AngryFrozenWater wrote...
Part of the dev time went into MP. That caused less time for SP content. The ending was hit most by that.
What ending? That was a complete void.
AngryFrozenWater wrote...
Part of the dev time went into MP. That caused less time for SP content. The ending was hit most by that.
AngryFrozenWater wrote...
Part of the dev time went into MP. That caused less time for SP content. The ending was hit most by that.Jerrybnsn wrote...
RaggieRags wrote...
Bioware has so many things going for it, yet it has released two games on a row now that suffered from a too short dev time and it's general reputation is at an all-time low.
Is that the consensus now for the problem with ME3? Too short of a Dev time? I thought ME3 was a great game for it's two year cycle, I found the problem with the game was clipping out the beginning and the end of the game for dlc to make more money. Greed hurt ME3, not a short dev. time.
NKKKK wrote...
Hopefully they'll get it, because their reputation is going down the ****ter right now.
Skelter192 wrote...
AngryFrozenWater wrote...
Part of the dev time went into MP. That caused less time for SP content. The ending was hit most by that.Jerrybnsn wrote...
RaggieRags wrote...
Bioware has so many things going for it, yet it has released two games on a row now that suffered from a too short dev time and it's general reputation is at an all-time low.
Is that the consensus now for the problem with ME3? Too short of a Dev time? I thought ME3 was a great game for it's two year cycle, I found the problem with the game was clipping out the beginning and the end of the game for dlc to make more money. Greed hurt ME3, not a short dev. time.
Oh let's be fair. Mass Effect 3's entire single player story is a giant mess.
RaggieRags wrote...
We could discuss how big or small CD Projekt is until the cows come home, but all that is besides my point (and off-topic). My point is that Bioware has so many things going for it, yet it has released two games on a row now that suffered from a too short dev time and it's general reputation is at an all-time low. Meanwhile more modest companies as well as Bethesda make polished RPGs that review and sell well. Bioware's problem is not the environment.
Funny you should mention the Witcher. I've had the Enhanced Edition for a little over a year now, and have yet to get out of what I guess is Chapter 1, or maybe I've just gotten to the City after the little village. I just can't get into it. Oddly enough, I've finished ME 1 4 times, ME 2, 3 times and ME 3 twice, although I've been almost to the end 12 times, and finished 4 runs of DA 2. All of the ME games are in the last 3 months or so. So yeah, from my perspective, The Witcher is a great game.harkness72 wrote...
RinpocheSchnozberry wrote...
harkness72 wrote...
In your opinion. Great swathes of the fan base would beg to differ.
It's not math class. We're all voicing opinions.![]()
And what is the reason for this supposed extinction of games like DA:O? Considering that it sold better than DAII and was vastly better received both among critics and fans I'd say that they're alive and kicking.
Who cares about a reason? Where are the big name games like DAO if it's such a popular kind of game? DAO was a throwback. Nothing more.
And yet games like the |Elder Scrolls and the Witcher series which rely heavily on the "old world" and "throwback" elements you think should be purged are immense commercial and critical success stories. DAII on the other hand...
Realmzmaster wrote...
RaggieRags wrote...
We could discuss how big or small CD Projekt is until the cows come home, but all that is besides my point (and off-topic). My point is that Bioware has so many things going for it, yet it has released two games on a row now that suffered from a too short dev time and it's general reputation is at an all-time low. Meanwhile more modest companies as well as Bethesda make polished RPGs that review and sell well. Bioware's problem is not the environment.
Bethesda has also made and published some real mediocre games (TES:Battlespire, TES:Redguard, Call of Cthulhu:Dark Corners of the Earth, Star Trek Legacy (especially on the PC),Brink, Hunted: The Demon's Forge, and WET . Let's not forget the abysmal Rogue Warrior. In fact Fallout and TES are their best selling products.
So when I judge a company I look at it in its totality. Bethesda is really not that much better if at all than EA. They both have produce or published some really great games, many mediorce games and some dogs.
Modifié par Renmiri1, 20 août 2012 - 07:34 .
Fast Jimmy wrote...
Realmzmaster wrote...
RaggieRags wrote...
We could discuss how big or small CD Projekt is until the cows come home, but all that is besides my point (and off-topic). My point is that Bioware has so many things going for it, yet it has released two games on a row now that suffered from a too short dev time and it's general reputation is at an all-time low. Meanwhile more modest companies as well as Bethesda make polished RPGs that review and sell well. Bioware's problem is not the environment.
