Petition to Bioware- Victory Through Refusal
#101
Posté 17 juillet 2012 - 08:02
#102
Posté 17 juillet 2012 - 08:03
#103
Posté 17 juillet 2012 - 08:10
jeffyg93 wrote...
No. It's pathetic how many people want conventional victory. Despite it NOT being possible within the game's lore, it would cheapen the Reapers, and the ending would be uninspired.
dont call us pathetic just because were not happy with how it turned out.. its absolutely possible to kill a reaper conventionaly.
i voted for yes because everything is better than what we got. besides they said that there wont be a "giant reaper off switch" witch i actually hoped would be genuine...
Modifié par Thore2k10, 17 juillet 2012 - 08:11 .
#104
Posté 17 juillet 2012 - 08:14
taggen86 wrote...
dreman9999, I can add that the rannoch reaper was only a destroyer -a kind of reaper that is several times smaller than sovereign and probably do not have shields as strong as normal reapers aswell. And still it took a lot to kill it!
I haven't been around these forums for some time and I don't know if there is a concensus if Reaper in opening of ME3, one that 3 shots Alliance Dreadnought is a Destroyer or (I think it is) or bigger ship. Anyway, I think that scene was put there, because it's dramatic, and because it gives us a picture (literally) what are the odds in a long campaign.
#105
Posté 17 juillet 2012 - 08:15
Thore2k10 wrote...
jeffyg93 wrote...
No. It's pathetic how many people want conventional victory. Despite it NOT being possible within the game's lore, it would cheapen the Reapers, and the ending would be uninspired.
dont call us pathetic just because were not happy with how it turned out.. its absolutely possible to kill a reaper conventionaly.
i voted for yes because everything is better than what we got. besides they said that there wont be a "giant reaper off switch" witch i actually hoped would be genuine...
HOW is it possible to kill the reaper armada conventionally? Tell me cause I would like to know:)
#106
Posté 17 juillet 2012 - 08:21
I would like to know this as well.taggen86 wrote...
Thore2k10 wrote...
jeffyg93 wrote...
No. It's pathetic how many people want conventional victory. Despite it NOT being possible within the game's lore, it would cheapen the Reapers, and the ending would be uninspired.
dont call us pathetic just because were not happy with how it turned out.. its absolutely possible to kill a reaper conventionaly.
i voted for yes because everything is better than what we got. besides they said that there wont be a "giant reaper off switch" witch i actually hoped would be genuine...
HOW is it possible to kill the reaper armada conventionally? Tell me cause I would like to know:)
#107
Posté 17 juillet 2012 - 08:22
i think now its too late to force a conventional victory, because every character in the game tells you that its impossibru. my idea was that the crucible somehow weakens the reapers so that they can be beaten conventionaly afterwards. thats would also be a good time to show war assets which are still just a number and nowhere to be seen....
#108
Posté 17 juillet 2012 - 08:24
Haiyato wrote...
I would like to know this as well.taggen86 wrote...
Thore2k10 wrote...
jeffyg93 wrote...
No. It's pathetic how many people want conventional victory. Despite it NOT being possible within the game's lore, it would cheapen the Reapers, and the ending would be uninspired.
dont call us pathetic just because were not happy with how it turned out.. its absolutely possible to kill a reaper conventionaly.
i voted for yes because everything is better than what we got. besides they said that there wont be a "giant reaper off switch" witch i actually hoped would be genuine...
HOW is it possible to kill the reaper armada conventionally? Tell me cause I would like to know:)
There were lot of debate about this before ME3 came out.
I recall one of the most memorable answers went along the lines "Because it's so amazing when all those Quarian ships join the battle, just imagine (how it would look like)".
Anyway, I would like to know as well, but I'm not holding my breath.
#109
Posté 17 juillet 2012 - 08:26
i think now its too late to force a conventional victory against the whole reaper fleet completely without the crucible, because every character in the game tells you that its impossibru from the beginning of the game. my idea was that the crucible somehow weakens the reapers, if you choose refuse. afterwards they can be beaten conventionaly. that would also be a good time to show war assets which are still just a number and nowhere to be seen....
