AresKeith wrote...
they "borrowed" the Deus Ex endings, they "borrowed the Terminator logic for the Starbrat
Pre- ec. Yes it was .
Post -ec. No it's not.
AresKeith wrote...
they "borrowed" the Deus Ex endings, they "borrowed the Terminator logic for the Starbrat
That was a very bad paraphrase of the conversation. It doesn't work because the Protheans didn't finish it, and that is explained, along with needing the Catalyst, which no one knows what it is. It's another thing that always bothers me about the comparison between Conduit and Crucible, we don't know how the Crucible works, but we know what it's intended to do. We have no idea what the Conduit is, or what it does, or is meant to do, but it's accepted as a good story line, despite meeting all the same preidentified criteria of the Crucible, which is dismissed out of hand as bad, due to what you finally learn about it from the Prothean VI at Cerberus HQ, and then of course for how it's handled.TK514 wrote...
CronoDragoon wrote...
As you later state, this only accomplished getting us on par with a Reaper slave race. There's nothing to suggest that the Normandy could defeat Harbinger. That would be like saying Gondor could defeat Sauron conventionally just because Eowyn took out the Witch King at Pelennor.
By the same token, there's nothing to suggest that similarly upgraded warships wouldn't be able to defeat Harbinger. There's nothing but what's in the cutscene and codex, which is why it's possible either way.CronoDragoon wrote...
As for ME1, I haven't played it in months, but I don't recall anyone suggesting that conventional victory was possible, or that now that the Reapers could not use the Citadel to invade they now stood a chance. Throughout ME1 and ME2, it was always a matter of buying time.
The very last line of ME 1, regardless of who you choose for the Council, is that united, the Council races can defeat the Reapers and drive them back into Dark Space. Given that everything in ME 1 is 'conventional warfare', up to and including the defeat of Sovereign, I'm not sure how you could interpret those words any other way.CronoDragoon wrote...
The only thing I will agree on is that Javik seems to think that the diversity of the current cycle and their ability to work together "may be their only chance" against the Reapers, which is a nice sentiment but not one shared by anyone else. The rest of the galaxy thinks the Crucible is the only chance.
Untrue. If that were the case, the Council would have stepped up to help with construction immediately. Unlike Hackett, from the beginning the Council, and every individual race, view the Crucible as a theoretical device that has never worked before, can't be completed, and no one knows how to turn on. It's right there in the first request Shepard makes to the Council.
"Earth needs help!"
"Why should we abandon our worlds and people to save Earth?"
"Because reasons! and Prothean superweapon!"
"Does is work?"
"No."
"Well, thanks for the briefing. Sorry to hear about Earth, but your race/planet is not more important than ours. Good luck!"
In most cases, the Crucible resources are a side benefit to bringing a military force on board. Not counting Mars, the only Crucible resources specific missions I can think of right off the top of my head before Priority: Thessia are planet scan missions or ME 2 character missions. The majority of ME 3 is still about building military forces. Which is pretty useless if you don't believe a conventional victory can be won. You'd be better off cramming as many people as can be safely put on each ship and sending them off in random directions to random planets in the hopes that one or more of them can hide and survive the current Cycle.
Voiceacted a Husk wrote...
Such was the problem with having the Reapers invade, odd as it seems.
I mean, we needed the Crucible and its instant-win button to defeat the Reapers, and that was when they acted like IDIOTS. I'd argue that we could've beaten them conventionally because they acted like first-time invaders.
What's worked for them every single cycle? Hit the CITADEL, ISOLATE races, SYSTEMATICALLY destroy everything.
They threw all that out the window for no reason whatsoever. If they hadn't and had followed their previous plan, then conventional victory would've been impossible the instant Bioware came out with the Arrival DLC and established that the Reapers weren't actually "trapped in dark space", as Vigil had told us, but that they were...lazy.
The dumbing-down of the Reapers began long before the Catalyst.
