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(VIDEO) The ending that we wanted! NO starchild, destroy the reapers, and EDI, the Geth, and Shepard survive. VERSION 3 COMING SOON!! (NEW)


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#1
Vuduu

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UPDATE 3-11-13

 We're baaaaaaack!

So with the release of the new DLC, it should be possible to make a few enhancements to the Hero Ending.

Someone pointed out that it's not very realistic to have Shepard found by Liara.  Liara is onboard the Normandy, and it likely takes days or weeks for the Normandy to be spaceworthy again, and longer to get back to Earth.  If she's the one who finds Shepard, the poor boy has been laying in the rubble for a really long time!

My plan is to edit the voice at the end to make it one of the secondary characters who finds him.  Right now, I'm most likely to choose Jack for that role.  She was on Earth at the end of the final battle, and could easily have gotten herself up to the Citadel in time. 

And ...

The new romance scenes with Jack in the DLC make it pretty clear she was PREPARING for a future in which Shepard is buried under a pile of rubble!

Stay tuned, v 3.0 of the Hero Ending coming soon!

-------------------------

"I don't believe in the no-win scenario." - James T. Kirk

The Hero Ending VERSION 2.0:  
 


What is the Hero Ending?

Like many people, I was dissatisfied with the three possible Mass Effect endings.  After dozens and dozens of hours playing three Mass Effect games, what I wanted from the ending was very simple.  I wanted to WIN.  I wanted to see the strength of the heroes crush the Reapers. 

I knew there would be sacrifices.  Legion, Thane, Kaiden/Ash, Mordin, and millions of innocents gave their lives to put an end to the Reaper threat.   I thought that, much like at the end of Mass Effect 2, my choices would enable me to find a way to save the rest of my crew, save the rest of the galaxy, and wipe the Reapers out.

I never expected that at the last minute, a brand new character would appear and yank the rug out from under me.  Suddenly, there’s no way to win.  Sure, you can destroy the Reapers, but you have kill off a friend and an entire species to do it. 

So, I took a few dozen hours, edited the “starchild” out of the story, and created the ending we wanted.

What is different?

The Hero Ending is the RED ending, without the Starchild.  He never existed.  Gone.  
The Crucible works as intended.  It destroys Reapers.
EDI, the Geth, and Shepard survive.

What choices would lead to this ending?

I assumed that the player achieved nearly perfect Galactic Readiness, and accumulated nearly all of the War Assets.  As a result, the best people worked on building the Crucible, making it fully functional.  And, the fleet was large enough to defend the Crucible long enough for it to dock and fire.

What should I look for?

The Hero Ending starts with the death of The Illusive Man.  Here are a few key differences to look for!

(1) During the final conversation between Shepard and Anderson, there are scenes overlaid of the Citadel fully opening up (2:30 to 3:30)

(2) All scenes with the Starchild are edited out.  After the Crucible docks, Shepard and Anderson talk, and then the Crucible charges and fires.

(3) In the rebuilding scenes, the Geth are working with the Quarians, who no longer need suits (around 11:20).  Remember, the Crucible worked as intended.

(4) The farewell nod from Anderson was added in with the nods from Legion, Thane, and Mordin.  It just fits better there! (around 12:20)

(5) At the memorial on the Normandy, you can see EDI standing with the crew (around 12:25).  Again, the Crucible worked because Shepard built the best possible team.  EDI lived.

(6) A special surprise when we see Shepard in the rubble.  Go to 13:50 and see what I mean.  :)


Final Thoughts

Creating this ending was a labor of love for me.  It took over 30 hours to put all of this together.  This is the ending I wanted.  I wanted to make it a reality, so I created the video and put it up on YouTube.  If you wanted this ending as well, please share the link to this post and to the video!  Thank you all for your kind words, and thank you Bioware for making such an excellent game.  It’s a good sign when fans feel so passionately about a game that they discuss it for weeks after its release.

Modifié par Vuduu, 11 mars 2013 - 03:21 .


#2
Joe1962

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Very cool. Kudos.

#3
v3paR

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Bad example. Kirk cheated in that test :D

#4
Baa Baa

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Good job. Even the EC ending would have been much better without the whole starchild scene. Who knows what they were thinking when they came up with that.

#5
Vuduu

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I think that they put too much in the ending. The Starchild is interesting, but it's something that should have been cut out at some point in the editing process. It's fine to leave the Reapers as some big mysterious evil from hundreds of thousands of years ago. We don't need a god-character to explain it all in the last five minutes.

That, and they did what a lot of authors do, and made the mistake of making the ending of the story too radical of a departure from the bulk of the story. Let the plot find its logical conclusion. If the fans loved the plot (which they did), then they'd love the natural wrap up.

#6
Alamar2078

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If the StarBrat and his logic were built-up throughout all of ME3 so instead of a twist / shock it was just a natural outcome && logically consistent based on all of the prior events in game I don't think it would be viewed in such a negative light ...

BTW I really hate StarBrat even today ...

#7
Vuduu

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BTW, I changed the title of the post, since this does seem to fit the definition of a conventional victory.

It would also be possible to rewrite this ending to have it connect to the "Refusal" ending. Shepard shoots the Starchild, that triggers the release of the Red energy. That wouldn't be my personal favorite, but it might work for other people.

#8
Aetheria

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Nicely done. That's pretty much the ending I would have wished for.

Oddly, I was just thinking before I spotted this thread that a mod that did exactly this in the actual game would make a lot of people very happy. No choices, of course, but one ending that makes sense would be better than four that don't. Besides, you could still get different versions of the adapted Destroy ending depending on EMS... yeah, that would be just about perfect.