Modifié par Thore2k10, 17 juillet 2012 - 08:28 .
#110
Posté 17 juillet 2012 - 08:27
Thore2k10 wrote...
there were enough ways for the writers to do this... united galaxy and so on... they prefered their artistic integrity starjar thingy...
i think now its too late to force a conventional victory, because every character in the game tells you that its impossibru. my idea was that the crucible somehow weakens the reapers so that they can be beaten conventionaly afterwards. thats would also be a good time to show war assets which are still just a number and nowhere to be seen....
Ah, now I see what you mean.
That wouldn't be conventional victory, as Crusible is still used, even weakening them but IMO you are not totally out in the woods.
Shameless quote of my own post to other topic.
..snip...
Anyway, what comes to dramatic arch, we don't need a conventional victory there, nor we needed Crusible.
The whole point of ME1 was to prevent Sovereign from opening the Citadel relay to dark space. So there has to be a counterpart for Citadel in dark space.
How about if instead of building Crusible we were trying to figure out how to use Citadel as one way relay to dark space and Normandy's mission would be searching for clues how to defeat the Reapers, how to distrubt way the Reaper nanides communicate for example.
Totally insane move, but something that I think would fit in with Shepard and desperate situation. For analysis there is EDI and it's super computer power, established in ME2.
In that scenario war assets were still used to buy time for Earth and Citadel defence force would actually mean something and so on.
But someone, perhaps EA marketing decided that it must be about Earth, so let's work with that.
Again,we have found a way to make Reaper nanides malfunction, not much but half a second is a long time enough for Reapers to take losses. Reapers start withdrawing their forces back into dark space but maintain force on Earth in attempt to harvest enough material to build another capital Reaper. So in that scenario we first use unconventional method (nanides were established by Karpyshyn in his novel ME: Retribution so they are existing lore) and then we have conventional victory against reamaining Reapers on Earth.
Or perhaps hybrid of two scenarios I wrote.
I'm 100% sure that someone who can actually write and figure out these things would come up with better scenarios, all without moving Citadel, Crusible, space kid, nerfing Reapers and in general, without raping the lore.
Modifié par ZLurps, 17 juillet 2012 - 08:29 .
#111
Posté 17 juillet 2012 - 08:27
Thore2k10 wrote...
there were enough ways for the writers to do this... united galaxy and so on... they prefered their artistic integrity starjar thingy...
i think now its too late to force a conventional victory, because every character in the game tells you that its impossibru. my idea was that the crucible somehow weakens the reapers so that they can be beaten conventionaly afterwards. thats would also be a good time to show war assets which are still just a number and nowhere to be seen....
i agree that it might have been better if the crucible only weakened the reapers, thus providing a better balance between conventional weapons (uniting the galaxy) and superweapons (the crucible). however to enable a full conventional victory bw would have to redo mass effect. it was the writing of the previous games and the lore that forced them to create the crucible in the end, not a sudden urge for "artistic integrity" at the end of me3
Modifié par taggen86, 17 juillet 2012 - 08:30 .
#112
Posté 17 juillet 2012 - 08:28
But yeah, BW has shown where they stand on the ME series. There's no way this can happen.
#113
Posté 17 juillet 2012 - 08:30
taggen86 wrote...
Thore2k10 wrote...
there were enough ways for the writers to do this... united galaxy and so on... they prefered their artistic integrity starjar thingy...
i think now its too late to force a conventional victory, because every character in the game tells you that its impossibru. my idea was that the crucible somehow weakens the reapers so that they can be beaten conventionaly afterwards. thats would also be a good time to show war assets which are still just a number and nowhere to be seen....
i agree that it might have been better if the crucible only weakened the reapers, thus providing a better balance between conventional weapons (uniting the galaxy) and superweapons (the crucible). however to enable a conventional victory bw would have to redo mass effect. it was the writing of the previous games and the lore that forced them to create the crucible in the end.
Actually IMO tipping the scale were been possible without inventing Crusible, please see my post above.
Edit, still unconventional victory, but using existing elements from previous games.
Modifié par ZLurps, 17 juillet 2012 - 08:31 .
