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Petition to Bioware- Victory Through Refusal


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712 réponses à ce sujet

#401
AresKeith

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ddraigcoch123 wrote...

iakus wrote...

Taboo-XX wrote...

You were told two times before reaching the Citadel for the first time that the Reapers couldn't be beaten conventionally.


We've also been told:

The rachni were extinct
Reapers don't exist
Geth want to kill all organics
Krogan are unthinking brutes (okay that one's largely trueImage IPB)
Ilos is just a legend
Nobody comes back from the Omega IV relay
AI can't be trusted
Quarians are all thieves
The only way you'll get Ash into a miniskirt and thigh-high boots is if you buy her dinner first.


Shepard really should learn not to trust other people's unsupported assertions Image IPB


Very good... totally agree :D


This

#402
Father_Jerusalem

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I could make a poll asking who wants to have sex with Kate Upton.

Probably get around a 90% positive response to it too.

Course, it has no chance in hell of ever happening... just like what y'all are asking for has no chance in hell of ever happening.

You can defeat A Reaper or a COUPLE Reapers conventionally. Sure. Absolutely. You cannot defeat THE Reapers conventionally.

Accept it and move on with your lives.

#403
krasnoarmeets

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Who's Kate Upton? I'm all for victory through refusal!

#404
ThaDPG

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SeanBahamut wrote...

Having a conventional victory possible completely negates the threat of the Reapers throughout the game. They have numbers, practice, superior technology, and subterfuge (indoctrination & conversion of troops to husks)

I vote no.


Well, isn't this the first cycle to actually for the most part unite against the reapers?  Even Javik says his cycle never united against them.  You would think that might make some sort of difference, it would be new to the reapers.

#405
AlanC9

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I would definitely not refuse Kate Upton.

#406
Geneaux486

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No it wouldn't. Did you miss the whole 3 choices concept or did that seem ultra real?


Choices build into the Crucible, a mysterious idea created to work with the Citadel to change everything on a galactic scale. Not nearly as knowable as the strength of the organic military powers in the current cycle, who only banded together after the Reapers started setting their homeworlds ablaze.

#407
3DandBeyond

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Ok, here's something interesting. Look at info for the crucible and it talks about Javelin missiles. Those will take down even the strongest kinetic barriers after multiple impacts from javs and every dreadnought in the fleet has jav missile launchers and the shields on the reapers are kinetic barriers.

#408
3DandBeyond

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Geneaux486 wrote...

No it wouldn't. Did you miss the whole 3 choices concept or did that seem ultra real?


Choices build into the Crucible, a mysterious idea created to work with the Citadel to change everything on a galactic scale. Not nearly as knowable as the strength of the organic military powers in the current cycle, who only banded together after the Reapers started setting their homeworlds ablaze.


No, the choices are not built into the crucible - the EC changed that.  The crucible is a big power source now and the choices are built into the citadel. 

The choices are pure magic.  Warships shooting javelin missiles or people using cains are not magic.

Changing the makeup of all people by sending out an energy beam makes sense but people fighting for their lives and their homes against a vastly superior foe with "conventional" weapons in unconventional ways is magic?

I will repeat it again.  The crucible was originally supposed to be a dark energy weapon which could manipulate Mass effect fields and lower the mass of objects in the field.  Reapers on a planet lower their mass which weakens their kinetic barriers making them more vulnerable.  So, had the crucible been used to create dark energy to lower the mass of reapers and weaken their barriers they might have been more vulnerable.

#409
Father_Jerusalem

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3DandBeyond wrote...

Ok, here's something interesting. Look at info for the crucible and it talks about Javelin missiles. Those will take down even the strongest kinetic barriers after multiple impacts from javs and every dreadnought in the fleet has jav missile launchers and the shields on the reapers are kinetic barriers.


Cool.

How many dreadnaughts does the alliance there have? ~150 (at best)?

How many Soverigns do the Reapers have? To say nothing of their destroyers?

Yeah. You're still boned.

Kate Upton Poll Update: Currently there is 100% approval rating for wanting to bone Kate Upton. Currently there is 0% chance of getting to bone Kate Upton.

#410
KotorEffect3

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Refuse shepards deserve to lose.

#411
AtreiyaN7

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How about no and you accept the consequences of your actions? *rolleyes* You got your opportunity to refuse, and of course, it's still not enough.

#412
Geneaux486

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No, the choices are not built into the crucible - the EC changed that. The crucible is a big power source now and the choices are built into the citadel.


Where is it specifically stated that the choices are build into the Citadel?

#413
KotorEffect3

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AtreiyaN7 wrote...

How about no and you accept the consequences of your actions? *rolleyes* You got your opportunity to refuse, and of course, it's still not enough.


In other words common sense.

#414
GarethJShep

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I have no idea why there are still threads like this, the endings are done. The extended cut brought the closure the fans we looking for.... no point still dwelling on the endings.

#415
Geneaux486

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Garethj17 wrote...

I have no idea why there are still threads like this, the endings are done. The extended cut brought the closure the fans we looking for.... no point still dwelling on the endings.


It wasn't specifically catered to each individual player.

