The_Crazy_Hand wrote...
Taboo-XX wrote...
You uh, are told twice before you go to the Citadel for the first time that you can't beat the Reapers conventionally.
I would think that this would sink in eventually...
There's a literative difference between an established, well written story element, and some hack writer inserting something into a series he never worked on before.
You also go on a suicide mission in ME2, so the point of 3 games is to say you can overcome the impossible. The fact that the writers decided to change all of this and actually adhere to the meaning of the word ruins the narrative.
So, things were not possible before, but then were. And only now does impossible ever mean totally and irrevocably not possible.
Some writing here are being totally obtuse in their stubbornness. Yes, we live in reality and know as it is written that it's not possible without a MacGuffin and a Deus ex Machina. And that is exactly why what is written is poorly written. So, someone says it would have been better to show at least someone trying to do xyz and the standard answer is, "you can't, it's impossible." Someone else says that you could have shown them trying this and you get the "it's impossible" stuff again. And when you give clear examples of things that are even in the game that might have a chance if the writers had not chosen fantasy instead, these same people say that makes no sense? Oh right, actually using weapons and creative ideas that fall within the realm of believability and that could have had a chance, if the writers had changed one word is unbelievable, but fantasty just somehow works.
Had the writers decided to actually write a story that did not rely on a MacGuffin and a Deus ex fantasy child and his fairy tales, all they had to do was stick to the real meaning of the word "impossible" as they defined it in every other place in the game-it always meant "highly improbable" or "very difficult" or "achievable through perseverance and innovation". But now it means never ever ever ever possible unless God drops down from the sky and intervenes directly with some help from the Devil himself-a big battery, a self-deluded god AI, and a super magic citadel is what passes for reality as opposed to using conventional methods unconventionally. Why try to get the Krogan to help the Turians, that's impossible. The quarians will never accept the geth, impossible.
I say that the crucible could have been what it was intended to be-a dark energy device that could lower or lessen the reapers' shields and make them vulnerable and I'm told that it might not have enough range and so it doesn't make sense. Oh, but it makes complete sense to join the crucible with the citadel and have it become the swiss army knife MacGuffin and be able to internally change all people because they want to secretly be more like the catalyst?
This is what this thread proves.
The word impossible only means not possible when you need it to mean that so you can bring in a MacGuffin and Deus ex Machina.
Conventional and unconventional uses of tools at hand and the use of innovative ideas and strategies and tactics and having the crucible be a rational device with known effects is considered too unbelievable and fantastic. Realism is fantasy.
True fantasy is seen by many as far more believable than people actually trying at all to fight the reapers. We only see one person ever fight reapers in ME3. There is never any other attempt to pick up Cains and shoot them at Harby or any other reaper. There's no fight against reapers.
So, fighting husks and brutes and marauders is not taking Earth back. It's dealing with some horde minions. And fulfilling the catalyst's flawed goal is not taking Earth back, either. Indeed the whole idea that this became about Earth or rather London also ignores the fact it was always about saving the galaxy. But achieving your enemy's goal using what could be his tools to do it, does not mean a win. You compromise your values in choosing any of them and by compromising those values, life becomes meaningless. You choose genocide, molestation, or godhood. And in rejecting them you give up and don't even try.
But wow are green eyes cool, and Shreaper sounds awesome, and that torso looks good on you Shep. These endings are exactly what I hoped for while playing ME1. Always wanted a non-fight, surrender, and capitulation. But is it ever real and believable.
Modifié par 3DandBeyond, 22 juillet 2012 - 05:15 .