#114
Posté 17 juillet 2012 - 08:30
Unless the Crucible did something akin to disrupting the Reaper's communications or their kinetic barriers, conventional victory isn't happening.
#115
Posté 17 juillet 2012 - 08:31
taggen86 wrote...
Thore2k10 wrote...
there were enough ways for the writers to do this... united galaxy and so on... they prefered their artistic integrity starjar thingy...
i think now its too late to force a conventional victory, because every character in the game tells you that its impossibru. my idea was that the crucible somehow weakens the reapers so that they can be beaten conventionaly afterwards. thats would also be a good time to show war assets which are still just a number and nowhere to be seen....
i agree that it might have been better if the crucible only weakened the reapers, thus providing a better balance between conventional weapons (uniting the galaxy) and superweapons (the crucible). however to enable a conventional victory bw would have to redo mass effect. it was the writing of the previous games and the lore that forced them to create the crucible in the end.
you're forgetting the plot points they ignored, such as the weapon that apparently one shotted a sovereign class Reaper.
#116
Posté 17 juillet 2012 - 08:33
#117
Posté 17 juillet 2012 - 08:34
Skirata129 wrote...
taggen86 wrote...
Thore2k10 wrote...
there were enough ways for the writers to do this... united galaxy and so on... they prefered their artistic integrity starjar thingy...
i think now its too late to force a conventional victory, because every character in the game tells you that its impossibru. my idea was that the crucible somehow weakens the reapers so that they can be beaten conventionaly afterwards. thats would also be a good time to show war assets which are still just a number and nowhere to be seen....
i agree that it might have been better if the crucible only weakened the reapers, thus providing a better balance between conventional weapons (uniting the galaxy) and superweapons (the crucible). however to enable a conventional victory bw would have to redo mass effect. it was the writing of the previous games and the lore that forced them to create the crucible in the end.
you're forgetting the plot points they ignored, such as the weapon that apparently one shotted a sovereign class Reaper.
If it was so great, how did it's builders ended up to be harvested?
#118
Posté 17 juillet 2012 - 08:35
Skirata129 wrote...
also, luring the reaper fleet back to Earth's mass relay and then detonating it seems a reasonable course of action.
You ever happened to play ME2 DLC, Arrival? Just curious.
#119
Posté 17 juillet 2012 - 08:36
#120
Guest_FemaleMageFan_*
Posté 17 juillet 2012 - 08:38
Guest_FemaleMageFan_*
#121
Posté 17 juillet 2012 - 08:38
Skirata129 wrote...
apparently because they only got to use it once. Also, yes, which is why detonating the relay seems a good idea. sacrifice the Sol system, take out the majority of the Reaper fleet in one blow.
And your whole marketing is build around "Take Earth Back".
In some sense I really like your idea.
#122
Posté 17 juillet 2012 - 08:41
that marketing slogan was incomplete. it say in full, "take Earth Back to the primordial Ooze"ZLurps wrote...
Skirata129 wrote...
apparently because they only got to use it once. Also, yes, which is why detonating the relay seems a good idea. sacrifice the Sol system, take out the majority of the Reaper fleet in one blow.
And your whole marketing is build around "Take Earth Back".
In some sense I really like your idea.
#123
Posté 17 juillet 2012 - 08:42
jeffyg93 wrote...
No. It's pathetic how many people want conventional victory. Despite it NOT being possible within the game's lore, it would cheapen the Reapers, and the ending would be uninspired.
And yet it would still be a better ending
#124
Posté 17 juillet 2012 - 08:42
Thore2k10 wrote...
dont call us pathetic just because were not happy with how it turned out.. its absolutely possible to kill a reaper conventionaly.
A Reaper.
In the original War of the Worlds the Martian tripods weren't invlunerable to conventional weapons either; the narrator actually sees three destroyed. I wonder if H.G. Wells was besieged by people demanding a conventional victory rather than the space magic deus ex machina he wrapped up his book with.
#125
Posté 17 juillet 2012 - 08:43
Skirata129 wrote...
that marketing slogan was incomplete. it say in full, "take Earth Back to the primordial Ooze"
That's just silly.





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