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Wow, we failed Broadside... Not surprised.


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#151
darkrogueninja

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randomfoo wrote...

Most people that I played with were barely aware of the community goal, much less full extraction required for it. Ended up playing a bunch of silver rounds yesterday in PUGs and then a few more Gold full extractions w/ friends last night - probably close to 20 FEs total over the weekend.

One thing that's really frustrating is the complete lack of during-operation feedback. As a developer, it's really headscratching since it'd be trivial to have a page w/ operation info, a real-time counter, even per-user contributions stats. The amount of data/traffic we're talking about is so trivially small you could easily run it pretty much all in memory if you wanted to on existing infrastructure (they're already using EC2 for some of their EA servers...)

Bungie did that to track community goals for Reach when they raised the level cap. If Bioware wants to be considered among the best developers, they have to do what the best do

Modifié par darkrogueninja, 16 juillet 2012 - 09:33 .


#152
Guest_Aotearas_*

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Ledgend1221 wrote...

You guys.....
The text was in red. What does red mean?
It was a Renegade interrupt from Jessica to weaken our resolve.


Padum-tish

#153
Descy_

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BlazingZephyr wrote...

supertitan wrote...

The topic she posted is gone.


Why is no one else noticing  this?


Except everyone has.

#154
mybudgee

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damn semantics...

#155
llandwynwyn

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Damn, and I really tried my best.

#156
Robbiesan

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agreed. 'full extraction' should have been specifically worded in the announcement

#157
N7-RedFox

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i wouldn't say broken at all. other then the banshee magnet grab nothing they do is cheap or unpredictable. Also anyhting other then gold a banshee almsot never grabs and can easily be hit to drop you. we had 4 krogans hevay melleing a banshee to death on silver last night and she sat there and took it. nobody got grabbed. I took out with by myself with heavy melee the entire time (not 1 shot fired) and she still didn't grab me.

Reapers aren't broken, just tougher then geth and ceberus


If you'd seen what happened to me in a Gold game vs Reapers yesterday, you'd think differently. I was GI on Glacier. There was a banshee standing at the lower entrance of the LZ room, i forward rolled to evade her, ran down the next corridor and down the stairs to the basement. Then all of a sudden i saw my Geth legs back-pedalling, reversing all the way back up the staircase, back down the corridor and into the banshee's hands. If you don't think that is broken then there is something seriously wrong. FYI - i was host and had 0% lag.

Modifié par CaptainTeabag, 16 juillet 2012 - 09:40 .


#158
Lividliver

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thewalrusx wrote...

Lividliver wrote...

DoubleHell wrote...

I'm surprised the community failed - only 40,000 players needed to do 10 full extractions...


With all due respect,that figure is not accurate.

The community goal requires 400k instances of full squad extractions.

Double counting does not contribute to the allied goal.

Assuming squads of 4,that would mean we need 400K squads of 4 people which is 1.6 mil players,also assuming they each player do not play more than once.

That required number will definitely be smaller if we take into account smaller squad extractions(squad <4 also counts if ALL get out successfully), repeated attempts by the same people/squad,etc but I would still say that way more than 40K players are needed to accomplish it over a weekend.....at least 100K


if this were the case everyone should have solo'd bronze instead.


Yes,that would probably be the easiest way to achieve it provided you can convince 400k players to take a swipe at bronze.

I do not know how big the "active" mutlplayer playerbase is but I suspect it is around 200k at most.

Given that most people including the gold regulars spent most of their time trying to get some form of partial extraction on reaper gold,I think that leaves very little time or energy for them to attempt boring bronze solos.

#159
Archonsg

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SquishyAsari wrote...

 Is anyone else worried about our punishment?

Seeing as our last punishment was banhsees on all factions... :?


Considering the way players randomly dropped from the servers mid game, and no, don't think they did it on purpose, had a guy drop out on extraction gold, so it kinda sucked for him. Don't think they can "punish" us more.

What, because we can't "formulate" a battle plan to extract with full squads we are going to have "more" random squad members disconnect? 

