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(VIDEO) The ending that we wanted! NO starchild, destroy the reapers, and EDI, the Geth, and Shepard survive. VERSION 3 COMING SOON!! (NEW)


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#276
Blueprotoss

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iakus wrote...

?  Specify, please.

No problem.  ME2 had a lot of rage from a small group of people attached to it like any other game or Bioware title.

iakus wrote... 

True, but in this case it was handled horribly.  As compared to, say, Mordin, or Anderson's deaths. 

While thats all opinion whether or not Destroy focused on synthetics.

#277
Iakus

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Blueprotoss wrote...
No problem.  ME2 had a lot of rage from a small group of people attached to it like any other game or Bioware title.


It did.  But aside from a rather silly-looking end boss, I seem to recall the ending being rather well received.  ME3's ending, not so much.  And this video did a whole lot to change or excise the less papular aspects 

iakus wrote... 
While thats all opinion whether or not Destroy focused on synthetics.


The endings, and EC especially, leaves very little doubt that all synthetics were destroyed

#278
Blueprotoss

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iakus wrote...

It did.  But aside from a rather silly-looking end boss, I seem to recall the ending being rather well received.  ME3's ending, not so much.  And this video did a whole lot to change or excise the less papular aspects.

There were some people complaining about the endings in ME1 and ME2 while that happened since ME3 was the end of a trilogy not the beginning or middle.  Another thing is that ME3 didn't have a Final boss fight like Saren or the incomplete Human Reaper.

iakus wrote... 

The endings, and EC especially, leaves very little doubt that all synthetics were destroyed.

If thats true then the Geth and EDI would have been shown at the end of ME3.

#279
Iakus

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Blueprotoss wrote...
There were some people complaining about the endings in ME1 and ME2 while that happened since ME3 was the end of a trilogy not the beginning or middle.  Another thing is that ME3 didn't have a Final boss fight like Saren or the incomplete Human Reaper.


The complaints about the endings of the first two games still seemed to have been a lot less than that for ME3

The fact that ME3 is the end of the trilogy probably does play a role in the complaints.  It is, after all, the end.  There's no sequel to contoinue the story.  How it ends is in fact how it ends.  And plenty of people want things to end on a higher note than the original ending and EC provided.

iakus wrote... 
]If thats true then the Geth and EDI would have been shown at the end of ME3.


EDI's name is on the memorial wall.  She's dead.

Modifié par iakus, 05 août 2012 - 03:43 .


#280
Nightwriter

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squidney2k1 wrote...

This ending sucks.

Why?

Because it lack the one thing that "we all wanted," which was choice. Sure, Starchild's appearances and choices weren't exactly the greatest, but at least it was a choice. This "Hero Ending" is the embodiment of what you so-called fans were *****ing about for the past 4 months---no choice.

I will take a fixed but delicious dinner over a buffet of crap.

#281
GreyLycanTrope

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Nightwriter wrote...

squidney2k1 wrote...

This ending sucks.

Why?

Because it lack the one thing that "we all wanted," which was choice. Sure, Starchild's appearances and choices weren't exactly the greatest, but at least it was a choice. This "Hero Ending" is the embodiment of what you so-called fans were *****ing about for the past 4 months---no choice.

I will take a fixed but delicious dinner over a buffet of crap.

QFT

#282
Biosman

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wow, this is the best ending ever, thanks a bunch. as far as I am concerned it ended after andersons last breath, fire the crucible and all is good, no need for the starchild catalyst utter rubbish and lore destroying tosh. well done,

#283
Vuduu

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Nightwriter wrote...

squidney2k1 wrote...

This ending sucks.

Why?

Because it lack the one thing that "we all wanted," which was choice. Sure, Starchild's appearances and choices weren't exactly the greatest, but at least it was a choice. This "Hero Ending" is the embodiment of what you so-called fans were *****ing about for the past 4 months---no choice.

