I don't see why people are so worried about how high their N7 rating is, or why they use it to judge other players.
The rating essentially is useless. The thought goes that if you have a low score (ie. 20), you must be a bad player, right? Or that if you have a low score that you don't have the weapons/mods/supplies to be useful and thus are a team weakness, right? Or that you haven't played enough classes to understand the game mechanics, right? Or some other reason?
I've played hundreds and hundreds of hours of multiplayer since March 6th. Until last week, I had an N7 of 20. Why? Because I only used my human soldier. And I never promoted him.
Why?
Because I really don't like playing the other classes at all. I've got game saves in the Single player with all 6 classes, and I only liked the soldier. So when it came to Multiplayer, thats all I played. To me all the bonus xp and character cards were just wasted.
And, I firmly believed in the fact that the Single Player should have been able to get the breath ending without promotion. So I refused to promote.
However, even having all those supplies is still not indicative of a players skill because someone could just spend thousands of $ on BW points and buy a full inventory.
So while I really don't care that I get kicked from matches with my level 79 N7 rating (I made two infiltrators and an engineer for fun, but have no interest in ever playing them), I just find it funny that so many people still think that your N7 rating actually measures something at all.
*UPDATE*
A better idea, would be to show a players match history. How many matches played, how many lone survivor, partial/full extractions and on which game difficulties. maybe even some stats on your enemies (ie 40% success vs Geth, 21% success vs Reaper, 99% success vs cerberus).
THOSE stats would make a big difference in determining who knows what up in a match.
Modifié par djspectre, 17 juillet 2012 - 01:22 .





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