What use is Medium armor?
#26
Posté 26 décembre 2009 - 06:53
#27
Posté 27 décembre 2009 - 02:48
Sten equipped in Varathorn's Armor, Gloves of Diligence, Dwarven Armored Boots (steel), and Juggernaut Helm --- Armor Points: 25 Fatigue: 11.3%
Sten equipped in full Juggernaut Armor --- Armor Points: 29 Fatigue: 32.5%
I'll trade 4 points of armor for 21% less fatigue any day!
In short, some of the special medium armor pieces are really pretty kick-a**, aside from just being pretty, and the lower fatigue penalty can be very beneficial to your melee rogues or non-tank warriors. You just have to get a little creative about what you pair them up with in order to get the most mileage out of them.
My only wish regarding armor is that Bioware had provided us rogue-lovers with some more special light and medium armor sets. It's a bit frustrating that there are far more special massive armor sets than one could ever possibly use, while the only special light and medium armor sets (full sets, not just pieces) are the ones Wade can make. (No, I don't count Dalish as "special" armor, and I can't get a full set of Ancient Elven b/c of the missing boots bug for pc gamers (I don't like to use mods, so I guess I'll have to wait for this to be fixed in an update).) Even having only 1 special heavy set (2 if you include Wade's) seems a bit lacking. Why such an overabundance of massive?
#28
Posté 27 décembre 2009 - 03:44
For my 3 2h group though I will get wade's heavy.
#29
Posté 27 décembre 2009 - 05:05
Strength requirements for light-medium-heavy-massive are at: 20-34-38-42. A 14 point gap between light and medium.
My Lethality based rogues go for light armour and leave strength at bare minimum to equip Wade's Superior Drakeskin with some +attributes equipment. Frankly, if medium armour requires a good deal less strength I would have preferred to use medium on my rogue for the looks; I think 20-28-36-42 is a better distribution.
#30
Posté 27 décembre 2009 - 05:13
#31
Posté 03 janvier 2010 - 07:59
#32
Posté 04 janvier 2010 - 05:14
#33
Posté 04 janvier 2010 - 09:57
Fleapants wrote...
Tonya777 wrote...
No it isn't
Heavy armor is the end all be all for low fatigue for non tank warriors
Evon the greats mail + wades superior heavy dragonscale chainmail = like 3% total fatigue , I just beat the game with a character wearing that
What use is medium armor? Nobody knows... what use is shapeshifter? Nobody knows...
Its like in real life when you question the existance of certain things... like roaches? things in the world and in video games really serve no purpose except to be useless/annoying
Just because an armor is expensive doesn't mean that it's any good.
Evon's armor has exactly 1 beneficial stat for non-tank warrior, which is the Stamina regen. Everything else benefits a tank much more, and the stamina + fatigue reductions you miss out on by not using all pieces of Wade's Superior medium or heavy armor is massive.
My warrior in the medium dragonskin armor has a fatigue of -22,3% without anything activated.
Actually, I am pretty sure you get the set bonus when you use Evon the great's mail in place of the heavy dragonscale chainmail Breastplate. But you are right about the tanking stats being questionable for a dps character.
#34
Posté 04 janvier 2010 - 10:00
#35
Posté 04 janvier 2010 - 10:31
#36
Posté 20 janvier 2010 - 02:31
Tirigon wrote...
Gaidren wrote...
I agree, the only use I see for medium armor (and heavy armor for that matter) is for when your heavy melee can't equip massive armor yet.
On a side note, am I the only one that thinks it was a huge oversight that they let you swap armor during combat? You couldn't do that in the old Baldur's Gate games, and it made pretty good sense why not. Arcane Warriors are overpowered enough without being able to start a fight in mage clothes, dump your mana pool, then toss on massive armor. /shrug
Yea, it´s not very realistic to change clothes in a fight. But, then again, it´s probably easier than throwing fireballs and catching enemies in a prison made out of spirit. If your average AW can do that, why should he be unable to change his armor?
LOL, Beautiful.
#37
Posté 30 avril 2011 - 06:58
SupidSeep wrote...
What I don't understand is why medium armour has such a high strength requirement at Tier 7?<br />
Strength requirements for light-medium-heavy-massive are at: 20-34-38-42. A 14 point gap between light and medium.<br />
My Lethality based rogues go for light armour and leave strength at bare minimum to equip Wade's Superior Drakeskin with some +attributes equipment. Frankly, if medium armour requires a good deal less strength I would have preferred to use medium on my rogue for the looks; I think 20-28-36-42 is a better distribution.<br />
<br />
Yup I don't get this either. In fact same with higher tier light armours. Why should a tier 6 light armour need more STR to wear than a tier 3 medium armour? It's still "light"er!! In terms of gameplay, surely light & medium armours are for charachters more focused on DEX than STR so why prevent you from wearing the best armour for that type of charachter? :-S
#38
Posté 01 mai 2011 - 02:40
It's a pity, really. Not all Rogues need to be leather-wearing assassins and not all Warriors need to be walking tin-cans.
#39
Posté 01 mai 2011 - 05:20





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