I will take a fixed but delicious dinner over a buffet of crap.


OMG that is awesome. 

#284
Chashan

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iakus wrote...


Blueprotoss wrote... 
If thats true then the Geth and EDI would have been shown at the end of ME3.


EDI's name is on the memorial wall.  She's dead.


'toss has a point there, though: absence of evidence does not mean that the Geth were wiped out. We were told in-game that some now individual geth programs immigrated to their Creators' suits. Not to mention there is still the possibility that the Geth might have simply been reverted to pre-Rannoch status, something welcome to quite a few.

EDI...while there is no doubt her avatar is gone, the plaque could be interpreted as merely commemorating that loss, and possibly EDI reverted to an earlier state.

At any rate, one is left with a conclusion that outtrolls the thing middle, left and right, whether it is rebooting the deactivated Geth and EDI, or having them not as affected as advertised by it.

U mad, cata-fail?

EDIT:

This is all opinion and its okay but at the end of the day its from one of the millions of ME fans.


I realize that; as such, I am still surprised that one cannot simply pass on something that "sucks" due to a rather simplistic reason.

Just getting it out there again: I liked ME1 quite a lot, and particularly due to its fantastic finale. Makes me overlook some of the more goofy elements too - obvious Roman province names for Turian colonies are obvious, e.g. ^_^

Modifié par Chashan, 05 août 2012 - 03:28 .


#285
christrek1982

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Vuduu wrote...

Ok how about this ...

In the final scene, as we pan up through the wreckage of the Citadel, we hear the sounds of a search party. General rustling, metal clanking, murmuring ... and then someone says "Shepard?" A heartbeat of a pause and THEN the gasp. Cut to black.

What do you think? I could probably do that pretty easily. Stock sounds of a "search party", and the voice of any of the main characters saying "Shepard". I could keep the music in the background too.

Would that be enough to let people know that not only is he alive, he's also been found?

Heck, if I were Bioware, the voice that said "Shepard" would be the voice of Shepard's Love Interest.


what wold that work out as an extra 5-15 seconds and it would make all the diffrance at least for me anyway the only thing I can think of is that BW wanted shepard dead wonder if they know it would ****** the fans of this much?

#286
Vuduu

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I think that Bioware made it very clear that EDI and the Geth die in the traditional Destroy ending. That was one of the reasons why I wanted to make the Hero Ending. I think Shepard would have found a way to save them.

Something like this SHOULD be an option in game!

#287
Iakus

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Vuduu wrote...

I think that Bioware made it very clear that EDI and the Geth die in the traditional Destroy ending. That was one of the reasons why I wanted to make the Hero Ending. I think Shepard would have found a way to save them.

Something like this SHOULD be an option in game!


This.  I doubt they'd have put her name on the wall if her fembot platform was destroyed, but she could still communicate over the Normandy intercom.  SHe outtright says she was only remotey controlling the platform

#288
Vuduu

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iakus wrote...

Vuduu wrote...

I think that Bioware made it very clear that EDI and the Geth die in the traditional Destroy ending. That was one of the reasons why I wanted to make the Hero Ending. I think Shepard would have found a way to save them.

Something like this SHOULD be an option in game!


This.  I doubt they'd have put her name on the wall if her fembot platform was destroyed, but she could still communicate over the Normandy intercom.  SHe outtright says she was only remotey controlling the platform


If nothing else, a quick broadcast to Admiral Hackett along the lines of "Tell all Geth to get their shields on full or to download into their central core."  Or "Joker, get EDI out of here, get as far from any populated system as you can!"

Of course, I prefer just writing the Starchild bit out.  :)

#289
Pain Train

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Vuduu wrote...

I think that Bioware made it very clear that EDI and the Geth die in the traditional Destroy ending. That was one of the reasons why I wanted to make the Hero Ending. I think Shepard would have found a way to save them.

Something like this SHOULD be an option in game!


Agreed. All through the series Shepard did the impossible, so it would seem plausable that he would have found a way here.

