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Hi-Res Texture Discussion (Due to closed Petition)


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#126
ZeroMystic

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PEOPLE'S HARDEWARE HAS NOTHING WHATSOEVER TO DO WITH CORRUPTED GAME PROGRAMMING CODING...
NOTHING AT ALL YOUR HARDWARE CANNOT MAKE A BORKEN GAME WORK PROPERLY IT IS IMPOSSIBLE

Unless your hardware can patch that games broken coding

You cannot have a problem in a game coding then have it work properly on one persons system and not on others. A problem within the game itself effects everyone the exact same way, and hardware does not come into play in broken game codding.

So yes when people say there is a problem within the game itself, then say it works fine on some people's systems and not others is not only contradictorary but saying that the people who have it running right have a piece o hardware in their system that has patched that corrupted coding so that it works fine.

Have any of you seriously listened to yoruselves.

You all say there is a problem with the game itself, then start saying that problem in the games programming and currpted progamming works perfect in some people's system because of their hardware.

WTF...You people are insane

Modifié par ZeroMystic, 21 décembre 2009 - 06:47 .


#127
Mordigan

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Bioware needs to stop making their own engines in house..



All of their engines (Aurora and now the Eclipse) seem to be horribly inefficient and have poor graphics despite the high resource usage.



Dragon Age Origins uses more memory than Crysis on my computer for instance, which just boggles my mind!



And yes, this game definitely does have a memory leak; specifically in Denerim! Using 4Aces texture mod, I can't even load an area in Denerim without causing the game to crash, and I have a high end machine:



Core i7 @ 4ghz

6GB DDR3 1600

GTX 285 FTW

Windows 7 x64 Professional



To load an area in Denerim, I have to load another area first... I've also noticed that after long hours of play, areas or levels take longer to load, which is strange because it should be the opposite..



The longer you play the game, the shorter loading times should be because most of the data should be cached at that point right?

#128
ZeroMystic

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Fact if the gmae has a problem no one would be running it properly...that includes everyone becuase no one hardware allows one person to play a game fine that has broken game coding.

Hardware has nothing to do with this never has and never will

I dont' have problems with this game and nor do a lot of people so that proves the game itself does not have a problem

It's a very simple concept to grasp... If the game itself has a problem I wouldn't be able to play it with no problems and nor would anyone else.

Modifié par ZeroMystic, 21 décembre 2009 - 06:50 .


#129
Bibdy

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Hardware and Software aren't separate entities. They don't exist in two totally different realms. They interact at EVERY step of the way. If there's a problem, it CAN be a hardware fault, but more often than not its a problem with the Software's USE of the hardware, ESPECIALLY in the case of a memory leak.



The problem is in the interaction of software and hardware, and the culprit is almost always the software.

#130
Bullets McDeath

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ZeroMystic wrote...

Yes they are,

You cannot have a problem in a game coding then have it work properly on one persons system and not on others. A problem within the game itself effects everyone the exact same way, and hardware does not come into play in broken game codding.


Really? You do alot of coding, do you?

So yes when people say there is a problem within the game itself, then say it works fine on some people's systems and not others is not only contradictorary but saying that the people who have it running right have a piece o hardware in their system that has patched that corrupted coding so that it works fine.


This is where it becomes truly truly obvious that you don't know what you are talking about. The problems and complaints people are talking about here are in no way unique to Dragon Age. These kinds of issues happen with nearly every PC game, because of the huge variety of system configurations out there, there is no way for them to optimize code for every build or to anticipate how the software's performance will change or corrupt in certain circumstances.

You all say there is a problem with the game itself, then start saying that problem in the games programming and currpted progamming works perfect in some people's system because of their hardware.

WTF...You people are insane


It's not a matter of corrupted programming. It's not really a question "right" code or "wrong" code, it's that depending on the system configuration of the end user, code does not always execute or resolve as expected or intended.

Have we listened to ourselves? Yes. Have you? Clearly not so much.

#131
ZeroMystic

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Fact is that if the game has a problem no one would be running it properly.....that includes everyone because no one hardware allows one person to play a broken game coding. So why and how people are argung that fact is ludicrous and mind blowing because things do not work like that.

Only way to fix broken game coding is with a patch. and if people here are saying broken game coding works perfectly on one persons system and not others then they are clearly saying that the person who is running it properly means that their hardware patched the game so it could run right.

So therefore they are saying they have hardware that can patch broken game coding.

That's all there is to it,

Modifié par ZeroMystic, 21 décembre 2009 - 06:54 .


#132
Bullets McDeath

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Mystic, what programming languages do you know?

