGHT AND SUPPOSEDLY DIED FOR US? What is everybody doing in this ending? Making nice memorial plaques it seems, while Shepard waits patiently bleeding and starving in some rubble?

Seriously, if anything was important to clarify it wasn't that silly Normandy run scene or what happened to those stupid relays, it was Shepard. You know, the protagonist that made this series special...

And second cent: This breathe scene is so lame, stupidly lazy and unworthy it hurts, it really hurts if you care at least a little about Shepard, or when the characters and their relation to Shep are/were more important than what that green or blue button did (If only they were buttons...instead of stll symbolic bullshiat)

It is not whether or not Shepard is alive, but how cheapily Bioware copped out on that issue, especially comapred to the far superior Dragon Age Origins. You don't let your iconic protagonsit lie in a pile of rubble, surrounded by this silly ending and the silly justification with shep'd LI "hesitating"...Whoa...s/he hesitates to put a plaque on a wall, so ambigous and artistic...

If anything that ending is telling me one thing: Bioware never cared about Shepard's fate, it never mattered to them, in favor of oh so galaxy-moving endings with philosophical wanna-be decisions...whatever...

Rant over.


::applause::

You can rant for both of us!

#139
crimzontearz

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iakus wrote...

Vox Draco wrote...

Mcfly616 wrote...

Funny, people are still debating this......page 323 of the Official Strategy Guide released on March 6, 2012.....if you get 4000 EMS and save Anderson: "Shepard LIVES"

its written in ink....permanent. I'm guessing they wouldn't put that into millions of copies of an official guide, if they were implying he dies lol....ass backwards logic again. BSN never stops lol...I used to come here for good intelligent discussions.....now I just laugh at the lack of common sense


The only thing left up for interpretation in the breathe scene is : who pulled him from the rubble, how long until he's rescued, and how does he spend the royalties from the war vids?


He dies in the other 3 endings.....they didn't just throw in a scene in the Destroy ending, just to drive the.point home that "yup he's dead".....not to.mention the symbolism of you L.I. not putting your plaque up and then looking to the stars....common sense.....its a rare thing I guess


Just my two cents here...again....

First cent: Yeah, I think most people by now know what Bioware tried to imply. That Shepard lives. Yeah, and they did show it with the same kind of logic they made the Jungle-Flight-Normandy-Crahs-scene earlier. So everyone is happily reabuilding the galaxy, Hackett tells us that? WHO THE F.... CARES, ADMIRAL? WHAT IS WITH THE HERO THAT FOUGHT AND SUPPOSEDLY DIED FOR US? What is everybody doing in this ending? Making nice memorial plaques it seems, while Shepard waits patiently bleeding and starving in some rubble?

Seriously, if anything was important to clarify it wasn't that silly Normandy run scene or what happened to those stupid relays, it was Shepard. You know, the protagonist that made this series special...

And second cent: This breathe scene is so lame, stupidly lazy and unworthy it hurts, it really hurts if you care at least a little about Shepard, or when the characters and their relation to Shep are/were more important than what that green or blue button did (If only they were buttons...instead of stll symbolic bullshiat)

It is not whether or not Shepard is alive, but how cheapily Bioware copped out on that issue, especially comapred to the far superior Dragon Age Origins. You don't let your iconic protagonsit lie in a pile of rubble, surrounded by this silly ending and the silly justification with shep'd LI "hesitating"...Whoa...s/he hesitates to put a plaque on a wall, so ambigous and artistic...

If anything that ending is telling me one thing: Bioware never cared about Shepard's fate, it never mattered to them, in favor of oh so galaxy-moving endings with philosophical wanna-be decisions...whatever...

Rant over.


::applause::

You can rant for both of us!


And for me too


 

 

 
Hell at this point I would take Word of god....but apparently that is too much to ask too

#140
Vox Draco

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Mcfly616 wrote...
 while I don't totally disagree with you about the breathe scene(it would've been nice to see Shep break out of the rubble and stand on his own two feet, seeing that he saved Earth)....I don't hate it though. The EC endings gave me the fate of the galaxy and my impact on it. It gave me closure to the big picture, not just speck of it, such as the fate of an individual. But let's not forget, as you said....that individual is Commander Shepard(he's a pretty big ****ing deal....just not as big a deal as the entire galaxy)...

