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Why not use iconic music for main musical themes?


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#1
JustifiablyDefenestrated

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Since there are so many fantastic, moving and emotive musical pieces out there, why don't video games utilize iconic orchestral pieces? I really don't understand this. I mean, the music for the DA games has been good, but why not use something like Carmina Burana, Dvorak's 9th symphony, or the Rite of Spring? Iconic pieces with dark, emotive melodies? Is there some kind of copy-right infringement, even though the composers are long dead? 

#2
Wulfram

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Well, you risk bumping into real world associations which can be distracting - too many people might be thinking about that beer commercial or whatever.

Particularly an issue if you're set in a fantasy world.

While a specially composed thing will be associated only with your game.

#3
Chiramu

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The composers of today are good enough to write music that's as good as Mozart and Beethoven.

You can use other peoples' music but only like 15 seconds of it (or 30) before you have to ask permission and pay for the right to use it.

The composer for the Dragon Age series is a good composer, but the music is always so quiet you can barely hear any of his work :(.

#4
Realmzmaster

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There is no copyright infringement if Bioware gets an orchestra to play the music for their own use. Bioware simply pays the orchestra. If Bioware wants to use a recording that is already done by say the Boston Pops or Chicago Symphony then Bioware would have to pay for it.

The problem is that a piece like Beethoven's Fifth Symphony is instantly recognizable and would not be associated with the game. A piece of music made specially for the game becomes associated with the game. When people hear the music they think of the game.

#5
JustifiablyDefenestrated

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Realmzmaster wrote...

There is no copyright infringement if Bioware gets an orchestra to play the music for their own use. Bioware simply pays the orchestra. If Bioware wants to use a recording that is already done by say the Boston Pops or Chicago Symphony then Bioware would have to pay for it.

The problem is that a piece like Beethoven's Fifth Symphony is instantly recognizable and would not be associated with the game. A piece of music made specially for the game becomes associated with the game. When people hear the music they think of the game.


That makes sense. Although, there are plenty of pieces that aren't quite as recognizable as Beethoven's fifth, haha. The reason I was thinking about this was because I happened to listen to Tchaik 6, 3rd movement today, and you know what the theme sounded like? Indiana Jones. Exactly like it. And Star Wars seems very (very, very) heavily influenced by Holst's Mars (as well as Dvorak's 9th and Carmina Burana). This might just be an issue with John Williams, but some films have taken classical music and made it iconic. For example, 2001 Space Oddysey used Also Sprach Zarathustra (Strauss). Now, when people hear the piece, many think "Space Oddysey" before "Strauss".  Flight of the valkyries is another, albeit oversued, example. 

You're probably right that they want to create something unique. It'd be interesting to see if using something like Brahms would make their music more or less identifiable.

(Also, as a side-note, this is not to say that the in-game music hasn't been good. Just wondering why not use the vast library of classical/romantic music available?) 

Modifié par JustifiablyDefenestrated, 17 juillet 2012 - 07:36 .


#6
Guest_simfamUP_*

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Because Jeremy Soule and Inon Zur are awesome in their own right? classics are classics, and I have no means in bringing them down (not like the maggot ridden corpse of Mozart would care) but these just don't *fit.* The great thing about in-game music is that it feels like part of the world. Introducing real world pieces is the musical fourth wall; it's the Zebra in Antartica; it's the Gibraltarian in 'Zona 3.' It just won't feel right. Amazing they may be, but just not *right.*

In some other games, it does though. The settings of Fallout, Mafia and L.A Noire was perfect for the music it introduced. I still get nostalgia from the amount of times I heard "....and he's slashing and hacking and slashing..." from that Fallout 3 song.

Modifié par simfamSP, 17 juillet 2012 - 07:51 .