RiouHotaru wrote...
I'm sorry, you came to those conclusions all on your own. There was plenty of evidence in-game that refuted your arguments (Arrival actually refutes your biggest claim, hilariously). That you took a pessimistic interpretation was entirely your choice. Don't try to state that the game made you come to that conclusion.
No, I didn't. The Arrival does nothing but reinforce my claim. It was there for that purpose. Actually, the fact is Mass Relays are supposed to be fairly impossible to damage given their shielding so the fact that the asteroid does damage the Alpha relay and causes it to explode is rather incredible and means it was there to purposely show us what happens when a relay is destroyed.
Sure an asteroid destroyed the relay but a destroyed relay is a destroyed relay whether you crash something into it or whether it explodes and it was Bioware and not I that said there would be a galactic dark ages-that was their intent as to what the crucible would do. And in the codex, Desperate Measures, it's pretty clear that the relay didn't even have to totally be destroyed, just ruptured. A ruptured relay will ruin all terrestrial worlds in a system. That's pretty clear. And Biioware said that. Don't try to rewrite the game. The game clearly stated that relays contained massive amounts of energy that would be released upon destruction which would negatively impact a star system. In fact, the citadel is partly a mass relay and its proximity to Earth and the fact it should have been destroyed (in the original endings) should have meant something bad for Earth.
Even just the stranding of all fleets and the destruction that had already occurred would have meant things were very bad in the galaxy. So don't tell me that's just my interpretation. That is exactly what they initially intended and exactly what they showed. And I'm told my desire for some happier ending is about bunnies and rainbows. You were clearly told bad things, really bad things had happened and decided to paint unicorns over it all.
Modifié par 3DandBeyond, 16 juillet 2012 - 06:23 .





Retour en haut