So since Shep is such a big deal, they left his fate up in the air until the last scene. He lived. That's all that I need to know...so while it would've been nice to see him stand up out of the rubble, It wasnt necessary....I know he's alive, and that's what is important


Well, to each his/her own. I just think that if this is really, as advertised, the end of shepard's story, after such a long time s/he has (as well as the loyal fans) deserved way, way WAY more than that lazy piece of cop-out...

It is also a slap in the face for me regarding the EC. Basically, everyone that wished to believe Shepard is alive prior to the EC has the same after EC...a breathe scene...with no idea how Shepard made it, can still be alive, and how much time is passed, or whatever her/his sqauddies did the whole time...

Mostly the same questions open as before, but now that rather ridiculous memorial-wall-scene is supposed to rectify it all? Well, if that's enough for some, alright. I think Shepard has deserved a little more...no, way more than that...

Best thing still is however: Ignore everything and all after that stupid "elevator of light" and make your own ending from that point onwards, much better than use the "official" material of bioware to make an ending. Hoepfully Bioware from now on jsut skips endings completly, just show a screen

"Congratulations! Game is over, you've .. won, we think! Now it is up to you to make a legend out of your character...in your imagination!!!!!"

#141
3DandBeyond

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The Angry One wrote...

RiouHotaru wrote...

The point of the 'Shepard Lives' scene is to allow for headcanon. I'll repeat it so people get it:

Bioware specifically WANTS YOU TO HEADCANON SHEPARD'S FATE

That was the intent of the original endings, to allow for wide varieties of headcanon. After all, it IS supposed to be your Shepard, right?

So decide for yourself how he or she lives or dies, don't ask Bioware to tell you


How dare we ask writers to do their jobs!

Agreed, The Angry One.

I am sorry but BS that Bioware wanted everyone to head canon the original endings?  Bioware had no idea what they meant themselves.  It took fans to tell them that it made no sense in many specific parts.  Why did they change anything at all and not just add clarity to what was not understood if everything was for people to just fill in gaps that needed a bit more filler?  Joker leaving with teammates-yeah now it makes complete sense if one is a 5 year old.  But Bioware didn't even think at all about it.  The Normandy crash landing and stranded on the jungle planet-oh almost completely rewritten which again shows they had no thought about what it all meant.

Relays destroyed in the initial endings.  This will have dire effects on the galaxy no matter what as shown in 2 places at least in the games-a codex and the Arrival.  They went to twitter to explain that that wouldn't mess up star systems-oh really, the game says so, but twitter is where we get explanation for in game content.  Apparently.  So, there are then interviews where the devs said they couldn't understand how anyone could come to the conclusion the galaxy is really messed up and all is dark and destroyed at the end.  Uh, because it's in the game-seriously, apparently no one at Bioware ever played ME games before.  Though even they had text stating that the crucible would usher in a galactic dark ages-how do we head canon all that when they don't even know what they are trying to say?

So, why not head canon all the other endings.  Hell, why show any endings at all if head canon works so well and is way more relevant.  Show Shepard walking to the conduit and then head canon the rest. 

Yes, some want specific reunions and reunion settings-a home on Rannoch, blue babies, to see a baby Krogan that we know is named Mordin, but a lot of people just wanted to see Shepard up out of that nonsense pile of rubble, see the face we created, see Shepard's friends and know that they all know the others survived.  Not too much to ask for and SEEING it is basically what the word VIDEO means and a WIN is implied in a GAME.

If Bioware wanted Shepard's fate to be head canon then they needed to create a different mystery series, where not everything in the story is shown, not a story that has always shown us a reunion.  ME1 and 2 didn't have elaborate reunions, but the endings worked because we clearly saw what happened.  But now they come up with the only magical mystery ending of the game and it's the one most people wanted the most closure on.  That is sadistic and cruel.  I don't give a rat's behind what they wanted.  We buy the games, their games had implicit and explicit promises made about them.  This is not how you end a hero's tale.  It's bad writing.  Don't compare it to other stories, because this is in context with ME games and stories, not other stories.  In ME, you don't leave Shepard lying faceless in a pile of rubble with no further explanation.  You don't.
 
Bioware doesn't want me to see that then I don't want Bioware to ever see another dime from me.  I'm fine with endings in which Shepard dies (not these stupid ones, but real meaningful ones), but people don't even know why they think a dead Shepard is more artistic and authentic and deserving of closure than a live one.  They are repeating what they've heard.  I can give many reasons for why a heroic Shepard survives ending can be way more meaningful than a sacrificial one.  I can give many reasons as to why it's justified.  I can suggest ways it can be done very simply without changing too much that is already there.  I have yet to see anyone else give one credible reason as to why the opposite is more relevant and the only right thing.  All I get is it's too cheesy (though again such a person that says that can't explain why or what that means), that you should use your imagination (give me one good reason why I should have to that is your own understanding of why), and that it's way more artistic (show me a dead body and I will show you the opposite of artistic).

