3DandBeyond wrote...
SpamBot2000 wrote...
Nightwriter wrote...
I really, really, really wish people would stop connecting refusing the Catalyst with winning conventionally. Really.
You are handing people a reason to shoot your idea down. You're handing it to them on a silver platter.
Why can't you just make a poll asking people if they would have preferred to refuse the Catalyst and then win non-conventionally? There is a possibility that doesn't reject everything the game spends hours telling you.
By asking for both, you're marrying the two in the eyes of half the fanbase and in the eyes of BioWare, ensuring it will never happen.
QFT, as the saying goes.
This is not directed at the two people posting here but is directed at the idea of what is meant when someone says conventional.
The problem is that people choose to hear what they want to hear. People are saying STFU because people say the only reason you must use the crucible is because the writers determined that a conventional win was impossible. For some reason, this then becomes gold, etched in stone. Yeah, it's impossible, idiot. They set it up as if this is a contact sport and in order to "win" they must make the other person look like a fool. Win what? And please, use your brains and interpret what people are saying, I know when someone says a conventional victory, people know that they don't mean you keep shooting guns at reapers and you win. But for some reason people have found it necessary to be so picky about what someone else says, that they just don't even want to show they have an imagination. But then these same people will insist anyone that wanted more from the torso ending needs to just imagine it all.
Act like you are human beings and read between the lines. You wage a war with conventional (non-magical crucibles and citadels and star kids) items in an unconventional way. I don't think that even Bioware doesn't understand what people mean since it's been talked about over and over again. They just didn't want to have to write it-that would mean more money for writers, for actors, for graphic artists, for modellers and so on. It was much easier to replace all that with Mr. Magic and his 2 friends.
This is the core problem that exists amongst all supposed fans here. If I say I didn't like something, someone else may say, "yeah, that could have been better" and still call me a hater. There's some real juvenile need to prove superiority and to be right. It's all opinion, but it only means something when you back it up with facts. At the end of the day, even if you are right, does that mean you just won something? Oooh, Bioware loves you now because you agreed with them? I don't think so. They may not like me much for being scathing, but I seriously doubt they are going to give you free stuff because you agree with them.
Use your brains-I know you all have them. You like these games, so that means you have thoughts.
If I say conventional war or even conventional victory, I know you know what I mean. And I am just as sure that Bioware does. They have reasons for not wanting to show one or make one or like one, but what are yours?
I also know what Bioware has meant when they've said a goal was impossible before - in order to do this, I must work extra hard or do it again. They decided to change the meaning.
Just to clarify a bit here. At least on my part, I am not overly enamoured with the Crucible plot element as such, but feel that it would be important enough for Mass Effect to have a decent ending to let go of some of the less offensive stuff and just point out that it would be very feasible to implement this without reworking the entire game. The entire debate on who's got the biggest fleet is secondary in importance to allowing for an acceptable Win State for the entire series.
So, there's the Crucible. It docks and activates. Somehow this messes the Reapers up enough that they are vulnerable to our mighty fleet. Great. Not an entirely "conventional" victory then, but a hell of a lot more sensible than all-out Space Magic, since the Citadel is known to be Reaper tech and the Crucible somehow interferes with its functions. Maybe the Reapers are so powerful in the first place because the Citadel would normally assist them somehow.
So the point would be: There's no need to convince everyone about whose fleet is bigger or "it's not how big the fleet is, it's what you do with it". That's really an unnecessary and unwinnable battle if we look at the big picture, which should be about salvaging what can be salvaged out of this mess. Of course not everyone agrees that this is a worthy goal. I for one happen to think that it somehow still is. But the more effort and time is wasted on other goals, the less likely it will be to salvage anything at all here.
Modifié par SpamBot2000, 20 juillet 2012 - 03:38 .