Fisto The Sexbot wrote...
If I give someone money and they lack the talent to make something good, how is that my fault?
Well, there is this thing called culpa in eligendo.
Not entirely applicable, but still.
Fisto The Sexbot wrote...
If I give someone money and they lack the talent to make something good, how is that my fault?
Fisto The Sexbot wrote...
Realmzmaster wrote...
Fisto The Sexbot wrote...
Bethesda is only publishing them; they're not actually making those games just like they aren't making TES Online.
Which is the same as EA which publishes a lot of games, but people still point to them and say EA put flops on the shelf. Same holds true for any publisher. If your name is on the box you take part of the responsibility and blame. Also Bethesda provided the money for some of those flops.
We're not blaming EA because they happen to publish bad games; we're blaming EA because they cause games to turn out bad, or at least worse. I don't see Bethesda marketing as many day 1 DLCs and item packs as EA does, or hiring people like David Silverman. Bethesda also doesn't have a history of ruining franchises that were good and closing down studios.
If I give someone money and they lack the talent to make something good, how is that my fault? Will Brian Fargo fanboys be to blame if Wasteland 2 ends up sucking?
Bad investment, sure, but the quality of the product wasn't up to me.
Modifié par Realmzmaster, 23 août 2012 - 07:29 .
Realmzmaster wrote...
Fisto The Sexbot wrote...
Realmzmaster wrote...
Fisto The Sexbot wrote...
Bethesda is only publishing them; they're not actually making those games just like they aren't making TES Online.
Which is the same as EA which publishes a lot of games, but people still point to them and say EA put flops on the shelf. Same holds true for any publisher. If your name is on the box you take part of the responsibility and blame. Also Bethesda provided the money for some of those flops.
We're not blaming EA because they happen to publish bad games; we're blaming EA because they cause games to turn out bad, or at least worse. I don't see Bethesda marketing as many day 1 DLCs and item packs as EA does, or hiring people like David Silverman. Bethesda also doesn't have a history of ruining franchises that were good and closing down studios.
If I give someone money and they lack the talent to make something good, how is that my fault? Will Brian Fargo fanboys be to blame if Wasteland 2 ends up sucking?
Bad investment, sure, but the quality of the product wasn't up to me.
If the company sticks its name on the product and publishes it yes it must assume part of the blame if it sucks. If the game is successful it recieves part of the praise. Bethesda pulished those flops hoping to recoup some money.
Satyricon331 wrote...
Foolsfolly wrote...
Bethesada deserves much praise for knowing exactly what made their games so fun and addictive and then enhansing that and shrugging off things that were holding them back . . . Bethesada's on top of the game right now.
I don't mean to wade into any of these discussions, and I realize you're on the other side of the aisle when it comes to DA2 opinions, so my apologies for using your quote to make my point, but this passage is exactly how I've felt about Bathesda and the exact opposite of how I've felt about Bioware.
To me, Bioware "just doesn't seem to get it" because it keeps downplaying its strengths and playing up its weaknesses. It wants to take DA into a cinematic direction when the graphics just aren't that good and (imo) the art direction is very lackluster, ugly really. I just can't understand that conjunction. DA has never won much praise for its looks, but the cinematics that Bioware wants just bring looks to the forefront. At least make the game look great before making cinematics such a focus!
Plus, they keep marginalizing their strengths. The used to have a great reputation for storytelling, but (partly b/c of the cinematic focus) they keep making the storylines shorter (it was true going from DAO to DA2, and if the rumor on the "DA3 Information & Speculation" thread is true, DA3's story will be shorter than DA2's as well). Although here maybe their strength is becoming their weakness. Their reaction to the request that the story be more epic was (apparently) to offer another formulaic save-the-world plot via membership in an elite, secretive organization. (Imo, "epic" is an issue of scope rather than content - surely there are other plotlines that could be epic?) And of course, from "Witch Hunt" to DA2's Act III to ME3, they really need to work on their endings.
Then there's roleplaying, which is another strength they seem imo to be marginalizing. They seem determined to narrow the scope of roleplay even though they've been very good at providing a diversity of roleplaying experience within a single game (although I realize some people like to argue the diversity of experience there was "illusory" or "cosmetic"; imo it's the player experience that's relevant, so whatever).
Anyway, just my opinion.
Fisto The Sexbot wrote...
Realmzmaster wrote...
Fisto The Sexbot wrote...
Realmzmaster wrote...
Fisto The Sexbot wrote...
Bethesda is only publishing them; they're not actually making those games just like they aren't making TES Online.
Which is the same as EA which publishes a lot of games, but people still point to them and say EA put flops on the shelf. Same holds true for any publisher. If your name is on the box you take part of the responsibility and blame. Also Bethesda provided the money for some of those flops.
We're not blaming EA because they happen to publish bad games; we're blaming EA because they cause games to turn out bad, or at least worse. I don't see Bethesda marketing as many day 1 DLCs and item packs as EA does, or hiring people like David Silverman. Bethesda also doesn't have a history of ruining franchises that were good and closing down studios.
If I give someone money and they lack the talent to make something good, how is that my fault? Will Brian Fargo fanboys be to blame if Wasteland 2 ends up sucking?
Bad investment, sure, but the quality of the product wasn't up to me.
If the company sticks its name on the product and publishes it yes it must assume part of the blame if it sucks. If the game is successful it recieves part of the praise. Bethesda pulished those flops hoping to recoup some money.
So should Bethesda be praised for Fallout: New Vegas if Obsidian created it?
I can't say I agree, but regardless, this is not why EA gets the blame.