This is a huge straw-mann based on most of the stories in every medium has either borrowed or shared ideas, which wold make plagiarism a semantic.Greylycantrope wrote...
1.Being inspired by a concept while adding you own thoughts and ideas to it is one thing, blatantly using essentially the same concept and resolution as someone else is plagiarism.
Yet you're insulting people.Greylycantrope wrote...
2.They're not difficult to understand, they're very simple, and to me intellectually insulting.
All you're doing by being deconstructive is to prove how meaningless and useless your points are based on how ME was designed for millions of people not a small group of people.Greylycantrope wrote...
3. I have no hope the ending will be changed at this point but I will voice my discontent for as long as I care to in the hopes that they learn from this, or until I feel better/lose interest completely which ever comes first.
Here's the problem with that whole theory about Jack's origin: They started out following orders. At what point are we supposed to believe that, in an abandoned facility, TIM didn't have the logs doctored to try to dissuade Shepard of his involvement? Again, you cannot metagame knowledge that you don't have. When I played ME 2 the first time, and destroyed the Collector Base, actually the first few times, I didn't own ME 3, and couldn't know what would happen because I didn't start coming here until after I'd beaten ME 3 the first time. I tend to do that with new games, until I've played them at least once. Especially if I'm going to be talking in the Spoiler forum, since a) I don't want to be spoiled, andKamfrenchie wrote...
robertthebard wrote...
Isn't it convenient that, after being caught with his hand in the cookie jar, it's a rogue cell? Was it also rogue cells in ME 1? This question is kind of a trap, because if TIM has that little control over what his organization is doing, I really don't want him having control of the Collector Base, and, quite frankly, I made my initial decision to destroy the Reaper base, my default choice btw, based entirely on events in ME 1 and 2. No metagaming necessary, or possible, since I hadn't played ME 3 yet. Turning that base over to Cerberus does not equal helping the war effort, at that point in the game, and gives what, 10 points to ME 3? It's not worth sacrificing my principles, or going against my own feelings about Cerberus, to that point in the games, which is why I made that decision in my first playthrough, with no prior knowledge to consequences in ME 3.
Since a non-import game of ME 3 indicates that you did save the Collector base, where's all that intel to make fighting them easier? It seems that your logic is faulty, in that Cerberus keeps that information for themselves, as I suspected they would, and turns it to more "sinister" ends. Pretty much following up on the "rogue cell's" actions with Jack that are laid out in ME 2. Isn't that funny?
I don't think there is any direct evidence linking TIM to what happened to Jack, if I remember right there are even logs that confir his versions, with scientists saying they don't need TIM's approval, o that they could take TIM's pace, I don't remember clearly
Err, you are metagaming since you talk about the points,and how ME3 happen (well here you see in the future). From Shepard's perspective, if he destroy thebase, he misses a huge oportunity to help beat the reaper, and at that moment, it is reasonnable to believe keping the base would help a lot
Besides, this choice don't matter at all in ME3, like many others.
But even taking in account how power hungry TIM could be, the reapers are the biggest threat. And shep an't fford o be picky when the official powers poltely gave him the finger.
In WW2, the US "recruited" and fogave naazis (intentional mispelling) scientists for th nuclear bomb, because they knew the USSR would become too powerful.
BUt hey, lemme make a dangerous metaphor. If I must face a galactic threat, that I have very low chances and the only person that can give me a good chance of defeating it happens to be a ****i, I'll take his help, even if in the end he gets some profit out of it. I can always try and deal with him later, while if i fail, the galaxy is gone.
That doesn't mean I'll be happy about it, but you know, to some extend, the end jutifie the means. f no one else want to help me, what's my choice ?
The biggest threat comes first. Especially when you get such an opportunity.
I'm pretty sure you haven't read or watch 2001: A Space Odessey or I, Robot.AresKeith wrote...
they "borrowed" the Deus Ex endings, they "borrowed the Terminator logic for the Starbrat
Yet writing is subjective and insulting people based on opinion or facts is useless.Kamfrenchie wrote...
deus ex machinas are bad writing, it's the very definition of it.
