Doctor_Jackstraw wrote...
they were impossible to beat in me1 thats why it was a prevention story. me3 is consistent with me1.
They were impossible to beat assuming that they were allowed to use their normal tactics: Take over the Citadel, shut down the relays, cut the fleets off from one another, etc. This is specifically what Sovereign was trying to do and why it was so crucial that it be stopped.
Once that plan failed, there were plenty of ways they could have gone with the story. What might be an impossibility for a galactic government in disarray and a bunch of worlds that are cut off from each other, could still be possible once the Reapers are forced to fight conventionally.
So no, I never got the impression from ME1 that we'd need to start looking for the win button.





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