Your case highlights _exactly_ why BioWare need to post _in the game itself_, clearly stated rules and consequences regarding this, and many other issues regarding glitches, bugs, etc.
The fact that even someone who _does_ read and participate in forums didn't know that you have to quit playing with a glitcher after the game is over, proves that BioWare is failing to educate players as to what exactly the rules are, both on the BSN ME3 forums, and in the game itself. When one considers the fact that there is a large percentage of ME3 multiplayer players who have never even visited these forums, it makes the idea of blanket bans/ban waves entirely unfair.
There are probably a fair number of newbie players who don't even know about the missile glitch, and who aren't knowledgeable enough about the game to know that you're not supposed to be able to shoot an infinite number of missiles. I remember when I first started playing, I wondered how some players seemed to have way more medigels and missiles than I did, and I briefly wondered if they were cheating. I didn't find out till later that you can get increases to carrying capacity for those consumables, so it's entirely possible that newbies might believe that the missile glitch was actually some uber-powerful upgrade that more experienced players had unlocked, rather than understand that it was actually a game-breaking bug abuse. And if those newbies play for more than one game with those glitchers and then get banned out of the blue, well that's not going to leave those players with a good impression of the multiplayer, or of BioWare/EA.
And I've found newbies in particular tend to react more strongly to what they perceive to be unfair bans because they really didn't know any better and they don't understand the reasoning behind the ban, whereas a more knowledgeable/experienced player at least will know what's going on, having read about it on forums and blogs and such and have some grounding in why BioWare might think they were cheating/associating with cheaters.
It may be difficult to track down what causes the missile glitch, and it may be even harder to fix it: I don't know, I'm not a coder. But what I _do_ know, is that it can't be that hard to insert a splash page in the ME3 multiplayer which outlines some of the more egregious cheats/bugs/exploits and detail exactly what the punishment is for abusing those things, as well as create a new intro page for the BSN ME3 forums which also repeats this information.
nemesisdivina-vow wrote...
Carbon-based wrote...
nemesisdivina-vow wrote...
The other night was the first time I played with someone using the missile glitch. I wasn't too bothered by it, since it is co-op and the whole team benefits from the credit bonuses, not to mention it practically guarantees extraction on gold. I just tried to stay away from the person so that I could get in my own kills where I could, otherwise the match would have been incredibly boring. The other teammates obviously didn't mind either, since they stuck around for 3 matches until the glitcher finally left the lobby. It was pretty funny actually, the couple times when the glitcher dropped.. I found it amusing how fast everyone bolted to revive him/her! We got 3 full extractions in a row on gold (in half the time a gold match would normally take) and got a nice credit boost.
I personally like challenge and get no satisfaction out of of cheating. However, its coop. So if someone cheats, the team benefits. After playing with cheaters in competitive multiplayer games like Halo, which is insanely frustrating, it doesn't seem like as big of a deal to me. I'm not cheating, so I don't have to worry about getting banned.
If it was something that happened all the time, I would get annoyed though. It took the challenge away and made the matches pretty boring. But I play matches almost every day and only every encountered it this one time.
Uhhhhh as far as I've read you're considered to be in the same pool as that cheater now, too, since you're supposed to leave the lobby right after a single game with a missile-glitcher that you're aware of. That "nice credit boost" after the initial game with the cheater is a "post-match effect" on your account -
Thomas Abram wrote...
TA has stated before that you can finish the match so you don't waste your consumables, but leave the lobby right after.
Thomas Abram wrote...
Right now, we're okay with players finishing their match if people are exploiting the infinite missile glitch. However, if you stay in the lobby after said game then you will be considered in the same pool as the cheater(s).
Thomas Abram wrote...
There is no expectation that players will report others nor will we ever reprimand a player for not reporting someone (as long as there was no post-match effects on their account).
Andrew Leung wrote...
We do check for multiple offenses, which is why people are able to stay within a single game with cheaters and not suffer reprecussions.
I don't know where you dug up all those quotes, but most people are not aware they are doing anything wrong if they are not actually using the glitch themselves... which is a reasonable assumption. Not everyone has the time to research all the 'rules and regulations' of something that is seldomly even encountered anyway. I have never heard of TA either, but I find it really amusing that you care so much that I played 3 lousy matches with someone else who was glitching that you took the time to cut and paste all those quotes and carefully bold specific lines to make it look as bad as possible. A link and a (nicely worded) sentence or two would have been less time consuming. I just wanted to share my (only) experience with missile glitching and my opinion, since the thread was asking for opinions on the matter. Thank you for reminding me why I usually avoid posting in forums.