Oh, wait, you're blue protoss, you're ging to employ a ton of yet, tell me it's opinion, and whtnot.
That DEM "happen" often or no does not mke it any more valid. DEM are typical sign of a writer writin himself int a corner
dreman9999 wrote...
AresKeith wrote...
they "borrowed" the Deus Ex endings, they "borrowed the Terminator logic for the Starbrat
Pre- ec. Yes it was .
Post -ec. No it's not.
TK514 wrote...
By the same token, there's nothing to suggest that similarly upgraded warships wouldn't be able to defeat Harbinger. There's nothing but what's in the cutscene and codex, which is why it's possible either way.
The very last line of ME 1, regardless of who you choose for the Council, is that united, the Council races can defeat the Reapers and drive them back into Dark Space. Given that everything in ME 1 is 'conventional warfare', up to and including the defeat of Sovereign, I'm not sure how you could interpret those words any other way.
Untrue. If that were the case, the Council would have stepped up to help with construction immediately. Unlike Hackett, from the beginning the Council, and every individual race, view the Crucible as a theoretical device that has never worked before, can't be completed, and no one knows how to turn on. It's right there in the first request Shepard makes to the Council.
"Earth needs help!"
"Why should we abandon our worlds and people to save Earth?"
"Because reasons! and Prothean superweapon!"
"Does is work?"
"No."
"Well, thanks for the briefing. Sorry to hear about Earth, but your race/planet is not more important than ours. Good luck!"
In most cases, the Crucible resources are a side benefit to bringing a military force on board. Not counting Mars, the only Crucible resources specific missions I can think of right off the top of my head before Priority: Thessia are planet scan missions or ME 2 character missions. The majority of ME 3 is still about building military forces. Which is pretty useless if you don't believe a conventional victory can be won. You'd be better off cramming as many people as can be safely put on each ship and sending them off in random directions to random planets in the hopes that one or more of them can hide and survive the current Cycle.
Stornskar wrote...
Doctor_Jackstraw wrote...
MetioricTest wrote...
The discovery of the Atomic Bomb was an I win button for America, are you saying World War 2 was a bad story?
What? I don't even know where to respond to that. It has nothing to do with anything.
It's a sinfully simple allegory. The crucible is to the atomic bomb what the war with the reapers was to World War 2.
American Scientists discovered how to create a bomb capable of destroying major cities in an instant, this was detonated over Hiroshima to end world war 2.
Liara discovered how to create a bomb capable of destroying the reapers all at once. This was detonated over planet earth to end the war with the reapers.
how is that hard to understand? Its the exact same thing. ME3 is a World War 2 story. Casey hudson said this like a million times before the game came out. The crucible is even shaped like the atomic bomb that ended world war 2. I recognized what they were going for the instant I saw the Crucible (its a bomb) because I know my history.
So we're making an analogy to a project which was investigating the feasibility of harnessing the power of the atomic binding force - which was known about in the 1800s - to the Crucible, which was unknown until we happened to stumble upon the schematics at the 11th hour, the purpose of which we had no idea until after it was built ... am I getting this right?
Modifié par Nashiktal, 19 juillet 2012 - 08:21 .
Blueprotoss wrote...
This is a huge straw-mann based on most of the stories in every medium has either borrowed or shared ideas, which wold make plagiarism a semantic.Greylycantrope wrote...
1.Being inspired by a concept while adding you own thoughts and ideas to it is one thing, blatantly using essentially the same concept and resolution as someone else is plagiarism.Yet you're insulting people.Greylycantrope wrote...
2.They're not difficult to understand, they're very simple, and to me intellectually insulting.All you're doing by being deconstructive is to prove how meaningless and useless your points are based on how ME was designed for millions of people not a small group of people.Greylycantrope wrote...
