It works well.
I use the camp merchant to give the items to. He holds them ok except, I want the items to be worth 19g but one comes out being worth 536g, another 26g, none of them are 19g anyway.
Do I have to write a specific script to set the price or something, as in the cost part of the uti file I have set it to 190000 (which I think should = 19g).
I tried setting Variable 2da = merchant.
Variables -> properties -> Merchant is scaled = 1
This did not work either. Set it to 0, no difference. Set it to -1, no difference.
Any help appreciated.
Modifié par Gambler1971, 17 décembre 2009 - 01:50 .





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