#290
Captain McBuck

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I think the only reason, only reason  BW has the Red Ending destroy the Geth and EDI is because they wanted some kind of Caviet negative concequence so that an overwhelming number of people don't pick that option. So that players will hesitate and accept there "Artistic Vission" of Benevolent Dictatorship or 'Galatic Molestation.

But yeah all round, just cutting our the Nighlight restores 90% of the Narative Coherence.

#291
ShepnTali

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Captain McBuck wrote...

I think the only reason, only reason  BW has the Red Ending destroy the Geth and EDI is because they wanted some kind of Caviet negative concequence so that an overwhelming number of people don't pick that option. So that players will hesitate and accept there "Artistic Vission" of Benevolent Dictatorship or 'Galatic Molestation.

But yeah all round, just cutting our the Nighlight restores 90% of the Narative Coherence.


Destroy was Bioware's opportunity to unequivocally let Shepard live. 'you will live, but the geth will be destroyed.' And really, would be more interesting. It would appease the fuller range of 'alive' complaints, and it would make for a tougher choice. Do I want to live bad enough to sacrifice the geth? Is destroy still a better solution than the others?

But it's not hard to see Bioware, really, really wanted to finish Shepard off once and for all. Walking into the explosion should be the obvious tipoff for anyone. That's Bioware's canon. Shepard breathing is everyone elses.

#292
Captain McBuck

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ShepnTali wrote...

Captain McBuck wrote...

I think the only reason, only reason  BW has the Red Ending destroy the Geth and EDI is because they wanted some kind of Caviet negative concequence so that an overwhelming number of people don't pick that option. So that players will hesitate and accept there "Artistic Vission" of Benevolent Dictatorship or 'Galatic Molestation.

But yeah all round, just cutting our the Nighlight restores 90% of the Narative Coherence.


Destroy was Bioware's opportunity to unequivocally let Shepard live. 'you will live, but the geth will be destroyed.' And really, would be more interesting. It would appease the fuller range of 'alive' complaints, and it would make for a tougher choice. Do I want to live bad enough to sacrifice the geth? Is destroy still a better solution than the others?

But it's not hard to see Bioware, really, really wanted to finish Shepard off once and for all. Walking into the explosion should be the obvious tipoff for anyone. That's Bioware's canon. Shepard breathing is everyone elses.


First time I played the ending I was practically shouting at the Screen "No Shepard! don't walk towards the power relay you are shooting! you Idiot"...second play for the EC..I just facepalm. I mean I went in pretty much expecting Shepard to die, I was prepared for that. but  BW dosn't want to comit. If she had died at the console with Anderson that would have been heartbreaking but then, then we get the Red ending and we see all the work she did and the reapers being destroyed. but nope; we got to give you a talking nightlight and pick a colour.

Incidentally my shep gets puled out by Alliance Marines. She  loses her eye and has a bad ass eyepatch Sol Tygh style and walks with a cain, lives in a house with Treynor and has a German Shepard named Urrz.

Modifié par Captain McBuck, 06 août 2012 - 05:54 .


#293
Vuduu

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Captain McBuck wrote...

Incidentally my shep gets puled out by Alliance Marines. She  loses her eye and has a bad ass eyepatch Sol Tygh style and walks with a cain, lives in a house with Treynor and has a German Shepard named Urrz.


I love reading things like this.  I think everyone has their own headcanon as to how their Shepard turned out, and with whom.

Personally, my Shepard settled down with Jack.  They live on Earth in a trailer park.  They've both put on about 30 pounds and they have 5 kids.  Every weekend, Garrus and Tali come by ... the boys go bowling and the girls hang out with the kids.

Is that wrong?

:lol:

#294
Chashan

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Vuduu wrote...

iakus wrote...

Vuduu wrote...

I think that Bioware made it very clear that EDI and the Geth die in the traditional Destroy ending. That was one of the reasons why I wanted to make the Hero Ending. I think Shepard would have found a way to save them.