3. I have no hope the ending will be changed at this point but I will voice my discontent for as long as I care to in the hopes that they learn from this, or until I feel better/lose interest completely which ever comes first.
Yet you forget that wasn't Deus Ex the 1st to do that especially when you're looking at HR.AresKeith wrote...
Post EC was the samething with extra scenes plus the 4 option which is from DE:HR
Blueprotoss wrote...
Yet you forget that wasn't Deus Ex the 1st to do that especially when you're looking at HR.AresKeith wrote...
Post EC was the samething with extra scenes plus the 4 option which is from DE:HR
This is very true and on the 1st day of the invasion of Japan would have been greater then the entire operation of D-Day.Nashiktal wrote...
Don't forget that conventional defeat of the Japanese was always possible. Just at a staggering high cost of both American and Japanese life. It would have been harder, much more difficult, and would be a constant uphill battle where the terrain and citizenship would always be against them, but the japanese defeat and surrender was always in sight.
The bomb was an I-Win button. But it was one balanced against the costs, (a highly debated choice.) It was also a buildup of centuries of study, progress on the bomb was steady, and it wasn't just "discovered" at the end of the war.
Even then if the emperor hadn't managed to get his surrender message out, the military would have continued fighting. The previous firebombing had done more damage than the atomic bomb (and the japanese either ignored or were ignorant of long term radiation damage) and thus were less impressed with the bomb than the empereror was.
Edit: One more thing I forgot to mention. Russia would have helped the united states invade Japan. Yet another factor in why Japan was doomed.
Modifié par Blueprotoss, 19 juillet 2012 - 08:23 .
That isn't true at all just like you said the Star Child was borrowed from Terminator. Two wrongs don't make a right.AresKeith wrote...
Blueprotoss wrote...
Yet you forget that wasn't Deus Ex the 1st to do that especially when you're looking at HR.AresKeith wrote...
Post EC was the samething with extra scenes plus the 4 option which is from DE:HR
it may not have been the first, ME borrrowed it for them
Modifié par Blueprotoss, 19 juillet 2012 - 08:25 .
Blueprotoss wrote...
That isn't true at all just like you said the Star Child was borrowed from Terminator. Two wrongs don't make a right.AresKeith wrote...
Blueprotoss wrote...
Yet you forget that wasn't Deus Ex the 1st to do that especially when you're looking at HR.AresKeith wrote...
Post EC was the samething with extra scenes plus the 4 option which is from DE:HR
it may not have been the first, ME borrrowed it for them
Modifié par Random Jerkface, 19 juillet 2012 - 11:08 .
Modifié par Blueprotoss, 19 juillet 2012 - 08:45 .
Blueprotoss wrote...
This is a huge straw-mann based on most of the stories in every medium has either borrowed or shared ideas, which wold make plagiarism a semantic.
I'm insulting the written work, not people.Yet you're insulting people.
I'm beign decontructive to point out the faults with a product which was designed for millions of people, myself included, but failed to deliver in terms of quality. My points are not meaningless or useless, they exist to encourage the better quality of products by this developer in the future.All you're doing by being deconstructive is to prove how meaningless and useless your points are based on how ME was designed for millions of people not a small group of people.
Modifié par Greylycantrope, 19 juillet 2012 - 09:01 .
I could buy that, in the first month, maybe the first two months, but now, it just seems like I should sign every post I make with "Alsitair called, and he wants his box of Kleenex back".Greylycantrope wrote...
Blueprotoss wrote...
This is a huge straw-mann based on most of the stories in every medium has either borrowed or shared ideas, which wold make plagiarism a semantic.
I'm not sure what point you're trying to make about semantics but
No this is a straw man:
Person A has position X.
Person B disregards certain key points of X and instead presents the superficially similar position Y
Person B attacks position Y, concluding that X is false/incorrect/flawed.
I disregarded nothing.I'm insulting the written work, not people.Yet you're insulting people.