Bethesda has also made and published some real mediocre games (TES:Battlespire, TES:Redguard, Call of Cthulhu:Dark Corners of the Earth, Star Trek Legacy (especially on the PC),Brink, Hunted: The Demon's Forge, and WET . Let's not forget the abysmal Rogue Warrior. In fact Fallout and TES are their best selling products.
So when I judge a company I look at it in its totality. Bethesda is really not that much better if at all than EA. They both have produce or published some really great games, many mediorce games and some dogs.
Agreed. However, it seems that most of Bethesda's terrible games were in its (relative) infancy. They fiddled with the formula of TES games before they went back to the original, and FO3 tried to emulate the atmosphere of the first two games and fell a little short, rather than FO:NV, which nailed it (could have something to do with former Black Isle guys making New Vegas, of course). Regardless, Bethesda's flops are in the past, while now they cater to their core group and sell millions more than expected. Bioware's flops are in the present, and they try and cater to a casual group and sells millions less than expected.
You can't blame people for standing on street corners, saying The End is Near for Bioware. Every decision they seem to make heads them into more unpopular territory, while the exact opposite could be said of Bethesda.
Renmiri1 wrote...
We soccer (football for the EU crowd) fans have a saying that big sucessful teams sometimes lose BECAUSE of their success. They get so overconfident they can do no wrong that they go to the game with their b-list team and play half arsed, because they are so good, how can they lose ? This attitude can throw a winning team out of the first classifying rounds.
I think Bioware suffered from that. They took their best people and pulled out of their flagship products, to try and get SWTOR off the ground. They committed to developing MP when SP was still not done. They started doing day one DLC and other DLC before the game was even finished.. All that left the "game" to be played by people who are usually benched, for good reason. Their top talent gets results.. Their b-list team.. not so much!
Modifié par Realmzmaster, 20 août 2012 - 09:54 .
Realmzmaster wrote...
Fast Jimmy wrote...
Realmzmaster wrote...
RaggieRags wrote...
We could discuss how big or small CD Projekt is until the cows come home, but all that is besides my point (and off-topic). My point is that Bioware has so many things going for it, yet it has released two games on a row now that suffered from a too short dev time and it's general reputation is at an all-time low. Meanwhile more modest companies as well as Bethesda make polished RPGs that review and sell well. Bioware's problem is not the environment.
Bethesda has also made and published some real mediocre games (TES:Battlespire, TES:Redguard, Call of Cthulhu:Dark Corners of the Earth, Star Trek Legacy (especially on the PC),Brink, Hunted: The Demon's Forge, and WET . Let's not forget the abysmal Rogue Warrior. In fact Fallout and TES are their best selling products.
So when I judge a company I look at it in its totality. Bethesda is really not that much better if at all than EA. They both have produce or published some really great games, many mediorce games and some dogs.
Agreed. However, it seems that most of Bethesda's terrible games were in its (relative) infancy. They fiddled with the formula of TES games before they went back to the original, and FO3 tried to emulate the atmosphere of the first two games and fell a little short, rather than FO:NV, which nailed it (could have something to do with former Black Isle guys making New Vegas, of course). Regardless, Bethesda's flops are in the past, while now they cater to their core group and sell millions more than expected. Bioware's flops are in the present, and they try and cater to a casual group and sells millions less than expected.
You can't blame people for standing on street corners, saying The End is Near for Bioware. Every decision they seem to make heads them into more unpopular territory, while the exact opposite could be said of Bethesda.
Actually no Rogue Warrior, WET and some of the other games listed came out the same year as Skyrim. So their flops are not behind them. Skyrim simply help overshadow the flops.
Fast Jimmy wrote...
Realmzmaster wrote...
Fast Jimmy wrote...
Realmzmaster wrote...
RaggieRags wrote...
We could discuss how big or small CD Projekt is until the cows come home, but all that is besides my point (and off-topic). My point is that Bioware has so many things going for it, yet it has released two games on a row now that suffered from a too short dev time and it's general reputation is at an all-time low. Meanwhile more modest companies as well as Bethesda make polished RPGs that review and sell well. Bioware's problem is not the environment.
Bethesda has also made and published some real mediocre games (TES:Battlespire, TES:Redguard, Call of Cthulhu:Dark Corners of the Earth, Star Trek Legacy (especially on the PC),Brink, Hunted: The Demon's Forge, and WET . Let's not forget the abysmal Rogue Warrior. In fact Fallout and TES are their best selling products.
So when I judge a company I look at it in its totality. Bethesda is really not that much better if at all than EA. They both have produce or published some really great games, many mediorce games and some dogs.
