(VIDEO) The ending that we wanted! NO starchild, destroy the reapers, and EDI, the Geth, and Shepard survive. VERSION 3 COMING SOON!! (NEW)
#176
Posté 01 août 2012 - 09:28
Absolutly beautiful. And the best part was the very LAST scene where we [SPOILER ALERT} hear liara say shepards name amongst the rubble and we see shepard take a breath. I am pretty sure if Bioware did that the EC would have no longer been a love it/hate it but I know I would at the very least had full autonomy to headcanon anything.
#177
Posté 01 août 2012 - 09:28
But then how could they justify "artistic integrity" with Synthesis.....
#178
Posté 01 août 2012 - 09:30
#179
Posté 01 août 2012 - 09:37
(1) At some point in the building of the Crucible, Liara is contacted to make a design choice. The energy can be used in 1 of 2 ways - destructive or constructive. Liara asks Shepard to choose. If you choose destructive, you're on a path to the Hero ending. If you choose constructive, you're on a path to the Synthesis ending.
(2) In the final scene with the Illusive Man, you have the choice through dialog to side with him. If you don't side with him, you go on to either the Hero or Synthesis ending from your earlier choice. If you side with him, you can either (PARAGON) talk him into letting you control the Reapers, or (RENEGADE) shoot him and take his place. Either way, this overrides your previous decision and you get the Control ending.
(3) Your EMS determines how well any of the endings turn out (i.e. how many people die, how complete the Control is, how effective Synthesis is, etc.)
That makes much more sense to me, incorporates all the endings, and NO STARCHILD NEEDED.
#180
Posté 01 août 2012 - 09:55
Vuduu wrote...
I've got no problem with people who say that this isn't the ending they wanted. I think we all wanted something different out of the game, and for some people the official canon endings work. However, I remember reading that someone on the Bioware team said that they'd have "no idea" how to make an ending that's any different than the ones they gave us. That struck me as really odd, as it seemed pretty easy to do. That's what got me started thinking that the ending that a lot of us wanted could be edited together.
Know what I would really love? I'd love Bioware to give us an option. If you max out your EMS, and you gather all the resources needed, THIS becomes the ending you get. It wouldn't be hard to work this into the official canon. The starchild said that the Crucible was flawed, and that's why you need to choose between Red, Green, and Blue. Well, what if the Crucible ISN'T flawed if you worked hard enough to assemble your resources? You plug it in and it fires, bypassing the starchild completely?
It COULD happen!
Awesome ending! Yes! Why is it necessary to make everyone have some artificially imposed wiithout hope ending? I WORKED hard doing all side quests, getting all the little stuff from every star system, why not reward player like us if we choose a Destroy ending? It isn't as if we want it handed on a plate for doing nothing! I have played through all 3 games now, saved ALL my saves. What replayability is there for those like me who want HOPE at the end, if they cannot give us it?
Why do Bioware seem to really dislike their flag ship, their game series that was raising the standards in SP storytelling RPG games so much that they cannot have an ending that isn't the utter destruction of everything, or one that is the total antithesis of what we were fighting through all 3 games - the Frankentstein blending of Organic with Synthetics and vice versa, or the Control of the galaxy by the Reapers? Why do you dislike Mass Effect 3 so much, Bioware, that you would do this to it?
Modifié par Zan51, 01 août 2012 - 09:57 .
#181
Posté 01 août 2012 - 10:35
Modifié par DarkenRevan, 01 août 2012 - 10:41 .
#182
Posté 01 août 2012 - 10:53
I'd pay money to have an ending like that put into the game.
#183
Posté 01 août 2012 - 10:59
iakus wrote...
This new ending is much, much better than what Bioware gave us. It's a true bittersweet ending with hope for the future, both for the galaxy at large and Shepard personally.
I'd pay money to have an ending like that put into the game.
Yeah, I wish they would come out with a DLC that scraps the current endings and puts a one true ending like this in it. Even if we have to pay for it...it will be truely worth it.
It's like Bioware can't admit that they messed up...everybody makes mistakes. Just fix that mistake and give the fans what they want. This is Bioware, they care about their fans...right?
#184
Posté 01 août 2012 - 11:26
#185
Posté 02 août 2012 - 01:52
DanielsMind wrote...
that "Shepard" at the end made my heart stop =')
Yes. The idea that the Normandy crew went back and rescued Shepard when he needed it, after all that he's done for them.
Warms the heart.
#186
Posté 02 août 2012 - 02:08
DanielsMind wrote...
that "Shepard" at the end made my heart stop =')
Ditto. After I put it together, I must have played the final 40 seconds over a dozen times. It's now my favorite part of the Hero Ending. I'm glad it moved you too.
It was hard choosing which character to have say "Shepard" at the end. I've got clear sound clips of a few characters. But in the end, it just seemed right coming from Liara, no matter who you chose as your romance option.