#160
Descy_

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Lividliver wrote...

thewalrusx wrote...

Lividliver wrote...

DoubleHell wrote...

I'm surprised the community failed - only 40,000 players needed to do 10 full extractions...


With all due respect,that figure is not accurate.

The community goal requires 400k instances of full squad extractions.

Double counting does not contribute to the allied goal.

Assuming squads of 4,that would mean we need 400K squads of 4 people which is 1.6 mil players,also assuming they each player do not play more than once.

That required number will definitely be smaller if we take into account smaller squad extractions(squad <4 also counts if ALL get out successfully), repeated attempts by the same people/squad,etc but I would still say that way more than 40K players are needed to accomplish it over a weekend.....at least 100K


if this were the case everyone should have solo'd bronze instead.


Yes,that would probably be the easiest way to achieve it provided you can convince 400k players to take a swipe at bronze.

I do not know how big the "active" mutlplayer playerbase is but I suspect it is around 200k at most.

Given that most people including the gold regulars spent most of their time trying to get some form of partial extraction on reaper gold,I think that leaves very little time or energy for them to attempt boring bronze solos.



Wait, what? Since when do squads doing multiple extractions not count?

#161
oXTheReverendXo

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Maybe we failed by 10am PDT on the 15th, but had succeeded by 4am on the 16th?

Someone may have mentioned this, but this is thread was a bit TL;DR for me...

#162
Conduit0

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Descy_ wrote...

Lividliver wrote...

thewalrusx wrote...

Lividliver wrote...

DoubleHell wrote...

I'm surprised the community failed - only 40,000 players needed to do 10 full extractions...


With all due respect,that figure is not accurate.

The community goal requires 400k instances of full squad extractions.

Double counting does not contribute to the allied goal.

Assuming squads of 4,that would mean we need 400K squads of 4 people which is 1.6 mil players,also assuming they each player do not play more than once.

That required number will definitely be smaller if we take into account smaller squad extractions(squad <4 also counts if ALL get out successfully), repeated attempts by the same people/squad,etc but I would still say that way more than 40K players are needed to accomplish it over a weekend.....at least 100K


if this were the case everyone should have solo'd bronze instead.


Yes,that would probably be the easiest way to achieve it provided you can convince 400k players to take a swipe at bronze.

I do not know how big the "active" mutlplayer playerbase is but I suspect it is around 200k at most.

Given that most people including the gold regulars spent most of their time trying to get some form of partial extraction on reaper gold,I think that leaves very little time or energy for them to attempt boring bronze solos.



Wait, what? Since when do squads doing multiple extractions not count?

They do, someone just isn't very bright. Image IPB

#163
Kosmiker

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The way I read the goal was a sucess but it wasn't enough for the war against reapers, therefore we need a new brand of soldiers (intro to Earth DLC).

#164
Epsilon330

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I got 14 full extractions on Gold. I did my part, even though 5 MediGels are more than enough if the team is competent.

#165
Lividliver

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Adhok42 wrote...

Lividliver wrote...

DoubleHell wrote...

I'm surprised the community failed - only 40,000 players needed to do 10 full extractions...


With all due respect,that figure is not accurate.

The community goal requires 400k instances of full squad extractions.

Double counting does not contribute to the allied goal.

Assuming squads of 4,that would mean we need 400K squads of 4 people which is 1.6 mil players,also assuming they each player do not play more than once.

That required number will definitely be smaller if we take into account smaller squad extractions(squad <4 also counts if ALL get out successfully), repeated attempts by the same people/squad,etc but I would still say that way more than 40K players are needed to accomplish it over a weekend.....at least 100K


Wait... there's a basic math error in here somewhere...

...
...
...

AH! Found it!

You're basing your math off the fact that it would require a full squad of 4. A single player extracting on a solo counts as one full extraction. In which case yes, 40,000 times 10 is indeed 400,000. So if 40,000 players all did 10 solo matches, that's the goal done right there.