Agreed. However, it seems that most of Bethesda's terrible games were in its (relative) infancy. They fiddled with the formula of TES games before they went back to the original, and FO3 tried to emulate the atmosphere of the first two games and fell a little short, rather than FO:NV, which nailed it (could have something to do with former Black Isle guys making New Vegas, of course). Regardless, Bethesda's flops are in the past, while now they cater to their core group and sell millions more than expected. Bioware's flops are in the present, and they try and cater to a casual group and sells millions less than expected.
You can't blame people for standing on street corners, saying The End is Near for Bioware. Every decision they seem to make heads them into more unpopular territory, while the exact opposite could be said of Bethesda.
Actually no Rogue Warrior, WET and some of the other games listed came out the same year as Skyrim. So their flops are not behind them. Skyrim simply help overshadow the flops.
Hmmm. I'll confess I didn't recognize some of those titles, so I assumed they were in the past. But... then again... the fact that I did not recognize them probably goes in line with them not being successful.
That being said, perhaps I should have said that Bethesda's AAA budget games are doing really well, while Bioware's are not?
Modifié par bEVEsthda, 20 août 2012 - 10:40 .
bEVEsthda wrote...
Modifié par Realmzmaster, 21 août 2012 - 03:20 .
Realmzmaster wrote...
Fast Jimmy wrote...
Realmzmaster wrote...
RaggieRags wrote...
We could discuss how big or small CD Projekt is until the cows come home, but all that is besides my point (and off-topic). My point is that Bioware has so many things going for it, yet it has released two games on a row now that suffered from a too short dev time and it's general reputation is at an all-time low. Meanwhile more modest companies as well as Bethesda make polished RPGs that review and sell well. Bioware's problem is not the environment.
Bethesda has also made and published some real mediocre games (TES:Battlespire, TES:Redguard, Call of Cthulhu:Dark Corners of the Earth, Star Trek Legacy (especially on the PC),Brink, Hunted: The Demon's Forge, and WET . Let's not forget the abysmal Rogue Warrior. In fact Fallout and TES are their best selling products.
So when I judge a company I look at it in its totality. Bethesda is really not that much better if at all than EA. They both have produce or published some really great games, many mediorce games and some dogs.
Agreed. However, it seems that most of Bethesda's terrible games were in its (relative) infancy. They fiddled with the formula of TES games before they went back to the original, and FO3 tried to emulate the atmosphere of the first two games and fell a little short, rather than FO:NV, which nailed it (could have something to do with former Black Isle guys making New Vegas, of course). Regardless, Bethesda's flops are in the past, while now they cater to their core group and sell millions more than expected. Bioware's flops are in the present, and they try and cater to a casual group and sells millions less than expected.
You can't blame people for standing on street corners, saying The End is Near for Bioware. Every decision they seem to make heads them into more unpopular territory, while the exact opposite could be said of Bethesda.
Actually no Rogue Warrior, WET and some of the other games listed came out the same year as Skyrim. So their flops are not behind them. Skyrim simply help overshadow the flops.
Fast Jimmy wrote...
Realmzmaster wrote...
Fast Jimmy wrote...
Realmzmaster wrote...
RaggieRags wrote...
We could discuss how big or small CD Projekt is until the cows come home, but all that is besides my point (and off-topic). My point is that Bioware has so many things going for it, yet it has released two games on a row now that suffered from a too short dev time and it's general reputation is at an all-time low. Meanwhile more modest companies as well as Bethesda make polished RPGs that review and sell well. Bioware's problem is not the environment.
Bethesda has also made and published some real mediocre games (TES:Battlespire, TES:Redguard, Call of Cthulhu:Dark Corners of the Earth, Star Trek Legacy (especially on the PC),Brink, Hunted: The Demon's Forge, and WET . Let's not forget the abysmal Rogue Warrior. In fact Fallout and TES are their best selling products.
So when I judge a company I look at it in its totality. Bethesda is really not that much better if at all than EA. They both have produce or published some really great games, many mediorce games and some dogs.
Agreed. However, it seems that most of Bethesda's terrible games were in its (relative) infancy. They fiddled with the formula of TES games before they went back to the original, and FO3 tried to emulate the atmosphere of the first two games and fell a little short, rather than FO:NV, which nailed it (could have something to do with former Black Isle guys making New Vegas, of course). Regardless, Bethesda's flops are in the past, while now they cater to their core group and sell millions more than expected. Bioware's flops are in the present, and they try and cater to a casual group and sells millions less than expected.
You can't blame people for standing on street corners, saying The End is Near for Bioware. Every decision they seem to make heads them into more unpopular territory, while the exact opposite could be said of Bethesda.
Actually no Rogue Warrior, WET and some of the other games listed came out the same year as Skyrim. So their flops are not behind them. Skyrim simply help overshadow the flops.