Something like this SHOULD be an option in game!


This.  I doubt they'd have put her name on the wall if her fembot platform was destroyed, but she could still communicate over the Normandy intercom.  SHe outtright says she was only remotey controlling the platform


If nothing else, a quick broadcast to Admiral Hackett along the lines of "Tell all Geth to get their shields on full or to download into their central core."  Or "Joker, get EDI out of here, get as far from any populated system as you can!"

Of course, I prefer just writing the Starchild bit out.  :)


Not saying I mind that interpretation either.

Just saying I would be hardly surprised if BW left things in such muddy waters with Destroy to just have a wider range of options on how to expand upon that most believable of the choices (more believable hands-down than apotheosis and utopeia). How the beam seems to have "de-activated" the Reap-hurrs, judging by them just collapsing, I do not think it is out of the question for our metal friends to be "re-activated" after everything is said and done.
Would their memories be lost? Maybe, but, seeing how high up the bar of "space-magic" is in certain other endings I do not think it is at all implausible for a data recovery to be possible for the Geth and EDI. Indeed, it is fairly low on the "space-magicky" scale compared to, say, Green...

It would also make for alright enough material for a sequel: re-activation of the Geth and EDI, and some antagonist with an outright hatred of them - lost someone to the Geth, someone to the Reap-hurrs - out for blood against them.
At least, that is what I hope BW reserves the lunacy that is the paradoxical bull of the thing for going forward. Prequels just do not cut it in ME's galaxy.

EDIT: Not to mention that, as is, they likely may have left out "death-scenes" due to tactfulness. For which I could laud them to some extent.

Modifié par Chashan, 06 août 2012 - 03:15 .


#295
Blueprotoss

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iakus wrote...

The complaints about the endings of the first two games still seemed to have been a lot less than that for ME3

The fact that ME3 is the end of the trilogy probably does play a role in the complaints.  It is, after all, the end.  There's no sequel to contoinue the story.  How it ends is in fact how it ends.  And plenty of people want things to end on a higher note than the original ending and EC provided.

This is very true while its still not the "end" yet based on 
DLC and another game.

iakus wrote... 

EDI's name is on the memorial wall.  She's dead.

I'm saying if EDI and the Geth weren't killed then they would be shown in the ending other then a name on a wall when they die.

#296
Vuduu

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iakus wrote...

The complaints about the endings of the first two games still seemed to have been a lot less than that for ME3

The fact that ME3 is the end of the trilogy probably does play a role in the complaints.  It is, after all, the end.  There's no sequel to contoinue the story.  How it ends is in fact how it ends.  And plenty of people want things to end on a higher note than the original ending and EC provided.


Exactly.  A lot of people wanted it to end on some kind of a high note.  There's been pain and sacrifice along the way, all supposedly in the service of a greater good.  I know that I really liked the romance options in the ME series, and wanted to see Shep ride off into the sunset with Jack.  I mean, by her own admission, she wants to get laid after the battle.  :devil:

Also, I don't like playing DLC that takes place BEFORE the story ends.  In my opinion, DLC should take place AFTER the end of the story, and involve Shepard and crew fighting whatever evils are left in the galaxy (e.g. the Shadow Broker storyline for ME2).  With the Destroy, Control, and Synthesis endings, you have to make single player DLC take place during the war.  That's rather unfulfilling, especially if you don't like how the war will eventually end.

#297
sethdil

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Captain McBuck wrote...

ShepnTali wrote...

Captain McBuck wrote...

I think the only reason, only reason  BW has the Red Ending destroy the Geth and EDI is because they wanted some kind of Caviet negative concequence so that an overwhelming number of people don't pick that option. So that players will hesitate and accept there "Artistic Vission" of Benevolent Dictatorship or 'Galatic Molestation.

But yeah all round, just cutting our the Nighlight restores 90% of the Narative Coherence.