#142
wright1978

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Cthulhu42 wrote...

RiouHotaru wrote...

The point of the 'Shepard Lives' scene is to allow for headcanon. I'll repeat it so people get it:

Bioware specifically WANTS YOU TO HEADCANON SHEPARD'S FATE

That was the intent of the original endings, to allow for wide varieties of headcanon. After all, it IS supposed to be your Shepard, right?

So decide for yourself how he or she lives or dies, don't ask Bioware to tell you

If they want me to headcanon things, they'd be better off ending the game right before the beam and letting me headcanon the entire ending without Starchild or RGB.


Yeah i really heard very little of this idiotic argument when it was the Normandy crew's fate that was left for people to headcanon. People were headcannoning the dextros starving to death, Liara and other LI's being forced to mate to breed a new inbred startup colony. EC was supposed to be about adding clarification yet Shep was left lying in the rubble like a piece of garbage by Bioware.

#143
Vox Draco

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iakus wrote...
You can rant for both of us!


I actually think to rename my forum-nick to "The Angry Vox"...jsut kidding, but that EC and Bioware's "intentions" and excuses really make me more angry now than dissapointed...

Oh, and 3Dandbeyond...very well said! Image IPB

Edit: And Wright1978 too! Good t osee some people at least won't swallow that stupidity Bioware did to the franchise...

Modifié par Vox Draco, 16 juillet 2012 - 05:44 .


#144
Love Sherri

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I have no problem with Shepard dying.  None at all.  Most of us here said we would even suspect such a thing as necessary to some degree.

But don't leave the galaxy's hero under a pile of rubble to "speculate" or "imagine", in the only one of the four ending choices we get to have her live.  That's not justifiable.  

I heard some say you can't compare a video game to a movie.  Well, if Bioware would stop trying to chanel Christopher Nolan or Shyamalan, we wouldn't have to.

Modifié par Love Sherri, 16 juillet 2012 - 05:43 .


#145
RiouHotaru

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3DandBeyond wrote...

Agreed, The Angry One.

I am sorry but BS that Bioware wanted everyone to head canon the original endings?  Bioware had no idea what they meant themselves.  It took fans to tell them that it made no sense in many specific parts.  Why did they change anything at all and not just add clarity to what was not understood if everything was for people to just fill in gaps that needed a bit more filler?  Joker leaving with teammates-yeah now it makes complete sense if one is a 5 year old.  But Bioware didn't even think at all about it.  The Normandy crash landing and stranded on the jungle planet-oh almost completely rewritten which again shows they had no thought about what it all meant.

Relays destroyed in the initial endings.  This will have dire effects on the galaxy no matter what as shown in 2 places at least in the games-a codex and the Arrival.  They went to twitter to explain that that wouldn't mess up star systems-oh really, the game says so, but twitter is where we get explanation for in game content.  Apparently.  So, there are then interviews where the devs said they couldn't understand how anyone could come to the conclusion the galaxy is really messed up and all is dark and destroyed at the end.  Uh, because it's in the game-seriously, apparently no one at Bioware ever played ME games before.  Though even they had text stating that the crucible would usher in a galactic dark ages-how do we head canon all that when they don't even know what they are trying to say?

So, why not head canon all the other endings.  Hell, why show any endings at all if head canon works so well and is way more relevant.  Show Shepard walking to the conduit and then head canon the rest. 

Yes, some want specific reunions and reunion settings-a home on Rannoch, blue babies, to see a baby Krogan that we know is named Mordin, but a lot of people just wanted to see Shepard up out of that nonsense pile of rubble, see the face we created, see Shepard's friends and know that they all know the others survived.  Not too much to ask for and SEEING it is basically what the word VIDEO means and a WIN is implied in a GAME.