If we are going to base it off four then it would only take 160,000 players assuming all of them are grouped so there are 40,000 matches with all four players doing 10 extractions each, that's the community goal right there.


if you want to be snide,the least you can do is actually read my post.Image IPB

I DID  mention that the figure will be far lower if we take into account other factors such as smaller squad extracts and repeated attempts.

I stand corrected however about the previous poster's calculation.My bad because I missed out on the "10" part.

Still,the chance of 40k players taking 10 swipes at bronze solo is slim at best given the low rewards and relatively boring experience.

Modifié par Lividliver, 16 juillet 2012 - 09:49 .


#166
Lividliver

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Descy_ wrote...



Wait, what? Since when do squads doing multiple extractions not count?


I did not say multiple extraction did not count.

When I say "double counting does not count",i'm refering to some people's misconception that a full squad extract counts as 4/3/2 depending on the number in it(ie one for each person in it).

Modifié par Lividliver, 16 juillet 2012 - 09:50 .


#167
Lividliver

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Conduit0 wrote...


They do, someone just isn't very bright. Image IPB



Someone likes to jump on the smart aleck bandwagon without even bother to ask for clarificationImage IPB

#168
Descy_

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Lividliver wrote...

Descy_ wrote...



Wait, what? Since when do squads doing multiple extractions not count?


I did not say multiple extraction did not count.

When I say "double counting does not count",i'm refering to the some people's misconception that a full squad extract counts as 4(one for each person in it).


Oh, alright.

#169
Sopec

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maybe we need a splash screen of the event for ps3 more than we think. Half of the time I'm getting partial extractions. Heck i even medigeled myself that last seconds, only to find two others were not in the circle. what a waste

#170
gethinych

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So... composing a message in case we failed & hit 'post' by mistake? Sounds likely to me, especially if someone hadn't had their coffee.

I still think we did it.

#171
mrcanada

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 Definitely a challenge that was set up for us to fail for storyline purposes.  When I saw that number I knew it wasn't going to end well.

#172
Adhok42

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Lividliver wrote...
if you want to be snide,the least you can do is actually read my post.Image IPB


"Easy there Moonshine! No need to get all pissy on me! Sometimes you forget to carry the 1 from time to time and then I have to listen to you rant about missing that shot from 3 klicks out for a week." -Vigilante

#173
Paula3337

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nukembaby wrote...

From the reaction in the forum last week, I already knew we would fail the Allied goal--what with numerous threads like "please help a silver/bronze player win gold challenge" or " tips for silver/bronze players for this weekend challenge?"

I had planned on helping out by speedrunning through bronze, but I changed my mind. It's not worth my time if the silver/bronze players are only concerned about getting the squad goal, even if it takes them 20 failed attempts--all time wasted when they could be working on the Allied goal. It's called being selfish. Well I can be selfish too. I finished my squad goal on the first attempt with randoms and quit for the weekend.


I'm a bronze player, I knew I wasn't good enought to play gold, not even close.That didn't stop me from playing bronze both days for the allied challenge. The lobby always filled up fast, no shortage of players. A lot of the players were just starting out, some under level 10. It was their first operation. It was nice to see them level up. We had some good times. Have you forgotten why people play this game......to have fun?

#174
Anksara

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I'm hardly surprised about this. When I was on this weekend I was a little shocked by how few games there were versus reapers (on all difficulties). I could tell we weren't going to get it just by the amount of interest. I was just taking advantage of the fact that there wouldn't be just FBW/G/G farming. They shouldn't have made the medigel cap increase an allied victory goal- it should have been for squad only. I feel like bioware set us up to lose on purpose. People who play on bronze don't really benefit from 6 medigels anyway, the people who consistently play on gold do. So reward the gold players. ...And I keep hearing that there's going to be a platinum difficulty- I don't know why they'd bother since so few even play on gold...

Modifié par Anksara, 16 juillet 2012 - 09:59 .


#175
A Wild Snorlax

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I allready have 6 medi gels. The joke's on you :D

Seriously though if you need 6 medi gels you're doing it wrong and you and/or your team is probably screwed anyway so I wouldn't feel too bad about it.