No idea whether it could be done, but it seems like the assets are all there, anyway. And it could totally be called the "Kobayashi Maru Mod", since it'd let players do an end run around the no-win situation imposed by the devs.

...Well, someone call me if it ever happens.

Modifié par Aetheria, 18 juillet 2012 - 09:55 .


#9
Skirata129

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Thank you.

#10
Grumpy-Mcfart

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awesome ending

#11
AlexMBrennan

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Technicality: It's not a conventional victory if you use the Crucible.

A conventional victory involves assembling all fleets, going to where the enemy has gathered their fleet and killing them all. This is impossible - they have orders of magnitude more firepower. Thus, we need a plot device to level the playing field.

Bioware picked the most retarded plot device imaginable, but that's *execution* - there is nothing wrong with this in principle. The Death Star had an exhaust port the hero could hit for massive damage, Mordor (movie version) imploded after the Ring was destoyed and the numberless hordes of darkspawn (which killed 6 of the dwarven kingdoms, mind you) fled with the death of the Archdemon.

If you want to pretend that Godchild doesn't exist - fine, I do the same. But it's not a conventional victory.

Modifié par AlexMBrennan, 18 juillet 2012 - 10:26 .


#12
Vuduu

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Fair enough. I agree that a true conventional victory would be victory just through superior force of arms.

I do feel better about the Crucible when the Starchild is taken out of it. I bought into the plot device of the ultimate anti-Reaper weapon, that after countless cycles can finally be assembled. Put it together, fire it off, it nukes the Reapers. I think the fact that it was introduced early in the game makes it a more solid part of the plot.

But that's just my view. :)

#13
Skyrix

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Great video! I really love it. What a great way to end the series. :)

#14
Vuduu

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It's really interesting ... you can take the Starchild completely out of the story and it hangs together very well. There's very little that has to be changed. That may be why people have such negative reactions to the starchild in general. He's not really part of the story in the first place.

#15
GreyLycanTrope

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v3paR wrote...

Bad example. Kirk cheated in that test :D

Traynor: And I'm pretty sure you cheat.
Shepard: Maybe a little.

Nice job OP. Very well edited.

#16
Saberchic

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I really liked your video, OP. Great job!

#17
SinZinDetta

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Well done sir. Best ending.

#18
Ryudoz28

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Vuduu wrote...

 "I don't believe in the no-win scenario." James T. Kirk

After dozens and dozens of hours playing three Mass Effect games, what I wanted from the ending was very simple.  I wanted to WIN.  I wanted to see the strength of Shepard and his team crush the Reapers.  I knew key characters would die.  I was ok with Thane, Legion, Anderson, and even Mordin sacrificing themselves.  But I was not ok with having no choice except to (a) throw myself on my sword to save the galaxy or (B) kill off the Geth and EDI after I worked so hard to save them.

I wanted to WIN.

So, I took the videos of the Red, Blue, and Green endings and spliced them together to create the ending I wanted.  Every scene is taken from the offical endings, just spliced together to make the story end a little differently.  There's no Starchild.  The crucible is activated and does what it was built to do - kill Reapers.  Without the Starchild, we have no reason to think it won't work right, so it leaves the Geth and EDI untouched. And of course, Shepard crawls out of the ashes, triumphant.
That is the ending I wanted.  I wanted to make it a reality, so I created the video and put it up on YouTube.  I'd love to know what other fans think of it.  I get the feeling I'm not alone in having wanted the series to end this way.

The Hero Ending:  


Image IPB

Modifié par Ryudoz28, 19 juillet 2012 - 08:44 .


#19
Vuduu

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I think the comparison to a "no-win" scenario is very apt. That's basically what the Starchild presented to us. "Oh you think you won? Well you CAN'T, because for no reason that you'd understand, your Crucible is flawed." Nonsense. If I have to cheat to win, then I'll do it. And that's damn sure what my Shepard would have done! Damn the starchild, fire the crucible!

Taking him out altogether makes the story so much more satisfying to me.

#20
shepdog77

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 nvm

Modifié par shepdog77, 20 juillet 2012 - 01:10 .


#21
Vuduu

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I agree, once you take out the Starchild, the ending is much cleaner. So what if we never understand the WHOLE story behind the Reapers? It's enough to know that they an ancient evil from hundreds of thousands of years ago.

And for those who say that the whole point of the game is victory through sacrifice, I say this: Mordin, Thane, Legion, and Anderson. That's enough sacrifice for me, thank you!

#22
SpamBot2000

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And there you have it. Brings out all the beauty talented BioWare artists put in there without the awful bitterness. The music is so epic too. I watch this and I'm just... moved. Feel like gettin' my DLC on too. Why is it impossible for them to make this happen again?

Modifié par SpamBot2000, 22 juillet 2012 - 08:30 .


#23
Vuduu

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What I would really love is some way to implement this in the game. It's great that this ending is now my headcanon ... but I'd love to play through the game and have this happen automatically.

#24
The_Shootist

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v3paR wrote...

Bad example. Kirk cheated in that test :D


To cheat there would have to have been a rule against the action taken. Kirk received a commendation for original thinking. The real Kirk, btw, not that nambypamby nobody JJ put up on the big, 3D, screen.

Modifié par The_Shootist, 23 juillet 2012 - 02:32 .


#25
ShepnTali

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Fine ending, but happiness is apparently against the rules. Gotta feel the pain, man.