If Bioware wanted Shepard's fate to be head canon then they needed to create a different mystery series, where not everything in the story is shown, not a story that has always shown us a reunion.  ME1 and 2 didn't have elaborate reunions, but the endings worked because we clearly saw what happened.  But now they come up with the only magical mystery ending of the game and it's the one most people wanted the most closure on.  That is sadistic and cruel.  I don't give a rat's behind what they wanted.  We buy the games, their games had implicit and explicit promises made about them.  This is not how you end a hero's tale.  It's bad writing.  Don't compare it to other stories, because this is in context with ME games and stories, not other stories.  In ME, you don't leave Shepard lying faceless in a pile of rubble with no further explanation.  You don't.
 
Bioware doesn't want me to see that then I don't want Bioware to ever see another dime from me.  I'm fine with endings in which Shepard dies (not these stupid ones, but real meaningful ones), but people don't even know why they think a dead Shepard is more artistic and authentic and deserving of closure than a live one.  They are repeating what they've heard.  I can give many reasons for why a heroic Shepard survives ending can be way more meaningful than a sacrificial one.  I can give many reasons as to why it's justified.  I can suggest ways it can be done very simply without changing too much that is already there.  I have yet to see anyone else give one credible reason as to why the opposite is more relevant and the only right thing.  All I get is it's too cheesy (though again such a person that says that can't explain why or what that means), that you should use your imagination (give me one good reason why I should have to that is your own understanding of why), and that it's way more artistic (show me a dead body and I will show you the opposite of artistic).


I'm sorry, you came to those conclusions all on your own.  There was plenty of evidence in-game that refuted your arguments (Arrival actually refutes your biggest claim, hilariously).  That you took a pessimistic interpretation was entirely your choice.  Don't try to state that the game made you come to that conclusion.

#146
cyrslash1974

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Love Sherri wrote...

I have no problem with Shepard dying.  None at all.  Most of us here said we would even suspect such a thing as necessary to some degree.

But don't leave the galaxy's hero under a pile of rubble to "speculate" or "imagine", in the only one of the four ending choices we get to have her live.  That's not justifiable.  

I heard some say you can't compare a video game to a movie.  Well, if Bioware would stop trying to chanel Christopher Nolan or Shyamalan, we wouldn't have to.


Imo : if I consider that no "good ending" is possible in a video game, I don't see the interest to replay it and to buy SP DLCs. That's explaining certainly why a lot of people want to be sure that Shepard is alive (even if the ending is not a "good" one, in particular for geths and EDI). . BW has to understand that and I'm sure they 'll do.

One more time, it's my opinion.

 

#147
Vox Draco

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Love Sherri wrote...
I heard some say you can't compare a video game to a movie.  Well, if Bioware would stop trying to chanel Christopher Nolan or Shyamalan, we wouldn't have to.


In fact I would love if such high-budget-projects like Mass Effect would take one thing from movies into their developement: test-screeenings.

I don't see much of those endings happening if they had received some test-screening-information from fans...

#148
xxBabyMonkeyxx

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"Im Commander Shepard and this is my favorite pile of rubble in London."

#149
Love Sherri

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cyrslash1974 wrote...

Love Sherri wrote...

I have no problem with Shepard dying.  None at all.  Most of us here said we would even suspect such a thing as necessary to some degree.

But don't leave the galaxy's hero under a pile of rubble to "speculate" or "imagine", in the only one of the four ending choices we get to have her live.  That's not justifiable.  

I heard some say you can't compare a video game to a movie.  Well, if Bioware would stop trying to chanel Christopher Nolan or Shyamalan, we wouldn't have to.


Imo : if I consider that no "good ending" is possible in a video game, I don't see the interest to replay it and to buy SP DLCs. That's explaining certainly why a lot of people want to be sure that Shepard is alive (even if the ending is not a "good" one, in particular for geths and EDI). . BW has to understand that and I'm sure they 'll do.

One more time, it's my opinion.

 


I do agree.  However, I would counter that the ME series in general has always had this sense of build up to a climatic finish that you would kick reaper ass and end up on a beach drinking a beer with Garrus (aka the good ending).  

If it was any other game, I would have no problem with seeing that there just might not be that "good ending" the gamer wants.  But I have to say, ME has indeed had a whole message of conquering against enormous odds and ending up like a bad ass in the end.  A broken body did not fit with what Bioware had built up to; I didn't feel bad ass at all in the end.  I felt sad no matter I did.

(To clarify: I'm not opposed to EDI/GETH being a 'side effect' to the war.  It's expected that there be sacrifice and death of people you know)

#150
Gabylan001

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OK! i need +5000EMS to extend my death and give my last breath before dying.

this is a joke? :?

Modifié par Gabylan001, 16 juillet 2012 - 06:15 .