#187
Posté 02 août 2012 - 02:20
Vuduu wrote...
DanielsMind wrote...
that "Shepard" at the end made my heart stop =')
Ditto. After I put it together, I must have played the final 40 seconds over a dozen times. It's now my favorite part of the Hero Ending. I'm glad it moved you too.
It was hard choosing which character to have say "Shepard" at the end. I've got clear sound clips of a few characters. But in the end, it just seemed right coming from Liara, no matter who you chose as your romance option.
In the game, it should probably be chosen by "affection" like who steps out of the Normandy. And the LI with the Shepard plaque.
But in a film, yeah Liara is probably most appropriate.
#188
Posté 02 août 2012 - 02:24
#189
Posté 02 août 2012 - 03:43
My only suggestion would be that if there was a version of Liara (or Tali... because well yeah.....) yelling "SHEPARD!" in a more desperate tone to convey a sense of excitement or exacerbation would really sell that point. Please don't take this as criticism however. I'm more or less splitting hairs. As it stands right now, this is the definitive ending I'm using. I might be able to actually play through the game again and stop right before the end, and just play this video.
Thank you for putting this together, seriously. Your title for this ending is absolutely fitting. After watching this, I, as Shepard, felt like the hero of my (his) story.
#190
Posté 02 août 2012 - 04:06
#191
Posté 02 août 2012 - 04:11
daigakuinsei wrote...
This is great. Imagine if this was the ending and they would have an algorithm to have the person say "Shepard" be your LI or closest squadmate absent an LI.
It's amazing how much better an ending can be when you replace "speculation" with "certainty" concerning Shepard's survival.
And when you don't force Shepard to commit a war crime against the galaxy to stop the Reapers
#192
Posté 02 août 2012 - 04:35
Like many of you, the bit with Liara at the very end sent shivers down my spine. Absolutely beautiful. Favorited.
Modifié par Fiery Phoenix, 02 août 2012 - 04:36 .
#193
Posté 02 août 2012 - 07:17
Vuduu wrote...
My thoughts on how you could work in Control and Synthesis with the Hero Ending:
(1) At some point in the building of the Crucible, Liara is contacted to make a design choice. The energy can be used in 1 of 2 ways - destructive or constructive. Liara asks Shepard to choose. If you choose destructive, you're on a path to the Hero ending. If you choose constructive, you're on a path to the Synthesis ending.
(2) In the final scene with the Illusive Man, you have the choice through dialog to side with him. If you don't side with him, you go on to either the Hero or Synthesis ending from your earlier choice. If you side with him, you can either (PARAGON) talk him into letting you control the Reapers, or (RENEGADE) shoot him and take his place. Either way, this overrides your previous decision and you get the Control ending.
(3) Your EMS determines how well any of the endings turn out (i.e. how many people die, how complete the Control is, how effective Synthesis is, etc.)
That makes much more sense to me, incorporates all the endings, and NO STARCHILD NEEDED.
Nah, it's a beautiful thing, why dilute it with synth space magic? Anyone wanting that stuff would presumably be fine with space ghost. Personally I feel just having synth in the universe ruins it for me.
Modifié par SpamBot2000, 02 août 2012 - 07:20 .
#194
Posté 02 août 2012 - 07:41
#195
Posté 02 août 2012 - 11:39
I also thought about using a squadmate from ME2 who isn't a squadmate in ME3 as the one who finds Shepard, to imply that he really was found right away. I tried to get a good sample of Jack saying "Shepard!" but couldn't find one.
I agree, it would be great with a more desperate tone in Liara's voice. I can edit that in, I just need a sample of her saying "Shepard!" with that inflection. If anyone is playing through the games again, let me know if you find one. I can use any scene that's not a movie - movies have music and noises that I can't mute. Any conversation in the game, you can mute the sound effects and the music and just get the pure voice.
#196
Posté 02 août 2012 - 01:23
Yet every video game is art and talking about specific parts doesn't eliminate whats not art.AresKeith wrote...
Blueprotoss wrote...
Pot calling the kettle black based on how everything is art whether you like it or hate it.AresKeith wrote...
Brovikk Rasputin wrote...
That is just.. so.. so awful. Wow. This is why some of you people don't make games. And never should.
I guess you have bad taste in what video game art should be
I just said video game art, learn to read
Modifié par Blueprotoss, 02 août 2012 - 01:25 .
#197
Posté 02 août 2012 - 01:29
#198
Posté 02 août 2012 - 02:42
#199
Posté 02 août 2012 - 02:53
v3paR wrote...
Bad example. Kirk cheated in that test
No, he didn't. He altered the parameters.
Great work, OP. Very much enjoyed watching it!
#200
Posté 02 août 2012 - 03:14





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