#133
Dark83

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ZeroMystic wrote...
You cannot have a problem in a game coding then have it work properly on one persons system and not on others.

I'm going to rewrite this sentance by taking out "game" to make it general:
"You cannot have a problem in coding then have it work properly on one persons system and not on others."
This is completely, utterly, mindblowingly incorrect.

Especially since "system" means at least different CPUs (hardware, firmware, drivers), different GPUS (hardware, firmware, drivers), and a different OS (and different versions of each). It's like saying a game that runs on the PS3 should have no problems running on a modded XBox loaded with Linux.

#134
Bibdy

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Apparently in Zero's world, a piece of code that works perfectly in one system, will work perfectly well in another. :lol:

Being detached from reality must be fun.

#135
ZeroMystic

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outlaworacle,



nothing you or anyone says here or how you want to try to dodge the issue and try to change the subject will change the fact that a broken games coding will not work properly at all anywhere on anything without a software patch., Something no hardware ever anywhere on anything has.

#136
Wardka

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No. What people are saying is that certain configurations of hardware respond differently to certain bits of code, because hardware is not uniform. It's been said over and over, you're just unwilling to listen. Now stop spamming your flawed rethoric and get the topic back on track, okay?

#137
DragonRageGT

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Hmm... seems some people never learn...  already saying that everyone is wrong and you are the sage of wisdom and all-knowing master of all things... and when people do post links per your request you dismiss those as...

ZeroMystic wrote...

So far no one has proved anything only useless links with no info pertaining to anything


Here is my welcome to you, from another thread... you are incorrigible, you know...

RageGT wrote...

Hey Random_PcGamer... I see you're back... you're not going to have 3 accounts to pretend they're someone else and "support" you in your non-sense posts are you? Remember that it got you banned from GameSpot/GameFAQs!

Oh, has anyone called you in X-Fire yet? Still waiting? Still saying that people that don't think like you or don't agree with your opinion are lame losers like you did there, or "are sadly mistaken" as you put it...

Just out of curiosity, in Risen, where maximum level to 100% -1 player (that's you) ranges between 29-31, you claimed to be able to reach level 42... and when those 100% forum regulars confronted you, you showed a pic that I countered with one even better, lvl 54. (100% cheated like yours though). Which caused you to spam the forum with your other accounts asking ppl to call you on your X-Fire (saw you're doing that here already!) and calling us all sort of names because none would ever call you on your X-Fire...

What about Dragon Age where 100%(-you of course) can reach a max ranging bet 20-25? Can you go higher than the maximum we common mortals can, here too?



#138
ZeroMystic

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Broken game coding does not work properly on anything anywhere on anyone's system...it's impossible without a software patch.

And people in here are saying certain people's system has hardware that has a patching system that fixes broken games coding

Modifié par ZeroMystic, 21 décembre 2009 - 06:56 .


#139
Bibdy

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ZeroMystic wrote...

Fact is that if the game has a problem no one would be running it properly.....that includes everyone because no one hardware allows one person to play a broken game coding. So why and how people are argung that fact is ludicrous and mind blowing because things do not work like that.

Only way to fix broken game coding is with a patch. and if people here are saying broken game coding works perfectly on one persons system and not others then they are clearly saying that the person who is running it properly means that their hardware patched the game so it could run right.

So therefore they are saying they have hardware that can patch broken game coding.

That's all there is to it,


So, you believe that all code runs 100% as expected and intended, regardless of the hardware, its just the hardware's interpretation of the software that's the problem?

#140
Mordigan

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I don't know who the bigger idiot is.. Mystic, or the people who continually argue with him despite knowing better..

#141
Dark83

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ZeroMystic wrote...

Fact is that if the game has a problem no one would be running it properly...

You are an utter failure at understanding computers.
It's entirely possible to have a game work fine with ATi Catalyst drivers and fail to start with nVidia drivers.
If the code supports A but doesn't support B, then it would run fine on A but have problems with B. These problems have occured historically in other games with different OpenGL/DirectX support on certain graphics cards.

#142
Bullets McDeath

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ZeroMystic wrote...

outlaworacle,

nothing you or anyone says here or how you want to try to dodge the issue and try to change the subject will change the fact that a broken games coding will not work properly at all anywhere on anything without a software patch., Something no hardware ever anywhere on anything has.


What issues am I dodging? What subject am I changing? You are making hugely innacurate statements about how progamming and code works. I would love to know where you're getting this information. As in, what programming experience do you have that taught you if code works on one system, it will work on all others the same way.

Modifié par outlaworacle, 21 décembre 2009 - 07:00 .