#416
AresKeith

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the threads are still here because the EC didn't do anything but add scenes that should have been in the game in the first place

#417
Geneaux486

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AresKeith wrote...

the threads are still here because the EC didn't do anything but add scenes that should have been in the game in the first place


A shame Bioware didn't turn back time to put them in when they read fan complaints.  Least they could have done was give us this extendied ending for free.

Modifié par Geneaux486, 21 juillet 2012 - 06:49 .


#418
Grubas

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I would petition for the inclusion of war assets into the existing story line. Would be pretty cool to have a different star battle whenever you attack with a differently composed fleet.
Also the EMS determines the state of the crucible, but i never see a single reaper attacking it, meaning the damage happens in our headcanon only.

Back on topic.
I think a conventional victory is silly, generic and dosn't fit at all into the ME story. There are other games, why alter this one?

#419
KotorEffect3

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AresKeith wrote...

the threads are still here because the EC didn't do anything but add scenes that should have been in the game in the first place


You know they aren't going to change anything else about the endings and nor should they.  Either you can accept it and embrace it or you can't.  Either way move on!!

#420
AresKeith

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KotorEffect3 wrote...

AresKeith wrote...

the threads are still here because the EC didn't do anything but add scenes that should have been in the game in the first place


You know they aren't going to change anything else about the endings and nor should they.  Either you can accept it and embrace it or you can't.  Either way move on!!


It's pointless and stupid to tell people to move on, when Bioware is still making DLC for the game, which will be fun for entertainment but pointless story-wise since they'll just become War Assets

#421
KotorEffect3

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AresKeith wrote...

KotorEffect3 wrote...

AresKeith wrote...

the threads are still here because the EC didn't do anything but add scenes that should have been in the game in the first place


You know they aren't going to change anything else about the endings and nor should they.  Either you can accept it and embrace it or you can't.  Either way move on!!


It's pointless and stupid to tell people to move on, when Bioware is still making DLC for the game, which will be fun for entertainment but pointless story-wise since they'll just become War Assets


It's pointless to expect them to do more with the endings.  They are what they are.

#422
AresKeith

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KotorEffect3 wrote...

AresKeith wrote...

KotorEffect3 wrote...

AresKeith wrote...

the threads are still here because the EC didn't do anything but add scenes that should have been in the game in the first place


You know they aren't going to change anything else about the endings and nor should they.  Either you can accept it and embrace it or you can't.  Either way move on!!


It's pointless and stupid to tell people to move on, when Bioware is still making DLC for the game, which will be fun for entertainment but pointless story-wise since they'll just become War Assets


It's pointless to expect them to do more with the endings.  They are what they are.


yea there a bunch of out of place endings that half of Bioware doesn't want or can't tell anyone what happens after Destroy

#423
Fraevar

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AtreiyaN7 wrote...

How about no and you accept the consequences of your actions? *rolleyes* You got your opportunity to refuse, and of course, it's still not enough.


To be fair, though - refuse patently ignores the EMS system and any choices made throughout the series, so in that sense it's even less fleshed out than the shipped content. I honestly see no reason why a hard-won victory could not have come from Refuse if the player had done enough to work for it throughout the series, other than writer say-so here, and after how haphazardly ME3's endgame was thrown together, I just don't consider that a valid reason anymore.

#424
3DandBeyond

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Grubas wrote...

I would petition for the inclusion of war assets into the existing story line. Would be pretty cool to have a different star battle whenever you attack with a differently composed fleet.
Also the EMS determines the state of the crucible, but i never see a single reaper attacking it, meaning the damage happens in our headcanon only.

Back on topic.
I think a conventional victory is silly, generic and dosn't fit at all into the ME story. There are other games, why alter this one?


Because this awesome ending is generic (borrowed from other games, movies, tv shows, and stories), and it's generic-is a deus ex machina ending (writers and book publishers will tell you that is one of the most frequently used and rejected type of ending, which is considered lazy writing), and silly (more like pure fantasy), and it doesn't fit into the ME story-that thing where it was "borrowed" from other sources-Deus ex (2000 game), the Matrix, Babylon 5, and so on.

On the other hand, you are right no one ever used conventional weaponry to try and fight against any foe within ME ever, so it would really not fit into the ME story for someone to do so now.  There are plenty of imaginative ways that a fight (unconventional) could have been waged against the reapers.

The trailers all said the game would have us fight to take Earth back.  Where does that happen exactly?  Can you honestly say that if instead of all those trailers saying this was going to be some awesome fight, they had used one of slow motion Shepard walking to the conduit and then had shown scenes of the catalyst as the big bad enemy you would talk to, and talked about the fight being about stopping conflict between synthetics and organics that might happen in the future, you would have wanted to run to the store and buy it right away?

#425
Geneaux486

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Delerius_Jedi wrote...
To be fair, though - refuse patently ignores the EMS system and any choices made throughout the series


Mike:  Wanna know why they called it the Seven Hour War?

Dave:  Because it lasted seven hou-

Mike:  Because it lasted seven hours!

Dave:  Yeah but they caught us off guard.

Mike:  Okay so let's say we had time to prepare?  Then it'd be called the TEN hour war.

Modifié par Geneaux486, 21 juillet 2012 - 07:16 .