Hmmm. I'll confess I didn't recognize some of those titles, so I assumed they were in the past. But... then again... the fact that I did not recognize them probably goes in line with them not being successful.
That being said, perhaps I should have said that Bethesda's AAA budget games are doing really well, while Bioware's are not?
Fisto The Sexbot wrote...
Bethesda is only publishing them; they're not actually making those games just like they aren't making TES Online.
Modifié par Realmzmaster, 21 août 2012 - 05:34 .
Allan Schumacher wrote...
Wider audiences from formerly focused franchices possibly return quick cash but not sustainable for the franchise or its developer. From what I can tell based only on observation, franchises do best when they focus on an audience. If Dragon Age is supposed to have more than three, they need to pick a focus and stick with it.
What are your thoughts on the Elder Scrolls games, as well as the Fallout franchise?
Both are franchises that, in my opinion, move significantly away from their core roots with later installments, and have seen significant growth in sales numbers.
Skyrim, in particular, seems to be a game that for the most part is quite successful with both "core" and "new" fans and make no mistake, Bethesda aims to make the games openly accessible to appeal to new fans. It explains a lot of the simplification the series has introduced which the adamant hardcore speak out against. You see this in Fallout as well, though you could argue it's different because Bethesda inherited the franchise.
Filament wrote...
Your paraphrase of Laidlaw's comments does a disservice to what he actually said, but inasmuch as people complained about a 'lack of difficulty' relative to Origins, I agree with his comment. While I know there's more nuance to the combat than sheer difficulty, that's what he was responding to..
StElmo wrote...
NKKKK wrote...
Hopefully they'll get it, because their reputation is going down the ****ter right now.
Foolsfolly wrote...
Bethesada deserves much praise for knowing exactly what made their games so fun and addictive and then enhansing that and shrugging off things that were holding them back . . . Bethesada's on top of the game right now.
Foolsfolly wrote...
Allan Schumacher wrote...
* snip *
What are your thoughts on the Elder Scrolls games, as well as the Fallout franchise?
Both are franchises that, in my opinion, move significantly away from their core roots with later installments, and have seen significant growth in sales numbers.
Not to be an ass but I always thought the core of the Elder Scroll games was exploration in a large sandbox world. It's been like that since at least Morrowind since that's the first Elder Scroll game I played. Skyrim stays exteremly true to that.
Satyricon331 wrote...
** snip **
To me, Bioware "just doesn't seem to get it" because it keeps downplaying its strengths and playing up its weaknesses. It wants to take DA into a cinematic direction when the graphics just aren't that good and (imo) the art direction is very lackluster, ugly really. I just can't understand that conjunction. DA has never won much praise for its looks, but the cinematics that Bioware wants just bring looks to the forefront. At least make the game look great before making cinematics such a focus!
Plus, they keep marginalizing their strengths. The used to have a great reputation for storytelling, but (partly b/c of the cinematic focus) they keep making the storylines shorter (it was true going from DAO to DA2, and if the rumor on the "DA3 Information & Speculation" thread is true, DA3's story will be shorter than DA2's as well). Although here maybe their strength is becoming their weakness. Their reaction to the request that the story be more epic was (apparently) to offer another formulaic save-the-world plot via membership in an elite, secretive organization. (Imo, "epic" is an issue of scope rather than content - surely there are other plotlines that could be epic?) And of course, from "Witch Hunt" to DA2's Act III to ME3, they really need to work on their endings.
Then there's roleplaying, which is another strength they seem imo to be marginalizing. They seem determined to narrow the scope of roleplay even though they've been very good at providing a diversity of roleplaying experience within a single game (although I realize some people like to argue the diversity of experience there was "illusory" or "cosmetic"; imo it's the player experience that's relevant, so whatever).
Anyway, just my opinion.
Guest_Puddi III_*
No, I'm pretty sure the OP misconstued his comments and took them out of context. If you'd like to point out other things he said (not just "himself," which seems a bit small-minded) that so offended you, go right ahead.Valmarn wrote...
pfft...Mike Laidlaw does a disservice to Mike Laidlaw
Modifié par thepringle, 22 août 2012 - 10:09 .
Realmzmaster wrote...
Fisto The Sexbot wrote...
Bethesda is only publishing them; they're not actually making those games just like they aren't making TES Online.
Which is the same as EA which publishes a lot of games, but people still point to them and say EA put flops on the shelf. Same holds true for any publisher. If your name is on the box you take part of the responsibility and blame. Also Bethesda provided the money for some of those flops.
Modifié par Fisto The Sexbot, 23 août 2012 - 08:15 .