I'm beign decontructive to point out the faults with a product which was designed for millions of people, myself included, but failed to deliver in terms of quality. My points are not meaningless or useless, they exist to encourage the better quality of products by this developer in the future.All you're doing by being deconstructive is to prove how meaningless and useless your points are based on how ME was designed for millions of people not a small group of people.
MetioricTest wrote...
Now first off this isn't an ending topic. I'm not saying I want a convential victory or it should be included in DLC or anything like that. I frankly didn't and don't care how the end of the war went down so long as it was told well.
But since this whole "conventional victory" stuff popping up recently (I think some people are calling it the new IT) I've seen literally hundreds of people declare that it is and always was impossible, presented as such since the first game.
And to that I say bull****.
If victory was an impossibility and pointless to attempt until Liara found the crucible plans on the floor at the start of the game. Why did it matter that the council refused to believe the Reaper threat? Why was that dramatic? **** it, if defeat at the hands of Reapers was assured unless someone stumbles over an "I win" button, we may as well deny Reaper existance and die in happiness instead of long drawn out agonizing death. Hell the stumbling part can happen either way (as indeed it did)
What's the relevance of bringing Shepard back to life and stopping the Collectors from abducting human colonies? Saving a few lives? We'd save even more if we took all the resources/time/effort we spent into doing that and instead put it into curing dieases and giving it to hospitals.
Why does it matter whether or not we save Toombs? Take down the Shadow Broker?
What's the dramatic value in anything, anything at all if at absolute best all it means is "Well, at least we'll go down swinging a little bit more when we all die." That's terrible... The point always was working towards the ultimate goal of defeating the Reapers.
Now don't misunderstand my point here. I'll repeat I'm not saying this as a "And so they should have made it an option!" I'm saying "Within the context of the story it should have been possible or else the story loses a lot of meaning and drama."
The entire trilogy and ME3 especially is so much stronger if:
"We could have beaten the Reapers If only.... The council listened two years ago."
"We could have beaten the Reapers if only.... We would unify our fleets, even at the cost of our homeworld's security."
"We could have beaten the Reapers if only.... The Asari had shared knowledge of the prothean beacon."
"We could have beaten the Reapers if only.... The Batarians had been more cooperative."
"We could have beaten the Reapers if only.... Miranda's butt wasn't distracting the admirals."
"We could have beaten the Reapers if only.... TIM's obsession didn't lead him to indoctrination and he had worked with us."
Etc.
And now we have to fall back on this desperate crucible plan because of the folly of man.
As opposed to:
"Never had a chance. Good thing Liara found those plans 5 minutes ago."
Just my thoughts. In my "headcannon" or whatever (I don't like that term for some reason) defeating the Reapers was always possible. It just was never realized due to arrogance and denial. I find that to be a much more powerful and moral story than "We were always ****ed but then we discovered the Death Star."
Modifié par Ghurshog, 19 juillet 2012 - 10:09 .
CronoDragoon wrote...
The Codex says that it takes 5 dreadnaughts to take out a Harbinger-class Reaper. Does the Normandy have the firepower and armor of 5 dreadnaughts?
CronoDragoon wrote...
The Council races DID unite and defeat the Reapers. You are choosing to interpet that as "our ships against theirs can win" when the real reason they won was Vigil.
CronoDragoon wrote...
Without that military force, you would not have been able to dock the Crucible in the battle for Earth. Both a unified galaxy AND the Crucible were required for the plan to work. Without both, we were doomed. We got both. Just because you believe a military force was the ONLY thing that should have been required does not mean it serves no purpose in the current game. Guess what happens at Earth without a unified galaxy? We warp in the Crucible, Reapers see it and blow it up. Game over, man.
The Council refused to offer support because otherwise their planets would have been lost immediately; it does not follow that they believed they could win conventionally.
Krunjar wrote...
Honestly I don't think so. It took Sovereign managed to chew it's way through 30% of the alliance fleet with it's shields down and its posterior hanging in the wind. And as numbers go up the power of individuals rise as well.