#143
NewYears1978

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I am just dumbfounded by some of the responses here...
Telling me I am the reason games suck ***? How deserved or called for is that. People are quick to go in some sort of fanboy mode which is quite ridiculous because if you read my posts in the past you would know I am a huge BioWare supporter. I praised this game as one of the best I have ever played and I quite enjoyed my time with it. Calling me crazy and saying I shouldn't walk the streets..what purpose does this have? I am not hung up over the game..my life goes on..I have uninstalled the game and moved on. I come here on downtime just to see if there are any responses or new information on a game I would likely play again with mods and such.

So I am highly disappointed with some of the community..I've come to expect better from this community..but I guess it was only a matter of time. Thanks to those who have at least understood what I was saying and backed me up.

It was never a simple matter of this game looks bad..it was a matter of why do certain parts look so good and others look so bad? Why is the support horrible? Why can't we get better answers from devs..

Anyways..congrats to those who insulted me...hope if made you feel better.


Most of the debating has gone horribly off topic anyways..and is quite childish. 

Mordigan wrote...

Bioware needs to stop making their own engines in house..

All of their engines (Aurora and now the Eclipse) seem to be horribly inefficient and have poor graphics despite the high resource usage.

Dragon Age Origins uses more memory than Crysis on my computer for instance, which just boggles my mind!

And yes, this game definitely does have a memory leak; specifically in Denerim! Using 4Aces texture mod, I can't even load an area in Denerim without causing the game to crash, and I have a high end machine:

Core i7 @ 4ghz
6GB DDR3 1600
GTX 285 FTW
Windows 7 x64 Professional

To load an area in Denerim, I have to load another area first... I've also noticed that after long hours of play, areas or levels take longer to load, which is strange because it should be the opposite..

The longer you play the game, the shorter loading times should be because most of the data should be cached at that point right?


This is a guy who at least understands part of what I am asking and talking about.  The engine seems to be severely flawed and limited.....thus why we have the low-res textures in the environments..because that's all the engine could handle.  And if such was the case I would like to have just been told this..not given the runaround or hush hush or try to ignore the issues. 

Anyways..moving on. Done with this...insults were enough..

Modifié par NewYears1978, 21 décembre 2009 - 07:04 .


#144
ZeroMystic

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The question now is how are people patching broken/corrupted game program coding without software patch using only the hardware on their computers?



I would love to know how people are doing that because that is what really needs to be looked at.

#145
DragonRageGT

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Bibdy wrote...

So, you believe that all code runs 100% as expected and intended, regardless of the hardware, its just the hardware's interpretation of the software that's the problem?


Sorry to say but what he really believes is that he can either have everyone agreeing with him by calling them stupid or that people will be eager to call him on X-Fire and learn from his expertise live!

#146
ZeroMystic

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Yeah I said that as well NewYears1978 just look at what they are doing to me,



And you shouldn't be surprised at these antics, people like to say things then totally dodge the real root of something when asked. Even when someone keeps redirecting the real issue they try deflecting it again.



Anyway as I said in a PM these are kids that are allowed to run rampant.



I am simply asking all of the clowns in here how they are using their hardware or how the the hardware in certain computers are fixing broken/corrupted game program coding. and I cannot get a straight answer, only failed dodge attempts and statements that have nothing to do with anything

#147
Bibdy

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No, the question now is are you going drop this absurd notion that you believe we think that, or are you just going to give up and join the world of reality where the software is the problem because not all software works 100% as intended 100% of the time?

#148
ZeroMystic

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RageGT,



why are you continuing to be stupid, why can't you just actually answer the real question?

#149
Dark83

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ZeroMystic wrote...

The question now is how are people patching broken/corrupted game program coding without software patch using only the hardware on their computers?

Person A has an ATi card, Person B has a nVidia card. Game X supports ATi but not nVidia. Person A thus has the game running fine, wile Person B has corrupted graphics. Is Person A's computer "patching broken/corrupted game program coding"? :?

#150
Bullets McDeath

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ZeroMystic wrote...

The question now is how are people patching broken/corrupted game program coding without software patch using only the hardware on their computers?

I would love to know how people are doing that because that is what really needs to be looked at.


No one is answering that question because it is patently retarded. You are the only one who claims our hardware is "patching" umm... "broken game coding", as you call it.

I would like to say, to the original point of this thread, I really do hope Bioware can help us out on this texture issue. I occassionaly get long loading times, but I've been mostly safe from the dreaded memory leak. However, I installed some of these textures and it turned Denerim into a nightmare for my machine. A beautiful nightmare, but still... had to uninstall them for the moment.