Destroy was Bioware's opportunity to unequivocally let Shepard live. 'you will live, but the geth will be destroyed.' And really, would be more interesting. It would appease the fuller range of 'alive' complaints, and it would make for a tougher choice. Do I want to live bad enough to sacrifice the geth? Is destroy still a better solution than the others?

But it's not hard to see Bioware, really, really wanted to finish Shepard off once and for all. Walking into the explosion should be the obvious tipoff for anyone. That's Bioware's canon. Shepard breathing is everyone elses.


First time I played the ending I was practically shouting at the Screen "No Shepard! don't walk towards the power relay you are shooting! you Idiot"...second play for the EC..I just facepalm. I mean I went in pretty much expecting Shepard to die, I was prepared for that. but  BW dosn't want to comit. If she had died at the console with Anderson that would have been heartbreaking but then, then we get the Red ending and we see all the work she did and the reapers being destroyed. but nope; we got to give you a talking nightlight and pick a colour.

Incidentally my shep gets puled out by Alliance Marines. She  loses her eye and has a bad ass eyepatch Sol Tygh style and walks with a cain, lives in a house with Treynor and has a German Shepard named Urrz.


I see a lot of people hating on the starchild, did anyone stop to think that the starchild is the reaper AI using that childs likeness from the very beginning as a way to invoke emotion in Shepard. She is already seriously injured dying from injuries, many of her friends have died and what better way to attempt to get her to falter in her reservation then by playing on her emotions.

Its combat 101 if you are loosing a conflict, and at this point the reapers have to be concerned, just based on the fact you are making it every difficult for them and already many reapers have fallen to alliance forces then apply psychological warfare, by appearing as a child that died on earth and by telling her if she fires the weapon she will destroy the Geth and other synth life including her own due to implants the Reaper AI is trying to manipulate her to make a choice it wants. Two options end the war and insure reaper victory and that is why the AI is trying to manipulate her with all this "starchild" confusion.

#298
Iakus

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[quote]Blueprotoss wrote...

This is very true while its still not the "end" yet based on 
DLC and another game.[/quote]

While postgame DLC would be great (and really shore up a "Shepard Lives" ending) it would be very difficult to implement, based on the endings.

And Bioware has made it abundantly clear that while other Mass Effect games may be made, Shepard's story is over.

So as far as Shepard goes, this is, in fact, the end.  And many people are unhappy with how it ended for Shepard personally.  Too bleak, even in the "Shepard Lives" ending.


[quote]iakus wrote... 

EDI's name is on the memorial wall.  She's dead.

[/quote]I'm saying if EDI and the Geth weren't killed then they would be shown in the ending other then a name on a wall when they die.
[/quote]

Ah, I thought you were saying there's no evidence that they died.  Yeah by putting ending slides in showing geth, the "Hero Ending" shows the Crucible didn't target them (presumably, because it was built well enough to only go after the Reapers).

#299
Vuduu

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sethdil wrote...

I see a lot of people hating on the starchild ... 


I don't think it's so much hating on the starchild as it is hating on the way the starchild was used.  Yes, the starchild was woven into the story right from the beginning, with the mysterious child on Earth, and then with the visions Shepard experiences.

However, we don't really LEARN anything about the starchild until the very end, when, in a God-like fashion, he/she gives us three choices for how the game will end.  It's that arbitrary dispensation of the endings that I think upsets most people.

#300
The5Virtues

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I'm still not thrilled with a conveniently located space laser being discovered just when we need it most, but if the galaxy has to be saved by a giant McGuffin this one's alot more acceptable than the one we get in the actual game!

I liked it, I wouldn't mind seeing a little more attention to characters like EDI and Miranda but those are just due to personal bias.  This was a nice editting job and I desperately wish I could slice up my game and insert this at the end instead of what I'm actually stuck with. 

Modifié par The5Virtues, 07 août 2012 - 02:04 .